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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
commit620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch)
tree38a39e0415f419d9a49ae456ed0e26654c23d559 /npc/guild/aldeg/aldeg_dunsw.txt
parenta2675f07d7da22a7c6ae11f545bf8f671e785a82 (diff)
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== eAthena Script =======================================
+//= War of Emperium Dungeon Switch for Al De Baran Guild Castles
+//===== By: ==================================================
+//= jAthena - kalen (1.0)
+//= 1.1 by Akaru, ho|yAnge|X, and Valaris
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= eAthena 0.1+; RO Episode 4+
+//===== Description: =========================================
+//= Switch that warps guild members to the guild dungeon
+//===== Additional Comments: =================================
+//= v1.2 Optimized with functions.[kobra_k88]
+//============================================================
+
+
+
+// Castle 1 ===============================================
+aldeg_cas01.gat,212,181,0 script Switch#DunA01 111,{
+ callfunc "F_GldDunSw","aldeg_cas01","02",32,122;
+ close;
+}
+
+
+// Castle 2 ===============================================
+aldeg_cas02.gat,194,136,0 script Switch#DunA02 111,{
+ callfunc "F_GldDunSw","aldeg_cas02","02",79,32;
+ close;
+}
+
+
+// Castle 3 ===============================================
+aldeg_cas03.gat,200,177,0 script Switch#DunA03 111,{
+ callfunc "F_GldDunSw","aldeg_cas03","02",165,38;
+ close;
+}
+
+
+// Castle 4 ===============================================
+aldeg_cas04.gat,38,76,0 script Switch#DunA04 111,{
+ callfunc "F_GldDunSw","aldeg_cas04","02",160,148;
+ close;
+}
+
+
+// Castle 5 ===============================================
+
+aldeg_cas05.gat,22,205,0 script Switch#DunA05 111,{
+ callfunc "F_GldDunSw","aldeg_cas05","02",103,169;
+ close;
+}