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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
commit620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch)
tree38a39e0415f419d9a49ae456ed0e26654c23d559 /npc/guides
parenta2675f07d7da22a7c6ae11f545bf8f671e785a82 (diff)
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guides')
-rw-r--r--npc/guides/guides_alb.txt155
-rw-r--r--npc/guides/guides_alde.txt58
-rw-r--r--npc/guides/guides_com.txt108
-rw-r--r--npc/guides/guides_einbe.txt164
-rw-r--r--npc/guides/guides_einbr.txt221
-rw-r--r--npc/guides/guides_gef.txt129
-rw-r--r--npc/guides/guides_izl.txt156
-rw-r--r--npc/guides/guides_mor.txt116
-rw-r--r--npc/guides/guides_nif.txt83
-rw-r--r--npc/guides/guides_pay.txt300
-rw-r--r--npc/guides/guides_pron.txt272
-rw-r--r--npc/guides/guides_umb.txt98
-rw-r--r--npc/guides/guides_yun.txt216
13 files changed, 2076 insertions, 0 deletions
diff --git a/npc/guides/guides_alb.txt b/npc/guides/guides_alb.txt
new file mode 100644
index 000000000..703277552
--- /dev/null
+++ b/npc/guides/guides_alb.txt
@@ -0,0 +1,155 @@
+//===== eAthena Script =======================================
+//= Alberta Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.3
+//===== Compatible With: =====================================
+//= eAthena 0.5.2 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working
+//= 1.1 Fixed Armory coords, thanks to Freya team
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
+//= to Muad_Dib
+//============================================================
+
+//North
+alberta.gat,23,238,4 script Guide::Alb_Guide 105,{
+ cutin "prt_soldier",2;
+ mes "[Alberta Guide]";
+ mes "Welcome to Alberta,";
+ mes "the Port City. Feel free";
+ mes "to ask me if you're having";
+ mes "trouble finding anything in";
+ mes "town, or if you just need";
+ mes "guidance around the city.";
+L_MENU:
+ next;
+ menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+L_CITY:
+ mes "[Alberta Guide]";
+ mes "Please select";
+ mes "a location from";
+ mes "the following menu.";
+ mes "Would you like me";
+ mes "to mark locations";
+ mes "on your Mini-Map?";
+ next;
+ menu "Yes.",L_YES,"No.",L_NO;
+L_NO:
+ set @COMPASS_CHECK,0;
+ goto L_CONT;
+L_YES:
+ set @COMPASS_CHECK,1;
+L_CONT:
+L_MENU_2:
+ menu "^FF0000Merchant Guild^000000",L_MERCHANT,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Inn",L_INN,"Forge",L_FORGE,"Cancel",-;
+ mes "[Alberta Guide]";
+ mes "Please ask me to Remove";
+ mes "Marks from Mini-Map if you";
+ mes "no longer wish to have the";
+ mes "location marks displayed";
+ mes "on your Mini-Map.";
+ goto L_MENU;
+L_MERCHANT:
+ mes "[Alberta Guide]";
+ mes "The Merchant Guild,";
+ mes "handles Job Changes";
+ mes "to the Merchant Class,";
+ mes "and is located in the";
+ mes "southwest corner";
+ mes "of Alberta.";
+ viewpoint 1,33,41,1,0xFF0000;
+ next;
+ goto L_WIPE;
+L_WEAPON:
+ mes "[Alberta Guide]";
+ mes "The Weapon Shop";
+ mes "can be found in the";
+ mes "southern end of Alberta.";
+ viewpoint 1,117,37,2,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_TOOL:
+ mes "[Alberta Guide]";
+ mes "The Tool Shop";
+ mes "is kind of close";
+ mes "to the center of";
+ mes "Alberta. It shouldn't";
+ mes "be too hard to find.";
+ viewpoint 1,98,154,3,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_INN:
+ mes "[Alberta Guide]";
+ mes "There's and Inn";
+ mes "at the northern";
+ mes "end of Alberta";
+ mes "where you can rest.";
+ viewpoint 1,65,233,4,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_FORGE:
+ mes "[Alberta Guide]";
+ mes "The Forge in Alberta";
+ mes "is in the same building";
+ mes "as the Merchant Guild.";
+ mes "it's to the southwest.";
+ viewpoint 1,33,41,5,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_WIPE:
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,33,41,1,0xFF0000;
+ viewpoint 2,117,37,2,0xFF00FF;
+ viewpoint 2,98,154,3,0xFF00FF;
+ viewpoint 2,65,233,4,0xFF00FF;
+ viewpoint 2,33,41,5,0xFF00FF;
+ goto L_MENU_2;
+L_REMOVE:
+ viewpoint 2,33,41,1,0xFF0000;
+ viewpoint 2,117,37,2,0xFF00FF;
+ viewpoint 2,98,154,3,0xFF00FF;
+ viewpoint 2,65,233,4,0xFF00FF;
+ viewpoint 2,33,41,5,0xFF00FF;
+ goto L_MENU;
+L_NOTICE:
+ mes "[Alberta Guide]";
+ mes "Advances in sorcery and";
+ mes "technology have allowed";
+ mes "us to update our information";
+ mes "system, enabling up to mark";
+ mes "locations on your Mini-Map";
+ mes "for easier navigation.";
+ next;
+ mes "[Alberta Guide]";
+ mes "Your Mini-Map is located";
+ mes "in the upper right corner";
+ mes "of the screen. If you can't";
+ mes "see it, press the Ctrl + Tab";
+ mes "keys or click the 'Map' button";
+ mes "in your Basic Information Window.";
+ next;
+ mes "[Alberta Guide]";
+ mes "On your Mini-Map,";
+ mes "click on the '+' and '-'";
+ mes "symbols to zoom in and";
+ mes "out of your Mini-Map. We";
+ mes "hope you enjoy your travels";
+ mes "here in the city of Alberta.";
+ goto L_MENU;
+L_END:
+ mes "[Alberta Guide]";
+ mes "Be safe when you";
+ mes "travel and don't hesitate";
+ mes "to ask me if you have any";
+ mes "questions about Alberta.";
+ cutin "prt_soldier",255;
+ close;
+}
+
+// South --------------------------------------------------------
+alberta.gat,120,60,3 duplicate(Alb_Guide) Guide#2 105 \ No newline at end of file
diff --git a/npc/guides/guides_alde.txt b/npc/guides/guides_alde.txt
new file mode 100644
index 000000000..d1b37cfce
--- /dev/null
+++ b/npc/guides/guides_alde.txt
@@ -0,0 +1,58 @@
+//===== eAthena Script =======================================
+//= Al De Baran Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.3
+//===== Compatible With: =====================================
+//= eAthena 7.15 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Corrected building locations and descriptions
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
+//= to Muad_Dib
+//============================================================
+
+
+aldebaran.gat,139,63,4 script Soldier::Alde_Guide 105,{
+ cutin "prt_soldier",2;
+ mes "[Al De Baran Guard]";
+ mes "I'm just an ordinary guard";
+ mes "that you could find in any other";
+ mes "city. I don't think I even have a";
+ mes "name...";
+ next;
+ mes "[Al De Baran Guard]";
+ mes "I am in charge of the Service";
+ mes "Guides from the Al De Baran";
+ mes "Garrison. Let me guide you";
+ mes "through our town!";
+ next;
+ menu "Get location Guide.",-,"End conversation.",L_End;
+ viewpoint 1,57,222,1,0xFF6633;
+ viewpoint 1,73,196,2,0x0000FF;
+ viewpoint 1,224,224,3,0x00FFFF;
+ viewpoint 1,233,106,4,0x515151;
+ viewpoint 1,197,71,5,0x3355FF;
+ viewpoint 1,60,60,6,0xFF5555;
+ mes "^FF6633+^000000 -> Kafra Main Office";
+ mes "^0000FF+^000000 -> Weapon Shop";
+ mes "^00FFFF+^000000 -> Sorcerer Guild (Closed)";
+ mes "^515151+^000000 -> Pub";
+ mes "^3355FF+^000000 -> Item Shop";
+ mes "^FF5555+^000000 -> Chemical Academy";
+ cutin "prt_soldier",255;
+ close;
+L_End:
+ mes "[Al De Baran Guard]";
+ mes "We are sworn to protect Al De";
+ mes "Baran! May the forces of evil";
+ mes "always be crushed by the";
+ mes "righteous fist of good!";
+ cutin "prt_soldier",255;
+ close;
+}
+
+aldebaran.gat,241,136,4 duplicate(Alde_Guide) Soldier 105
diff --git a/npc/guides/guides_com.txt b/npc/guides/guides_com.txt
new file mode 100644
index 000000000..925ceccf9
--- /dev/null
+++ b/npc/guides/guides_com.txt
@@ -0,0 +1,108 @@
+//===== eAthena Script =======================================
+//= Comodo Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.4
+//===== Compatible With: =====================================
+//= eAthena 0.5.2 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working v1.1 Now using duplicate command.
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the guide according to how it is on iRO, thanks
+//= to Muad_Dib [MasterOfMuppets]
+//= 1.4 Removed 3 guides, and converted to use functions.
+//============================================================
+
+comodo.gat,322,178,4 script Comodo Guide#1 700,{
+ set @name$,"Native Kokomo";
+ callfunc "comodo_guide";
+ end;
+}
+comodo.gat,176,350,4 script Comodo Guide#2 700,{
+ set @name$,"Native Cocomo";
+ callfunc "comodo_guide";
+ end;
+}
+comodo.gat,37,219,4 script Comodo Guide#3 700,{
+ set @name$,"Native Papaya";
+ callfunc "comodo_guide";
+ end;
+}
+
+function script comodo_guide {
+ mes "[" + @name$ + "]";
+ mes "The night of pleasure continues for 24 hours";
+ mes "Welcome to Comodo, the gambling city.";
+ mes "I can help you to find buildings easily, feel free to ask me anytime.";
+ mes "Please choose the building you're searching:";
+ next;
+ menu "Casino",L_MENU_1,"Hula dancing Stage^3355FF(Dancer Job Change)^000000",L_MENU_2,"Weapon and Armor Shop",L_MENU_3,"Tool Shop",L_MENU_4,"Tourist Shop",L_MENU_5,"Kapra Corp. Western Branch",L_MENU_6,"Chief's House",L_MENU_7,"Pub",L_MENU_8,"Camp Ground",L_MENU_9,"End conversation",L_MENU_10;
+L_MENU_1:
+ mes "[" + @name$ + "]";
+ viewpoint 1,140,98,1,0xFF6633;
+ mes "^FF6633+^000000 -> Casino";
+ mes "The casino is an important part of Comodo.";
+ mes "The Comodo Casino provides endless entertainment for travelers from all over the world";
+ close;
+L_MENU_2:
+ mes "[" + @name$ + "]";
+ viewpoint 1,188,168,2,0x0000FF;
+ mes "^0000FF+^000000 -> Hula dancing Stage";
+ mes "Check out the stage located center of town.";
+ mes "If you really enjoy the atmosphere of the stage, you should consider about becoming a dancer. ^3355FF(Dancer Job Change)^000000";
+ close;
+L_MENU_3:
+ mes "[" + @name$ + "]";
+ viewpoint 1,266,70,3,0x00FFFF;
+ mes "^00FFFF+^000000 -> Weapon and Armor Shop";
+ mes "The Weapon and Armor Shop is located south-east edge of town.";
+ close;
+L_MENU_4:
+ mes "[" + @name$ + "]";
+ viewpoint 1,86,128,4,0x515151;
+ mes "^515151+^000000 -> Tool Shop";
+ mes "The Kit shop is located south-west of town.";
+ close;
+L_MENU_5:
+ mes "[" + @name$ + "]";
+ viewpoint 1,298,124,5,0x3355FF;
+ mes "^3355FF+^000000 -> Tourist Shop";
+ mes "You should visit the Tourist shop for some rare seashell found only at the shores of Comodo.";
+ close;
+L_MENU_6:
+ mes "[" + @name$ + "]";
+ viewpoint 1,136,202,6,0xFF5555;
+ mes "^FF5555+^000000 -> Kapra Corp. Western Branch";
+ mes "Yep, the Kapra's Corp will stay with you wherever you go, even here in Comodo!";
+ mes "You could find the Kapras near the center of town.";
+ close;
+L_MENU_7:
+ mes "[" + @name$ + "]";
+ viewpoint 1,114,294,7,0xFF5555;
+ mes "^FF5555+^000000 -> Chief's House";
+ mes "Well, that's obviously where the chief resides.";
+ mes "You should pay a visit to him once in a while, he's a great man when you get to know him.";
+ close;
+L_MENU_8:
+ mes "[" + @name$ + "]";
+ viewpoint 1,166,298,8,0xFF5555;
+ mes "^FF5555+^000000 -> Pub";
+ mes "The pub is the place for all sort of information.";
+ mes "The pub is also a place filled with great cultural values for Comodo.";
+ close;
+L_MENU_9:
+ mes "[" + @name$ + "]";
+ viewpoint 1,210,308,9,0xFF5555;
+ mes "^FF5555+^000000 -> Camp Ground";
+ mes "The Camp Ground is simply a great place to hang out with your familty or companions.";
+ mes "Sit around the camp fire and enjoy the wonderful tropical weather and surroundings of Comodo!";
+ close;
+L_MENU_10:
+ mes "[" + @name$ + "]";
+ mes "Well, I guess I will be seeing you around then.";
+ mes "Take care, and enjoy your stay.";
+ close;
+}
diff --git a/npc/guides/guides_einbe.txt b/npc/guides/guides_einbe.txt
new file mode 100644
index 000000000..75133fdfe
--- /dev/null
+++ b/npc/guides/guides_einbe.txt
@@ -0,0 +1,164 @@
+//===== eAthena Script =======================================
+//= Einbech Guides
+//===== By: ==================================================
+//= Muad_dib
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= eAthena 7.15 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= 1.0 Einbech guide by Muad_dib in prometheus format
+//= 1.0a Conversion to eA format [MasterOfMuppets]
+//= 1.1 missing tabs [Lupus]
+//= 1.2 Optimized, updated common guide names [Lupus]
+//============================================================
+
+
+einbech.gat,67,37,4 script Guide#1::Einbech_Guide 852,{
+ cutin "ein_soldier",2;
+ mes "[Einbech Guide]";
+ mes "Welcome to Einbech,";
+ mes "the Mining Town. We're";
+ mes "here to assist tourists,";
+ mes "so if you have any questions,";
+ mes "please feel free to ask us.";
+L_MENU:
+ next;
+ menu "City Guide",-,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+
+ mes "[Einbech Guide]";
+ mes "Please select";
+ mes "a location from";
+ mes "the following menu.";
+ mes "Would you like me";
+ mes "to mark locations";
+ mes "on your Mini-Map?";
+ next;
+ menu "Yes.",L_YES,"No.",-;
+
+ set @COMPASS_CHECK,0;
+ goto L_CONT;
+L_YES:
+ set @COMPASS_CHECK,1;
+L_CONT:
+L_MENU_2:
+ menu "Train Station",L_TRAIN,"Tavern",L_TAVERN,"Tool Shop",L_TOOL,"Swordman Guild",L_SWORD,"Mine",L_MINE,"Cancel",-;
+
+ mes "[Einbech Guide]";
+ mes "Pleas ask me to Remove";
+ mes "Marks from Mini-Map if you";
+ mes "no longer wish to have the";
+ mes "location marks displayed";
+ mes "on your Mini-Map.";
+ goto L_MENU;
+L_TRAIN:
+ mes "[Einbech Guide]";
+ mes "The Train Stations are";
+ mes "located in the nortwest";
+ mes "and northeast parts of";
+ mes "Einbech. There, you can";
+ mes "take a train to Einbroch.";
+ mes "long, everyday.";
+ viewpoint 1,44,216,1,0xFF0000;
+ next;
+ goto L_WIPE;
+L_TAVERN:
+ mes "[Einbech Guide]";
+ mes "The Tavern is located";
+ mes "in the southern part of";
+ mes "Einbech. It's a nice place";
+ mes "to relax after a long day.";
+ viewpoint 1,145,112,2,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_TOOL:
+ mes "[Einbech Guide]";
+ mes "You can find the Tool";
+ mes "Shop in the center of";
+ mes "Einbech. There, you can";
+ mes "purchase any tools you";
+ mes "might need for your travels.";
+ viewpoint 1,177,135,3,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_SWORD:
+ mes "[Einbech Guide]";
+ mes "The Swordman Guild";
+ mes "is located in the eastern";
+ mes "outskirts of Einbech. It's";
+ mes "under construction and they";
+ mes "haven't started accepting";
+ mes "applications.";
+ viewpoint 1,253,109,4,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_MINE:
+ mes "[Einbech Guide]";
+ mes "The Mine, wich is";
+ mes "Einbech's major industry,";
+ mes "is located in the northern";
+ mes "part of this town. It's where";
+ mes "we get all our ores, although";
+ mes "monsters get in the miners way.";
+ viewpoint 1,138,250,5,0x00FF00;
+ next;
+ goto L_WIPE;
+L_WIPE:
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,44,216,1,0xFF0000;
+ viewpoint 2,145,112,2,0xFF00FF;
+ viewpoint 2,177,135,3,0xFF00FF;
+ viewpoint 2,253,109,4,0xFF00FF;
+ viewpoint 2,138,250,5,0x00FF00;
+ goto L_MENU_2;
+L_REMOVE:
+ viewpoint 2,44,216,1,0xFF0000;
+ viewpoint 2,145,112,2,0xFF00FF;
+ viewpoint 2,177,135,3,0xFF00FF;
+ viewpoint 2,253,109,4,0xFF00FF;
+ viewpoint 2,138,250,5,0x00FF00;
+ mes "[Einbech Guide]";
+ mes "Okay, the marks from";
+ mes "your Mini-Map have been";
+ mes "removed. If you need any";
+ mes "guidance around Einbroch";
+ mes "please let me or one of the";
+ mes "other Einbech Guides know.";
+ goto L_MENU;
+L_NOTICE:
+ mes "[Einbech Guide]";
+ mes "Through the technology of";
+ mes "the Schwartzwalt Republic,";
+ mes "we've upgraded to a digital";
+ mes "information system that allows";
+ mes "us to mark locations on your";
+ mes "Mini-Map for easier navigation.";
+ next;
+ mes "[Einbech Guide]";
+ mes "Your Mini-Map is located";
+ mes "in the upper right corner";
+ mes "of the screen. If you can't";
+ mes "see it, press the Ctrl + Tab";
+ mes "keys or click the 'Map' button";
+ mes "in your Basic Information Window.";
+ next;
+ mes "[Einbech Guide]";
+ mes "On your Mini-Map,";
+ mes "click on the '+' and '-'";
+ mes "symbols to zoom in and";
+ mes "out of your Mini-Map. We";
+ mes "hope you enjoy your travels";
+ mes "here in Einbech, adventurer.";
+ goto L_MENU;
+L_END:
+ mes "[Einbech Guide]";
+ mes "We hope that you";
+ mes "enjoy your travels";
+ mes "here in Einbech.";
+ cutin "ein_soldier",255;
+ close;
+}
+
+einbech.gat,48,214,4 duplicate(Einbech_Guide) Guide#2 852 \ No newline at end of file
diff --git a/npc/guides/guides_einbr.txt b/npc/guides/guides_einbr.txt
new file mode 100644
index 000000000..532c8beb3
--- /dev/null
+++ b/npc/guides/guides_einbr.txt
@@ -0,0 +1,221 @@
+//===== eAthena Script =======================================
+//= Einbroch Guides
+//===== By: ==================================================
+//= Reddozen
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= eAthena 7.15 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= 1.0b missing tabs, fixed Guide coords [Lupus]
+//= 1.1 added 1 more Guide NPC, thanx to Justin84 [Lupus]
+//= 1.2 Optimized, updated common guide names [Lupus]
+//============================================================
+
+
+einbroch.gat,72,202,4 script Guide#1::Einbroch_Guide 852,{
+ cutin "ein_soldier",2;
+ mes "[Einbroch Guide]";
+ mes "Welcome to Einbroch,";
+ mes "the City of Steel.";
+ mes "Please ask me if you";
+ mes "have any questions";
+
+M_Menu:
+ next;
+ menu "City Guide",-, "Remove Marks from Mini-Map",M_2, "Notice",M_3, "Cancel",M_End;
+
+ mes "[Einbroch Guide]";
+ mes "Please select";
+ mes "a location from";
+ mes "the following menu.";
+ mes "Would you like me";
+ mes "to mark locations";
+ mes "on your Mini-Map";
+ next;
+ menu "No Thanks",-,"Yes Please",sM_1b;
+
+ set @COMPASS_CHECK,0;
+ goto L_Cont;
+
+ sM_1b:
+ set @COMPASS_CHECK,1;
+
+ L_Cont:
+sM_Menu:
+ menu "^FF0000Airport^000000",-, "Train Station",sM_2b, "Factory",sM_2c, "Plaza",sM_2d,
+ "Hotel",sM_2e, "Weapon Shop",sM_2f, "Laboratory",sM_2g, "Blacksmith Guild",sM_2h,
+ "Einbroch Tower",sM_2i,
+ "Cancel", SM_2j;
+
+ mes "[Einbroch Guide]";
+ mes "The ^FF0000Airport^000000 is is located";
+ mes "in the northwestern part";
+ mes "of the city. There you can";
+ mes "see our city's pride and joy, the";
+ mes "Airship. Remember that you must pay";
+ mes "admission to board the Airship.";
+ viewpoint 1,63,208,1,0xFF0000;
+ next;
+ goto sL_Wipe;
+ sM_2b:
+ mes "[Einbroch Guide]";
+ mes "The Train Station is";
+ mes "located in the northeast";
+ mes "part of Einbroch. Trains";
+ mes "running between here";
+ mes "and Einbech run all day";
+ mes "long, everyday.";
+ viewpoint 1,238,272,2,0x0000FF;
+ next;
+ goto sL_Wipe;
+ sM_2c:
+ mes "[Einbroch Guide]";
+ mes "The Factory, perhaps the";
+ mes "most important facility in";
+ mes "Einbroch, is located in the";
+ mes "southern part of the city.";
+ viewpoint 1,149,80,3,0x00FF00;
+ next;
+ goto sL_Wipe;
+ sM_2d:
+ mes "[Einbroch Guide]";
+ mes "The Plaza, our biggest";
+ mes "shopping district, can be";
+ mes "found just east from the";
+ mes "center of Einbroch";
+ viewpoint 1,231,189,4,0xFF00FF;
+ next;
+ goto sL_Wipe;
+ sM_2e:
+ mes "[Einbroch Guide]";
+ mes "The Hotel is east of";
+ mes "the Plaza and offers top";
+ mes "caliber accomodations.";
+ mes "There, you can enjoy your";
+ mes "stay in Einbroch in comfort~";
+ viewpoint 1,257,200,5,0x00AAFF;
+ next;
+ goto sL_Wipe;
+ sM_2f:
+ mes "[Einbroch Guide]";
+ mes "The Weapon Shop is";
+ mes "located north from the";
+ mes "Plaza. There you can";
+ mes "purchase weapons for";
+ mes "your personal use.";
+ viewpoint 1,217,212,6,0xDDAA00;
+ next;
+ goto sL_Wipe;
+ sM_2g:
+ mes "[Einbroch Guide]";
+ mes "The Laboratory is an";
+ mes "annex of the factory and";
+ mes "is located in the southwest";
+ mes "sector of Einbech";
+ viewpoint 1,43,45,7,0xDDAA00;
+ next;
+ goto sL_Wipe;
+ sM_2h:
+ mes "[Einbroch Guide]";
+ mes "The Blacksmith Guild is";
+ mes "located in the southeast";
+ mes "part of Einbroch. You can";
+ mes "upgrade your equipment";
+ mes "by using their services.";
+ viewpoint 1,255,105,8,0xDDAA00;
+ next;
+ goto sL_Wipe;
+ sM_2i:
+ mes "[Einbroch Guide]";
+ mes "The Einbroch Tower is";
+ mes "located in the center of";
+ mes "the city. From the top of";
+ mes "the tower, you can view";
+ mes "all of Einbroch.";
+ viewpoint 1,173,195,9,0xDDAA00;
+ next;
+ goto sL_Wipe;
+
+ SM_2j:
+ mes "Please ask me to Remove";
+ mes "Marks from Mini-Map if you";
+ mes "no longer wish to have the";
+ mes "location marks displayed";
+ mes "on your Mini-Map.";
+ goto M_Menu;
+
+ sL_Wipe:
+ if(@COMPASS_CHECK == 1) goto sM_Menu;
+ viewpoint 2,63,208,1,0xFF0000;
+ viewpoint 2,238,272,2,0x0000FF;
+ viewpoint 2,149,80,3,0x00FF00;
+ viewpoint 2,231,189,4,0xFF00FF;
+ viewpoint 2,257,200,5,0x00AAFF;
+ viewpoint 2,217,212,6,0xDDAA00;
+ viewpoint 2,43,45,7,0xDDAA00;
+ viewpoint 2,255,105,8,0xDDAA00;
+ viewpoint 2,173,195,9,0xDDAA00;
+ if (@COMPASS_CHECK == 0) goto sM_Menu;
+
+M_2:
+ viewpoint 2,63,208,1,0xFF0000;
+ viewpoint 2,238,272,2,0x0000FF;
+ viewpoint 2,149,80,3,0x00FF00;
+ viewpoint 2,231,189,4,0xFF00FF;
+ viewpoint 2,257,200,5,0x00AAFF;
+ viewpoint 2,217,212,6,0xDDAA00;
+ viewpoint 2,43,45,7,0xDDAA00;
+ viewpoint 2,255,105,8,0xDDAA00;
+ viewpoint 2,173,195,9,0xDDAA00;
+ mes "[Einbroch Guide]";
+ mes "Okay, the marks from";
+ mes "your Mini-Map have been";
+ mes "removed. If you need any";
+ mes "guidance around Einbroch;";
+ mes "please let me or one of the";
+ mes "other Einbroch Guides know.";
+ cutin "ein_soldier",255;
+
+ goto M_Menu;
+M_3:
+ mes "[Einbroch Guide]";
+ mes "Through the technology of";
+ mes "the Schwaltzvalt Republic,";
+ mes "we've upgraded to a digital";
+ mes "information system that allows";
+ mes "us to mark locations on your";
+ mes "Mini-Map for easier navigation.";
+ next;
+ mes "[Einbroch Guide]";
+ mes "Your Mini-Map is located";
+ mes "in the upper right cornor";
+ mes "of the screen. If you cant";
+ mes "see it, press the Ctrl + Tab";
+ mes "keys or click the 'Map' button";
+ mes "in your Basic Information Window.";
+ next;
+ mes "[Einbroch Guide]";
+ mes "On your Mini-Map,";
+ mes "click on the '+' and '-'";
+ mes "symbols to zoom in and";
+ mes "out of your Mini-Map. We";
+ mes "hope you enjoy your travels";
+ mes "here in Einbroch, adventurer.";
+ goto M_Menu;
+
+M_End:
+ mes "[Einbroch Guide]";
+ mes "We hope that you";
+ mes "enjoy your travels";
+ mes "here in Einbroch.";
+ mes "Oh, and please be";
+ mes "aware of the Smog Alerts";
+ cutin "ein_soldier",255;
+ close;
+}
+
+einbroch.gat,155,43,4 duplicate(Einbroch_Guide) Guide#2 852
+einbroch.gat,162,317,4 duplicate(Einbroch_Guide) Guide#3 852 \ No newline at end of file
diff --git a/npc/guides/guides_gef.txt b/npc/guides/guides_gef.txt
new file mode 100644
index 000000000..3dc2c1446
--- /dev/null
+++ b/npc/guides/guides_gef.txt
@@ -0,0 +1,129 @@
+//===== eAthena Script =======================================
+//= Geffen Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= eAthena 0.5.2 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working. Added a guide at every exit.
+//= v1.1 Now using duplicate command.
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.2a Small note that the BS guild moved to Einbroch [Poki#3]
+//============================================================
+
+
+// North --------------------------------------------
+geffen.gat,123,202,5 script Guide#1::Gef_Guide 705,{
+ cutin "gef_soldier",2;
+ mes "[Geffen Soldier]";
+ mes "Welcome to Geffen, the City of Magic.";
+ next;
+ mes "[Geffen Soldier]";
+ mes "We are here to help you find your way. Please feel free to speak to us anytime you need help.";
+M_Menu:
+ next;
+ menu "View Buildings",-, "Notice",M_2, "Cancel",M_End;
+
+ mes "[Geffen Soldier]";
+ mes "Do you want me to leave indications on the Mini-Map?";
+ next;
+ menu "No Thanks",-,"Yes Please",sM_1b;
+
+ set @COMPASS_CHECK,0;
+ goto L_Cont;
+
+ sM_1b:
+ set @COMPASS_CHECK,1;
+
+ L_Cont:
+ mes "[Geffen Soldier]";
+ mes "Please choose a building to view.";
+ next;
+ sM_Menu:
+ menu "^FF0000Magic Acadamy^000000",-, "^00A500Blacksmith Workshop^000000",M_1_2, "^4444FFGeffen Tower^000000",M_1_3,
+ "Armory",M_1_4, "Item Shop",M_1_5, "Pub",M_1_6, "Inn",M_1_7, "Wipe all indications from mini-map",M_1_8, "Cancel", M_End;
+
+ mes "[Geffen Soldier]";
+ mes "'The 'Magic Acadamy' is the home of magical theorists, and the place for would be Mages.";
+ viewpoint 1,61,180,1,0xFF5555;
+ goto sL_Wipe;
+ M_1_2:
+ mes "[Geffen Soldier]";
+ mes "The 'Blacksmith Workshop' is SouthEast of Geffen Tower.";
+ mes "Please note that the Blacksmith training has bean moved to Einbroch.";
+ viewpoint 1,182,59,2,0x44FF44;
+ goto sL_Wipe;
+ M_1_3:
+ mes "[Geffen Soldier]";
+ mes "The lower levels of 'Geffen Tower' are spawning grounds for monsters. People go there to train.";
+ mes "The top floor of the Tower is home to the ^0000FF'Wizard's Guild'^000000. Mages can go there to become Wizards.";
+ viewpoint 1,120,120,3,0x5555FF;
+ goto sL_Wipe;
+ M_1_4:
+ mes "[Geffen Soldier]";
+ mes "Head over to the 'Armory' to equip yourself with a variety of weapons and armor.";
+ viewpoint 1,99,140,4,0xFF00FF;
+ goto sL_Wipe;
+ M_1_5:
+ mes "[Geffen Soldier]";
+ mes "The 'Item Shop' is the place to go when you need to stock up on things like potions and fly-wings.";
+ viewpoint 1,44,86,5,0xFF00FF;
+ goto sL_Wipe;
+ M_1_6:
+ mes "[Geffen Soldier]";
+ mes "The 'Pub' is a great place to meet people and have fun.";
+ viewpoint 1,138,138,6,0xF0C40F;
+ goto sL_Wipe;
+ M_1_7:
+ mes "[Geffen Soldier]";
+ mes "The 'Inn' is a good place to rest and replenish your hp and sp.";
+ viewpoint 1,172,174,7,0xFF8000;
+ goto sL_Wipe;
+ M_1_8:
+ set @COMPASS_CHECK, 2;
+
+ sL_Wipe:
+ if(@COMPASS_CHECK != 2) next; // avoids a double 'next' when 'wipe indications' is chosen
+ if(@COMPASS_CHECK == 1) goto sM_Menu;
+ viewpoint 2,61,180,1,0xFF5555;
+ viewpoint 2,182,59,2,0x44FF44;
+ viewpoint 2,120,120,3,0x5555FF;
+ viewpoint 2,99,140,4,0xFF00FF;
+ viewpoint 2,44,86,5,0xFF00FF;
+ viewpoint 2,138,138,6,0xF0C40F;
+ viewpoint 2,172,174,7,0xFF8000;
+ if (@COMPASS_CHECK == 0) goto sM_Menu;
+ mes "[Geffen Soldier]";
+ mes "All indications have been removed";
+ cutin "gef_soldier",255;
+ close;
+
+ M_2:
+ mes "[Geffen Soldier]";
+ mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system.";
+ next;
+ mes "[Geffen Soldier]";
+ mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen.";
+ next;
+ mes "[Geffen Soldier]";
+ mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window";
+ mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking.";
+ goto M_Menu;
+
+ M_End:
+ mes "[Geffen Soldier]";
+ mes "Have a nice day.";
+ cutin "gef_soldier",255;
+ close;
+}
+
+// South ------------------------------------------
+geffen.gat,118,62,0 duplicate(Gef_Guide) Guide#2 705
+// East -----------------------------------------------------
+geffen.gat,203,116,2 duplicate(Gef_Guide) Guide#3 705
+// West ----------------------------------------------
+geffen.gat,37,123,5 duplicate(Gef_Guide) Guide#4 705
diff --git a/npc/guides/guides_izl.txt b/npc/guides/guides_izl.txt
new file mode 100644
index 000000000..26c526f17
--- /dev/null
+++ b/npc/guides/guides_izl.txt
@@ -0,0 +1,156 @@
+//===== eAthena Script =======================================
+//= Izlude Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.3
+//===== Compatible With: =====================================
+//= eAthena 7.15 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
+//= to Muad_Dib
+//============================================================
+
+izlude.gat,121,87,6 script Guide 105,{
+ cutin "prt_soldier",2;
+ mes "[Izlude Guide]";
+ mes "Welcome to Izlude,";
+ mes "Prontera's satellite city.";
+ mes "If you need any guidance";
+ mes "around Izlude, feel free";
+ mes "to ask me at anytime.";
+L_MENU:
+ next;
+ menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+L_CITY:
+ mes "[Izlude Guide]";
+ mes "Please select";
+ mes "a location from";
+ mes "the following menu.";
+ mes "Would you like me";
+ mes "to mark locations";
+ mes "on your Mini-Map?";
+ next;
+ menu "Yes.",L_YES,"No.",L_NO;
+L_NO:
+ set @COMPASS_CHECK,0;
+ goto L_CONT;
+L_YES:
+ set @COMPASS_CHECK,1;
+L_CONT:
+L_MENU_2:
+ menu "^FF0000Swordman Association^000000",L_SWORD,"Swordman Hall",L_HALL,"Arena",L_ARENA,"Izlude Marina",L_MARINA,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Cancel",-;
+ mes "[Izlude Guide]";
+ mes "Pleas ask me to Remove";
+ mes "Marks from Mini-Map if you";
+ mes "no longer wish to have the";
+ mes "location marks displayed";
+ mes "on your Mini-Map.";
+ goto L_MENU;
+L_SWORD:
+ mes "[Izlude Guide]";
+ mes "The Swordman Association";
+ mes "is located on an island that is";
+ mes "in west Izlude. If you're thinking";
+ mes "of changing jobs to Swordman,";
+ mes "you should check it out.";
+ viewpoint 1,52,140,1,0xFF0000;
+ next;
+ goto L_WIPE;
+L_HALL:
+ mes "[Izlude Guide]";
+ mes "The Swordman Hall";
+ mes "is located on the eastern";
+ mes "island connected to Izlude.";
+ viewpoint 1,214,130,2,0x00FF00;
+ next;
+ goto L_WIPE;
+L_ARENA:
+ mes "[Izlude Guide]";
+ mes "Izlude's famous";
+ mes "Arena is located at the";
+ mes "northern end of Izlude.";
+ viewpoint 1,128,225,3,0x00FF00;
+ next;
+ goto L_WIPE;
+L_MARINA:
+ mes "[Izlude Guide]";
+ mes "You can find the";
+ mes "Marina in the northeast";
+ mes "part of Izlude. There, you can";
+ mes "ride a ship wich will take you";
+ mes "to Alberta or Byalan Island.";
+ viewpoint 1,200,180,4,0xFF0000;
+ next;
+ goto L_WIPE;
+L_WEAPON:
+ mes "[Izlude Guide]";
+ mes "You can easily";
+ mes "find the Weapon Shop";
+ mes "in northwest Izlude.";
+ viewpoint 1,111,149,5,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_TOOL:
+ mes "[Izlude Guide]";
+ mes "The Tool Shop shouldn't";
+ mes "be too hard to find in the";
+ mes "northeast part of Izlude.";
+ viewpoint 1,148,148,6,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_WIPE:
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,52,140,1,0xFF0000;
+ viewpoint 2,214,130,2,0x00FF00;
+ viewpoint 2,128,225,3,0x00FF00;
+ viewpoint 2,200,180,4,0xFF0000;
+ viewpoint 2,111,149,5,0xFF00FF;
+ viewpoint 2,148,148,6,0xFF00FF;
+ goto L_MENU_2;
+L_REMOVE:
+ viewpoint 2,52,140,1,0xFF0000;
+ viewpoint 2,214,130,2,0x00FF00;
+ viewpoint 2,128,225,3,0x00FF00;
+ viewpoint 2,200,180,4,0xFF0000;
+ viewpoint 2,111,149,5,0xFF00FF;
+ viewpoint 2,148,148,6,0xFF00FF;
+ goto L_MENU;
+L_NOTICE:
+ mes "[Izlude Guide]";
+ mes "Advances in sorcery and";
+ mes "technology have allowed";
+ mes "us to update our information";
+ mes "system, enabling up to mark";
+ mes "locations on your Mini-Map";
+ mes "for easier navigation.";
+ next;
+ mes "[Izlude Guide]";
+ mes "Your Mini-Map is located";
+ mes "in the upper right corner";
+ mes "of the screen. If you can't";
+ mes "see it, press the Ctrl + Tab";
+ mes "keys or click the 'Map' button";
+ mes "in your Basic Information Window.";
+ next;
+ mes "[Izlude Guide]";
+ mes "On your Mini-Map,";
+ mes "click on the '+' and '-'";
+ mes "symbols to zoom in and";
+ mes "out of your Mini-Map. We";
+ mes "hope you enjoy your travels";
+ mes "here in the city of Izlude.";
+ goto L_MENU;
+L_END:
+ mes "[Izlude Guide]";
+ mes "Okay then, feel";
+ mes "free to come to me";
+ mes "if you ever geel lost";
+ mes "around Izlude, alright?";
+ cutin "prt_soldier",255;
+ close;
+}
diff --git a/npc/guides/guides_mor.txt b/npc/guides/guides_mor.txt
new file mode 100644
index 000000000..5033a6a24
--- /dev/null
+++ b/npc/guides/guides_mor.txt
@@ -0,0 +1,116 @@
+//===== eAthena Script =======================================
+//= Morroc Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= eAthena 0.5.2 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working. Added a guide at every exit.
+//= v1.1 Now using duplicate command.
+//= 1.2 Optimized, updated common guide names [Lupus]
+//============================================================
+
+
+// North ------------------------------------------------
+morocc.gat,153,286,6 script Guide#1::Mor_Guide 707,{
+ cutin "moc_soldier",2;
+ mes "[Morroc Soldier]";
+ mes "Welcome to Morroc, the Desert Frontier!";
+ next;
+ mes "[Morroc Soldier]";
+ mes "We are here to help you find your way. Please feel free to speak to us anytime you need help.";
+M_Menu:
+ next;
+ menu "View Buildings",-, "Notice",M_2, "Cancel",M_End;
+
+ mes "[Morroc Soldier]";
+ mes "Do you want me to leave indications on the Mini-Map?";
+ next;
+ menu "No Thanks",-,"Yes Please",sM_1b;
+
+ set @COMPASS_CHECK,0;
+ goto L_Cont;
+
+ sM_1b:
+ set @COMPASS_CHECK,1;
+
+ L_Cont:
+ mes "[Morroc Soldier]";
+ mes "Please choose a building to view.";
+ next;
+ sM_Menu:
+ menu "^FF0000Thief Guild^000000",-, "Armory",M_1_2, "Inn",M_1_3, "Pub",M_1_4, "Mercenary Guild",M_1_5,
+ "Wipe all indications from mini-map.",M_1_6, "Cancel",M_End;
+
+ mes "[Morocc Soldier]";
+ mes "The 'Thief Guild'.... I hear that it's the place to go if you want to be a Thief.....";
+ viewpoint 1,24,297,1,0xFF0000;
+ goto sL_Wipe;
+ M_1_2:
+ mes "[Morocc Soldier]";
+ mes "Head over to the 'Armory' to equip yourself with a variety of weapons and armor.";
+ viewpoint 1,253,56,2,0xFF00FF;
+ goto sL_Wipe;
+ M_1_3:
+ mes "[Morocc Soldier]";
+ mes "In Morroc there are 2 'Inn's' located in the South and NorthEastern parts of town.";
+ viewpoint 1,274,269,3,0xFF00FF;
+ viewpoint 1,197,66,4,0xFF00FF;
+ goto sL_Wipe;
+ M_1_4:
+ mes "[Morocc Soldier]";
+ mes "The 'Pub' is located to the NorthWest of town.";
+ viewpoint 1,52,259,5,0xFF00FF;
+ goto sL_Wipe;
+ M_1_5:
+ mes "[Morocc Soldier]";
+ mes "The 'Mercenary Guild' is in the Eastern corner of town.";
+ viewpoint 1,284,171,6,0x00FF00;
+ goto sL_Wipe;
+ M_1_6:
+ set @COMPASS_CHECK, 2;
+
+ sL_Wipe:
+ if(@COMPASS_CHECK != 2) next; // avoids a double 'next' when 'wipe indications' is chosen
+ if(@COMPASS_CHECK == 1) goto sM_Menu;
+ viewpoint 2,24,297,1,0xFF0000;
+ viewpoint 2,253,56,2,0xFF00FF;
+ viewpoint 2,274,269,3,0xFF00FF;
+ viewpoint 2,197,66,4,0xFF00FF;
+ viewpoint 2,52,259,5,0xFF00FF;
+ viewpoint 2,284,171,6,0x00FF00;
+ if (@COMPASS_CHECK == 0) goto sM_Menu;
+ mes "[Morroc Soldier]";
+ mes "All indications have been removed";
+ cutin "moc_soldier",255;
+ close;
+
+ M_2:
+ mes "[Morroc Soldier]";
+ mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system.";
+ next;
+ mes "[Morroc Soldier]";
+ mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen.";
+ next;
+ mes "[Morroc Soldier]";
+ mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window";
+ mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking.";
+ goto M_Menu;
+
+ M_End:
+ mes "[Morocc Soldier]";
+ mes "Good by for now.";
+ cutin "moc_soldier",255;
+ close;
+}
+
+// South --------------------------------------------
+morocc.gat,162,97,6 duplicate(Mor_Guide) Guide#2 707
+// West --------------------------------------------
+morocc.gat,28,161,6 duplicate(Mor_Guide) Guide#3 707
+// East --------------------------------------------
+morocc.gat,294,203,9 duplicate(Mor_Guide) Guide#4 707
diff --git a/npc/guides/guides_nif.txt b/npc/guides/guides_nif.txt
new file mode 100644
index 000000000..166a5807c
--- /dev/null
+++ b/npc/guides/guides_nif.txt
@@ -0,0 +1,83 @@
+//===== eAthena Script =======================================
+//= Niflheim Guide
+//===== By: ==================================================
+//= eAthena Team
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= eAthena 1.0 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= 1.1 Fixed location command format [Lupus]
+//= 1.2 Optimized, updated common guide names [Lupus]
+//============================================================
+
+
+//=====================================================================================
+niflheim.gat,186,190,5 script Wandering Man 798,{
+ mes "[Wandering Man]";
+ mes "Why are you in this scary city? I guess you lost your way too, heh.";
+ mes "I was attracted here by the tall trees, but still can't find my way out after so long...";
+ next;
+ mes "[Wandering Man]";
+ mes "But instead i have become familiar with the village surroundings,";
+ mes "perhaps it may be useful for escaping sometimes.";
+ next;
+ menu "Enquire locations",-,"Wipe indications",L_MENU_2,"Cancel",L_end;
+
+ mes "[Wandering Man]";
+ mes "Where do you want to know about?";
+ next;
+ menu "Witch's Hut",-,"Equipment Shop",M_item,"Weapon Shop",M_weapon,"Inn",M_hotel,"Cancel",L_cancel;
+
+ viewpoint 1,255,194,1,0xFF3366;
+ mes "[Wandering Man]";
+ mes "In Niflheim lives a terrible witch,";
+ mes "you'll see her house right ^FF3366there^000000,";
+ mes "it was so scary i fled right after going in!";
+ close;
+
+ M_item:
+ viewpoint 1,219,198,2,0xCC6600;
+ mes "[Wandering Man]";
+ mes "The equipment shop should be over ^CC6600here^000000";
+ mes "they sell several items not available to the outside world.";
+ close;
+
+ M_weapon:
+ viewpoint 1,219,170,3,0x66FF33;
+ mes "[Wandering Man]";
+ mes "The weapon shop should be over ^66FF33here^000000";
+ mes "they sell several items not available to the outside world.";
+ close;
+
+ M_hotel:
+ viewpoint 1,189,210,4,0x3366FF;
+ mes "[Wandering Man]";
+ mes "^3366FFThat^000000 would be the inn,";
+ mes "occasionally the spirits throw a party in there.";
+ close;
+
+ L_cancel:
+ mes "[Wandering Man]";
+ mes "To remove all indications of the minimap";
+ mes "come back and talk to me again.";
+ close;
+
+ L_MENU_2:
+ viewpoint 2,255,194,1,0xFF3366;
+ viewpoint 2,219,198,2,0xCC6600;
+ viewpoint 2,219,170,3,0x66FF33;
+ viewpoint 2,189,210,4,0x3366FF;
+ mes "[Wandering Man]";
+ mes "I removed all the indications,";
+ mes "If you still need any directions, come back and talk to me again.";
+ close;
+
+ L_end:
+ mes "[Wandering Man]";
+ mes "Wandering around by yourself is dangerous...";
+ mes "please take care.";
+ close;
+}
diff --git a/npc/guides/guides_pay.txt b/npc/guides/guides_pay.txt
new file mode 100644
index 000000000..7a2141734
--- /dev/null
+++ b/npc/guides/guides_pay.txt
@@ -0,0 +1,300 @@
+//===== eAthena Script =======================================
+//= Payon Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.3a
+//===== Compatible With: =====================================
+//= eAthena 0.5.2 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working
+//= v1.1 Now using duplicate command.New Payon Locations [Darkchild]
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
+//= to Muad_Dib
+//= 1.3a Fixed some problems with duplicated text, thanks to muad_dib [MasterOfMuppets]
+//============================================================
+
+
+payon.gat,162,67,4 script Guide 708,{
+ cutin "pay_soldier",2;
+ mes "[Payon Guide]";
+ mes "Welcome to the";
+ mes "mountain city of Payon.";
+ mes "if you're unfammiliar with this";
+ mes "area, I can help you find what";
+ mes "you're looking for around here.";
+L_MENU:
+ next;
+ menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+L_CITY:
+ mes "[Payon Guide]";
+ mes "Please select";
+ mes "a location from";
+ mes "the following menu.";
+ mes "Would you like me";
+ mes "to mark locations";
+ mes "on your Mini-Map?";
+ next;
+ menu "Yes.",L_YES,"No.",L_NO;
+L_NO:
+ set @COMPASS_CHECK,0;
+ goto L_CONT;
+L_YES:
+ set @COMPASS_CHECK,1;
+L_CONT:
+L_MENU_2:
+ menu "^FF0000Archer Guild^000000",L_ARCHER,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Pub",L_PUB,"Central Palace",L_PALACE,"The Empress",L_EMPRESS,"Palace Annex",L_ANNEX,"Royal Kitchen",L_KITCHEN,"Forge",L_FORGE,"Cancel",-;
+ mes "[Payon Guide]";
+ mes "Pleas ask me to Remove";
+ mes "Marks from Mini-Map if you";
+ mes "no longer wish to have the";
+ mes "location marks displayed";
+ mes "on your Mini-Map.";
+ goto L_MENU;
+L_ARCHER:
+ mes "[Payon Guide]";
+ mes "The Archer Guild handles";
+ mes "Job Changes to the Archer";
+ mes "Class. You'll need to enter";
+ mes "the Archer Village wich is";
+ mes "to the northeast of Payon.";
+ viewpoint 1,228,326,1,0xFF0000;
+ next;
+ goto L_WIPE;
+L_WEAPON:
+ mes "[Payon Guide]";
+ mes "The Weapon Shop";
+ mes "can be found in the";
+ mes "northwest corner of";
+ mes "the city of Payon.";
+ viewpoint 1,139,158,2,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_TOOL:
+ mes "[Payon Guide]";
+ mes "The Tool Shop";
+ mes "is located near";
+ mes "the northwest";
+ mes "corner of Payon.";
+ viewpoint 1,144,85,3,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_PUB:
+ mes "[Payon Guide]";
+ mes "The Pub can be";
+ mes "found in the northeast";
+ mes "part of Payon. It's the";
+ mes "best place to relax after";
+ mes "a long day of hunting.";
+ viewpoint 1,220,117,4,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_PALACE:
+ mes "[Payon Guide]";
+ mes "The Central Palace";
+ mes "is located to the north";
+ mes "within the city of Payon.";
+ viewpoint 1,156,245,5,0x00FF00;
+ next;
+ goto L_WIPE;
+L_EMPRESS:
+ mes "[Payon Guide]";
+ mes "The Empress";
+ mes "can be found to the";
+ mes "northwest in Payon.";
+ viewpoint 1,107,327,6,0x00FF00;
+ next;
+ goto L_WIPE;
+L_ANNEX:
+ mes "[Payon Guide]";
+ mes "The Palace Annex";
+ mes "can be found in the";
+ mes "western part of Payon.";
+ viewpoint 1,127,204,7,0x00FF00;
+ next;
+ goto L_WIPE;
+L_KITCHEN:
+ mes "[Payon Guide]";
+ mes "The Royal Kitchen";
+ mes "is located near the";
+ mes "northern end of Payon.";
+ viewpoint 1,155,327,8,0x00FF00;
+ next;
+ goto L_WIPE;
+L_FORGE:
+ mes "[Payon Guide]";
+ mes "The Forge is";
+ mes "situaded near";
+ mes "the center of Payon.";
+ viewpoint 1,142,172,9,0xFFFF00;
+ next;
+ goto L_WIPE;
+L_WIPE:
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,228,326,1,0xFF0000;
+ viewpoint 2,139,158,2,0xFF00FF;
+ viewpoint 2,144,85,3,0xFF00FF;
+ viewpoint 2,220,117,4,0xFF00FF;
+ viewpoint 2,156,245,5,0x00FF00;
+ viewpoint 2,107,327,6,0x00FF00;
+ viewpoint 2,127,204,7,0x00FF00;
+ viewpoint 2,155,327,8,0x00FF00;
+ viewpoint 2,142,172,9,0xFFFF00;
+ goto L_MENU_2;
+L_REMOVE:
+ viewpoint 2,228,326,1,0xFF0000;
+ viewpoint 2,139,158,2,0xFF00FF;
+ viewpoint 2,144,85,3,0xFF00FF;
+ viewpoint 2,220,117,4,0xFF00FF;
+ viewpoint 2,156,245,5,0x00FF00;
+ viewpoint 2,107,327,6,0x00FF00;
+ viewpoint 2,127,204,7,0x00FF00;
+ viewpoint 2,155,327,8,0x00FF00;
+ viewpoint 2,142,172,9,0xFFFF00;
+ goto L_MENU;
+L_NOTICE:
+ mes "[Payon Guide]";
+ mes "Advances in sorcery and";
+ mes "technology have allowed";
+ mes "us to update our information";
+ mes "system, enabling up to mark";
+ mes "locations on your Mini-Map";
+ mes "for easier navigation.";
+ next;
+ mes "[Payon Guide]";
+ mes "Your Mini-Map is located";
+ mes "in the upper right corner";
+ mes "of the screen. If you can't";
+ mes "see it, press the Ctrl + Tab";
+ mes "keys or click the 'Map' button";
+ mes "in your Basic Information Window.";
+ next;
+ mes "[Payon Guide]";
+ mes "On your Mini-Map,";
+ mes "click on the '+' and '-'";
+ mes "symbols to zoom in and";
+ mes "out of your Mini-Map. We";
+ mes "hope you enjoy your travels";
+ mes "here in the city of Payon.";
+ goto L_MENU;
+L_END:
+ mes "[Payon Guide]";
+ mes "Be safe in";
+ mes "your travels,";
+ mes "brave adventurer.";
+ cutin "pay_soldier",255;
+ close;
+}
+
+pay_arche.gat,85,30,2 script Guide 708,{
+ cutin "pay_soldier",2;
+ mes "[Payon Guide]";
+ mes "Welcome to the";
+ mes "mountain city of Payon.";
+ mes "if you're unfammiliar with this";
+ mes "area, I can help you find what";
+ mes "you're looking for around here.";
+L_MENU:
+ next;
+ menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+L_CITY:
+ mes "[Payon Guide]";
+ mes "Please select";
+ mes "a location from";
+ mes "the following menu.";
+ mes "Would you like me";
+ mes "to mark locations";
+ mes "on your Mini-Map?";
+ next;
+ menu "Yes.",L_YES,"No.",L_NO;
+L_NO:
+ set @COMPASS_CHECK,0;
+ goto L_CONT;
+L_YES:
+ set @COMPASS_CHECK,1;
+L_CONT:
+L_MENU_2:
+ menu "^FF0000Archer Guild^000000",L_ARCHER,"Tool Shop",L_TOOL,"Payon Dungeon",L_DUNGEON,"Cancel",-;
+ mes "[Payon Guide]";
+ mes "Pleas ask me to Remove";
+ mes "Marks from Mini-Map if you";
+ mes "no longer wish to have the";
+ mes "location marks displayed";
+ mes "on your Mini-Map.";
+ goto L_MENU;
+L_ARCHER:
+ mes "[Payon Guide]";
+ mes "The Archer Guild,";
+ mes "found northeast in";
+ mes "the Archer Village,";
+ mes "handles Job Changes";
+ mes "to the Archer Class.";
+ viewpoint 1,144,164,1,0xFF0000;
+ next;
+ goto L_WIPE;
+L_TOOL:
+ mes "[Payon Guide]";
+ mes "The Tool Shop";
+ mes "is located near";
+ mes "the northwest";
+ mes "corner of Payon.";
+ viewpoint 1,71,156,2,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_DUNGEON:
+ mes "[Payon Guide]";
+ mes "The entrance to";
+ mes "the Payon Dungeon";
+ mes "is located at the west";
+ mes "end of the village.";
+ viewpoint 1,34,132,3,0xFFFFFF;
+ next;
+ goto L_WIPE;
+L_WIPE:
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,144,164,1,0xFF0000;
+ viewpoint 2,71,156,2,0xFF00FF;
+ viewpoint 2,34,132,3,0xFFFFFF;
+ goto L_MENU_2;
+L_REMOVE:
+ viewpoint 2,144,164,1,0xFF0000;
+ viewpoint 2,71,156,2,0xFF00FF;
+ viewpoint 2,34,132,3,0xFFFFFF;
+ goto L_MENU;
+L_NOTICE:
+ mes "[Payon Guide]";
+ mes "Advances in sorcery and";
+ mes "technology have allowed";
+ mes "us to update our information";
+ mes "system, enabling up to mark";
+ mes "locations on your Mini-Map";
+ mes "for easier navigation.";
+ next;
+ mes "[Payon Guide]";
+ mes "Your Mini-Map is located";
+ mes "in the upper right corner";
+ mes "of the screen. If you can't";
+ mes "see it, press the Ctrl + Tab";
+ mes "keys or click the 'Map' button";
+ mes "in your Basic Information Window.";
+ next;
+ mes "[Payon Guide]";
+ mes "On your Mini-Map,";
+ mes "click on the '+' and '-'";
+ mes "symbols to zoom in and";
+ mes "out of your Mini-Map. We";
+ mes "hope you enjoy your travels";
+ mes "here in the city of Payon.";
+ goto L_MENU;
+L_END:
+ mes "[Payon Guide]";
+ mes "Be safe in";
+ mes "your travels,";
+ mes "brave adventurer.";
+ cutin "pay_soldier",255;
+ close;
+}
+
diff --git a/npc/guides/guides_pron.txt b/npc/guides/guides_pron.txt
new file mode 100644
index 000000000..51df55259
--- /dev/null
+++ b/npc/guides/guides_pron.txt
@@ -0,0 +1,272 @@
+//===== eAthena Script =======================================
+//= Prontera Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.3
+//===== Compatible With: =====================================
+//= eAthena 0.5.2 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working
+//= v1.1 Now using duplicate command.
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
+//= to Muad_Dib
+//============================================================
+
+
+prontera.gat,154,187,4 script Guide::Prt_Guide 105,{
+ cutin "prt_soldier",2;
+ mes "[Prontera Guide]";
+ mes "Welcome to Prontera,";
+ mes "the beautiful capital of the";
+ mes "Run-Midgard Kingdom. If";
+ mes "you have questions or need";
+ mes "help find something in the";
+ mes "city, don't hesitate to ask.";
+L_MENU:
+ next;
+ menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+L_CITY:
+ mes "[Prontera Guide]";
+ mes "Please select";
+ mes "a location from";
+ mes "the following menu.";
+ mes "Would you like me";
+ mes "to mark locations";
+ mes "on your Mini-Map?";
+ next;
+ menu "Yes.",L_YES,"No.",L_NO;
+L_NO:
+ set @COMPASS_CHECK,0;
+ goto L_CONT;
+L_YES:
+ set @COMPASS_CHECK,1;
+L_CONT:
+L_MENU_2:
+ menu "Swordman Association",L_SWORD,"^0000FFSanctuary^000000",L_SANCTUARY,"Prontera Chivalry",L_CHIVALRY,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Inn",L_INN,"Trading Post",L_TRADING,"Pub",L_PUB,"Library",L_LIBRARY,"Job Agency",L_JOB,"Prontera Castle",L_CASTLE,"City Hall",L_HALL,"Cancel",-;
+ mes "[Prontera Guide]";
+ mes "Pleas ask me to Remove";
+ mes "Marks from Mini-Map if you";
+ mes "no longer wish to have the";
+ mes "location marks displayed";
+ mes "on your Mini-Map.";
+ goto L_MENU;
+L_SWORD:
+ mes "[Prontera Guide]";
+ mes "The Swordman Association,";
+ mes "which handles Job Changes";
+ mes "to the Swordman class, has";
+ mes "moved to Izlude. This facility";
+ mes "is just an empty building now.";
+ viewpoint 1,237,41,1,0x00FF00;
+ next;
+ goto L_WIPE;
+L_SANCTUARY:
+ mes "[Prontera Guide]";
+ mes "The Prontera Sanctuary";
+ mes "handles Job Changes to";
+ mes "the Acolyte class, and can";
+ mes "be found in the northeast";
+ mes "corner of Prontera.";
+ viewpoint 1,236,316,2,0xFF0000;
+ next;
+ goto L_WIPE;
+L_CHIVALRY:
+ mes "[Prontera Guide]";
+ mes "The Prontera Chivalry,";
+ mes "which is responsible for";
+ mes "the safety of our capital, is";
+ mes "in Prontera's northwest corner.";
+ viewpoint 1,46,345,3,0x00FF00;
+ next;
+ goto L_WIPE;
+L_WEAPON:
+ mes "[Prontera Guide]";
+ mes "The Weapon Shop";
+ mes "is located northeast";
+ mes "of the central fountain.";
+ viewpoint 1,175,220,4,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_TOOL:
+ mes "[Prontera Guide]";
+ mes "The Tool Shop";
+ mes "is located northwest";
+ mes "of the central fountain.";
+ viewpoint 1,134,221,5,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_INN:
+ mes "[Prontera Guide]";
+ mes "The Inns in Prontera are";
+ mes "located both to the east";
+ mes "and west of Prontera's";
+ mes "central fountain area.";
+ viewpoint 1,204,214,6,0xFF00FF;
+ viewpoint 1,107,192,7,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_TRADING:
+ mes "[Prontera Guide]";
+ mes "The Trading Post";
+ mes "can be found southeast";
+ mes "from the central fountain.";
+ viewpoint 1,179,184,8,0x00FF00;
+ next;
+ goto L_WIPE;
+L_PUB:
+ mes "[Prontera Guide]";
+ mes "The Pub is located";
+ mes "southeast of the fountain,";
+ mes "behind the Trading Post.";
+ viewpoint 1,208,154,9,0x00FF00;
+ next;
+ goto L_WIPE;
+L_LIBRARY:
+ mes "[Prontera Guide]";
+ mes "If you head north from";
+ mes "the central fountain, you'll";
+ mes "find an empty area in which";
+ mes "both branches of the Prontera";
+ mes "Library can be accessed if you";
+ mes "head towards the east or west.";
+ viewpoint 1,120,267,10,0x00FF00;
+ viewpoint 1,192,267,11,0x00FF00;
+ next;
+ goto L_WIPE;
+L_JOB:
+ mes "[Prontera Guide]";
+ mes "The Job Agency is";
+ mes "just southwest of the";
+ mes "central fountain area.";
+ viewpoint 1,133,183,12,0x00FF00;
+ next;
+ goto L_WIPE;
+L_CASTLE:
+ mes "[Prontera Guide]";
+ mes "The Prontera Castle is";
+ mes "located at the northern";
+ mes "sector of this city. You can";
+ mes "go to fields that are north";
+ mes "of Prontera by going through";
+ mes "the castle's rear exit.";
+ viewpoint 1,156,360,13,0x00FF00;
+ next;
+ goto L_WIPE;
+L_HALL:
+ mes "[Prontera Guide]";
+ mes "The City Hall";
+ mes "is located in the";
+ mes "southwest corner";
+ mes "in our city of Prontera.";
+ viewpoint 1,75,91,14,0x00FF00;
+ next;
+ goto L_WIPE;
+L_WIPE:
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,237,41,1,0x00FF00;
+ viewpoint 2,236,316,2,0xFF0000;
+ viewpoint 2,46,345,3,0x00FF00;
+ viewpoint 2,175,220,4,0xFF00FF;
+ viewpoint 2,8,134,5,0xFF00FF;
+ viewpoint 2,204,214,6,0xFF00FF;
+ viewpoint 2,107,192,7,0xFF00FF;
+ viewpoint 2,179,184,8,0x00FF00;
+ viewpoint 2,208,154,9,0x00FF00;
+ viewpoint 2,120,267,10,0x00FF00;
+ viewpoint 2,192,267,11,0x00FF00;
+ viewpoint 2,133,183,12,0x00FF00;
+ viewpoint 2,156,360,13,0x00FF00;
+ viewpoint 2,75,91,14,0x00FF00;
+ goto L_MENU_2;
+L_REMOVE:
+ viewpoint 2,237,41,1,0x00FF00;
+ viewpoint 2,236,316,2,0xFF0000;
+ viewpoint 2,46,345,3,0x00FF00;
+ viewpoint 2,175,220,4,0xFF00FF;
+ viewpoint 2,8,134,5,0xFF00FF;
+ viewpoint 2,204,214,6,0xFF00FF;
+ viewpoint 2,107,192,7,0xFF00FF;
+ viewpoint 2,179,184,8,0x00FF00;
+ viewpoint 2,208,154,9,0x00FF00;
+ viewpoint 2,120,267,10,0x00FF00;
+ viewpoint 2,192,267,11,0x00FF00;
+ viewpoint 2,133,183,12,0x00FF00;
+ viewpoint 2,156,360,13,0x00FF00;
+ viewpoint 2,75,91,14,0x00FF00;
+ goto L_MENU;
+L_NOTICE:
+ mes "[Prontera Guide]";
+ mes "Advances in sorcery and";
+ mes "technology have allowed";
+ mes "us to update our information";
+ mes "system, enabling up to mark";
+ mes "locations on your Mini-Map";
+ mes "for easier navigation.";
+ next;
+ mes "[Prontera Guide]";
+ mes "Your Mini-Map is located";
+ mes "in the upper right corner";
+ mes "of the screen. If you can't";
+ mes "see it, press the Ctrl + Tab";
+ mes "keys or click the 'Map' button";
+ mes "in your Basic Information Window.";
+ next;
+ mes "[Prontera Guide]";
+ mes "On your Mini-Map,";
+ mes "click on the '+' and '-'";
+ mes "symbols to zoom in and";
+ mes "out of your Mini-Map. We";
+ mes "hope you enjoy your travels";
+ mes "here in the city of Prontera.";
+ goto L_MENU;
+L_END:
+ mes "[Prontera Guide]";
+ mes "Well, adventurer...";
+ mes "I hope your journeys";
+ mes "through Rune-Midgard";
+ mes "are both fun and save.";
+ cutin "prt_soldier",255;
+ close;
+}
+
+// East ----------------------------------------------------
+prontera.gat,282,208,2 duplicate(Prt_Guide) Guide#2 105
+//West --------------------------------------------------
+prontera.gat,29,200,6 duplicate(Prt_Guide) Guide#3 105
+// South -----------------------------------------------------
+prontera.gat,160,29,0 duplicate(Prt_Guide) Guide#4 105
+// North -----------------------------------------------
+prontera.gat,151,330,4 duplicate(Prt_Guide) Guide#5 105
+
+
+// Guard -----------------------------------------------------
+prontera.gat,160,330,4 script Guard#1::Prt_Guard 105,{
+ mes "[Guard]";
+ mes "Welcome to Prontera.";
+ close;
+}
+
+prontera.gat,229,104,5 duplicate(Prt_Guard) Guard#2 105
+prontera.gat,223,98,8 duplicate(Prt_Guard) Guard#3 105
+prontera.gat,52,344,5 duplicate(Prt_Guard) Guard#4 105
+prontera.gat,47,339,5 duplicate(Prt_Guard) Guard#5 105
+
+
+//---------------------------------------------------------------------------------------- Prontera Maze ----------------------------------------------------------------------------------\\
+prt_maze02.gat,100,69,4 script Guard 105,{
+ mes "[Guard]";
+ mes "Hey, I don't get your point but I say you should go home and rest rather than go inside the forest. Don't you know the 'Demon' lurks there?";
+ mes "Naturally, Nobody came back on the hoof so I am not sure whether it really exists or not... well, Do as you want, dude. I'm not your mother.";
+ close;
+}
+prt_maze02.gat,110,69,4 script Guard 105,{
+ mes "[Guard]";
+ mes "Phew...That geek who went inside last time never returned either.";
+ mes "I tried to stop him so many times but he never took me seriously. He told me he needed herbs.";
+ mes "If I were him, I would never give up my life for stupid herbs.";
+ close;
+}
diff --git a/npc/guides/guides_umb.txt b/npc/guides/guides_umb.txt
new file mode 100644
index 000000000..7d35ec46b
--- /dev/null
+++ b/npc/guides/guides_umb.txt
@@ -0,0 +1,98 @@
+//===== eAthena Script =======================================
+//= Umbala Guides
+//===== By: ==================================================
+//= Dizzy, Translated by Celest
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= eAthena 1.0 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= 1.1 Fixed location command format [Lupus]
+//= 1.2 Optimized, updated common guide names [Lupus]
+//============================================================
+
+
+// Umbala tour guide
+//===========================================================================
+umbala.gat,128,94,3 script Ricard 702,{
+ mes "[Ricard]";
+ mes "This sure is an odd place,";
+ mes "perhaps due to the fact that it hasn't been developed,";
+ mes "the roads here can be very perilous.";
+ next;
+ mes "[Ricard]";
+ mes "Good thing i've already been here ";
+ mes "for quite some time, so i know the details of the village quite well,";
+ mes "You may ask me for directions if you want.";
+ next;
+ menu "View buildings",-,"Clear indications",L_MENU_2,"Cancel",L_end1;
+
+ mes "[Ricard]";
+ mes "Where would you want to know about?";
+ next;
+ menu "Village Chieftain's house",-,"Village Shaman's house",L_room2,"Weapon shop",L_room3,"Equipment shop",L_room4,"Bungee Jumping Spot",L_room5,"Cancel",L_end2;
+
+ mes "[Ricard]";
+ mes "The chieftain lives ^FF0000here^000000,";
+ mes "only he understands the languages of outsiders,";
+ mes "perhaps you should see him first.";
+ viewpoint 1,68,251,1,0xFF0000;
+ close;
+
+ L_room2:
+ mes "[Ricard]";
+ mes "The shaman is known to possess mysterious powers,";
+ mes "his house would be right ^996600here^000000,";
+ mes "it is said that he can manipulate the elements of the Earth easily!";
+ viewpoint 1,218,187,2,0x996600;
+ close;
+
+ L_room3:
+ mes "[Ricard]";
+ mes "The weapon shop is ^009933over there^000000,";
+ mes "because of threats from the outside world,";
+ mes "they have been stocking up on";
+ mes "all kinds of weapons.";
+ viewpoint 1,125,155,3,0x009933;
+ close;
+
+ L_room4:
+ mes "[Ricard]";
+ mes "^3333FFThat^000000 would be the equipment shop,";
+ mes "they sell all types of useful equipment";
+ mes "you should have a look there before continueing your travels.";
+ viewpoint 1,136,127,4,0x3333FF;
+ close;
+
+ L_room5:
+ mes "[Ricard]";
+ mes "In Umbala there is a 'Bungee Jumping Spot' not seen anywhere else in the world";
+ mes "as you can see ^66CC33over here^000000,";
+ mes "you can try it out if you're feeling brave enough.";
+ viewpoint 1,138,198,5,0x66CC33;
+ close;
+
+ L_end2:
+ mes "[Ricard]";
+ mes "To remove all indications of the minimap";
+ mes "come back and talk to me again.";
+ close;
+
+L_MENU_2:
+ viewpoint 2,68,251,1,0xFF0000;
+ viewpoint 2,218,187,2,0x996600;
+ viewpoint 2,125,155,3,0x009933;
+ viewpoint 2,136,127,4,0x3333FF;
+ viewpoint 2,138,198,5,0x66CC33;
+ mes "[Ricard]";
+ mes "I removed all the indications,";
+ mes "If you still need any directions, come back and talk to me again.";
+ close;
+
+L_end1:
+ mes "[Ricard]";
+ mes "Exploring around to know the paths better is fun, but do be careful.";
+ close;
+}
diff --git a/npc/guides/guides_yun.txt b/npc/guides/guides_yun.txt
new file mode 100644
index 000000000..a207f92fe
--- /dev/null
+++ b/npc/guides/guides_yun.txt
@@ -0,0 +1,216 @@
+//===== eAthena Script =======================================
+//= Yuno Guides
+//===== By: ==================================================
+//= KitsuneStarwind, usul, kobra_k88
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= eAthena 1.0 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Edited Miss Yoon text. Added town soldiers by usul. Edited town soldiers
+//= and added map location option for them. [kobra_k88]
+//= 1.1 Changed sprites and cutins to Schwartzald Republic ones
+//= 1.2 Optimized, updated common guide names [Lupus]
+//============================================================
+
+
+//=====================================================================================
+yuno.gat,153,47,4 script Yuno Guide 700,{
+ mes "[Miss Yoon]";
+ mes "A place that understands the present and envisions the future............";
+ mes "This is Yuno, the city of Sages. Welcome to Yuno.";
+ set @name$,"[Miss Yoon]";
+ next;
+ callfunc "F_YunoLoc",2;
+}
+
+//=====================================================================
+yuno.gat,333,182,2 script Yuno Soldier 852,{
+ cutin "ein_soldier",2;
+ set @name$, "[Yuno Soldier]";
+ set @menu1$, "^5533FF'Dagger of Counter'^000000.....";
+ callfunc "F_YunoLoc",0;
+ mes "[Yuno Soldier]";
+ mes "Among the Sage class weapons, there is a dagger called ^5533FF'The Dagger of Counter'^000000.";
+ mes "It increases the chances for landing a critical attack and can only be used by Sages.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "Not only is this dagger very useful but it is very stylish as well.";
+ callfunc "F_YunoLoc",1;
+}
+
+//=====================================================================
+yuno.gat,264,320,2 script Yuno Soldier 852,{
+ cutin "ein_soldier",2;
+ set @name$, "[Yuno Soldier]";
+ set @menu1$, "Holy shield, ^5533FF'Sacred Mission'^000000.....";
+ callfunc "F_YunoLoc",0;
+ mes "[Yuno Soldier]";
+ mes "There is a holy shield named ^5533FF'Sacred Mission'^000000, that can only be used by Cusaders.";
+ mes "The shield itself is long and narrow and has the wings of an angel engraved on its front.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "This shield is especially effective against the undead and other demonic monsters.";
+ callfunc "F_YunoLoc",1;
+}
+
+//=====================================================================
+yuno.gat,228,292,2 script Yuno Soldier 852,{
+ cutin "ein_soldier",2;
+ set @name$, "[Yuno Soldier]";
+ set @menu1$, "^FF3355'False Angel'^000000.....";
+ callfunc "F_YunoLoc",0;
+ mes "[Yuno Soldier]";
+ mes "Near Yuno, there lives a fallen angel known as ^FF3355''False Angel'^000000.";
+ mes "It pretends to be a real angel by blessing adventurers, but then it stabs them in the back afterwards.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "Do not be fooled by its beautifull appereance, otherwise you will find yourself in great peril.";
+ callfunc "F_YunoLoc",1;
+}
+
+//=====================================================================
+yuno.gat,164,283,4 script Yuno Soldier 852,{
+ cutin "ein_soldier",2;
+ set @name$, "[Yuno Soldier]";
+ set @menu1$, "^FF3355'Geographer'^000000.....";
+ callfunc "F_YunoLoc",0;
+ mes "[Yuno Soldier]";
+ mes "There is a monster called the ^FF3355'Geographer'^000000 that looks like a flower in bloom.";
+ mes "Although it is planted firmly into the ground, this creature has the ability to extend itself a great distance.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "Its name comes from a story about a poor geographer who was eaten by one of these monsters while studying.";
+ mes "Unless you want to end up like that poor geographer, I suggest you stay away from these creatures.";
+ callfunc "F_YunoLoc",1;
+}
+
+//=====================================================================
+yuno.gat,151,283,4 script Yuno Soldier 852,{
+ cutin "ein_soldier",2;
+ set @name$, "[Yuno Soldier]";
+ set @menu1$, "^FF3355'Lava Golem'^000000.....";
+ callfunc "F_YunoLoc",0;
+ mes "[Yuno Soldier]";
+ mes "There is a monster called the ^FF3355'Lava Golem'^000000.";
+ mes "It is made out of stone heart that gained magical powers while being swept away by molten lava.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "The lava that dripps down its body is so hot that it can melt weapons and armor made out of even the highest quality steel.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "Be very careful if you ever encounter this monster. Before you know it your equipment will become nothing more than metled pieces of junk.";
+ mes "More importantly, the damage it will inflict on you will turn you into a...... well I think you get the point......";
+ callfunc "F_YunoLoc",1;
+}
+
+//=====================================================================
+yuno.gat,164,228,4 script Yuno Soldier 852,{
+ cutin "ein_soldier",2;
+ set @name$, "[Yuno Soldier]";
+ set @menu1$, "Killer ^FF3355'Goats'^000000.....";
+ callfunc "F_YunoLoc",0;
+ mes "[Yuno Soldier]";
+ mes "^FF3355'Goats'^000000 are monsters that used to be antelopes that lived high up the montains of Yuno.";
+ mes "No one has ever survived a direct hit from a Goat's mighty horns.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "As fierce as those horns are, the legs of a Goat are also to be feared. They are tough and strong because of all of the climbing Goats do.";
+ callfunc "F_YunoLoc",1;
+}
+
+//=====================================================================
+yuno.gat,151,228,4 script Yuno Soldier 852,{
+ cutin "ein_soldier",2;
+ set @name$, "[Yuno Soldier]";
+ set @menu1$, "Large Jellopy.....";
+ callfunc "F_YunoLoc",0;
+ mes "[Yuno Soldier]";
+ mes "Have you ever seen that extraordinarily large jellopy?? It's huuuuge!!! It's a very, very, large and shiny jellopy!!";
+ emotion 1;
+ callfunc "F_YunoLoc",1;
+}
+
+
+//======================================================================
+function script F_YunoLoc {
+
+ if(getarg(0) == 1) goto M_Menu;
+ if(getarg(0) == 2) menu "View city locations.",M_0, "End conversation.",M_End;
+ mes @name$;
+ mes "Welcome to Yuno, the city of noble-mindedness.";
+ M_Menu:
+ next;
+ menu "View city locations.",-, @menu1$,M_1, "End conversation.",M_End;
+
+ M_0:
+ mes @name$;
+ mes "Please choose a building to view...";
+ sM_Menu:
+ next;
+ menu "Armory",-, "Tool Dealer",sM_2, "Sage Castle",sM_3, "Street of Book Stores",sM_4, "Yuphero Plaza",sM_5,
+ "Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Museum of Monsters",sM_8,
+ "Wipe all indications from mini-map",sM_Wipe, "Cancel",M_End;
+
+ mes @name$;
+ mes "This is the Weapon and Armor Shop.";
+ viewpoint 1,117,135,1,0xFF0000;
+ goto sM_Menu;
+ sM_2:
+ mes @name$;
+ mes "This is the Tool Dealer.";
+ viewpoint 1,163,189,2,0xFFFF00;
+ goto sM_Menu;
+ sM_3:
+ mes @name$;
+ mes "Sage Castle is where Mages can go to become Sages.";
+ viewpoint 1,89,320,3,0xff00FF;
+ goto sM_Menu;
+ sM_4:
+ mes @name$;
+ mes "The Street of Books. This is where you will find the largest selection of books for sale";
+ viewpoint 1,196,138,4,0x00ff00;
+ goto sM_Menu;
+ sM_5:
+ mes @name$;
+ mes "Yuphero Plaza is the main gathering place in Yuno.";
+ viewpoint 1,157,327,5,0x00ffff;
+ goto sM_Menu;
+ sM_6:
+ mes @name$;
+ mes "The Library of Republic houses an extensive collection of important historical books.";
+ viewpoint 1,335,204,6,0x0000ff;
+ goto sM_Menu;
+ sM_7:
+ mes @name$;
+ mes "The Shchweicherbil Magic Academy is a prestigous school where Mages study to become Sages.";
+ viewpoint 1,323,280,7,0xFFCCFF;
+ goto sM_Menu;
+ sM_8:
+ mes @name$;
+ mes "The Museum of Monsters contains many exhibits of the monsters found throughout Rune Midgard.";
+ viewpoint 1,278,291,8,0xFFFFFF;
+ goto sM_Menu;
+ sM_Wipe:
+ viewpoint 2,117,135,1,0xFF0000;
+ viewpoint 2,163,189,2,0xFFFF00;
+ viewpoint 2,89,320,3,0xff00FF;
+ viewpoint 2,196,138,4,0x00ff00;
+ viewpoint 2,157,327,5,0x00ffff;
+ viewpoint 2,335,204,6,0x0000ff;
+ viewpoint 2,323,280,7,0xFFCCFF;
+ viewpoint 2,278,291,8,0xFFFFFF;
+ mes @name$;
+ mes "All indications have been wiped.";
+ cutin "ein_soldier",255;
+ close;
+ M_1:
+ return;
+ M_End:
+ mes @name$;
+ mes "Have a nice day.";
+ cutin "ein_soldier",255;
+ close;
+}