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author | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
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committer | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
commit | f52e1007fe08c67003c0bc4c78231904dd3fd5cc (patch) | |
tree | 99907d827264e501774e58ab4630e41fa7103c02 /npc/guild/aldeg_cas02.txt | |
parent | 2410110dece79b4598c12f1c953219f1d0d1904a (diff) | |
parent | 769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 (diff) | |
download | hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.gz hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.bz2 hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.xz hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.zip |
Merge pull request #1 from HerculesWS/master
Update from original
Diffstat (limited to 'npc/guild/aldeg_cas02.txt')
-rw-r--r-- | npc/guild/aldeg_cas02.txt | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/npc/guild/aldeg_cas02.txt b/npc/guild/aldeg_cas02.txt index 06371f14d..fe98f22a8 100644 --- a/npc/guild/aldeg_cas02.txt +++ b/npc/guild/aldeg_cas02.txt @@ -14,9 +14,9 @@ // Guild Flags (Outside Castle) //============================================================ -- script Hohenschwangau#1::OutsideFlagsA2 722,{ +- script Hohenschwangau#1::OutsideFlagsA2 GUILD_FLAG,{ - set .@GID, GetCastleData("aldeg_cas02",1); + set .@GID, getcastledata("aldeg_cas02",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; @@ -39,7 +39,7 @@ next; if(select("Return to the guild castle.:Quit.") == 1) { close2; - if (getcharid(2) == GetCastleData("aldeg_cas02",1)) { + if (getcharid(2) == getcastledata("aldeg_cas02",1)) { warp "aldeg_cas02",220,190; end; } @@ -51,62 +51,62 @@ mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; - mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleA02: - FlagEmblem GetCastleData("aldeg_cas02",1); + flagemblem getcastledata("aldeg_cas02",1); end; } -alde_gld,99,251,4 duplicate(OutsideFlagsA2) Hohenschwangau#1-2 722 -alde_gld,99,244,4 duplicate(OutsideFlagsA2) Hohenschwangau#2 722 +alde_gld,99,251,4 duplicate(OutsideFlagsA2) Hohenschwangau#1-2 GUILD_FLAG +alde_gld,99,244,4 duplicate(OutsideFlagsA2) Hohenschwangau#2 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Hohenschwangau#3::InsideFlagsA2 722,{ +- script Hohenschwangau#3::InsideFlagsA2 GUILD_FLAG,{ end; OnRecvCastleA02: - FlagEmblem GetCastleData("aldeg_cas02",1); + flagemblem getcastledata("aldeg_cas02",1); end; } -aldeg_cas02,82,71,2 duplicate(InsideFlagsA2) Hohenschwangau#3-2 722 -aldeg_cas02,67,30,2 duplicate(InsideFlagsA2) Hohenschwangau#4 722 -aldeg_cas02,183,140,2 duplicate(InsideFlagsA2) Hohenschwangau#5 722 -aldeg_cas02,212,152,2 duplicate(InsideFlagsA2) Hohenschwangau#6 722 -aldeg_cas02,108,39,2 duplicate(InsideFlagsA2) Hohenschwangau#7 722 -aldeg_cas02,57,213,2 duplicate(InsideFlagsA2) Hohenschwangau#8 722 -aldeg_cas02,103,53,2 duplicate(InsideFlagsA2) Hohenschwangau#9 722 -aldeg_cas02,73,53,2 duplicate(InsideFlagsA2) Hohenschwangau#10 722 -aldeg_cas02,63,41,2 duplicate(InsideFlagsA2) Hohenschwangau#11 722 -aldeg_cas02,229,6,2 duplicate(InsideFlagsA2) Hohenschwangau#12 722 -aldeg_cas02,230,40,2 duplicate(InsideFlagsA2) Hohenschwangau#13 722 -aldeg_cas02,197,40,2 duplicate(InsideFlagsA2) Hohenschwangau#14 722 -aldeg_cas02,32,213,2 duplicate(InsideFlagsA2) Hohenschwangau#15 722 -aldeg_cas02,121,29,2 duplicate(InsideFlagsA2) Hohenschwangau#16 722 +aldeg_cas02,82,71,2 duplicate(InsideFlagsA2) Hohenschwangau#3-2 GUILD_FLAG +aldeg_cas02,67,30,2 duplicate(InsideFlagsA2) Hohenschwangau#4 GUILD_FLAG +aldeg_cas02,183,140,2 duplicate(InsideFlagsA2) Hohenschwangau#5 GUILD_FLAG +aldeg_cas02,212,152,2 duplicate(InsideFlagsA2) Hohenschwangau#6 GUILD_FLAG +aldeg_cas02,108,39,2 duplicate(InsideFlagsA2) Hohenschwangau#7 GUILD_FLAG +aldeg_cas02,57,213,2 duplicate(InsideFlagsA2) Hohenschwangau#8 GUILD_FLAG +aldeg_cas02,103,53,2 duplicate(InsideFlagsA2) Hohenschwangau#9 GUILD_FLAG +aldeg_cas02,73,53,2 duplicate(InsideFlagsA2) Hohenschwangau#10 GUILD_FLAG +aldeg_cas02,63,41,2 duplicate(InsideFlagsA2) Hohenschwangau#11 GUILD_FLAG +aldeg_cas02,229,6,2 duplicate(InsideFlagsA2) Hohenschwangau#12 GUILD_FLAG +aldeg_cas02,230,40,2 duplicate(InsideFlagsA2) Hohenschwangau#13 GUILD_FLAG +aldeg_cas02,197,40,2 duplicate(InsideFlagsA2) Hohenschwangau#14 GUILD_FLAG +aldeg_cas02,32,213,2 duplicate(InsideFlagsA2) Hohenschwangau#15 GUILD_FLAG +aldeg_cas02,121,29,2 duplicate(InsideFlagsA2) Hohenschwangau#16 GUILD_FLAG // Guild Flag (Town) //============================================================ -aldebaran,149,97,4 duplicate(InsideFlagsA2) Hohenschwangau#17 722 +aldebaran,149,97,4 duplicate(InsideFlagsA2) Hohenschwangau#17 GUILD_FLAG // Kafra Employee //============================================================ -aldeg_cas02,84,74,0 duplicate(guildkafra) Kafra Staff#aldeg_cas02 117 +aldeg_cas02,84,74,0 duplicate(guildkafra) Kafra Staff#aldeg_cas02 4_F_KAFRA1 // Steward //============================================================ -aldeg_cas02,78,74,0 duplicate(cm) Chenchenlie#aldeg_cas02 55 +aldeg_cas02,78,74,0 duplicate(cm) Chenchenlie#aldeg_cas02 1_M_JOBTESTER // Treasure Room Lever //============================================================ -aldeg_cas02,139,234,0 script #lever_A02 111,{ +aldeg_cas02,139,234,0 script #lever_A02 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -121,7 +121,7 @@ aldeg_cas02,139,234,0 script #lever_A02 111,{ // Guild Dungeon Lever //============================================================ -aldeg_cas02,194,136,0 duplicate(gdlever) #aldeg_cas02 111 +aldeg_cas02,194,136,0 duplicate(gdlever) #aldeg_cas02 HIDDEN_NPC // Guild Treasure Spawns //============================================================ |