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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-16 19:30:28 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-16 19:30:28 +0000 |
commit | 6196f0e6d34dba214a1598d7df7ab2f07b860a07 (patch) | |
tree | db3fff0e89fab29becb961f39b968751a78cd6a2 /npc/guild/aldeg | |
parent | 8d048f50359a01b56e1224ff8664f0a22ee8821d (diff) | |
download | hercules-6196f0e6d34dba214a1598d7df7ab2f07b860a07.tar.gz hercules-6196f0e6d34dba214a1598d7df7ab2f07b860a07.tar.bz2 hercules-6196f0e6d34dba214a1598d7df7ab2f07b860a07.tar.xz hercules-6196f0e6d34dba214a1598d7df7ab2f07b860a07.zip |
- Modified the "guardian" spawn script command, it no longer receives a "amount" argument (since that only leads to trouble), if the class is negative, it'll pick a random class the same way the monster spawn script command does, and if you pass a spawn position with coordinates equal or less to 0, a random spot in the map will be taken. However you can't use "this" as a map name anymore since these script commands do not need an attached player.
- Guardian spawning will now fail if you attempt to spawn a guardian that already exists on the same position.
- Collapsed clif_party_main_info and clif_party_join_info into a single function: clif_party_member_info
- Collapsed config settings "sg_miracle_skill_min_duration" and "sg_miracle_skill_max_duration" into "sg_miracle_skill_duration", which defaults to an hour.
- Miracle of the Sun, Moon and Stars can now retrigger to lenghten it's effect, and it is cancelled on warp/map-change.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9871 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/aldeg')
-rw-r--r-- | npc/guild/aldeg/aldeg_guardians.txt | 80 | ||||
-rw-r--r-- | npc/guild/aldeg/aldeg_managers.txt | 80 |
2 files changed, 80 insertions, 80 deletions
diff --git a/npc/guild/aldeg/aldeg_guardians.txt b/npc/guild/aldeg/aldeg_guardians.txt index 764d7a66d..64212cbaa 100644 --- a/npc/guild/aldeg/aldeg_guardians.txt +++ b/npc/guild/aldeg/aldeg_guardians.txt @@ -19,14 +19,14 @@ aldeg_cas01.gat,216,24,0 script Guardian_A01 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas01.gat",10) == 1) guardian "aldeg_cas01.gat",18,219,"Soldier Guardian",1287,1,"Guardian_A01::OnGuardianDied",0; - if (GetCastleData("aldeg_cas01.gat",11) == 1) guardian "aldeg_cas01.gat",117,42,"Soldier Guardian",1287,1,"Guardian_A01::OnGuardianDied",1; - if (GetCastleData("aldeg_cas01.gat",12) == 1) guardian "aldeg_cas01.gat",207,153,"Soldier Guardian",1287,1,"Guardian_A01::OnGuardianDied",2; - if (GetCastleData("aldeg_cas01.gat",13) == 1) guardian "aldeg_cas01.gat",68,70,"Archer Guardian",1285,1,"Guardian_A01::OnGuardianDied",3; - if (GetCastleData("aldeg_cas01.gat",14) == 1) guardian "aldeg_cas01.gat",187,140,"Archer Guardian",1285,1,"Guardian_A01::OnGuardianDied",4; - if (GetCastleData("aldeg_cas01.gat",15) == 1) guardian "aldeg_cas01.gat",62,204,"Knight Guardian",1286,1,"Guardian_A01::OnGuardianDied",5; - if (GetCastleData("aldeg_cas01.gat",16) == 1) guardian "aldeg_cas01.gat",113,100,"Knight Guardian",1286,1,"Guardian_A01::OnGuardianDied",6; - if (GetCastleData("aldeg_cas01.gat",17) == 1) guardian "aldeg_cas01.gat",211,174,"Knight Guardian",1286,1,"Guardian_A01::OnGuardianDied",7; + if (GetCastleData("aldeg_cas01.gat",10) == 1) guardian "aldeg_cas01.gat",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0; + if (GetCastleData("aldeg_cas01.gat",11) == 1) guardian "aldeg_cas01.gat",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1; + if (GetCastleData("aldeg_cas01.gat",12) == 1) guardian "aldeg_cas01.gat",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2; + if (GetCastleData("aldeg_cas01.gat",13) == 1) guardian "aldeg_cas01.gat",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3; + if (GetCastleData("aldeg_cas01.gat",14) == 1) guardian "aldeg_cas01.gat",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4; + if (GetCastleData("aldeg_cas01.gat",15) == 1) guardian "aldeg_cas01.gat",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5; + if (GetCastleData("aldeg_cas01.gat",16) == 1) guardian "aldeg_cas01.gat",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6; + if (GetCastleData("aldeg_cas01.gat",17) == 1) guardian "aldeg_cas01.gat",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7; end; OnGuardianDied: @@ -40,14 +40,14 @@ OnGuardianDied: //------------------------------------------------------------------------------ aldeg_cas02.gat,214,24,0 script Guardian_A02 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas02.gat",10) == 1) guardian "aldeg_cas02.gat",22,186,"Soldier Guardian",1287,1,"Guardian_A02::OnGuardianDied",0; - if (GetCastleData("aldeg_cas02.gat",11) == 1) guardian "aldeg_cas02.gat",88,31,"Soldier Guardian",1287,1,"Guardian_A02::OnGuardianDied",1; - if (GetCastleData("aldeg_cas02.gat",12) == 1) guardian "aldeg_cas02.gat",207,176,"Soldier Guardian",1287,1,"Guardian_A02::OnGuardianDied",2; - if (GetCastleData("aldeg_cas02.gat",13) == 1) guardian "aldeg_cas02.gat",50,201,"Archer Guardian",1285,1,"Guardian_A02::OnGuardianDied",3; - if (GetCastleData("aldeg_cas02.gat",14) == 1) guardian "aldeg_cas02.gat",197,146,"Archer Guardian",1285,1,"Guardian_A02::OnGuardianDied",4; - if (GetCastleData("aldeg_cas02.gat",15) == 1) guardian "aldeg_cas02.gat",71,193,"Knight Guardian",1286,1,"Guardian_A02::OnGuardianDied",5; - if (GetCastleData("aldeg_cas02.gat",16) == 1) guardian "aldeg_cas02.gat",88,31,"Knight Guardian",1286,1,"Guardian_A02::OnGuardianDied",6; - if (GetCastleData("aldeg_cas02.gat",17) == 1) guardian "aldeg_cas02.gat",219,148,"Knight Guardian",1286,1,"Guardian_A02::OnGuardianDied",7; + if (GetCastleData("aldeg_cas02.gat",10) == 1) guardian "aldeg_cas02.gat",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0; + if (GetCastleData("aldeg_cas02.gat",11) == 1) guardian "aldeg_cas02.gat",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1; + if (GetCastleData("aldeg_cas02.gat",12) == 1) guardian "aldeg_cas02.gat",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2; + if (GetCastleData("aldeg_cas02.gat",13) == 1) guardian "aldeg_cas02.gat",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3; + if (GetCastleData("aldeg_cas02.gat",14) == 1) guardian "aldeg_cas02.gat",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4; + if (GetCastleData("aldeg_cas02.gat",15) == 1) guardian "aldeg_cas02.gat",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5; + if (GetCastleData("aldeg_cas02.gat",16) == 1) guardian "aldeg_cas02.gat",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6; + if (GetCastleData("aldeg_cas02.gat",17) == 1) guardian "aldeg_cas02.gat",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7; end; OnGuardianDied: @@ -58,14 +58,14 @@ OnGuardianDied: //------------------------------------------------------------------------------ aldeg_cas03.gat,206,32,0 script Guardian_A03 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas03.gat",10) == 1) guardian "aldeg_cas03.gat",57,216,"Soldier Guardian",1287,1,"Guardian_A03::OnGuardianDied",0; - if (GetCastleData("aldeg_cas03.gat",11) == 1) guardian "aldeg_cas03.gat",80,108,"Soldier Guardian",1287,1,"Guardian_A03::OnGuardianDied",1; - if (GetCastleData("aldeg_cas03.gat",12) == 1) guardian "aldeg_cas03.gat",199,183,"Soldier Guardian",1287,1,"Guardian_A03::OnGuardianDied",2; - if (GetCastleData("aldeg_cas03.gat",13) == 1) guardian "aldeg_cas03.gat",98,267,"Archer Guardian",1285,1,"Guardian_A03::OnGuardianDied",3; - if (GetCastleData("aldeg_cas03.gat",14) == 1) guardian "aldeg_cas03.gat",91,88,"Archer Guardian",1285,1,"Guardian_A03::OnGuardianDied",4; - if (GetCastleData("aldeg_cas03.gat",15) == 1) guardian "aldeg_cas03.gat",78,121,"Knight Guardian",1286,1,"Guardian_A03::OnGuardianDied",5; - if (GetCastleData("aldeg_cas03.gat",16) == 1) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,1,"Guardian_A03::OnGuardianDied",6; - if (GetCastleData("aldeg_cas03.gat",17) == 1) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,1,"Guardian_A03::OnGuardianDied",7; + if (GetCastleData("aldeg_cas03.gat",10) == 1) guardian "aldeg_cas03.gat",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0; + if (GetCastleData("aldeg_cas03.gat",11) == 1) guardian "aldeg_cas03.gat",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1; + if (GetCastleData("aldeg_cas03.gat",12) == 1) guardian "aldeg_cas03.gat",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2; + if (GetCastleData("aldeg_cas03.gat",13) == 1) guardian "aldeg_cas03.gat",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3; + if (GetCastleData("aldeg_cas03.gat",14) == 1) guardian "aldeg_cas03.gat",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4; + if (GetCastleData("aldeg_cas03.gat",15) == 1) guardian "aldeg_cas03.gat",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5; + if (GetCastleData("aldeg_cas03.gat",16) == 1) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6; + if (GetCastleData("aldeg_cas03.gat",17) == 1) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7; end; OnGuardianDied: @@ -76,14 +76,14 @@ OnGuardianDied: //------------------------------------------------------------------------------ aldeg_cas04.gat,36,218,0 script Guardian_A04 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas04.gat",10) == 1) guardian "aldeg_cas04.gat",181,33,"Soldier Guardian",1287,1,"Guardian_A04::OnGuardianDied",0; - if (GetCastleData("aldeg_cas04.gat",11) == 1) guardian "aldeg_cas04.gat",50,68,"Soldier Guardian",1287,1,"Guardian_A04::OnGuardianDied",1; - if (GetCastleData("aldeg_cas04.gat",12) == 1) guardian "aldeg_cas04.gat",50,119,"Soldier Guardian",1287,1,"Guardian_A04::OnGuardianDied",2; - if (GetCastleData("aldeg_cas04.gat",13) == 1) guardian "aldeg_cas04.gat",169,49,"Archer Guardian",1285,1,"Guardian_A04::OnGuardianDied",3; - if (GetCastleData("aldeg_cas04.gat",14) == 1) guardian "aldeg_cas04.gat",133,196,"Archer Guardian",1285,1,"Guardian_A04::OnGuardianDied",4; - if (GetCastleData("aldeg_cas04.gat",15) == 1) guardian "aldeg_cas04.gat",177,87,"Knight Guardian",1286,1,"Guardian_A04::OnGuardianDied",5; - if (GetCastleData("aldeg_cas04.gat",16) == 1) guardian "aldeg_cas04.gat",50,119,"Knight Guardian",1286,1,"Guardian_A04::OnGuardianDied",6; - if (GetCastleData("aldeg_cas04.gat",17) == 1) guardian "aldeg_cas04.gat",133,196,"Knight Guardian",1286,1,"Guardian_A04::OnGuardianDied",7; + if (GetCastleData("aldeg_cas04.gat",10) == 1) guardian "aldeg_cas04.gat",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0; + if (GetCastleData("aldeg_cas04.gat",11) == 1) guardian "aldeg_cas04.gat",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1; + if (GetCastleData("aldeg_cas04.gat",12) == 1) guardian "aldeg_cas04.gat",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2; + if (GetCastleData("aldeg_cas04.gat",13) == 1) guardian "aldeg_cas04.gat",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3; + if (GetCastleData("aldeg_cas04.gat",14) == 1) guardian "aldeg_cas04.gat",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4; + if (GetCastleData("aldeg_cas04.gat",15) == 1) guardian "aldeg_cas04.gat",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5; + if (GetCastleData("aldeg_cas04.gat",16) == 1) guardian "aldeg_cas04.gat",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6; + if (GetCastleData("aldeg_cas04.gat",17) == 1) guardian "aldeg_cas04.gat",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7; end; OnGuardianDied: @@ -94,14 +94,14 @@ OnGuardianDied: //------------------------------------------------------------------------------ aldeg_cas05.gat,28,102,0 script Guardian_A05 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas05.gat",10) == 1) guardian "aldeg_cas05.gat",157,192,"Soldier Guardian",1287,1,"Guardian_A05::OnGuardianDied",0; - if (GetCastleData("aldeg_cas05.gat",11) == 1) guardian "aldeg_cas05.gat",194,46,"Soldier Guardian",1287,1,"Guardian_A05::OnGuardianDied",1; - if (GetCastleData("aldeg_cas05.gat",12) == 1) guardian "aldeg_cas05.gat",146,214,"Soldier Guardian",1287,1,"Guardian_A05::OnGuardianDied",2; - if (GetCastleData("aldeg_cas05.gat",13) == 1) guardian "aldeg_cas05.gat",223,95,"Archer Guardian",1285,1,"Guardian_A05::OnGuardianDied",3; - if (GetCastleData("aldeg_cas05.gat",14) == 1) guardian "aldeg_cas05.gat",131,223,"Archer Guardian",1285,1,"Guardian_A05::OnGuardianDied",4; - if (GetCastleData("aldeg_cas05.gat",15) == 1) guardian "aldeg_cas05.gat",191,68,"Knight Guardian",1286,1,"Guardian_A05::OnGuardianDied",5; - if (GetCastleData("aldeg_cas05.gat",16) == 1) guardian "aldeg_cas05.gat",160,194,"Knight Guardian",1286,1,"Guardian_A05::OnGuardianDied",6; - if (GetCastleData("aldeg_cas05.gat",17) == 1) guardian "aldeg_cas05.gat",49,225,"Knight Guardian",1286,1,"Guardian_A05::OnGuardianDied",7; + if (GetCastleData("aldeg_cas05.gat",10) == 1) guardian "aldeg_cas05.gat",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0; + if (GetCastleData("aldeg_cas05.gat",11) == 1) guardian "aldeg_cas05.gat",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1; + if (GetCastleData("aldeg_cas05.gat",12) == 1) guardian "aldeg_cas05.gat",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2; + if (GetCastleData("aldeg_cas05.gat",13) == 1) guardian "aldeg_cas05.gat",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3; + if (GetCastleData("aldeg_cas05.gat",14) == 1) guardian "aldeg_cas05.gat",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4; + if (GetCastleData("aldeg_cas05.gat",15) == 1) guardian "aldeg_cas05.gat",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5; + if (GetCastleData("aldeg_cas05.gat",16) == 1) guardian "aldeg_cas05.gat",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6; + if (GetCastleData("aldeg_cas05.gat",17) == 1) guardian "aldeg_cas05.gat",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7; end; OnGuardianDied: diff --git a/npc/guild/aldeg/aldeg_managers.txt b/npc/guild/aldeg/aldeg_managers.txt index e84de6d3f..3ac8c03f1 100644 --- a/npc/guild/aldeg/aldeg_managers.txt +++ b/npc/guild/aldeg/aldeg_managers.txt @@ -20,14 +20,14 @@ aldeg_cas01.gat,218,175,0 script Arl Fredo 55,{ if(callfunc("F_GldManager","Arl Fredo","aldeg_cas01",119,223,"A01") == 0) close; - if(@GDnum==10) guardian "aldeg_cas01.gat",18,219,"Soldier Guardian",1287,1,"Guardian_A01::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas01.gat",117,42,"Soldier Guardian",1287,1,"Guardian_A01::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas01.gat",207,153,"Soldier Guardian",1287,1,"Guardian_A01::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas01.gat",68,70,"Archer Guardian",1285,1,"Guardian_A01::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas01.gat",187,140,"Archer Guardian",1285,1,"Guardian_A01::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas01.gat",62,204,"Knight Guardian",1286,1,"Guardian_A01::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas01.gat",113,100,"Knight Guardian",1286,1,"Guardian_A01::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas01.gat",211,174,"Knight Guardian",1286,1,"Guardian_A01::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas01.gat",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas01.gat",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas01.gat",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas01.gat",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas01.gat",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas01.gat",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas01.gat",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas01.gat",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7; mes "[Arl Fredo]"; mes "Guardian has been installed, the guardian will protect our guild base against enemies."; close; @@ -39,14 +39,14 @@ aldeg_cas02.gat,78,74,0 script Chen Lee#01 55,{ if(callfunc("F_GldManager","Chen Lee","aldeg_cas02",135,231,"A02") == 0) close; - if(@GDnum==10) guardian "aldeg_cas02.gat",22,186,"Soldier Guardian",1287,1,"Guardian_A02::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas02.gat",88,31,"Soldier Guardian",1287,1,"Guardian_A02::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas02.gat",207,176,"Soldier Guardian",1287,1,"Guardian_A02::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas02.gat",50,201,"Archer Guardian",1285,1,"Guardian_A02::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas02.gat",197,146,"Archer Guardian",1285,1,"Guardian_A02::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas02.gat",71,193,"Knight Guardian",1286,1,"Guardian_A02::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas02.gat",88,31,"Knight Guardian",1286,1,"Guardian_A02::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas02.gat",219,148,"Knight Guardian",1286,1,"Guardian_A02::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas02.gat",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas02.gat",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas02.gat",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas02.gat",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas02.gat",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas02.gat",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas02.gat",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas02.gat",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7; mes "[ Chen Lee ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -58,14 +58,14 @@ aldeg_cas03.gat,110,118,0 script Chen Lee#02 55,{ if(callfunc("F_GldManager","Chen Lee","aldeg_cas03",225,269,"A03") == 0) close; - if(@GDnum==10) guardian "aldeg_cas03.gat",57,216,"Soldier Guardian",1287,1,"Guardian_A03::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas03.gat",80,108,"Soldier Guardian",1287,1,"Guardian_A03::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas03.gat",199,183,"Soldier Guardian",1287,1,"Guardian_A03::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas03.gat",98,267,"Archer Guardian",1285,1,"Guardian_A03::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas03.gat",91,88,"Archer Guardian",1285,1,"Guardian_A03::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas03.gat",78,121,"Knight Guardian",1286,1,"Guardian_A03::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,1,"Guardian_A03::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,1,"Guardian_A03::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas03.gat",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas03.gat",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas03.gat",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas03.gat",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas03.gat",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas03.gat",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7; mes "[ Chen Lee ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -78,14 +78,14 @@ aldeg_cas04.gat,53,89,0 script Brimhemsen#01 55,{ if(callfunc("F_GldManager","Brimhemsen","aldeg_cas04",85,12,"A04") == 0) close; - if(@GDnum==10) guardian "aldeg_cas04.gat",181,33,"Soldier Guardian",1287,1,"Guardian_A04::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas04.gat",50,68,"Soldier Guardian",1287,1,"Guardian_A04::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas04.gat",50,119,"Soldier Guardian",1287,1,"Guardian_A04::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas04.gat",169,49,"Archer Guardian",1285,1,"Guardian_A04::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas04.gat",133,196,"Archer Guardian",1285,1,"Guardian_A04::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas04.gat",177,87,"Knight Guardian",1286,1,"Guardian_A04::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas04.gat",50,119,"Knight Guardian",1286,1,"Guardian_A04::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas04.gat",133,196,"Knight Guardian",1286,1,"Guardian_A04::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas04.gat",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas04.gat",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas04.gat",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas04.gat",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas04.gat",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas04.gat",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas04.gat",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas04.gat",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7; mes "[ Brimhemsen ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -97,14 +97,14 @@ aldeg_cas05.gat,52,179,0 script Brimhemsen#02 55,{ if(callfunc("F_GldManager","Brimhemsen","aldeg_cas05",66,11,"A05") == 0) close; - if(@GDnum==10) guardian "aldeg_cas05.gat",157,192,"Soldier Guardian",1287,1,"Guardian_A05::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas05.gat",194,46,"Soldier Guardian",1287,1,"Guardian_A05::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas05.gat",146,214,"Soldier Guardian",1287,1,"Guardian_A05::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas05.gat",223,95,"Archer Guardian",1285,1,"Guardian_A05::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas05.gat",131,223,"Archer Guardian",1285,1,"Guardian_A05::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas05.gat",191,68,"Knight Guardian",1286,1,"Guardian_A05::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas05.gat",160,194,"Knight Guardian",1286,1,"Guardian_A05::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas05.gat",49,225,"Knight Guardian",1286,1,"Guardian_A05::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas05.gat",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas05.gat",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas05.gat",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas05.gat",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas05.gat",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas05.gat",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas05.gat",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas05.gat",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7; mes "[ Brimhemsen ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; |