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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
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- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
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--- a/npc/guides/guides_yun.txt
+++ b/npc/guides/guides_yun.txt
@@ -1,290 +1,290 @@
-//===== eAthena Script =======================================
-//= Yuno Guides
-//===== By: ==================================================
-//= KitsuneStarwind, usul, kobra_k88
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= eAthena 1.0 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Edited Miss Yoon text. Added town soldiers by usul. Edited town soldiers
-//= and added map location option for them. [kobra_k88]
-//= 1.1 Changed sprites and cutins to Schwartzald Republic ones
-//= 1.2 Optimized, updated common guide names [Lupus]
-//= 1.3 Updated the mini map localization function. [Musashiden]
-//= 1.4 Juno Guides are now up to date according to iRO. [Musashiden]
-//= 1.5 Removed Duplicates [Silent].
-//= 1.6 Changed one of the Juno soldier's sprite. [Musashiden]
-//============================================================
-
-
-//=====================================================================================
-yuno.gat,153,47,4 script Juno Guide#yun1 700,{
- mes "[Ms. Yoon]";
- mes "A place that takes the vision of";
- mes "the future, and gives it form in";
- mes "the present. welcome to";
- mes "the city of Juno!";
- set @name$, "[Ms. Yoon]";
- next;
- callfunc "F_YunoLoc";
-}
-
-//=====================================================================
-yuno.gat,334,182,4 script Juno Soldier#yun1 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "Among the Sage's weapons, there is";
- mes "a 'Dagger of Counter'.";
- next;
- mes "[Juno Soldier]";
- mes "Its use is limited to the Sage";
- mes "class, and it increases the chance";
- mes "of inflicting critical attacks. So,";
- mes "for Sages, that dagger can be very";
- mes "useful, as well as make them look";
- mes "stylish in battle.";
- close;
-}
-
-//=====================================================================
-yuno.gat,263,320,4 script Juno Soldier#yun2 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "There is a holy shield named";
- mes "'Sacred Mission' which can only be";
- mes "used by Crusaders.";
- next;
- mes "[Juno Soldier]";
- mes "It's a long and narrow shield with";
- mes "an angel wing engraved in the";
- mes "center of the front side. Against";
- mes "Devil and Undead monsters, it is";
- mes "especially powerful.";
- close;
-}
-
-//=====================================================================
-yuno.gat,227,292,4 script Juno Soldier#yun3 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "Near Juno, there exists a fallen";
- mes "angel named 'False Angel'. It";
- mes "feigns innocence, pretending to";
- mes "bless adventurers and then stabbing";
- mes "them in the back without any";
- mes "warning.";
- next;
- mes "[Juno Soldier]";
- mes "Don't be fooled by its appearance,";
- mes "or you'll find yourself in";
- mes "trouble.";
- close;
-}
-
-//=====================================================================
-yuno.gat,165,283,4 script Yuno Soldier#yun4 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "Geographer...";
- mes "That monster looks like a flower";
- mes "blooming from the ground.";
- next;
- mes "[Juno Soldier]";
- mes "Strangely, it can extend its body a";
- mes "long distance. Even if you're far";
- mes "away from it, it can still pose a";
- mes "threat.";
- next;
- mes "[Juno Soldier]";
- mes "The name of this monster originated";
- mes "from a story about a poor";
- mes "geographer who, unfortunately, was";
- mes "eaten by this monster while he was";
- mes "immersed in his studies.";
- close;
-}
-
-//=====================================================================
-yuno.gat,150,283,4 script Yuno Soldier#yun5 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "there is a monster near here known";
- mes "as Lava Golem. This golem is made";
- mes "from a stone heart whose power";
- mes "happened to be amplified with magic";
- mes "power when it was swept away by";
- mes "molten rock.";
- next;
- mes "[Juno Soldier]";
- mes "The lava dripping from its body is";
- mes "so hot that it can melt down armor";
- mes "and weapons made out of high";
- mes "quality steel.";
- next;
- mes "[Juno Soldier]";
- mes "You'd better be careful when you";
- mes "encounter this monster. It will";
- mes "damage armor and weapons in the";
- mes "twinkling of an eye.";
- close;
-}
-
-//=====================================================================
-yuno.gat,165,228,4 script Yuno Soldier#yun6 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "'Goat' is a monster that was an";
- mes "antelope living in the high";
- mes "mountains that was somehow turned";
- mes "into a monster.";
- next;
- mes "[Juno Soldier]";
- mes "Even if you manage to dodge to its";
- mes "horns, you still need to be wary of";
- mes "its powerful legs.";
- next;
- mes "[Juno Soldier]";
- mes "Goat's legs are so strong because";
- mes "it's always climbing cliffs when";
- mes "it's not busy slaughtering the";
- mes "innocent.";
- close;
-}
-
-//=====================================================================
-yuno.gat,150,228,4 script Yuno Soldier#yun7 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "Have you ever";
- mes "seen a Large Jellopy?";
- mes "Those things are huuuge!";
- next;
- mes "[Juno Soldier]";
- mes "It's hard to believe";
- mes "that such a large and";
- mes "shining jellopy even exists!";
- close;
-}
-
-
-//======================================================================
-function script F_YunoLoc {
-
-
-sM_Menu:
- menu "Armory",-, "Tool Shop",sM_2, "Sage Castle (Sage Job Change Place)",sM_3, "Street of Book Stores",sM_4, "Juphero Plaza",sM_5,"Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Monsters Museum",sM_8, "Forge",sM_9, "Airport", sM_10, "End Conversation",M_End;
-
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Armory";
- mes "Thank you,";
- mes "Have a good day.";
- viewpoint 1,117,135,1,0xFF0000;
- close;
- sM_2:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Tool Shop";
- mes "Thank you,";
- mes "Have a good day.";
- viewpoint 1,163,189,2,0x0000FF;
- close;
- sM_3:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Sage Castle";
- mes "(Sage Job Change Place)";
- mes "Thank you, Have a good day.";
- viewpoint 1,89,320,3,0x00FF00;
- close;
- sM_4:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Street of Book Stores";
- mes "Thank you, Have a good day.";
- viewpoint 1,196,138,4,0x0000ff;
- close;
- sM_5:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Juphero Plaza";
- mes "Thank you,";
- mes "Have a good day.";
- viewpoint 1,157,327,5,0x0000ff;
- close;
- sM_6:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Library of the Republic";
- mes "Thank you, Have a good day.";
- viewpoint 1,335,204,6,0x00FF00;
- close;
- sM_7:
- mes @name$;
- mes "Please look at the mini map.";
- mes "^FF3355+^000000 -> Schweicherbil Magic Academy";
- mes "Thank you, Have a good day.";
- viewpoint 1,323,280,7,0xFF0000;
- close;
- sM_8:
- mes @name$;
- mes "Please look at the mini map.";
- mes "^FF3355+^000000 -> Monster Museum";
- mes "Thank you, Have a good day.";
- viewpoint 1,278,291,8,0x0000FF;
- close;
- sM_9:
- mes @name$;
- mes "Please look at the mini map.";
- mes "^FF3355+^000000 -> Forge";
- mes "The forge is located underneath";
- mes "Armory";
- mes "Thank you, Have a good day.";
- viewpoint 1,117,135,9,0xFF0000;
- close;
- sM_10:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Airport";
- mes "Thank you, Have a good day.";
- viewpoint 1,53,214,10,0xFF0000;
- close;
-
- M_End:
- mes @name$;
- mes "A great city of wise men.";
- mes "A city of Knowledge!";
- mes "Welcome to Juno.";
- close;
-}
+//===== eAthena Script =======================================
+//= Yuno Guides
+//===== By: ==================================================
+//= KitsuneStarwind, usul, kobra_k88
+//===== Current Version: =====================================
+//= 1.5
+//===== Compatible With: =====================================
+//= eAthena 1.0 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Edited Miss Yoon text. Added town soldiers by usul. Edited town soldiers
+//= and added map location option for them. [kobra_k88]
+//= 1.1 Changed sprites and cutins to Schwartzald Republic ones
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the mini map localization function. [Musashiden]
+//= 1.4 Juno Guides are now up to date according to iRO. [Musashiden]
+//= 1.5 Removed Duplicates [Silent].
+//= 1.6 Changed one of the Juno soldier's sprite. [Musashiden]
+//============================================================
+
+
+//=====================================================================================
+yuno.gat,153,47,4 script Juno Guide#yun1 700,{
+ mes "[Ms. Yoon]";
+ mes "A place that takes the vision of";
+ mes "the future, and gives it form in";
+ mes "the present. welcome to";
+ mes "the city of Juno!";
+ set @name$, "[Ms. Yoon]";
+ next;
+ callfunc "F_YunoLoc";
+}
+
+//=====================================================================
+yuno.gat,334,182,4 script Juno Soldier#yun1 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of";
+ mes "noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Among the Sage's weapons, there is";
+ mes "a 'Dagger of Counter'.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Its use is limited to the Sage";
+ mes "class, and it increases the chance";
+ mes "of inflicting critical attacks. So,";
+ mes "for Sages, that dagger can be very";
+ mes "useful, as well as make them look";
+ mes "stylish in battle.";
+ close;
+}
+
+//=====================================================================
+yuno.gat,263,320,4 script Juno Soldier#yun2 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of";
+ mes "noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "There is a holy shield named";
+ mes "'Sacred Mission' which can only be";
+ mes "used by Crusaders.";
+ next;
+ mes "[Juno Soldier]";
+ mes "It's a long and narrow shield with";
+ mes "an angel wing engraved in the";
+ mes "center of the front side. Against";
+ mes "Devil and Undead monsters, it is";
+ mes "especially powerful.";
+ close;
+}
+
+//=====================================================================
+yuno.gat,227,292,4 script Juno Soldier#yun3 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of";
+ mes "noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Near Juno, there exists a fallen";
+ mes "angel named 'False Angel'. It";
+ mes "feigns innocence, pretending to";
+ mes "bless adventurers and then stabbing";
+ mes "them in the back without any";
+ mes "warning.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Don't be fooled by its appearance,";
+ mes "or you'll find yourself in";
+ mes "trouble.";
+ close;
+}
+
+//=====================================================================
+yuno.gat,165,283,4 script Yuno Soldier#yun4 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of";
+ mes "noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Geographer...";
+ mes "That monster looks like a flower";
+ mes "blooming from the ground.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Strangely, it can extend its body a";
+ mes "long distance. Even if you're far";
+ mes "away from it, it can still pose a";
+ mes "threat.";
+ next;
+ mes "[Juno Soldier]";
+ mes "The name of this monster originated";
+ mes "from a story about a poor";
+ mes "geographer who, unfortunately, was";
+ mes "eaten by this monster while he was";
+ mes "immersed in his studies.";
+ close;
+}
+
+//=====================================================================
+yuno.gat,150,283,4 script Yuno Soldier#yun5 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of";
+ mes "noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "there is a monster near here known";
+ mes "as Lava Golem. This golem is made";
+ mes "from a stone heart whose power";
+ mes "happened to be amplified with magic";
+ mes "power when it was swept away by";
+ mes "molten rock.";
+ next;
+ mes "[Juno Soldier]";
+ mes "The lava dripping from its body is";
+ mes "so hot that it can melt down armor";
+ mes "and weapons made out of high";
+ mes "quality steel.";
+ next;
+ mes "[Juno Soldier]";
+ mes "You'd better be careful when you";
+ mes "encounter this monster. It will";
+ mes "damage armor and weapons in the";
+ mes "twinkling of an eye.";
+ close;
+}
+
+//=====================================================================
+yuno.gat,165,228,4 script Yuno Soldier#yun6 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of";
+ mes "noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "'Goat' is a monster that was an";
+ mes "antelope living in the high";
+ mes "mountains that was somehow turned";
+ mes "into a monster.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Even if you manage to dodge to its";
+ mes "horns, you still need to be wary of";
+ mes "its powerful legs.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Goat's legs are so strong because";
+ mes "it's always climbing cliffs when";
+ mes "it's not busy slaughtering the";
+ mes "innocent.";
+ close;
+}
+
+//=====================================================================
+yuno.gat,150,228,4 script Yuno Soldier#yun7 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of";
+ mes "noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Have you ever";
+ mes "seen a Large Jellopy?";
+ mes "Those things are huuuge!";
+ next;
+ mes "[Juno Soldier]";
+ mes "It's hard to believe";
+ mes "that such a large and";
+ mes "shining jellopy even exists!";
+ close;
+}
+
+
+//======================================================================
+function script F_YunoLoc {
+
+
+sM_Menu:
+ menu "Armory",-, "Tool Shop",sM_2, "Sage Castle (Sage Job Change Place)",sM_3, "Street of Book Stores",sM_4, "Juphero Plaza",sM_5,"Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Monsters Museum",sM_8, "Forge",sM_9, "Airport", sM_10, "End Conversation",M_End;
+
+ mes @name$;
+ mes "Please look";
+ mes "at the mini map.";
+ mes "^FF3355+^000000 -> Armory";
+ mes "Thank you,";
+ mes "Have a good day.";
+ viewpoint 1,117,135,1,0xFF0000;
+ close;
+ sM_2:
+ mes @name$;
+ mes "Please look";
+ mes "at the mini map.";
+ mes "^FF3355+^000000 -> Tool Shop";
+ mes "Thank you,";
+ mes "Have a good day.";
+ viewpoint 1,163,189,2,0x0000FF;
+ close;
+ sM_3:
+ mes @name$;
+ mes "Please look";
+ mes "at the mini map.";
+ mes "^FF3355+^000000 -> Sage Castle";
+ mes "(Sage Job Change Place)";
+ mes "Thank you, Have a good day.";
+ viewpoint 1,89,320,3,0x00FF00;
+ close;
+ sM_4:
+ mes @name$;
+ mes "Please look";
+ mes "at the mini map.";
+ mes "^FF3355+^000000 -> Street of Book Stores";
+ mes "Thank you, Have a good day.";
+ viewpoint 1,196,138,4,0x0000ff;
+ close;
+ sM_5:
+ mes @name$;
+ mes "Please look";
+ mes "at the mini map.";
+ mes "^FF3355+^000000 -> Juphero Plaza";
+ mes "Thank you,";
+ mes "Have a good day.";
+ viewpoint 1,157,327,5,0x0000ff;
+ close;
+ sM_6:
+ mes @name$;
+ mes "Please look";
+ mes "at the mini map.";
+ mes "^FF3355+^000000 -> Library of the Republic";
+ mes "Thank you, Have a good day.";
+ viewpoint 1,335,204,6,0x00FF00;
+ close;
+ sM_7:
+ mes @name$;
+ mes "Please look at the mini map.";
+ mes "^FF3355+^000000 -> Schweicherbil Magic Academy";
+ mes "Thank you, Have a good day.";
+ viewpoint 1,323,280,7,0xFF0000;
+ close;
+ sM_8:
+ mes @name$;
+ mes "Please look at the mini map.";
+ mes "^FF3355+^000000 -> Monster Museum";
+ mes "Thank you, Have a good day.";
+ viewpoint 1,278,291,8,0x0000FF;
+ close;
+ sM_9:
+ mes @name$;
+ mes "Please look at the mini map.";
+ mes "^FF3355+^000000 -> Forge";
+ mes "The forge is located underneath";
+ mes "Armory";
+ mes "Thank you, Have a good day.";
+ viewpoint 1,117,135,9,0xFF0000;
+ close;
+ sM_10:
+ mes @name$;
+ mes "Please look";
+ mes "at the mini map.";
+ mes "^FF3355+^000000 -> Airport";
+ mes "Thank you, Have a good day.";
+ viewpoint 1,53,214,10,0xFF0000;
+ close;
+
+ M_End:
+ mes @name$;
+ mes "A great city of wise men.";
+ mes "A city of Knowledge!";
+ mes "Welcome to Juno.";
+ close;
+}