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authorHaru <haru@dotalux.com>2013-11-09 16:41:40 +0100
committerHaru <haru@dotalux.com>2013-11-09 16:41:40 +0100
commit857bdc4f98be6cd1e185a24565d6b6b54752b9b4 (patch)
tree948d7b4ee8c991a128f5db2aa9df5b8ecf5ab37d /npc/guild/agit_main.txt
parent8ed38f98894fb04b4403b44dc0f36281cfd36326 (diff)
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Consolidated commands called in scripts to their lowercase version
- Added a note about variables and command scripts case sensitivity. Even though the engine still accepts variable, function and command names in a case insensitive way, it is discouraged to rely on such behavior. Please update your custom scripts as soon as possible. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/guild/agit_main.txt')
-rw-r--r--npc/guild/agit_main.txt116
1 files changed, 58 insertions, 58 deletions
diff --git a/npc/guild/agit_main.txt b/npc/guild/agit_main.txt
index 324fd71fd..9438174ac 100644
--- a/npc/guild/agit_main.txt
+++ b/npc/guild/agit_main.txt
@@ -61,8 +61,8 @@
// War of Emperium has started.
OnAgitStart:
if (strnpcinfo(0) == "Gld_Agit_Manager") end;
- MapRespawnGuildID strnpcinfo(2),GetCastleData(strnpcinfo(2),1),6;
- GvgOn strnpcinfo(2);
+ maprespawnguildid strnpcinfo(2),getcastledata(strnpcinfo(2),1),6;
+ gvgon strnpcinfo(2);
// Spawn (fall through), or respawn the Emperium once it has been broken.
OnStartArena:
@@ -107,31 +107,31 @@ OnAgitBreak:
end;
}
// Adjust Economy Invest Level for Castle
- set .@Economy,GetCastleData(strnpcinfo(2),2) - 5;
+ set .@Economy,getcastledata(strnpcinfo(2),2) - 5;
if (.@Economy < 0) set .@Economy, 0;
- SetCastleData strnpcinfo(2), 2, .@Economy;
+ setcastledata strnpcinfo(2), 2, .@Economy;
// Adjust Defense Invest Level for Castle
- set .@Defence,GetCastleData(strnpcinfo(2),3) - 5;
+ set .@Defence,getcastledata(strnpcinfo(2),3) - 5;
if (.@Defence < 0) set .@Defence, 0;
- SetCastleData strnpcinfo(2), 3, .@Defence;
+ setcastledata strnpcinfo(2), 3, .@Defence;
// Set new Castle Occupant
- SetCastleData strnpcinfo(2),1, .@GID;
+ setcastledata strnpcinfo(2),1, .@GID;
// Announce that the Emperium is destroyed, and respawn all but new castle-occupants.
mapannounce strnpcinfo(2),"The emperium has been destroyed.",bc_map|bc_woe,"0x00CCFF",FW_NORMAL,12;
- MapRespawnGuildID strnpcinfo(2),.@GID,6;
+ maprespawnguildid strnpcinfo(2),.@GID,6;
// Refresh castle data, disable Kafra and reset Invest information.
donpcevent strnpcinfo(0)+"::OnRecvCastle";
disablenpc "Kafra Staff#"+strnpcinfo(2);
for( set .@i, 4; .@i <= 9; set .@i, .@i+1 ) {
- SetCastleData strnpcinfo(2), .@i, 0;
+ setcastledata strnpcinfo(2), .@i, 0;
}
// Erase Guardian Database information if the new owners do not have Guardian Research.
if( getgdskilllv(.@GID,10002) == 0 ) {
for( set .@i, 10; .@i <= 17; set .@i, .@i+1 ) {
- SetCastleData strnpcinfo(2), .@i, 0;
+ setcastledata strnpcinfo(2), .@i, 0;
}
}
// Respawn the Emperium, and display new owners.
@@ -139,16 +139,16 @@ OnAgitBreak:
if( agitcheck() )
donpcevent "Agit#"+strnpcinfo(2)+"::OnStartArena";
sleep 7000;
- announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by the [" + getguildName(.@GID) + "] guild.",bc_all|bc_woe;
+ announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by the [" + getguildname(.@GID) + "] guild.",bc_all|bc_woe;
end;
// War of Emperium has ended.
OnAgitEnd:
if (strnpcinfo(0) == "Gld_Agit_Manager") end;
- GvgOff strnpcinfo(2);
+ gvgoff strnpcinfo(2);
// If the castle has no owner at the end of WoE, do not kill Emperium.
- if (GetCastleData(strnpcinfo(2),1)) {
- KillMonster strnpcinfo(2),"Agit#"+strnpcinfo(2)+"::OnAgitBreak";
+ if (getcastledata(strnpcinfo(2),1)) {
+ killmonster strnpcinfo(2),"Agit#"+strnpcinfo(2)+"::OnAgitBreak";
}
end;
@@ -158,10 +158,10 @@ OnGuildBreak:
// Kill guardians, disable the Kafra, and set owner to 0.
killmonster strnpcinfo(2),"Guardian#"+strnpcinfo(2)+"::OnGuardianDied";
disablenpc "Kafra Staff#"+strnpcinfo(2);
- SetCastleData strnpcinfo(2),1,0;
+ setcastledata strnpcinfo(2),1,0;
// Wait before refreshing guild information.
sleep 7000;
- Announce "Guild Base [" + GetCastleName(strnpcinfo(2)) + "] has been abandoned.",0;
+ announce "Guild Base [" + getcastlename(strnpcinfo(2)) + "] has been abandoned.",0;
donpcevent strnpcinfo(0)+"::OnRecvCastle";
end;
@@ -169,7 +169,7 @@ OnAgitInit:
OnRecvCastle:
if (strnpcinfo(0) == "Gld_Agit_Manager") end;
// Spawn Monsters if the castle is empty.
- set .@GID, GetCastleData(strnpcinfo(2),1);
+ set .@GID, getcastledata(strnpcinfo(2),1);
if (.@GID == 0) {
killmonsterall strnpcinfo(2);
if (compare(strnpcinfo(2),"aldeg")) {
@@ -307,7 +307,7 @@ OnRecvCastle:
// And load purchased Guardian in castles.
donpcevent "Guardian#"+strnpcinfo(2)+"::OnSpawnGuardians";
// And display Kafra if purchased.
- if (GetCastleData(strnpcinfo(2),9) < 1) disablenpc "Kafra Staff#"+strnpcinfo(2);
+ if (getcastledata(strnpcinfo(2),9) < 1) disablenpc "Kafra Staff#"+strnpcinfo(2);
}
end;
}
@@ -316,7 +316,7 @@ OnRecvCastle:
//============================================================
- script Kafra Staff#woe::guildkafra -1,{
- set .@GID,GetCastleData(strnpcinfo(2),1);
+ set .@GID,getcastledata(strnpcinfo(2),1);
if (compare(strnpcinfo(2),"aldeg")) {
setarray .@destination$[0],"Al De Baran","aldebaran";
@@ -342,7 +342,7 @@ OnRecvCastle:
cutin "kafra_01",2;
if (getcharid(2) == .@GID) {
mes "[Kafra Employee]";
- mes "Welcome. ^ff0000" + GetGuildName(.@GID) + "^000000 Member.";
+ mes "Welcome. ^ff0000" + getguildname(.@GID) + "^000000 Member.";
mes "The Kafra Corporation will stay with you wherever you go.";
next;
switch (select("Use Storage:Use Teleport Service:Rent a Pushcart:Cancel")) {
@@ -455,7 +455,7 @@ OnRecvCastle:
}
}
mes "[Kafra Employee]";
- mes "I am instructed to only offer my services to the ^ff0000"+GetGuildName(.@GID)+"^000000 Guild. Please try another Kafra Employee around here. Sorry for the inconvenience.";
+ mes "I am instructed to only offer my services to the ^ff0000"+getguildname(.@GID)+"^000000 Guild. Please try another Kafra Employee around here. Sorry for the inconvenience.";
close2;
cutin "",255;
end;
@@ -465,7 +465,7 @@ OnRecvCastle:
//============================================================
- script Castle Manager#cm::cm -1,{
- set .@GID,GetCastleData(strnpcinfo(2),1);
+ set .@GID,getcastledata(strnpcinfo(2),1);
// .@guardiantype = Defines the types of guardians per castle basis.
// 1 - Soldier Guardian, 2 - Archer Guardian, 3 - Knight Guardian
@@ -608,9 +608,9 @@ OnRecvCastle:
mes "Brave soul... fate will guide you towards your future...";
close;
}
- if (GetGuildMaster(.@GID) != strcharinfo(0)) {
+ if (getguildmaster(.@GID) != strcharinfo(0)) {
mes "["+strnpcinfo(1)+"]";
- mes "No matter how much you pester me, I'll still follow my master ^ff0000"+GetGuildMaster(.@GID)+"^000000. Where are the Guardians?! Send these ruffians away right now!";
+ mes "No matter how much you pester me, I'll still follow my master ^ff0000"+getguildmaster(.@GID)+"^000000. Where are the Guardians?! Send these ruffians away right now!";
close;
}
mes "["+strnpcinfo(1)+"]";
@@ -622,19 +622,19 @@ OnRecvCastle:
mes "["+strnpcinfo(1)+"]";
mes "I will report the Castle briefing, Master.";
mes " ";
- mes "^0000ffNow, the commercial growth level is "+GetCastleData(strnpcinfo(2),2)+".";
- if (GetCastleData(strnpcinfo(2),4)) {
- mes " You invested "+GetCastleData(strnpcinfo(2),4)+" times in past 1 day.";
+ mes "^0000ffNow, the commercial growth level is "+getcastledata(strnpcinfo(2),2)+".";
+ if (getcastledata(strnpcinfo(2),4)) {
+ mes " You invested "+getcastledata(strnpcinfo(2),4)+" times in past 1 day.";
}
- mes " Now, the Castle Defense level is "+GetCastleData(strnpcinfo(2),3)+".^000000";
- if (GetCastleData(strnpcinfo(2),5)) {
- mes " ^0000ff- You invested "+GetCastleData(strnpcinfo(2),5)+" times in past 1 day.^000000";
+ mes " Now, the Castle Defense level is "+getcastledata(strnpcinfo(2),3)+".^000000";
+ if (getcastledata(strnpcinfo(2),5)) {
+ mes " ^0000ff- You invested "+getcastledata(strnpcinfo(2),5)+" times in past 1 day.^000000";
}
mes " ";
mes "That's all I have to report, Master.";
close;
case 2:
- set .@Economy,GetCastleData(strnpcinfo(2),2);
+ set .@Economy,getcastledata(strnpcinfo(2),2);
if (.@Economy < 6) { set .@eco_invest,5000; }
else if ((.@Economy >= 6) && (.@Economy <= 10)) { set .@eco_invest,10000; }
else if ((.@Economy >= 11) && (.@Economy <= 15)) { set .@eco_invest,20000; }
@@ -656,7 +656,7 @@ OnRecvCastle:
else if ((.@Economy >= 91) && (.@Economy <= 95)) { set .@eco_invest,860000; }
else if ((.@Economy >= 96) && (.@Economy <= 100)) { set .@eco_invest,955000; }
//Quadruple the cost of investing if you've already invested once.
- if (GetCastleData(strnpcinfo(2),4)) {
+ if (getcastledata(strnpcinfo(2),4)) {
set .@eco_invest,.@eco_invest*4;
}
mes "["+strnpcinfo(1)+"]";
@@ -668,12 +668,12 @@ OnRecvCastle:
mes "^ff0000The commercial growth level of our Castle is at it's highest, 100%. No more investments are needed. Just as I have expected from a great economist like you, Master.^000000";
close;
}
- if (GetCastleData(strnpcinfo(2),4) >= 2) {
+ if (getcastledata(strnpcinfo(2),4) >= 2) {
mes " ";
mes "^ff0000You have already invested twice today. You cannot invest any more.^000000 I expect riches of the guild to grow at a high rate.";
close;
}
- if (GetCastleData(strnpcinfo(2),4) == 0) {
+ if (getcastledata(strnpcinfo(2),4) == 0) {
mes " ";
mes "The current investment amount required is ^ff0000"+.@eco_invest+"^000000 zeny. Will you invest?";
}
@@ -690,7 +690,7 @@ OnRecvCastle:
close;
}
set Zeny, Zeny - .@eco_invest;
- SetCastleData strnpcinfo(2),4,GetCastleData(strnpcinfo(2),4)+1;
+ setcastledata strnpcinfo(2),4,getcastledata(strnpcinfo(2),4)+1;
mes "[ "+strnpcinfo(1)+"]";
mes "We finished the investment safely. I expect that our growth level will be increased by tomorrow.";
close;
@@ -700,7 +700,7 @@ OnRecvCastle:
close;
}
case 3:
- set .@Defence,GetCastleData(strnpcinfo(2),3);
+ set .@Defence,getcastledata(strnpcinfo(2),3);
if (.@Defence < 6) { set .@def_invest,10000; }
else if ((.@Defence >= 6) && (.@Defence <= 10)) { set .@def_invest,20000; }
else if ((.@Defence >= 11) && (.@Defence <= 15)) { set .@def_invest,40000; }
@@ -722,7 +722,7 @@ OnRecvCastle:
else if ((.@Defence >= 91) && (.@Defence <= 95)) { set .@def_invest,1720000; }
else if ((.@Defence >= 96) && (.@Defence <= 100)) { set .@def_invest,1910000; }
//Quadruple the cost of investing if you've already invested once.
- if (GetCastleData(strnpcinfo(2),5)) {
+ if (getcastledata(strnpcinfo(2),5)) {
set .@def_invest,.@def_invest*4;
}
mes "["+strnpcinfo(1)+"]";
@@ -734,12 +734,12 @@ OnRecvCastle:
mes "^ff0000But the Castle Defense level of our Castle is at it's highest, 100%. No more investments are needed. Just as I have expected from a great strategist like you, Master.^000000";
close;
}
- if (GetCastleData(strnpcinfo(2),5) >= 2) {
+ if (getcastledata(strnpcinfo(2),5) >= 2) {
mes " ";
mes "^ff0000You have already invested twice today. You cannot invest any more.^000000 I expect the Defenses of the guild to grow at a high rate.";
close;
}
- if (GetCastleData(strnpcinfo(2),5) == 0) {
+ if (getcastledata(strnpcinfo(2),5) == 0) {
mes " ";
mes "The current investment amount required is ^ff0000"+.@def_invest+"^000000 zeny. Will you invest?";
}
@@ -756,7 +756,7 @@ OnRecvCastle:
close;
}
set Zeny, Zeny - .@def_invest;
- SetCastleData strnpcinfo(2),5,GetCastleData(strnpcinfo(2),5)+1;
+ setcastledata strnpcinfo(2),5,getcastledata(strnpcinfo(2),5)+1;
mes "[ "+strnpcinfo(1)+"]";
mes "We finished the investment safely. I expect that our Castle Defense level will be increased by tomorrow.";
close;
@@ -793,7 +793,7 @@ OnRecvCastle:
mes "Master, we have not the resources to Summon the Guardian. If you want to accumulate them, you have to learn the Guild skill. We failed to summon the Guardian.";
close;
}
- if (GetCastleData(strnpcinfo(2),.@GDnum) == 1) {
+ if (getcastledata(strnpcinfo(2),.@GDnum) == 1) {
mes "["+strnpcinfo(1)+"]";
mes "Master, you already have summoned that Guardian. We cannot summon another.";
close;
@@ -804,7 +804,7 @@ OnRecvCastle:
close;
}
set Zeny, Zeny - 10000;
- SetCastleData strnpcinfo(2),.@GDnum,1; // mark as 'installed'
+ setcastledata strnpcinfo(2),.@GDnum,1; // mark as 'installed'
set .@UseGID,.@GDnum - 10;
if (.@guardiantype[.@UseGID] == 1) { set .@type,1287; }
else if (.@guardiantype[.@UseGID] == 2) { set .@type,1285; }
@@ -819,7 +819,7 @@ OnRecvCastle:
close;
}
case 5:
- if (GetCastleData(strnpcinfo(2),9) == 1) {
+ if (getcastledata(strnpcinfo(2),9) == 1) {
mes "["+strnpcinfo(1)+"]";
mes "We are currently hiring a Kafra Employee... Do you want to fire the Kafra Employee?";
next;
@@ -848,7 +848,7 @@ OnRecvCastle:
close;
}
disablenpc "Kafra Staff#"+strnpcinfo(2);
- SetCastleData strnpcinfo(2),9,0;
+ setcastledata strnpcinfo(2),9,0;
mes "["+strnpcinfo(1)+"]";
mes "....";
mes "I have discharged the Kafra Employee... But... are you unsatisfied with something?";
@@ -872,7 +872,7 @@ OnRecvCastle:
}
set Zeny, Zeny - 10000;
enablenpc "Kafra Staff#"+strnpcinfo(2);
- SetCastleData strnpcinfo(2),9,1;
+ setcastledata strnpcinfo(2),9,1;
mes "["+strnpcinfo(1)+"]";
mes "We obtained a contract with the kafra Main Office, and hired a Kafra Employee.";
next;
@@ -917,7 +917,7 @@ OnRecvCastle:
//============================================================
- script Lever#gd::gdlever -1,{
- set .@GID,GetCastleData(strnpcinfo(2),1);
+ set .@GID,getcastledata(strnpcinfo(2),1);
if (.@GID == 0) {
mes "[Ringing Voice]";
@@ -1112,7 +1112,7 @@ OnSpawnGuardians:
if (.@guardiantype[.@i] == 1) { set .@type,1287; }
else if (.@guardiantype[.@i] == 2) { set .@type,1285; }
else { set .@type,1286; }
- if (GetCastleData(strnpcinfo(2),.@UseGID)) {
+ if (getcastledata(strnpcinfo(2),.@UseGID)) {
guardian strnpcinfo(2),.@guardianposx[.@i],.@guardianposy[.@i],strmobinfo(2,.@type),.@type,"Guardian#"+strnpcinfo(2)+"::OnGuardianDied",.@i;
}
}
@@ -1131,13 +1131,13 @@ OnClock0001:
// Do nothing if this script is the template.
if (strnpcinfo(1) == "Gld_Trea_Spawn") end;
- set .@GID, GetCastleData(strnpcinfo(2),1);
+ set .@GID, getcastledata(strnpcinfo(2),1);
// If there is no owner, do nothing.
if (!.@GID) end;
// Is there Economy in this castle?
- set .@Treasure,GetCastleData(strnpcinfo(2),2)/5+4;
+ set .@Treasure,getcastledata(strnpcinfo(2),2)/5+4;
// Set information
if (strnpcinfo(2) == "aldeg_cas01") {
@@ -1247,15 +1247,15 @@ OnClock0001:
// Apply investment to Eco. and Def. Only happens if there were investments made.
// Permanent Development can only happen once per day.
- if (GetCastleData(strnpcinfo(2),4)) {
- set .@Economy,GetCastleData(strnpcinfo(2),2);
- SetCastleData strnpcinfo(2),2,.@Economy + GetCastleData(strnpcinfo(2),4) + (rand(2) && getgdskilllv(.@GID,10014));
- if (GetCastleData(strnpcinfo(2),2) > 100) SetCastleData strnpcinfo(2),2,100;
- }
- if (GetCastleData(strnpcinfo(2),5)) {
- set .@Defence,GetCastleData(strnpcinfo(2),3);
- SetCastleData strnpcinfo(2),3,.@Defence + GetCastleData(strnpcinfo(2),5);
- if (GetCastleData(strnpcinfo(2),3) > 100) SetCastleData strnpcinfo(2),3,100;
+ if (getcastledata(strnpcinfo(2),4)) {
+ set .@Economy,getcastledata(strnpcinfo(2),2);
+ setcastledata strnpcinfo(2),2,.@Economy + getcastledata(strnpcinfo(2),4) + (rand(2) && getgdskilllv(.@GID,10014));
+ if (getcastledata(strnpcinfo(2),2) > 100) setcastledata strnpcinfo(2),2,100;
+ }
+ if (getcastledata(strnpcinfo(2),5)) {
+ set .@Defence,getcastledata(strnpcinfo(2),3);
+ setcastledata strnpcinfo(2),3,.@Defence + getcastledata(strnpcinfo(2),5);
+ if (getcastledata(strnpcinfo(2),3) > 100) setcastledata strnpcinfo(2),3,100;
}
// Reset daily investment limits.
setcastledata strnpcinfo(2),4,0;