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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
commit | 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch) | |
tree | 0e73afe6a780abf29fe035301f1354f24762da7a /npc/guild/agit_controller.txt | |
parent | fa533907d49c7e288be33efb55fcb094f8e48591 (diff) | |
download | hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2 hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip |
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/agit_controller.txt')
-rw-r--r-- | npc/guild/agit_controller.txt | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/npc/guild/agit_controller.txt b/npc/guild/agit_controller.txt new file mode 100644 index 000000000..27376df86 --- /dev/null +++ b/npc/guild/agit_controller.txt @@ -0,0 +1,84 @@ +//===== rAthena Script ======================================= +//= War of Emperium - WoE Auto-Start +//===== By: ================================================== +//= kalen (1.0) +//= 1.1 by Akaru and ho|yAnge| +//===== Current Version: ===================================== +//= 2.0 +//===== Compatible With: ===================================== +//= rAthena SVN; RO Episode 4+ +//===== Description: ========================================= +//= Auto Start for War of Emperium +//============================================= +//= gettime(3): Gets hour (24 hour time) +//= gettime(4): Gets day of week 1=Monday, 2=Tuesday, +//= 3=Wednesday, 4=Thursday, etc. +//===== Additional Comments: ================================= +//= v1.1a changed OnInit to OnAgitInit.[kobra_k88] +//= v1.2 added gettime checks. removed $AgitStarted var.[kobra_k88] +//= v1.3 Moved treasure spawn time here.[kobra_k88] +//= v1.3a Implemented Shadowlady's idea to allow for different +//= start/stop times on different days.[kobra_k88] +//= 1.4 Fixed treasure chests spawn! We had to unroll some loops +//= Now they appear in castles from 00:01 to 00:24. [Lupus] +//= 1.5 Fixed WOE end messages on non-WOE days, by Avaj +//= 1.5a missing tabs [KarLaeda] +//= 1.6 Corrected multiple "WoE has begun" announces [ultramage] +//= 1.7 Commented out the WoE start and end announces. [L0ne_W0lf] +//= 1.8 Castle owners displayed when WoE starts and finished. [L0ne_W0lf] +//= 1.8a Will now report unoccupied castles at start/end. [L0ne_W0lf] +//= 1.8b Whoops. Fixed a mistake :D [L0ne_W0lf] +//= 1.9 Rearranged the time-checks so they no longer use goto. [L0ne_W0lf] +//= Removed treasure spawning function calls. (No longer needed) +//= 2.0 Added WoE Battle Log support for broadcasts. [L0ne_W0lf] +//============================================================ +//| To know how to set up WoE times, go to doc\woe_time_explanation.txt +// WoE Start/Stop times +//====================================== +- script Agit_Event -1,{ + end; + +OnClock2100: //start time for Tues(2), Thurs(4) +OnClock2300: //end time for Tues(2), Thurs(4) +OnClock1600: //start time for Sat(6) +OnClock1800: //end time for Sat(6) + +OnAgitInit: + // starting time checks + if((gettime(4)==2) && (gettime(3)>=21 && gettime(3)<23) || + (gettime(4)==4) && (gettime(3)>=21 && gettime(3)<23) || + (gettime(4)==6) && (gettime(3)>=16 && gettime(3)<18)) { + if (!agitcheck()) { + AgitStart; + callsub S_DisplayOwners; + } + end; + } + + // end time checks + if ((gettime(4)==2) && (gettime(3)==23) || + (gettime(4)==4) && (gettime(3)==23) || + (gettime(4)==6) && (gettime(3)==18)) { + if (agitcheck()) { + AgitEnd; + callsub S_DisplayOwners; + } + end; + } + end; + +S_DisplayOwners: + setarray .@maps$[0],"aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05"; + setarray .@maps$[5],"gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05"; + setarray .@maps$[10],"payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05"; + setarray .@maps$[15],"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05"; + for( set .@i, 0; .@i <= 19; set .@i, .@i+1 ) { + if (GetCastleData(.@maps$[.@i],1)) { + Announce "The [" + GetCastleName(.@maps$[.@i]) + "] castle has been conquered by the [" + GetGuildName(GetCastleData(.@maps$[.@i],1)) + "] guild.",bc_all|bc_woe; + } + else { + Announce "The [" + GetCastleName(.@maps$[.@i]) + "] castle is currently unoccupied.",bc_all|bc_woe; + } + } + end; +} |