diff options
author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
commit | 288490094a7fe9167747dc78d416940759a31197 (patch) | |
tree | 53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /npc/guild/gefg/gefg_guardians.txt | |
parent | 8ec1c47aed09c90343949d57c92760ba84738a46 (diff) | |
download | hercules-288490094a7fe9167747dc78d416940759a31197.tar.gz hercules-288490094a7fe9167747dc78d416940759a31197.tar.bz2 hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz hercules-288490094a7fe9167747dc78d416940759a31197.zip |
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/gefg/gefg_guardians.txt')
-rw-r--r-- | npc/guild/gefg/gefg_guardians.txt | 216 |
1 files changed, 108 insertions, 108 deletions
diff --git a/npc/guild/gefg/gefg_guardians.txt b/npc/guild/gefg/gefg_guardians.txt index 13947fd12..fe3e0958b 100644 --- a/npc/guild/gefg/gefg_guardians.txt +++ b/npc/guild/gefg/gefg_guardians.txt @@ -1,108 +1,108 @@ -//===== eAthena Script =======================================
-//= War of Emperium - gefg_cas guardians script
-//===== By: ==================================================
-//= holyAngelX (1.0)
-//===== Current Version: =====================================
-//= 1.2a
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Re-spawns guardians on server start if they have been
-//= purchased. Also announces when a guardian dies.
-//===== Additional Comments: =================================
-//= 1.1 by joedukk
-//= 1.2 by Akaru and Valaris
-//= 1.2a Guardians for all gefg castles are now in this file.
-//= Minor optimizations.[kobra_k88]
-//============================================================
-
-
-gefg_cas01.gat,198,182,0 script Guardian_G01 -1,{
-OnAgitInit:
- if (GetCastleData("gefg_cas01.gat",10) == 1) guardian "gefg_cas01.gat",30,178,"Soldier Guardian",1287,1,"Guardian_G01::OnGuardianDied",0;
- if (GetCastleData("gefg_cas01.gat",11) == 1) guardian "gefg_cas01.gat",64,180,"Soldier Guardian",1287,1,"Guardian_G01::OnGuardianDied",1;
- if (GetCastleData("gefg_cas01.gat",12) == 1) guardian "gefg_cas01.gat",61,25,"Soldier Guardian",1287,1,"Guardian_G01::OnGuardianDied",2;
- if (GetCastleData("gefg_cas01.gat",13) == 1) guardian "gefg_cas01.gat",61,44,"Archer Guardian",1285,1,"Guardian_G01::OnGuardianDied",3;
- if (GetCastleData("gefg_cas01.gat",14) == 1) guardian "gefg_cas01.gat",189,43,"Archer Guardian",1285,1,"Guardian_G01::OnGuardianDied",4;
- if (GetCastleData("gefg_cas01.gat",15) == 1) guardian "gefg_cas01.gat",51,192,"Knight Guardian",1286,1,"Guardian_G01::OnGuardianDied",5;
- if (GetCastleData("gefg_cas01.gat",16) == 1) guardian "gefg_cas01.gat",49,67,"Knight Guardian",1286,1,"Guardian_G01::OnGuardianDied",6;
- if (GetCastleData("gefg_cas01.gat",17) == 1) guardian "gefg_cas01.gat",181,14,"Knight Guardian",1286,1,"Guardian_G01::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- MapAnnounce "gefg_cas01.gat","A Guardian Has Fallen",17;
- end;
-}
-//------------------------------------------------------------------------------
-gefg_cas02.gat,176,178,0 script Guardian_G02 -1,{
-OnAgitInit:
- if (GetCastleData("gefg_cas02.gat",10) == 1) guardian "gefg_cas02.gat",22,135,"Soldier Guardian",1287,1,"Guardian_G02::OnGuardianDied",0;
- if (GetCastleData("gefg_cas02.gat",11) == 1) guardian "gefg_cas02.gat",33,40,"Soldier Guardian",1287,1,"Guardian_G02::OnGuardianDied",1;
- if (GetCastleData("gefg_cas02.gat",12) == 1) guardian "gefg_cas02.gat",158,11,"Soldier Guardian",1287,1,"Guardian_G02::OnGuardianDied",2;
- if (GetCastleData("gefg_cas02.gat",13) == 1) guardian "gefg_cas02.gat",64,140,"Archer Guardian",1285,1,"Guardian_G02::OnGuardianDied",3;
- if (GetCastleData("gefg_cas02.gat",14) == 1) guardian "gefg_cas02.gat",36,140,"Archer Guardian",1285,1,"Guardian_G02::OnGuardianDied",4;
- if (GetCastleData("gefg_cas02.gat",15) == 1) guardian "gefg_cas02.gat",166,45,"Knight Guardian",1286,1,"Guardian_G02::OnGuardianDied",5;
- if (GetCastleData("gefg_cas02.gat",16) == 1) guardian "gefg_cas02.gat",10,39,"Knight Guardian",1286,1,"Guardian_G02::OnGuardianDied",6;
- if (GetCastleData("gefg_cas02.gat",17) == 1) guardian "gefg_cas02.gat",166,35,"Knight Guardian",1286,1,"Guardian_G02::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- MapAnnounce "gefg_cas02.gat","A Guardian Has Fallen",17;
- end;
-}
-//------------------------------------------------------------------------------
-gefg_cas03.gat,245,167,0 script Guardian_G03 -1,{
-OnAgitInit:
- if (GetCastleData("gefg_cas03.gat",10) == 1) guardian "gefg_cas03.gat",101,53,"Soldier Guardian",1287,1,"Guardian_G03::OnGuardianDied",0;
- if (GetCastleData("gefg_cas03.gat",11) == 1) guardian "gefg_cas03.gat",158,40,"Soldier Guardian",1287,1,"Guardian_G03::OnGuardianDied",1;
- if (GetCastleData("gefg_cas03.gat",12) == 1) guardian "gefg_cas03.gat",158,67,"Soldier Guardian",1287,1,"Guardian_G03::OnGuardianDied",2;
- if (GetCastleData("gefg_cas03.gat",13) == 1) guardian "gefg_cas03.gat",229,53,"Archer Guardian",1285,1,"Guardian_G03::OnGuardianDied",3;
- if (GetCastleData("gefg_cas03.gat",14) == 1) guardian "gefg_cas03.gat",248,53,"Archer Guardian",1285,1,"Guardian_G03::OnGuardianDied",4;
- if (GetCastleData("gefg_cas03.gat",15) == 1) guardian "gefg_cas03.gat",122,53,"Knight Guardian",1286,1,"Guardian_G03::OnGuardianDied",5;
- if (GetCastleData("gefg_cas03.gat",16) == 1) guardian "gefg_cas03.gat",243,35,"Knight Guardian",1286,1,"Guardian_G03::OnGuardianDied",6;
- if (GetCastleData("gefg_cas03.gat",17) == 1) guardian "gefg_cas03.gat",234,33,"Knight Guardian",1286,1,"Guardian_G03::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- MapAnnounce "gefg_cas03.gat","A Guardian Has Fallen",17;
- end;
-}
-//------------------------------------------------------------------------------
-gefg_cas04.gat,174,178,0 script Guardian_G04 -1,{
-OnAgitInit:
- if (GetCastleData("gefg_cas04.gat",10) == 1) guardian "gefg_cas04.gat",49,203,"Soldier Guardian",1287,1,"Guardian_G04::OnGuardianDied",0;
- if (GetCastleData("gefg_cas04.gat",11) == 1) guardian "gefg_cas04.gat",148,50,"Soldier Guardian",1287,1,"Guardian_G04::OnGuardianDied",1;
- if (GetCastleData("gefg_cas04.gat",12) == 1) guardian "gefg_cas04.gat",57,20,"Soldier Guardian",1287,1,"Guardian_G04::OnGuardianDied",2;
- if (GetCastleData("gefg_cas04.gat",13) == 1) guardian "gefg_cas04.gat",34,218,"Archer Guardian",1285,1,"Guardian_G04::OnGuardianDied",3;
- if (GetCastleData("gefg_cas04.gat",14) == 1) guardian "gefg_cas04.gat",167,42,"Archer Guardian",1285,1,"Guardian_G04::OnGuardianDied",4;
- if (GetCastleData("gefg_cas04.gat",15) == 1) guardian "gefg_cas04.gat",18,52,"Knight Guardian",1286,1,"Guardian_G04::OnGuardianDied",5;
- if (GetCastleData("gefg_cas04.gat",16) == 1) guardian "gefg_cas04.gat",50,48,"Knight Guardian",1286,1,"Guardian_G04::OnGuardianDied",6;
- if (GetCastleData("gefg_cas04.gat",17) == 1) guardian "gefg_cas04.gat",160,66,"Knight Guardian",1286,1,"Guardian_G04::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- MapAnnounce "gefg_cas04.gat","A Guardian Has Fallen",17;
- end;
-}
-//------------------------------------------------------------------------------
-gefg_cas05.gat,194,184,0 script Guardian_G05 -1,{
-OnAgitInit:
- if (GetCastleData("gefg_cas05.gat",10) == 1) guardian "gefg_cas05.gat",54,149,"Soldier Guardian",1287,1,"Guardian_G05::OnGuardianDied",0;
- if (GetCastleData("gefg_cas05.gat",11) == 1) guardian "gefg_cas05.gat",80,31,"Soldier Guardian",1287,1,"Guardian_G05::OnGuardianDied",1;
- if (GetCastleData("gefg_cas05.gat",12) == 1) guardian "gefg_cas05.gat",52,32,"Soldier Guardian",1287,1,"Guardian_G05::OnGuardianDied",2;
- if (GetCastleData("gefg_cas05.gat",13) == 1) guardian "gefg_cas05.gat",77,149,"Archer Guardian",1285,1,"Guardian_G05::OnGuardianDied",3;
- if (GetCastleData("gefg_cas05.gat",14) == 1) guardian "gefg_cas05.gat",65,18,"Archer Guardian",1285,1,"Guardian_G05::OnGuardianDied",4;
- if (GetCastleData("gefg_cas05.gat",15) == 1) guardian "gefg_cas05.gat",66,54,"Knight Guardian",1286,1,"Guardian_G05::OnGuardianDied",5;
- if (GetCastleData("gefg_cas05.gat",16) == 1) guardian "gefg_cas05.gat",187,43,"Knight Guardian",1286,1,"Guardian_G05::OnGuardianDied",6;
- if (GetCastleData("gefg_cas05.gat",17) == 1) guardian "gefg_cas05.gat",167,43,"Knight Guardian",1286,1,"Guardian_G05::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- MapAnnounce "gefg_cas05.gat","A Guardian Has Fallen",17;
- end;
-}
+//===== eAthena Script ======================================= +//= War of Emperium - gefg_cas guardians script +//===== By: ================================================== +//= holyAngelX (1.0) +//===== Current Version: ===================================== +//= 1.2a +//===== Compatible With: ===================================== +//= eAthena 0.1+; RO Episode 4+ +//===== Description: ========================================= +//= Re-spawns guardians on server start if they have been +//= purchased. Also announces when a guardian dies. +//===== Additional Comments: ================================= +//= 1.1 by joedukk +//= 1.2 by Akaru and Valaris +//= 1.2a Guardians for all gefg castles are now in this file. +//= Minor optimizations.[kobra_k88] +//============================================================ + + +gefg_cas01.gat,198,182,0 script Guardian_G01 -1,{ +OnAgitInit: + if (GetCastleData("gefg_cas01.gat",10) == 1) guardian "gefg_cas01.gat",30,178,"Soldier Guardian",1287,1,"Guardian_G01::OnGuardianDied",0; + if (GetCastleData("gefg_cas01.gat",11) == 1) guardian "gefg_cas01.gat",64,180,"Soldier Guardian",1287,1,"Guardian_G01::OnGuardianDied",1; + if (GetCastleData("gefg_cas01.gat",12) == 1) guardian "gefg_cas01.gat",61,25,"Soldier Guardian",1287,1,"Guardian_G01::OnGuardianDied",2; + if (GetCastleData("gefg_cas01.gat",13) == 1) guardian "gefg_cas01.gat",61,44,"Archer Guardian",1285,1,"Guardian_G01::OnGuardianDied",3; + if (GetCastleData("gefg_cas01.gat",14) == 1) guardian "gefg_cas01.gat",189,43,"Archer Guardian",1285,1,"Guardian_G01::OnGuardianDied",4; + if (GetCastleData("gefg_cas01.gat",15) == 1) guardian "gefg_cas01.gat",51,192,"Knight Guardian",1286,1,"Guardian_G01::OnGuardianDied",5; + if (GetCastleData("gefg_cas01.gat",16) == 1) guardian "gefg_cas01.gat",49,67,"Knight Guardian",1286,1,"Guardian_G01::OnGuardianDied",6; + if (GetCastleData("gefg_cas01.gat",17) == 1) guardian "gefg_cas01.gat",181,14,"Knight Guardian",1286,1,"Guardian_G01::OnGuardianDied",7; + end; + +OnGuardianDied: + // Event when Guardian dies + MapAnnounce "gefg_cas01.gat","A Guardian Has Fallen",17; + end; +} +//------------------------------------------------------------------------------ +gefg_cas02.gat,176,178,0 script Guardian_G02 -1,{ +OnAgitInit: + if (GetCastleData("gefg_cas02.gat",10) == 1) guardian "gefg_cas02.gat",22,135,"Soldier Guardian",1287,1,"Guardian_G02::OnGuardianDied",0; + if (GetCastleData("gefg_cas02.gat",11) == 1) guardian "gefg_cas02.gat",33,40,"Soldier Guardian",1287,1,"Guardian_G02::OnGuardianDied",1; + if (GetCastleData("gefg_cas02.gat",12) == 1) guardian "gefg_cas02.gat",158,11,"Soldier Guardian",1287,1,"Guardian_G02::OnGuardianDied",2; + if (GetCastleData("gefg_cas02.gat",13) == 1) guardian "gefg_cas02.gat",64,140,"Archer Guardian",1285,1,"Guardian_G02::OnGuardianDied",3; + if (GetCastleData("gefg_cas02.gat",14) == 1) guardian "gefg_cas02.gat",36,140,"Archer Guardian",1285,1,"Guardian_G02::OnGuardianDied",4; + if (GetCastleData("gefg_cas02.gat",15) == 1) guardian "gefg_cas02.gat",166,45,"Knight Guardian",1286,1,"Guardian_G02::OnGuardianDied",5; + if (GetCastleData("gefg_cas02.gat",16) == 1) guardian "gefg_cas02.gat",10,39,"Knight Guardian",1286,1,"Guardian_G02::OnGuardianDied",6; + if (GetCastleData("gefg_cas02.gat",17) == 1) guardian "gefg_cas02.gat",166,35,"Knight Guardian",1286,1,"Guardian_G02::OnGuardianDied",7; + end; + +OnGuardianDied: + // Event when Guardian dies + MapAnnounce "gefg_cas02.gat","A Guardian Has Fallen",17; + end; +} +//------------------------------------------------------------------------------ +gefg_cas03.gat,245,167,0 script Guardian_G03 -1,{ +OnAgitInit: + if (GetCastleData("gefg_cas03.gat",10) == 1) guardian "gefg_cas03.gat",101,53,"Soldier Guardian",1287,1,"Guardian_G03::OnGuardianDied",0; + if (GetCastleData("gefg_cas03.gat",11) == 1) guardian "gefg_cas03.gat",158,40,"Soldier Guardian",1287,1,"Guardian_G03::OnGuardianDied",1; + if (GetCastleData("gefg_cas03.gat",12) == 1) guardian "gefg_cas03.gat",158,67,"Soldier Guardian",1287,1,"Guardian_G03::OnGuardianDied",2; + if (GetCastleData("gefg_cas03.gat",13) == 1) guardian "gefg_cas03.gat",229,53,"Archer Guardian",1285,1,"Guardian_G03::OnGuardianDied",3; + if (GetCastleData("gefg_cas03.gat",14) == 1) guardian "gefg_cas03.gat",248,53,"Archer Guardian",1285,1,"Guardian_G03::OnGuardianDied",4; + if (GetCastleData("gefg_cas03.gat",15) == 1) guardian "gefg_cas03.gat",122,53,"Knight Guardian",1286,1,"Guardian_G03::OnGuardianDied",5; + if (GetCastleData("gefg_cas03.gat",16) == 1) guardian "gefg_cas03.gat",243,35,"Knight Guardian",1286,1,"Guardian_G03::OnGuardianDied",6; + if (GetCastleData("gefg_cas03.gat",17) == 1) guardian "gefg_cas03.gat",234,33,"Knight Guardian",1286,1,"Guardian_G03::OnGuardianDied",7; + end; + +OnGuardianDied: + // Event when Guardian dies + MapAnnounce "gefg_cas03.gat","A Guardian Has Fallen",17; + end; +} +//------------------------------------------------------------------------------ +gefg_cas04.gat,174,178,0 script Guardian_G04 -1,{ +OnAgitInit: + if (GetCastleData("gefg_cas04.gat",10) == 1) guardian "gefg_cas04.gat",49,203,"Soldier Guardian",1287,1,"Guardian_G04::OnGuardianDied",0; + if (GetCastleData("gefg_cas04.gat",11) == 1) guardian "gefg_cas04.gat",148,50,"Soldier Guardian",1287,1,"Guardian_G04::OnGuardianDied",1; + if (GetCastleData("gefg_cas04.gat",12) == 1) guardian "gefg_cas04.gat",57,20,"Soldier Guardian",1287,1,"Guardian_G04::OnGuardianDied",2; + if (GetCastleData("gefg_cas04.gat",13) == 1) guardian "gefg_cas04.gat",34,218,"Archer Guardian",1285,1,"Guardian_G04::OnGuardianDied",3; + if (GetCastleData("gefg_cas04.gat",14) == 1) guardian "gefg_cas04.gat",167,42,"Archer Guardian",1285,1,"Guardian_G04::OnGuardianDied",4; + if (GetCastleData("gefg_cas04.gat",15) == 1) guardian "gefg_cas04.gat",18,52,"Knight Guardian",1286,1,"Guardian_G04::OnGuardianDied",5; + if (GetCastleData("gefg_cas04.gat",16) == 1) guardian "gefg_cas04.gat",50,48,"Knight Guardian",1286,1,"Guardian_G04::OnGuardianDied",6; + if (GetCastleData("gefg_cas04.gat",17) == 1) guardian "gefg_cas04.gat",160,66,"Knight Guardian",1286,1,"Guardian_G04::OnGuardianDied",7; + end; + +OnGuardianDied: + // Event when Guardian dies + MapAnnounce "gefg_cas04.gat","A Guardian Has Fallen",17; + end; +} +//------------------------------------------------------------------------------ +gefg_cas05.gat,194,184,0 script Guardian_G05 -1,{ +OnAgitInit: + if (GetCastleData("gefg_cas05.gat",10) == 1) guardian "gefg_cas05.gat",54,149,"Soldier Guardian",1287,1,"Guardian_G05::OnGuardianDied",0; + if (GetCastleData("gefg_cas05.gat",11) == 1) guardian "gefg_cas05.gat",80,31,"Soldier Guardian",1287,1,"Guardian_G05::OnGuardianDied",1; + if (GetCastleData("gefg_cas05.gat",12) == 1) guardian "gefg_cas05.gat",52,32,"Soldier Guardian",1287,1,"Guardian_G05::OnGuardianDied",2; + if (GetCastleData("gefg_cas05.gat",13) == 1) guardian "gefg_cas05.gat",77,149,"Archer Guardian",1285,1,"Guardian_G05::OnGuardianDied",3; + if (GetCastleData("gefg_cas05.gat",14) == 1) guardian "gefg_cas05.gat",65,18,"Archer Guardian",1285,1,"Guardian_G05::OnGuardianDied",4; + if (GetCastleData("gefg_cas05.gat",15) == 1) guardian "gefg_cas05.gat",66,54,"Knight Guardian",1286,1,"Guardian_G05::OnGuardianDied",5; + if (GetCastleData("gefg_cas05.gat",16) == 1) guardian "gefg_cas05.gat",187,43,"Knight Guardian",1286,1,"Guardian_G05::OnGuardianDied",6; + if (GetCastleData("gefg_cas05.gat",17) == 1) guardian "gefg_cas05.gat",167,43,"Knight Guardian",1286,1,"Guardian_G05::OnGuardianDied",7; + end; + +OnGuardianDied: + // Event when Guardian dies + MapAnnounce "gefg_cas05.gat","A Guardian Has Fallen",17; + end; +} |