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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-28 23:34:14 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-28 23:34:14 +0000 |
commit | 01123b8b2f4a77936f8c1358fb2f1c638e169343 (patch) | |
tree | 3a01e72c80fd91a5d45c79b0237bb8bf9e2deb94 /npc/guild/gefg_cas04.txt | |
parent | 80366703f21e3cbcdecf02863ceafe69f96c132b (diff) | |
download | hercules-01123b8b2f4a77936f8c1358fb2f1c638e169343.tar.gz hercules-01123b8b2f4a77936f8c1358fb2f1c638e169343.tar.bz2 hercules-01123b8b2f4a77936f8c1358fb2f1c638e169343.tar.xz hercules-01123b8b2f4a77936f8c1358fb2f1c638e169343.zip |
* Rewrote the WoE 1.0 from the ground up nearly.
- Renamed the WoE Time setting NPC to "agit_controller.txt"
- System is set up to mimic Aegis, some parts are still lacking.
- Documentation on the new system is forth-coming.
- Updated Novice WoE scripts to keep them from breaking.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12673 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/gefg_cas04.txt')
-rw-r--r-- | npc/guild/gefg_cas04.txt | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/npc/guild/gefg_cas04.txt b/npc/guild/gefg_cas04.txt new file mode 100644 index 000000000..561540e5b --- /dev/null +++ b/npc/guild/gefg_cas04.txt @@ -0,0 +1,163 @@ +//===== eAthena Script ======================================= +//= War of Emperium (Geffen) +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= NPCs that relate to Geffen Guild Castle 4 +//===== Additional Comments: ================================= +//= 1.0 First Version. No longer uses functions. [L0ne_W0lf] +//============================================================ + +// Guild Flag (Town) +//============================================================ +geffen,127,130,7 script Bergel#g4-1::Bergel 722,{ + end; + +OnRecvCastleG04: + FlagEmblem GetCastleData("gefg_cas04",1); + end; +} + +// Guild Flag (Outside Castle) +//============================================================ +gef_fild13,190,283,3 script Bergel#g4-2::Bergel2 722,{ + set .@GID, GetCastleData("gefg_cas04",1); + if (.@GID == 0) { + mes " [ Edict of the Divine Rune Midgard Kingdom ]"; + mes " "; + mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, "; + mes "We declare that"; + mes "there is no formal master of this castle."; + mes " "; + mes "2. To the one who can "; + mes "overcome all trials"; + mes "and destroy the Emperium,"; + mes "the king will endow the one with"; + mes "ownership of this castle."; + } + else { + if (getcharid(2) == .@GID) { + mes "Brave ones..."; + mes "Do you wish to return to your honorable place?"; + next; + if (select("Return to the guild castle.:Quit.") == 1) { + if (getcharid(2) == GetCastleData("gefg_cas04",1)) { + warp "gefg_cas04",59,70; + end; + } + } + close; + } + mes "[ Edict of the Divine Rune Midgard Kingdom ]"; + mes " "; + mes "1. Following the ordinance of the"; + mes "Divine Rune Midgard Kingdom,"; + mes "we approve that this place is in"; + mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild."; + mes " "; + mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is"; + mes "^FF0000" + GetGuildMaster(.@GID) + "^000000"; + mes "If there is anyone who objects to this,"; + mes " prove your strength and honor with a steel blade in your hand."; + } + close; + +OnRecvCastleG04: + FlagEmblem GetCastleData("gefg_cas04",1); + end; +} + +gef_fild13,199,274,3 duplicate(Bergel2) Bergel#g4-3 722 + +// Guild Flag (Inside Castle) +//============================================================ +gefg_cas04,24,157,4 script Bergel#g4-4::Bergel3 722,{ + set .@GID, GetCastleData("gefg_cas04",1); + if (.@GID == 0) { + mes " [ Edict of the Divine Rune Midgard Kingdom ]"; + mes " "; + mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, "; + mes "We declare that"; + mes "there is no formal master of this castle."; + mes " "; + mes "2. To the one who can "; + mes "overcome all trials"; + mes "and destroy the Emperium,"; + mes "the king will endow the one with"; + mes "ownership of this castle."; + } + else { + mes "[ Edict of the Divine Rune Midgard Kingdom ]"; + mes " "; + mes "1. Following the ordinance of the"; + mes "Divine Rune Midgard Kingdom,"; + mes "we approve that this place is in"; + mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild."; + mes " "; + mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is"; + mes "^FF0000" + GetGuildMaster(.@GID) + "^000000"; + mes "If there is anyone who objects to this,"; + mes " prove your strength and honor with a steel blade in your hand."; + } + close; + +OnRecvCastleG04: + FlagEmblem GetCastleData("gefg_cas04",1); + end; +} + +gefg_cas04,35,158,4 duplicate(Bergel3) Bergel#g4-5 722 +gefg_cas04,44,184,4 duplicate(Bergel3) Bergel#g4-6 722 +gefg_cas04,51,184,4 duplicate(Bergel3) Bergel#g4-7 722 +gefg_cas04,39,212,7 duplicate(Bergel3) Bergel#g4-8 722 +gefg_cas04,29,212,1 duplicate(Bergel3) Bergel#g4-9 722 +gefg_cas04,24,73,1 duplicate(Bergel3) Bergel#g4-10 722 +gefg_cas04,35,73,4 duplicate(Bergel3) Bergel#g4-11 722 + +// AGIT Manager +//============================================================ +gefg_cas04,174,178,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas04 -1 + +// Steward +//============================================================ +gefg_cas04,73,46,3 duplicate(Gld_Mngr_Template) Kellvahni#gefg_cas04 55 + +// Guardians +//============================================================ +gefg_cas04,73,46,3 duplicate(Gld_Guard_Template) Guardian#gefg_cas04 -1 + +// Kafra Staff +//============================================================ +gefg_cas04,59,70,3 duplicate(Gld_Kafra_Template) Kafra Staff#gefg_cas04 117 + +// Master's Room Exit +//============================================================ +gefg_cas04,117,123,0 script #switch_G04 111,{ + mes " "; + mes "There's a small lever. Will you pull it? "; + next; + switch(select("Pull.:Do not.")) { + case 1: + warp "gefg_cas04",73,74; + break; + case 2: + break; + } + end; +} + +// Guild Treasure Protection +//============================================================ +gefg_cas04,116,119,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas04 -1,6,6 + +// Guild Treasure Spawns +//============================================================ +gefg_cas04,116,119,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas04 -1 + +// Guild Dungeon Switch +//============================================================ +gefg_cas04,58,75,0 duplicate(Gld_Dun_Template) #gefg_cas04 111 |