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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-15 20:32:55 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-15 20:32:55 +0000
commit788a65d41bce37aad857e5b5202d0293e84963a2 (patch)
tree2070539f8f2ed0a635ff39a18194c21a76595848 /npc/guild/gefg
parenta50476a588b2d7bc819cf0235a093dcddef9f2bf (diff)
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removed all .GAT from all the scripts and tested
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10018 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/gefg')
-rw-r--r--npc/guild/gefg/gefg_dunsw.txt12
-rw-r--r--npc/guild/gefg/gefg_ev_agit.txt52
-rw-r--r--npc/guild/gefg/gefg_flags.txt142
-rw-r--r--npc/guild/gefg/gefg_guardians.txt102
-rw-r--r--npc/guild/gefg/gefg_kafras.txt24
-rw-r--r--npc/guild/gefg/gefg_managers.txt92
-rw-r--r--npc/guild/gefg/gefg_treas.txt42
7 files changed, 233 insertions, 233 deletions
diff --git a/npc/guild/gefg/gefg_dunsw.txt b/npc/guild/gefg/gefg_dunsw.txt
index f64c64541..440bff100 100644
--- a/npc/guild/gefg/gefg_dunsw.txt
+++ b/npc/guild/gefg/gefg_dunsw.txt
@@ -15,35 +15,35 @@
// Castle 1 ================================================
-gefg_cas01.gat,78,84,0 script Switch#DunG01 111,{
+gefg_cas01,78,84,0 script Switch#DunG01 111,{
callfunc "F_GldDunSw","gefg_cas01","04",39,258;
close;
}
// Castle 2 ================================================
-gefg_cas02.gat,167,40,0 script Switch#DunG02 111,{
+gefg_cas02,167,40,0 script Switch#DunG02 111,{
callfunc "F_GldDunSw","gefg_cas02","04",125,270;
close;
}
// Castle 3 ================================================
-gefg_cas03.gat,221,43,0 script Switch#DunG03 111,{
+gefg_cas03,221,43,0 script Switch#DunG03 111,{
callfunc "F_GldDunSw","gefg_cas03","04",268,251;
close;
}
// Castle 4 ================================================
-gefg_cas04.gat,58,75,0 script Switch#DunG04 111,{
+gefg_cas04,58,75,0 script Switch#DunG04 111,{
callfunc "F_GldDunSw","gefg_cas04","04",268,108;
close;
}
// Castle 5 ================================================
-gefg_cas05.gat,66,29,0 script Switch#DunG05 111,{
+gefg_cas05,66,29,0 script Switch#DunG05 111,{
callfunc "F_GldDunSw","gefg_cas05","04",230,35;
close;
-}
+} \ No newline at end of file
diff --git a/npc/guild/gefg/gefg_ev_agit.txt b/npc/guild/gefg/gefg_ev_agit.txt
index b8c375e6f..d255794cf 100644
--- a/npc/guild/gefg/gefg_ev_agit.txt
+++ b/npc/guild/gefg/gefg_ev_agit.txt
@@ -16,12 +16,12 @@
// Castle 1 ================================================================
-gefg_cas01.gat,198,182,0 script Agit_G01 -1,{
+gefg_cas01,198,182,0 script Agit_G01 -1,{
OnInterIfInitOnce:
- GetCastleData "gefg_cas01.gat",0,"::OnRecvCastleG01";
+ GetCastleData "gefg_cas01",0,"::OnRecvCastleG01";
end;
OnRecvCastleG01:
- RequestGuildInfo GetCastleData("gefg_cas01.gat",1);
+ RequestGuildInfo GetCastleData("gefg_cas01",1);
end;
OnAgitStart:
callfunc "F_AgitStart","gefg_cas01","G01",198,182;
@@ -33,8 +33,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","gefg_cas01","G01";
end;
OnAgitEliminate:
- MapRespawnGuildID "gefg_cas01.gat",GetCastleData("gefg_cas01.gat",1),6;
- Monster "gefg_cas01.gat",198,182,"EMPERIUM",1288,1,"Agit_G01::OnAgitBreak";
+ MapRespawnGuildID "gefg_cas01",GetCastleData("gefg_cas01",1),6;
+ Monster "gefg_cas01",198,182,"EMPERIUM",1288,1,"Agit_G01::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","gefg_cas01","G01";
@@ -42,12 +42,12 @@ OnAgitEnd:
}
// Castle 2 ================================================================
-gefg_cas02.gat,176,178,0 script Agit_G02 -1,{
+gefg_cas02,176,178,0 script Agit_G02 -1,{
OnInterIfInitOnce:
- GetCastleData "gefg_cas02.gat",0,"::OnRecvCastleG02";
+ GetCastleData "gefg_cas02",0,"::OnRecvCastleG02";
end;
OnRecvCastleG02:
- RequestGuildInfo GetCastleData("gefg_cas02.gat",1);
+ RequestGuildInfo GetCastleData("gefg_cas02",1);
end;
OnAgitStart:
callfunc "F_AgitStart","gefg_cas02","G02",176,178;
@@ -59,8 +59,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","gefg_cas02","G02";
end;
OnAgitEliminate:
- MapRespawnGuildID "gefg_cas02.gat",GetCastleData("gefg_cas02.gat",1),6;
- Monster "gefg_cas02.gat",176,178,"EMPERIUM",1288,1,"Agit_G02::OnAgitBreak";
+ MapRespawnGuildID "gefg_cas02",GetCastleData("gefg_cas02",1),6;
+ Monster "gefg_cas02",176,178,"EMPERIUM",1288,1,"Agit_G02::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","gefg_cas02","G02";
@@ -68,12 +68,12 @@ OnAgitEnd:
}
// Castle 3 ================================================================
-gefg_cas03.gat,245,167,0 script Agit_G03 -1,{
+gefg_cas03,245,167,0 script Agit_G03 -1,{
OnInterIfInitOnce:
- GetCastleData "gefg_cas03.gat",0,"::OnRecvCastleG03";
+ GetCastleData "gefg_cas03",0,"::OnRecvCastleG03";
end;
OnRecvCastleG03:
- RequestGuildInfo GetCastleData("gefg_cas03.gat",1);
+ RequestGuildInfo GetCastleData("gefg_cas03",1);
end;
OnAgitStart:
callfunc "F_AgitStart","gefg_cas03","G03",245,167;
@@ -85,8 +85,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","gefg_cas03","G03";
end;
OnAgitEliminate:
- MapRespawnGuildID "gefg_cas03.gat",GetCastleData("gefg_cas03.gat",1),6;
- Monster "gefg_cas03.gat",245,167,"EMPERIUM",1288,1,"Agit_G03::OnAgitBreak";
+ MapRespawnGuildID "gefg_cas03",GetCastleData("gefg_cas03",1),6;
+ Monster "gefg_cas03",245,167,"EMPERIUM",1288,1,"Agit_G03::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","gefg_cas03","G03";
@@ -94,12 +94,12 @@ OnAgitEnd:
}
// Castle 4 ================================================================
-gefg_cas04.gat,174,178,0 script Agit_G04 -1,{
+gefg_cas04,174,178,0 script Agit_G04 -1,{
OnInterIfInitOnce:
- GetCastleData "gefg_cas04.gat",0,"::OnRecvCastleG04";
+ GetCastleData "gefg_cas04",0,"::OnRecvCastleG04";
end;
OnRecvCastleG04:
- RequestGuildInfo GetCastleData("gefg_cas04.gat",1);
+ RequestGuildInfo GetCastleData("gefg_cas04",1);
end;
OnAgitStart:
callfunc "F_AgitStart","gefg_cas04","G04",174,178;
@@ -111,8 +111,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","gefg_cas04","G04";
end;
OnAgitEliminate:
- MapRespawnGuildID "gefg_cas04.gat",GetCastleData("gefg_cas04.gat",1),6;
- Monster "gefg_cas04.gat",174,178,"EMPERIUM",1288,1,"Agit_G04::OnAgitBreak";
+ MapRespawnGuildID "gefg_cas04",GetCastleData("gefg_cas04",1),6;
+ Monster "gefg_cas04",174,178,"EMPERIUM",1288,1,"Agit_G04::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","gefg_cas04","G04";
@@ -120,12 +120,12 @@ OnAgitEnd:
}
// Castle 5 ================================================================
-gefg_cas05.gat,194,184,0 script Agit_G05 -1,{
+gefg_cas05,194,184,0 script Agit_G05 -1,{
OnInterIfInitOnce:
- GetCastleData "gefg_cas05.gat",0,"::OnRecvCastleG05";
+ GetCastleData "gefg_cas05",0,"::OnRecvCastleG05";
end;
OnRecvCastleG05:
- RequestGuildInfo GetCastleData("gefg_cas05.gat",1);
+ RequestGuildInfo GetCastleData("gefg_cas05",1);
end;
OnAgitStart:
callfunc "F_AgitStart","gefg_cas05","G05",194,184;
@@ -137,10 +137,10 @@ OnGuildBreak:
callfunc "F_GuildBreak","gefg_cas05","G05";
end;
OnAgitEliminate:
- MapRespawnGuildID "gefg_cas05.gat",GetCastleData("gefg_cas05.gat",1),6;
- Monster "gefg_cas05.gat",194,184,"EMPERIUM",1288,1,"Agit_G05::OnAgitBreak";
+ MapRespawnGuildID "gefg_cas05",GetCastleData("gefg_cas05",1),6;
+ Monster "gefg_cas05",194,184,"EMPERIUM",1288,1,"Agit_G05::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","gefg_cas05","G05";
end;
-}
+} \ No newline at end of file
diff --git a/npc/guild/gefg/gefg_flags.txt b/npc/guild/gefg/gefg_flags.txt
index 479260785..ef35d4f55 100644
--- a/npc/guild/gefg/gefg_flags.txt
+++ b/npc/guild/gefg/gefg_flags.txt
@@ -19,174 +19,174 @@
//================================================================================//
// Castle 1
//================================================================================//
-geffen.gat,109,123,2 script Repherion#g1-1::Repherion 722,{
+geffen,109,123,2 script Repherion#g1-1::Repherion 722,{
callfunc "F_Flags","Geffen","gefg_cas01",83,47,0;
close;
OnRecvCastleG01:
- FlagEmblem GetCastleData("gefg_cas01.gat",1);
+ FlagEmblem GetCastleData("gefg_cas01",1);
end;
}
-gef_fild13.gat,148,51,5 script Repherion#g1-2::Repherion2 722,{
+gef_fild13,148,51,5 script Repherion#g1-2::Repherion2 722,{
callfunc "F_Flags","Geffen","gefg_cas01",83,47,1;
close;
OnRecvCastleG01:
- FlagEmblem GetCastleData("gefg_cas01.gat",1);
+ FlagEmblem GetCastleData("gefg_cas01",1);
end;
}
// In Guild ===============================================
-gef_fild13.gat,155,54,5 duplicate(Repherion2) Repherion#g1-3 722
-gef_fild13.gat,212,79,6 duplicate(Repherion2) Repherion#g1-4 722
-gef_fild13.gat,211,71,6 duplicate(Repherion2) Repherion#g1-5 722
+gef_fild13,155,54,5 duplicate(Repherion2) Repherion#g1-3 722
+gef_fild13,212,79,6 duplicate(Repherion2) Repherion#g1-4 722
+gef_fild13,211,71,6 duplicate(Repherion2) Repherion#g1-5 722
// In Castle =============================================
-gefg_cas01.gat,28,157,4 duplicate(Repherion) Repherion#g1-6 722
-gefg_cas01.gat,32,157,4 duplicate(Repherion) Repherion#g1-7 722
-gefg_cas01.gat,22,156,5 duplicate(Repherion) Repherion#g1-8 722
-gefg_cas01.gat,68,185,3 duplicate(Repherion) Repherion#g1-9 722
-gefg_cas01.gat,17,171,5 duplicate(Repherion) Repherion#g1-10 722
-gefg_cas01.gat,59,16,4 duplicate(Repherion) Repherion#g1-11 722
-gefg_cas01.gat,64,16,4 duplicate(Repherion) Repherion#g1-12 722
+gefg_cas01,28,157,4 duplicate(Repherion) Repherion#g1-6 722
+gefg_cas01,32,157,4 duplicate(Repherion) Repherion#g1-7 722
+gefg_cas01,22,156,5 duplicate(Repherion) Repherion#g1-8 722
+gefg_cas01,68,185,3 duplicate(Repherion) Repherion#g1-9 722
+gefg_cas01,17,171,5 duplicate(Repherion) Repherion#g1-10 722
+gefg_cas01,59,16,4 duplicate(Repherion) Repherion#g1-11 722
+gefg_cas01,64,16,4 duplicate(Repherion) Repherion#g1-12 722
//===================================================================================//
// Castle 2
//===================================================================================//
-geffen.gat,113,130,1 script Eeyolbriggar#g2-1::Eeyolbriggar 722,{
+geffen,113,130,1 script Eeyolbriggar#g2-1::Eeyolbriggar 722,{
callfunc "F_Flags","Geffen","gefg_cas02",23,66,0;
close;
OnRecvCastleG02:
- FlagEmblem GetCastleData("gefg_cas02.gat",1);
+ FlagEmblem GetCastleData("gefg_cas02",1);
end;
}
-gef_fild13.gat,303,243,4 script Eeyolbriggar#g2-2::Eeyolbriggar2 722,{
+gef_fild13,303,243,4 script Eeyolbriggar#g2-2::Eeyolbriggar2 722,{
callfunc "F_Flags","Geffen","gefg_cas02",23,66,1;
close;
OnRecvCastleG02:
- FlagEmblem GetCastleData("gefg_cas02.gat",1);
+ FlagEmblem GetCastleData("gefg_cas02",1);
end;
}
// In Guild ==============================================
-gef_fild13.gat,312,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-3 722
-gef_fild13.gat,290,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-4 722
-gef_fild13.gat,324,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-5 722
+gef_fild13,312,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-3 722
+gef_fild13,290,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-4 722
+gef_fild13,324,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-5 722
// In Castle ============================================
-gefg_cas02.gat,65,130,5 duplicate(Eeyolbriggar) Eeyolbriggar#g2-6 722
-gefg_cas02.gat,30,123,5 duplicate(Eeyolbriggar) Eeyolbriggar#g2-7 722
-gefg_cas02.gat,65,139,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-8 722
-gefg_cas02.gat,37,177,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-9 722
-gefg_cas02.gat,37,168,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-10 722
-gefg_cas02.gat,68,47,2 duplicate(Eeyolbriggar) Eeyolbriggar#g2-11 722
-gefg_cas02.gat,68,36,2 duplicate(Eeyolbriggar) Eeyolbriggar#g2-12 722
+gefg_cas02,65,130,5 duplicate(Eeyolbriggar) Eeyolbriggar#g2-6 722
+gefg_cas02,30,123,5 duplicate(Eeyolbriggar) Eeyolbriggar#g2-7 722
+gefg_cas02,65,139,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-8 722
+gefg_cas02,37,177,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-9 722
+gefg_cas02,37,168,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-10 722
+gefg_cas02,68,47,2 duplicate(Eeyolbriggar) Eeyolbriggar#g2-11 722
+gefg_cas02,68,36,2 duplicate(Eeyolbriggar) Eeyolbriggar#g2-12 722
//================================================================================//
// Castle 3
//================================================================================//
-geffen.gat,120,132,8 script Yesnelph#g3-1::Yesnelph 722,{
+geffen,120,132,8 script Yesnelph#g3-1::Yesnelph 722,{
callfunc "F_Flags","Geffen","gefg_cas03",116,89,0;
close;
OnRecvCastleG03:
- FlagEmblem GetCastleData("gefg_cas03.gat",1);
+ FlagEmblem GetCastleData("gefg_cas03",1);
end;
}
-gef_fild13.gat,78,182,4 script Yesnelph#g3-2::Yesnelph2 722,{
+gef_fild13,78,182,4 script Yesnelph#g3-2::Yesnelph2 722,{
callfunc "F_Flags","Geffen","gefg_cas03",116,89,1;
close;
OnRecvCastleG03:
- FlagEmblem GetCastleData("gefg_cas03.gat",1);
+ FlagEmblem GetCastleData("gefg_cas03",1);
end;
}
// In Guild ===============================================
-gef_fild13.gat,87,182,4 duplicate(Yesnelph2) Yesnelph#g3-3 722
-gef_fild13.gat,73,295,7 duplicate(Yesnelph2) Yesnelph#g3-4 722
-gef_fild13.gat,113,274,7 duplicate(Yesnelph2) Yesnelph#g3-5 722
-gef_fild13.gat,144,235,6 duplicate(Yesnelph2) Yesnelph#g3-6 722
-gef_fild13.gat,144,244,6 duplicate(Yesnelph2) Yesnelph#g3-7 722
+gef_fild13,87,182,4 duplicate(Yesnelph2) Yesnelph#g3-3 722
+gef_fild13,73,295,7 duplicate(Yesnelph2) Yesnelph#g3-4 722
+gef_fild13,113,274,7 duplicate(Yesnelph2) Yesnelph#g3-5 722
+gef_fild13,144,235,6 duplicate(Yesnelph2) Yesnelph#g3-6 722
+gef_fild13,144,244,6 duplicate(Yesnelph2) Yesnelph#g3-7 722
// In Castle =============================================
-gefg_cas03.gat,122,220,6 duplicate(Yesnelph) Yesnelph#g3-8 722
-gefg_cas03.gat,122,229,6 duplicate(Yesnelph) Yesnelph#g3-9 722
-gefg_cas03.gat,91,257,7 duplicate(Yesnelph) Yesnelph#g3-10 722
-gefg_cas03.gat,52,276,7 duplicate(Yesnelph) Yesnelph#g3-11 722
-gefg_cas03.gat,56,164,4 duplicate(Yesnelph) Yesnelph#g3-12 722
-gefg_cas03.gat,65,164,4 duplicate(Yesnelph) Yesnelph#g3-13 722
-gefg_cas03.gat,37,214,1 duplicate(Yesnelph) Yesnelph#g3-14 722
-gefg_cas03.gat,34,208,1 duplicate(Yesnelph) Yesnelph#g3-15 722
+gefg_cas03,122,220,6 duplicate(Yesnelph) Yesnelph#g3-8 722
+gefg_cas03,122,229,6 duplicate(Yesnelph) Yesnelph#g3-9 722
+gefg_cas03,91,257,7 duplicate(Yesnelph) Yesnelph#g3-10 722
+gefg_cas03,52,276,7 duplicate(Yesnelph) Yesnelph#g3-11 722
+gefg_cas03,56,164,4 duplicate(Yesnelph) Yesnelph#g3-12 722
+gefg_cas03,65,164,4 duplicate(Yesnelph) Yesnelph#g3-13 722
+gefg_cas03,37,214,1 duplicate(Yesnelph) Yesnelph#g3-14 722
+gefg_cas03,34,208,1 duplicate(Yesnelph) Yesnelph#g3-15 722
//================================================================================//
// Castle 4
//================================================================================//
-geffen.gat,127,130,7 script Bergel#g4-1::Bergel 722,{
+geffen,127,130,7 script Bergel#g4-1::Bergel 722,{
callfunc "F_Flags","Geffen","gefg_cas04",59,70,0;
close;
OnRecvCastleG04:
- FlagEmblem GetCastleData("gefg_cas04.gat",1);
+ FlagEmblem GetCastleData("gefg_cas04",1);
end;
}
-gef_fild13.gat,190,283,3 script Bergel#g4-2::Bergel2 722,{
+gef_fild13,190,283,3 script Bergel#g4-2::Bergel2 722,{
callfunc "F_Flags","Geffen","gefg_cas04",59,70,1;
close;
OnRecvCastleG04:
- FlagEmblem GetCastleData("gefg_cas04.gat",1);
+ FlagEmblem GetCastleData("gefg_cas04",1);
end;
}
// In Guild ===============================================
-gef_fild13.gat,199,274,3 duplicate(Bergel2) Bergel#g4-3 722
+gef_fild13,199,274,3 duplicate(Bergel2) Bergel#g4-3 722
// In Castle =============================================
-gefg_cas04.gat,24,157,4 duplicate(Bergel) Bergel#g4-4 722
-gefg_cas04.gat,35,158,4 duplicate(Bergel) Bergel#g4-5 722
-gefg_cas04.gat,44,184,4 duplicate(Bergel) Bergel#g4-6 722
-gefg_cas04.gat,51,184,4 duplicate(Bergel) Bergel#g4-7 722
-gefg_cas04.gat,39,212,7 duplicate(Bergel) Bergel#g4-8 722
-gefg_cas04.gat,29,212,1 duplicate(Bergel) Bergel#g4-9 722
-gefg_cas04.gat,24,73,1 duplicate(Bergel) Bergel#g4-10 722
-gefg_cas04.gat,35,73,4 duplicate(Bergel) Bergel#g4-11 722
+gefg_cas04,24,157,4 duplicate(Bergel) Bergel#g4-4 722
+gefg_cas04,35,158,4 duplicate(Bergel) Bergel#g4-5 722
+gefg_cas04,44,184,4 duplicate(Bergel) Bergel#g4-6 722
+gefg_cas04,51,184,4 duplicate(Bergel) Bergel#g4-7 722
+gefg_cas04,39,212,7 duplicate(Bergel) Bergel#g4-8 722
+gefg_cas04,29,212,1 duplicate(Bergel) Bergel#g4-9 722
+gefg_cas04,24,73,1 duplicate(Bergel) Bergel#g4-10 722
+gefg_cas04,35,73,4 duplicate(Bergel) Bergel#g4-11 722
//================================================================================//
// Castle 5
//================================================================================//
-geffen.gat,131,123,6 script Mersetzdeitz#g5-1::Mersetzdeitz 722,{
+geffen,131,123,6 script Mersetzdeitz#g5-1::Mersetzdeitz 722,{
callfunc "F_Flags","Geffen","gefg_cas05",61,52,0;
close;
OnRecvCastleG05:
- FlagEmblem GetCastleData("gefg_cas05.gat",1);
+ FlagEmblem GetCastleData("gefg_cas05",1);
end;
}
-gef_fild13.gat,302,87,7 script Mersetzdeitz#g5-2::Mersetzdeitz2 722,{
+gef_fild13,302,87,7 script Mersetzdeitz#g5-2::Mersetzdeitz2 722,{
callfunc "F_Flags","Geffen","gefg_cas05",61,52,1;
close;
OnRecvCastleG05:
- FlagEmblem GetCastleData("gefg_cas05.gat",1);
+ FlagEmblem GetCastleData("gefg_cas05",1);
end;
}
// In Guild ===============================================
-gef_fild13.gat,313,83,0 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-3 722
-gef_fild13.gat,252,51,2 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-4 722
-gef_fild13.gat,26,147,2 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-5 722
+gef_fild13,313,83,0 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-3 722
+gef_fild13,252,51,2 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-4 722
+gef_fild13,26,147,2 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-5 722
// In Castle =============================================
-gefg_cas05.gat,77,185,7 duplicate(Mersetzdeitz) Mersetzdeitz#g5-6 722
-gefg_cas05.gat,92,181,0 duplicate(Mersetzdeitz) Mersetzdeitz#g5-7 722
-gefg_cas05.gat,83,158,1 duplicate(Mersetzdeitz) Mersetzdeitz#g5-8 722
-gefg_cas05.gat,62,144,7 duplicate(Mersetzdeitz) Mersetzdeitz#g5-9 722
-gefg_cas05.gat,62,66,4 duplicate(Mersetzdeitz) Mersetzdeitz#g5-10 722
-gefg_cas05.gat,69,66,4 duplicate(Mersetzdeitz) Mersetzdeitz#g5-11 722
+gefg_cas05,77,185,7 duplicate(Mersetzdeitz) Mersetzdeitz#g5-6 722
+gefg_cas05,92,181,0 duplicate(Mersetzdeitz) Mersetzdeitz#g5-7 722
+gefg_cas05,83,158,1 duplicate(Mersetzdeitz) Mersetzdeitz#g5-8 722
+gefg_cas05,62,144,7 duplicate(Mersetzdeitz) Mersetzdeitz#g5-9 722
+gefg_cas05,62,66,4 duplicate(Mersetzdeitz) Mersetzdeitz#g5-10 722
+gefg_cas05,69,66,4 duplicate(Mersetzdeitz) Mersetzdeitz#g5-11 722 \ No newline at end of file
diff --git a/npc/guild/gefg/gefg_guardians.txt b/npc/guild/gefg/gefg_guardians.txt
index 80157c297..eccc1a6c6 100644
--- a/npc/guild/gefg/gefg_guardians.txt
+++ b/npc/guild/gefg/gefg_guardians.txt
@@ -17,92 +17,92 @@
//============================================================
-gefg_cas01.gat,198,182,0 script Guardian_G01 -1,{
+gefg_cas01,198,182,0 script Guardian_G01 -1,{
OnAgitInit:
- if (GetCastleData("gefg_cas01.gat",10) == 1) guardian "gefg_cas01.gat",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0;
- if (GetCastleData("gefg_cas01.gat",11) == 1) guardian "gefg_cas01.gat",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1;
- if (GetCastleData("gefg_cas01.gat",12) == 1) guardian "gefg_cas01.gat",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2;
- if (GetCastleData("gefg_cas01.gat",13) == 1) guardian "gefg_cas01.gat",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3;
- if (GetCastleData("gefg_cas01.gat",14) == 1) guardian "gefg_cas01.gat",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4;
- if (GetCastleData("gefg_cas01.gat",15) == 1) guardian "gefg_cas01.gat",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5;
- if (GetCastleData("gefg_cas01.gat",16) == 1) guardian "gefg_cas01.gat",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6;
- if (GetCastleData("gefg_cas01.gat",17) == 1) guardian "gefg_cas01.gat",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7;
+ if (GetCastleData("gefg_cas01",10) == 1) guardian "gefg_cas01",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0;
+ if (GetCastleData("gefg_cas01",11) == 1) guardian "gefg_cas01",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1;
+ if (GetCastleData("gefg_cas01",12) == 1) guardian "gefg_cas01",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2;
+ if (GetCastleData("gefg_cas01",13) == 1) guardian "gefg_cas01",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3;
+ if (GetCastleData("gefg_cas01",14) == 1) guardian "gefg_cas01",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4;
+ if (GetCastleData("gefg_cas01",15) == 1) guardian "gefg_cas01",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5;
+ if (GetCastleData("gefg_cas01",16) == 1) guardian "gefg_cas01",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6;
+ if (GetCastleData("gefg_cas01",17) == 1) guardian "gefg_cas01",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "gefg_cas01.gat","A Guardian Has Fallen",17;
+ MapAnnounce "gefg_cas01","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
-gefg_cas02.gat,176,178,0 script Guardian_G02 -1,{
+gefg_cas02,176,178,0 script Guardian_G02 -1,{
OnAgitInit:
- if (GetCastleData("gefg_cas02.gat",10) == 1) guardian "gefg_cas02.gat",22,135,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",0;
- if (GetCastleData("gefg_cas02.gat",11) == 1) guardian "gefg_cas02.gat",33,40,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",1;
- if (GetCastleData("gefg_cas02.gat",12) == 1) guardian "gefg_cas02.gat",158,11,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",2;
- if (GetCastleData("gefg_cas02.gat",13) == 1) guardian "gefg_cas02.gat",64,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",3;
- if (GetCastleData("gefg_cas02.gat",14) == 1) guardian "gefg_cas02.gat",36,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",4;
- if (GetCastleData("gefg_cas02.gat",15) == 1) guardian "gefg_cas02.gat",166,45,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",5;
- if (GetCastleData("gefg_cas02.gat",16) == 1) guardian "gefg_cas02.gat",10,39,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",6;
- if (GetCastleData("gefg_cas02.gat",17) == 1) guardian "gefg_cas02.gat",166,35,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",7;
+ if (GetCastleData("gefg_cas02",10) == 1) guardian "gefg_cas02",22,135,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",0;
+ if (GetCastleData("gefg_cas02",11) == 1) guardian "gefg_cas02",33,40,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",1;
+ if (GetCastleData("gefg_cas02",12) == 1) guardian "gefg_cas02",158,11,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",2;
+ if (GetCastleData("gefg_cas02",13) == 1) guardian "gefg_cas02",64,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",3;
+ if (GetCastleData("gefg_cas02",14) == 1) guardian "gefg_cas02",36,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",4;
+ if (GetCastleData("gefg_cas02",15) == 1) guardian "gefg_cas02",166,45,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",5;
+ if (GetCastleData("gefg_cas02",16) == 1) guardian "gefg_cas02",10,39,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",6;
+ if (GetCastleData("gefg_cas02",17) == 1) guardian "gefg_cas02",166,35,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "gefg_cas02.gat","A Guardian Has Fallen",17;
+ MapAnnounce "gefg_cas02","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
-gefg_cas03.gat,245,167,0 script Guardian_G03 -1,{
+gefg_cas03,245,167,0 script Guardian_G03 -1,{
OnAgitInit:
- if (GetCastleData("gefg_cas03.gat",10) == 1) guardian "gefg_cas03.gat",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0;
- if (GetCastleData("gefg_cas03.gat",11) == 1) guardian "gefg_cas03.gat",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1;
- if (GetCastleData("gefg_cas03.gat",12) == 1) guardian "gefg_cas03.gat",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2;
- if (GetCastleData("gefg_cas03.gat",13) == 1) guardian "gefg_cas03.gat",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3;
- if (GetCastleData("gefg_cas03.gat",14) == 1) guardian "gefg_cas03.gat",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4;
- if (GetCastleData("gefg_cas03.gat",15) == 1) guardian "gefg_cas03.gat",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5;
- if (GetCastleData("gefg_cas03.gat",16) == 1) guardian "gefg_cas03.gat",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6;
- if (GetCastleData("gefg_cas03.gat",17) == 1) guardian "gefg_cas03.gat",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7;
+ if (GetCastleData("gefg_cas03",10) == 1) guardian "gefg_cas03",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0;
+ if (GetCastleData("gefg_cas03",11) == 1) guardian "gefg_cas03",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1;
+ if (GetCastleData("gefg_cas03",12) == 1) guardian "gefg_cas03",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2;
+ if (GetCastleData("gefg_cas03",13) == 1) guardian "gefg_cas03",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3;
+ if (GetCastleData("gefg_cas03",14) == 1) guardian "gefg_cas03",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4;
+ if (GetCastleData("gefg_cas03",15) == 1) guardian "gefg_cas03",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5;
+ if (GetCastleData("gefg_cas03",16) == 1) guardian "gefg_cas03",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6;
+ if (GetCastleData("gefg_cas03",17) == 1) guardian "gefg_cas03",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "gefg_cas03.gat","A Guardian Has Fallen",17;
+ MapAnnounce "gefg_cas03","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
-gefg_cas04.gat,174,178,0 script Guardian_G04 -1,{
+gefg_cas04,174,178,0 script Guardian_G04 -1,{
OnAgitInit:
- if (GetCastleData("gefg_cas04.gat",10) == 1) guardian "gefg_cas04.gat",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0;
- if (GetCastleData("gefg_cas04.gat",11) == 1) guardian "gefg_cas04.gat",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1;
- if (GetCastleData("gefg_cas04.gat",12) == 1) guardian "gefg_cas04.gat",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2;
- if (GetCastleData("gefg_cas04.gat",13) == 1) guardian "gefg_cas04.gat",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3;
- if (GetCastleData("gefg_cas04.gat",14) == 1) guardian "gefg_cas04.gat",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4;
- if (GetCastleData("gefg_cas04.gat",15) == 1) guardian "gefg_cas04.gat",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5;
- if (GetCastleData("gefg_cas04.gat",16) == 1) guardian "gefg_cas04.gat",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6;
- if (GetCastleData("gefg_cas04.gat",17) == 1) guardian "gefg_cas04.gat",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7;
+ if (GetCastleData("gefg_cas04",10) == 1) guardian "gefg_cas04",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0;
+ if (GetCastleData("gefg_cas04",11) == 1) guardian "gefg_cas04",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1;
+ if (GetCastleData("gefg_cas04",12) == 1) guardian "gefg_cas04",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2;
+ if (GetCastleData("gefg_cas04",13) == 1) guardian "gefg_cas04",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3;
+ if (GetCastleData("gefg_cas04",14) == 1) guardian "gefg_cas04",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4;
+ if (GetCastleData("gefg_cas04",15) == 1) guardian "gefg_cas04",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5;
+ if (GetCastleData("gefg_cas04",16) == 1) guardian "gefg_cas04",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6;
+ if (GetCastleData("gefg_cas04",17) == 1) guardian "gefg_cas04",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "gefg_cas04.gat","A Guardian Has Fallen",17;
+ MapAnnounce "gefg_cas04","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
-gefg_cas05.gat,194,184,0 script Guardian_G05 -1,{
+gefg_cas05,194,184,0 script Guardian_G05 -1,{
OnAgitInit:
- if (GetCastleData("gefg_cas05.gat",10) == 1) guardian "gefg_cas05.gat",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0;
- if (GetCastleData("gefg_cas05.gat",11) == 1) guardian "gefg_cas05.gat",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1;
- if (GetCastleData("gefg_cas05.gat",12) == 1) guardian "gefg_cas05.gat",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2;
- if (GetCastleData("gefg_cas05.gat",13) == 1) guardian "gefg_cas05.gat",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3;
- if (GetCastleData("gefg_cas05.gat",14) == 1) guardian "gefg_cas05.gat",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4;
- if (GetCastleData("gefg_cas05.gat",15) == 1) guardian "gefg_cas05.gat",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5;
- if (GetCastleData("gefg_cas05.gat",16) == 1) guardian "gefg_cas05.gat",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6;
- if (GetCastleData("gefg_cas05.gat",17) == 1) guardian "gefg_cas05.gat",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7;
+ if (GetCastleData("gefg_cas05",10) == 1) guardian "gefg_cas05",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0;
+ if (GetCastleData("gefg_cas05",11) == 1) guardian "gefg_cas05",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1;
+ if (GetCastleData("gefg_cas05",12) == 1) guardian "gefg_cas05",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2;
+ if (GetCastleData("gefg_cas05",13) == 1) guardian "gefg_cas05",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3;
+ if (GetCastleData("gefg_cas05",14) == 1) guardian "gefg_cas05",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4;
+ if (GetCastleData("gefg_cas05",15) == 1) guardian "gefg_cas05",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5;
+ if (GetCastleData("gefg_cas05",16) == 1) guardian "gefg_cas05",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6;
+ if (GetCastleData("gefg_cas05",17) == 1) guardian "gefg_cas05",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "gefg_cas05.gat","A Guardian Has Fallen",17;
+ MapAnnounce "gefg_cas05","A Guardian Has Fallen",17;
end;
-}
+} \ No newline at end of file
diff --git a/npc/guild/gefg/gefg_kafras.txt b/npc/guild/gefg/gefg_kafras.txt
index 82daa84cb..16f607cea 100644
--- a/npc/guild/gefg/gefg_kafras.txt
+++ b/npc/guild/gefg/gefg_kafras.txt
@@ -16,51 +16,51 @@
// Castle 1 ===============================================
-//gefg_cas01.gat,96,173,0 script Kafra Service#G01 117,{
-gefg_cas01.gat,35,37,0 script Kafra Service#G01 117,{
+//gefg_cas01,96,173,0 script Kafra Service#G01 117,{
+gefg_cas01,35,37,0 script Kafra Service#G01 117,{
callfunc "F_GKafra", "gefg_cas01", "Geffen";
end;
OnRecvCastleG01:
- if (GetCastleData("gefg_cas01.gat",9) < 1) disablenpc "Kafra Service#G01";
+ if (GetCastleData("gefg_cas01",9) < 1) disablenpc "Kafra Service#G01";
end;
}
// Castle 2 ===============================================
-gefg_cas02.gat,23,66,3 script Kafra Service#G02 117,{
+gefg_cas02,23,66,3 script Kafra Service#G02 117,{
callfunc "F_GKafra", "gefg_cas02", "Geffen";
end;
OnRecvCastleG02:
- if (GetCastleData("gefg_cas02.gat",9) < 1) disablenpc "Kafra Service#G02";
+ if (GetCastleData("gefg_cas02",9) < 1) disablenpc "Kafra Service#G02";
end;
}
// Castle 3 ===============================================
-gefg_cas03.gat,116,89,5 script Kafra Service#G03 117,{
+gefg_cas03,116,89,5 script Kafra Service#G03 117,{
callfunc "F_GKafra", "gefg_cas03", "Geffen";
end;
OnRecvCastleG03:
- if (GetCastleData("gefg_cas03.gat",9) < 1) disablenpc "Kafra Service#G03";
+ if (GetCastleData("gefg_cas03",9) < 1) disablenpc "Kafra Service#G03";
end;
}
// Castle 4 ===============================================
-gefg_cas04.gat,59,70,3 script Kafra Service#G04 117,{
+gefg_cas04,59,70,3 script Kafra Service#G04 117,{
callfunc "F_GKafra", "gefg_cas04", "Geffen";
end;
OnRecvCastleG04:
- if (GetCastleData("gefg_cas04.gat",9) < 1) disablenpc "Kafra Service#G04";
+ if (GetCastleData("gefg_cas04",9) < 1) disablenpc "Kafra Service#G04";
end;
}
// Castle 5 ===============================================
-gefg_cas05.gat,61,52,5 script Kafra Service#G05 117,{
+gefg_cas05,61,52,5 script Kafra Service#G05 117,{
callfunc "F_GKafra", "gefg_cas05", "Geffen";
end;
OnRecvCastleG05:
- if (GetCastleData("gefg_cas05.gat",9) < 1) disablenpc "Kafra Service#G05";
+ if (GetCastleData("gefg_cas05",9) < 1) disablenpc "Kafra Service#G05";
end;
-}
+} \ No newline at end of file
diff --git a/npc/guild/gefg/gefg_managers.txt b/npc/guild/gefg/gefg_managers.txt
index f3fd90da0..16efbe100 100644
--- a/npc/guild/gefg/gefg_managers.txt
+++ b/npc/guild/gefg/gefg_managers.txt
@@ -15,17 +15,17 @@
// Castle 1 ==================================================================================
-gefg_cas01.gat,40,48,5 script Gnaucher 55,{
+gefg_cas01,40,48,5 script Gnaucher 55,{
if(callfunc("F_GldManager","Gnaucher","gefg_cas01",155,112,"G01") == 0) close;
- if(@GDnum==10) guardian "gefg_cas01.gat",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0;
- if(@GDnum==11) guardian "gefg_cas01.gat",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1;
- if(@GDnum==12) guardian "gefg_cas01.gat",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2;
- if(@GDnum==13) guardian "gefg_cas01.gat",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3;
- if(@GDnum==14) guardian "gefg_cas01.gat",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4;
- if(@GDnum==15) guardian "gefg_cas01.gat",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5;
- if(@GDnum==16) guardian "gefg_cas01.gat",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6;
- if(@GDnum==17) guardian "gefg_cas01.gat",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7;
+ if(@GDnum==10) guardian "gefg_cas01",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0;
+ if(@GDnum==11) guardian "gefg_cas01",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1;
+ if(@GDnum==12) guardian "gefg_cas01",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2;
+ if(@GDnum==13) guardian "gefg_cas01",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3;
+ if(@GDnum==14) guardian "gefg_cas01",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4;
+ if(@GDnum==15) guardian "gefg_cas01",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5;
+ if(@GDnum==16) guardian "gefg_cas01",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6;
+ if(@GDnum==17) guardian "gefg_cas01",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7;
mes "[ Gnaucher ]";
mes "Guardian has been installed, guardian will protect our guild base against enemies.";
close;
@@ -33,17 +33,17 @@ gefg_cas01.gat,40,48,5 script Gnaucher 55,{
// Castle 2 ==================================================================================
-gefg_cas02.gat,12,66,5 script Esmark 55,{
+gefg_cas02,12,66,5 script Esmark 55,{
if(callfunc("F_GldManager","Esmark","gefg_cas02",141,115,"G02") == 0) close;
- if(@GDnum==10) guardian "gefg_cas02.gat",22,135,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0;
- if(@GDnum==11) guardian "gefg_cas02.gat",33,40,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1;
- if(@GDnum==12) guardian "gefg_cas02.gat",158,11,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2;
- if(@GDnum==13) guardian "gefg_cas02.gat",64,140,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3;
- if(@GDnum==14) guardian "gefg_cas02.gat",36,140,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4;
- if(@GDnum==15) guardian "gefg_cas02.gat",166,45,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5;
- if(@GDnum==16) guardian "gefg_cas02.gat",10,39,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6;
- if(@GDnum==17) guardian "gefg_cas02.gat",166,35,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7;
+ if(@GDnum==10) guardian "gefg_cas02",22,135,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0;
+ if(@GDnum==11) guardian "gefg_cas02",33,40,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1;
+ if(@GDnum==12) guardian "gefg_cas02",158,11,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2;
+ if(@GDnum==13) guardian "gefg_cas02",64,140,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3;
+ if(@GDnum==14) guardian "gefg_cas02",36,140,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4;
+ if(@GDnum==15) guardian "gefg_cas02",166,45,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5;
+ if(@GDnum==16) guardian "gefg_cas02",10,39,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6;
+ if(@GDnum==17) guardian "gefg_cas02",166,35,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7;
mes "[ Esmark ]";
mes "Guardian has been installed, guardian will protect our guild base against enemies.";
close;
@@ -51,17 +51,17 @@ gefg_cas02.gat,12,66,5 script Esmark 55,{
// Castle 3 ==================================================================================
-gefg_cas03.gat,106,23,5 script Jyang 55,{
+gefg_cas03,106,23,5 script Jyang 55,{
if(callfunc("F_GldManager","Jyang","gefg_cas03",270,290,"G03") == 0) close;
- if(@GDnum==10) guardian "gefg_cas03.gat",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0;
- if(@GDnum==11) guardian "gefg_cas03.gat",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1;
- if(@GDnum==12) guardian "gefg_cas03.gat",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2;
- if(@GDnum==13) guardian "gefg_cas03.gat",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3;
- if(@GDnum==14) guardian "gefg_cas03.gat",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4;
- if(@GDnum==15) guardian "gefg_cas03.gat",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5;
- if(@GDnum==16) guardian "gefg_cas03.gat",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6;
- if(@GDnum==17) guardian "gefg_cas03.gat",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7;
+ if(@GDnum==10) guardian "gefg_cas03",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0;
+ if(@GDnum==11) guardian "gefg_cas03",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1;
+ if(@GDnum==12) guardian "gefg_cas03",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2;
+ if(@GDnum==13) guardian "gefg_cas03",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3;
+ if(@GDnum==14) guardian "gefg_cas03",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4;
+ if(@GDnum==15) guardian "gefg_cas03",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5;
+ if(@GDnum==16) guardian "gefg_cas03",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6;
+ if(@GDnum==17) guardian "gefg_cas03",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7;
mes "[ Jyang ]";
mes "Guardian has been installed, guardian will protect our guild base against enemies.";
close;
@@ -69,17 +69,17 @@ gefg_cas03.gat,106,23,5 script Jyang 55,{
// Castle 4 ==================================================================================
-gefg_cas04.gat,73,46,5 script Kelbany 55,{
+gefg_cas04,73,46,5 script Kelbany 55,{
if(callfunc("F_GldManager","Kelbany","gefg_cas04",116,118,"G04") == 0) close;
- if(@GDnum==10) guardian "gefg_cas04.gat",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0;
- if(@GDnum==11) guardian "gefg_cas04.gat",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1;
- if(@GDnum==12) guardian "gefg_cas04.gat",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2;
- if(@GDnum==13) guardian "gefg_cas04.gat",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3;
- if(@GDnum==14) guardian "gefg_cas04.gat",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4;
- if(@GDnum==15) guardian "gefg_cas04.gat",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5;
- if(@GDnum==16) guardian "gefg_cas04.gat",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6;
- if(@GDnum==17) guardian "gefg_cas04.gat",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7;
+ if(@GDnum==10) guardian "gefg_cas04",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0;
+ if(@GDnum==11) guardian "gefg_cas04",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1;
+ if(@GDnum==12) guardian "gefg_cas04",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2;
+ if(@GDnum==13) guardian "gefg_cas04",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3;
+ if(@GDnum==14) guardian "gefg_cas04",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4;
+ if(@GDnum==15) guardian "gefg_cas04",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5;
+ if(@GDnum==16) guardian "gefg_cas04",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6;
+ if(@GDnum==17) guardian "gefg_cas04",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7;
mes "[ Kelbany ]";
mes "Guardian has been installed, guardian will protect our guild base against enemies.";
close;
@@ -87,18 +87,18 @@ gefg_cas04.gat,73,46,5 script Kelbany 55,{
// Castle 5 ==================================================================================
-gefg_cas05.gat,70,52,5 script Beeor 55,{
+gefg_cas05,70,52,5 script Beeor 55,{
if(callfunc("F_GldManager","Beeor","gefg_cas05",144,110,"G05") == 0) close;
- if(@GDnum==10) guardian "gefg_cas05.gat",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0;
- if(@GDnum==11) guardian "gefg_cas05.gat",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1;
- if(@GDnum==12) guardian "gefg_cas05.gat",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2;
- if(@GDnum==13) guardian "gefg_cas05.gat",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3;
- if(@GDnum==14) guardian "gefg_cas05.gat",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4;
- if(@GDnum==15) guardian "gefg_cas05.gat",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5;
- if(@GDnum==16) guardian "gefg_cas05.gat",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6;
- if(@GDnum==17) guardian "gefg_cas05.gat",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7;
+ if(@GDnum==10) guardian "gefg_cas05",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0;
+ if(@GDnum==11) guardian "gefg_cas05",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1;
+ if(@GDnum==12) guardian "gefg_cas05",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2;
+ if(@GDnum==13) guardian "gefg_cas05",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3;
+ if(@GDnum==14) guardian "gefg_cas05",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4;
+ if(@GDnum==15) guardian "gefg_cas05",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5;
+ if(@GDnum==16) guardian "gefg_cas05",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6;
+ if(@GDnum==17) guardian "gefg_cas05",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7;
mes "[ Beeor ]";
mes "Guardian has been installed, guardian will protect our guild base against enemies.";
close;
-}
+} \ No newline at end of file
diff --git a/npc/guild/gefg/gefg_treas.txt b/npc/guild/gefg/gefg_treas.txt
index 566e38d81..0f259053c 100644
--- a/npc/guild/gefg/gefg_treas.txt
+++ b/npc/guild/gefg/gefg_treas.txt
@@ -17,7 +17,7 @@
//<============================ Castle 1 ==================================>\\
// Treasure Spawn ---------------------------------------------------------
-gefg_cas01.gat,1,1,1 script Treasure_G01 -1,{
+gefg_cas01,1,1,1 script Treasure_G01 -1,{
OnRecvCastleG01:
end;
@@ -28,14 +28,14 @@ OnInit:
end;
OnDied:
- mapannounce "gefg_cas01.gat","Treasure Chest Broken Open",17;
+ mapannounce "gefg_cas01","Treasure Chest Broken Open",17;
set $boxNumG01, $boxNumG01 -1;
- if($boxNumG01 == 0) mapannounce "gefg_cas01.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumG01 == 0) mapannounce "gefg_cas01", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Room Switch ---------------------------------------------------------
-gefg_cas01.gat,152,117,0 script Switch#TresG01 111,{
+gefg_cas01,152,117,0 script Switch#TresG01 111,{
callfunc "F_GldTreasSw","gefg_cas01",40,49;
end;
}
@@ -44,7 +44,7 @@ gefg_cas01.gat,152,117,0 script Switch#TresG01 111,{
//<================================ Castle 2 ================================>\\
// Treasure Spawn ---------------------------------------------------------
-gefg_cas02.gat,1,1,1 script Treasure_G02 -1,{
+gefg_cas02,1,1,1 script Treasure_G02 -1,{
OnRecvCastleG02:
end;
@@ -55,14 +55,14 @@ OnInit:
end;
OnDied:
- mapannounce "gefg_cas02.gat","Treasure Chest Broken Open",17;
+ mapannounce "gefg_cas02","Treasure Chest Broken Open",17;
set $boxNumG02, $boxNumG02 -1;
- if($boxNumG02 == 0) mapannounce "gefg_cas02.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumG02 == 0) mapannounce "gefg_cas02", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Room Switch ---------------------------------------------------------
-gefg_cas02.gat,145,115,0 script Switch#TresG02 111,{
+gefg_cas02,145,115,0 script Switch#TresG02 111,{
callfunc "F_GldTreasSw", "gefg_cas02",12,67;
}
@@ -70,7 +70,7 @@ gefg_cas02.gat,145,115,0 script Switch#TresG02 111,{
//<================================= Castle 3 ===============================>\\
// Treasure Spawn ---------------------------------------------------------
-gefg_cas03.gat,1,1,1 script Treasure_G03 -1,{
+gefg_cas03,1,1,1 script Treasure_G03 -1,{
OnRecvCastleG03:
end;
@@ -81,14 +81,14 @@ OnInit:
end;
OnDied:
- mapannounce "gefg_cas03.gat","Treasure Chest Broken Open",17;
+ mapannounce "gefg_cas03","Treasure Chest Broken Open",17;
set $boxNumG03, $boxNumG03 -1;
- if($boxNumG03 == 0) mapannounce "gefg_cas03.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumG03 == 0) mapannounce "gefg_cas03", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Room Switch ---------------------------------------------------------
-gefg_cas03.gat,275,289,0 script Switch#TresG03 111,{
+gefg_cas03,275,289,0 script Switch#TresG03 111,{
callfunc "F_GldTreasSw", "gefg_cas03",106,24;
end;
}
@@ -97,7 +97,7 @@ gefg_cas03.gat,275,289,0 script Switch#TresG03 111,{
//<=============================== Castle 4 ================================>\\
// Treasure Spawn ---------------------------------------------------------
-gefg_cas04.gat,1,1,1 script Treasure_G04 -1,{
+gefg_cas04,1,1,1 script Treasure_G04 -1,{
OnRecvCastleG04:
end;
@@ -108,14 +108,14 @@ OnInit:
end;
OnDied:
- mapannounce "gefg_cas04.gat","Treasure Chest Broken Open",17;
+ mapannounce "gefg_cas04","Treasure Chest Broken Open",17;
set $boxNumG04, $boxNumG04 -1;
- if($boxNumG04 == 0) mapannounce "gefg_cas04.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumG04 == 0) mapannounce "gefg_cas04", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Room Switch ---------------------------------------------------------
-gefg_cas04.gat,117,123,0 script Switch#TresG04 111,{
+gefg_cas04,117,123,0 script Switch#TresG04 111,{
callfunc "F_GldTreasSw", "gefg_cas04",73,47;
end;
}
@@ -124,7 +124,7 @@ gefg_cas04.gat,117,123,0 script Switch#TresG04 111,{
//<================================ Castle 5 ================================>\\
// Treasure Spawn ---------------------------------------------------------
-gefg_cas05.gat,1,1,1 script Treasure_G05 -1,{
+gefg_cas05,1,1,1 script Treasure_G05 -1,{
OnRecvCastleG05:
end;
@@ -135,14 +135,14 @@ OnInit:
end;
OnDied:
- mapannounce "gefg_cas05.gat","Treasure Chest Broken Open",17;
+ mapannounce "gefg_cas05","Treasure Chest Broken Open",17;
set $boxNumG05, $boxNumG05 -1;
- if($boxNumG05 == 0) mapannounce "gefg_cas05.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumG05 == 0) mapannounce "gefg_cas05", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Room Switch ---------------------------------------------------------
-gefg_cas05.gat,149,107,0 script Switch#TresG05 111,{
+gefg_cas05,149,107,0 script Switch#TresG05 111,{
callfunc "F_GldTreasSw", "gefg_cas05",70,53;
close;
-}
+} \ No newline at end of file