diff options
author | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-11 20:17:15 +0000 |
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committer | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-11 20:17:15 +0000 |
commit | 4d4d4040ef1ae13f72bca2ca060e869d2d914754 (patch) | |
tree | 5b97f26a4ab553608844ad8560ceb0f732239a5e /npc/guides/guides_payon.txt | |
parent | fdbec1d35364a6d4fa3ac9d5942e14f5fdf47541 (diff) | |
download | hercules-4d4d4040ef1ae13f72bca2ca060e869d2d914754.tar.gz hercules-4d4d4040ef1ae13f72bca2ca060e869d2d914754.tar.bz2 hercules-4d4d4040ef1ae13f72bca2ca060e869d2d914754.tar.xz hercules-4d4d4040ef1ae13f72bca2ca060e869d2d914754.zip |
- Set svn:eol-style=native for some recently added text files (follow up to r15060).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15062 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guides/guides_payon.txt')
-rw-r--r-- | npc/guides/guides_payon.txt | 668 |
1 files changed, 334 insertions, 334 deletions
diff --git a/npc/guides/guides_payon.txt b/npc/guides/guides_payon.txt index b436b55dc..c5399a541 100644 --- a/npc/guides/guides_payon.txt +++ b/npc/guides/guides_payon.txt @@ -1,334 +1,334 @@ -//===== eAthena Script =======================================
-//= Payon Guides
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= eAthena SVN
-//===== Description: =========================================
-//= [Aegis Conversion]
-//= Guides for the city of Payon
-//===== Additional Comments: =================================
-//= 1.0 First version, Renewal guides.
-//============================================================
-
-payon,163,64,3 script Guide#01payon::GuidePayon 708,{
- cutin "pay_soldier",2;
- mes "[Payon Guide]";
- mes "Welcome to ^8B4513Payon^000000,";
- mes "the Mountain Village.";
- mes "Do you need help navigating the village?";
- next;
- while (1) {
- switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
- case 1:
- set .@loop,1;
- while (.@loop) {
- switch(select("[ Archer Village ]:[ Tool Shop]:[ Weapon & Armor Shop ]:[ Inn & Tavern ]:[ Central Palace ]:[ Palace Court ]:[ Royal Kitchen ]:Previous Menu")) {
- case 1:
- mes "[Payon Guide]";
- mes "^B9062FArcher Village^000000 is where";
- mes "the Archer Association resides.";
- mes "Please use the far north gate to enter the village.";
- mes "Would you like to check any other locations?";
- viewpoint 1,227,328,0,0xFF0000;
- next;
- break;
- case 2:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "the ^0000FFTool Shop^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,144,85,1,0x0A82FF;
- next;
- break;
- case 3:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "the ^FF5400Weapon & Armor Shop^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,139,159,2,0xFFB400;
- next;
- break;
- case 4:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "the ^006400Inn & Tavern^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,220,117,3,0xAAFF00;
- next;
- break;
- case 5:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "the ^7F3300Central Palace^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,155,245,4,0xD2691E;
- next;
- break;
- case 6:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "the ^800080Palace Court^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,107,325,5,0xDA70D6;
- next;
- break;
- case 7:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "the ^B9062FRoyal Kitchen^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,154,325,6,0xFF0000;
- next;
- break;
- case 8:
- set .@loop,0;
- break;
- }
- }
- break;
- case 2:
- set .@loop,1;
- while (.@loop) {
- switch(select("[ Eden Teleport Officer ]:[ Kafra Shop ]:[ Repair /Armsmith ]:[ Trap Specialist ]:[ Seiayblem ]:[ Leablem ]:[ Jade ]:[ Pet Groomer ]:[ Chef Assistant ]:Previous Menu")) {
- case 1:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^0000FFEden Teleport Officer^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,177,111,7,0x0A82FF;
- next;
- break;
- case 2:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^FF5400Kafra Shop Girls^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,164,157,8,0xFFB400;
- next;
- break;
- case 3:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^006400Repairman & Armsmith^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,144,170,9,0xAAFF00;
- next;
- break;
- case 4:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^7F3300Kafra Employees^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,181,104,10,0xD2691E;
- viewpoint 1,175,226,11,0xD2691E;
- next;
- break;
- case 5:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^800080Trap Specialist^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,123,109,12,0xDA70D6;
- next;
- break;
- case 6:
- mes "[Payon Guide]";
- mes "^B9062FSeiyablem^000000";
- mes "is a technician";
- mes "who can create ^0000FFslots^000000 on weapons and armors,";
- mes "but not all equipment";
- mes "can be slotted. Well, that's what he says.";
- mes "Would you like to check any other locations?";
- viewpoint 1,140,151,13,0xFF0000;
- next;
- break;
- case 7:
- mes "[Payon Guide]";
- mes "^0000FFLeablem^000000";
- mes "is a technician";
- mes "who can create ^0000FFslots^000000 on weapons and armors,";
- mes "but not all equipment";
- mes "can be slotted. Well, that's what he says.";
- mes "Would you like to check any other locations?";
- viewpoint 1,236,199,14,0x0A82FF;
- next;
- break;
- case 8:
- mes "[Payon Guide]";
- mes "^FF5400Jade^000000";
- mes "can exchange different types of";
- mes "^FF5400Gemstones^000000.";
- mes "Would you like to check any other locations?";
- viewpoint 1,173,238,15,0xFFB400;
- next;
- break;
- case 9:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^006400Pet Groomer^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,177,131,16,0xAAFF00;
- next;
- break;
- case 10:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^7F3300Chef Assistant^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,206,119,17,0xD2691E;
- next;
- break;
- case 11:
- set .@loop,0;
- break;
- }
- }
- break;
- case 3:
- mes "[Payon Guide]";
- mes "Sure, I'll remove all marks from your mini-map.";
- mes "Is there anything else I can do for you?";
- viewpoint 2,1,1,0,0xFFFF00;
- viewpoint 2,1,1,1,0x000000;
- viewpoint 2,1,1,2,0xFF0000;
- viewpoint 2,1,1,3,0xFFFF00;
- viewpoint 2,1,1,4,0xFFFF00;
- viewpoint 2,1,1,5,0xFFFF00;
- viewpoint 2,1,1,6,0xFFFF00;
- viewpoint 2,1,1,7,0xFFFF00;
- viewpoint 2,1,1,8,0xFFFF00;
- viewpoint 2,1,1,9,0xFFFF00;
- viewpoint 2,1,1,10,0xFFFF00;
- viewpoint 2,1,1,11,0xFFFF00;
- viewpoint 2,1,1,12,0xFFFF00;
- viewpoint 2,1,1,13,0xFFFF00;
- viewpoint 2,1,1,14,0xFFFF00;
- viewpoint 2,1,1,15,0xFFFF00;
- viewpoint 2,1,1,16,0xFFFF00;
- viewpoint 2,1,1,17,0xFFFF00;
- next;
- break;
- case 4:
- mes "[Payon Guide]";
- mes "Enjoy your stay.";
- close;
- cutin "pay_soldier",255;
- end;
- }
- }
-}
-
-payon,151,182,6 duplicate(GuidePayon) Guide#02payon 708
-payon,221,85,6 duplicate(GuidePayon) Guide#03payon 708
-payon,233,324,4 duplicate(GuidePayon) Guide#04payon 708
-
-pay_arche,86,33,4 script Guide#05payon 708,{
- cutin "pay_soldier",2;
- mes "[Payon Guide]";
- mes "Welcome to ^8B4513Archer Village^000000,";
- mes "a subsidiary village of Payon.";
- mes "Do you need help navigating the village?";
- next;
- while (1) {
- switch(select("[ Payon Dungeon ]:[ Archer Guild ]:[ Tool Shop ]:[ Kafra Employee ]:[ Mercenary Guildsman ]:[ Alchemist Guildsman ]:[ Eden Teleport Officer ]:Remove Marks from Mini-Map:Cancel")) {
- case 1:
- mes "[Payon Guide]";
- mes "Let me mark the entrance of";
- mes "the ^B9062FPayon Dungeon^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,38,131,0,0xFF0000;
- next;
- break;
- case 2:
- mes "[Payon Guide]";
- mes "The ^0000FFArcher Guild^000000";
- mes "is where you can change";
- mes "your job to Archer.";
- mes "Would you like to check any other locations?";
- viewpoint 1,143,164,1,0x0A82FF;
- next;
- break;
- case 3:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^FF5400Tool Shop^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,72,156,2,0xFFB400;
- next;
- break;
- case 4:
- mes "[Payon Guide]";
- mes "Let me mark the location of the ^006400Kafra Employee^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,55,123,3,0xAAFF00;
- next;
- break;
- case 5:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^7F3300Bow Mercenary Manager^000000 and";
- mes "^7F3300Mercenary Goods Merchant^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,101,166,4,0xD2691E;
- next;
- break;
- case 6:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^800080Alchemist Guildsman^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,127,113,5,0xDA70D6;
- next;
- break;
- case 7:
- mes "[Payon Guide]";
- mes "The ^0000FFEden Teleport Officer^000000";
- mes "is currently staying inside";
- mes "the Archer Guild building.";
- mes "Would you like to check any other locations?";
- viewpoint 1,143,164,6,0x0A82FF;
- next;
- break;
- case 8:
- mes "[Payon Guide]";
- mes "Sure, I'll remove all marks from your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 2,1,1,0,0xFFFF00;
- viewpoint 2,1,1,1,0x000000;
- viewpoint 2,1,1,2,0xFF0000;
- viewpoint 2,1,1,3,0xFFFF00;
- viewpoint 2,1,1,4,0xFFFF00;
- viewpoint 2,1,1,5,0xFFFF00;
- viewpoint 2,1,1,6,0xFFFF00;
- next;
- break;
- case 9:
- mes "[Payon Guide]";
- mes "Enjoy your stay.";
- close2;
- cutin "pay_soldier",255;
- end;
- }
- }
-}
+//===== eAthena Script ======================================= +//= Payon Guides +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= [Aegis Conversion] +//= Guides for the city of Payon +//===== Additional Comments: ================================= +//= 1.0 First version, Renewal guides. +//============================================================ + +payon,163,64,3 script Guide#01payon::GuidePayon 708,{ + cutin "pay_soldier",2; + mes "[Payon Guide]"; + mes "Welcome to ^8B4513Payon^000000,"; + mes "the Mountain Village."; + mes "Do you need help navigating the village?"; + next; + while (1) { + switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + case 1: + set .@loop,1; + while (.@loop) { + switch(select("[ Archer Village ]:[ Tool Shop]:[ Weapon & Armor Shop ]:[ Inn & Tavern ]:[ Central Palace ]:[ Palace Court ]:[ Royal Kitchen ]:Previous Menu")) { + case 1: + mes "[Payon Guide]"; + mes "^B9062FArcher Village^000000 is where"; + mes "the Archer Association resides."; + mes "Please use the far north gate to enter the village."; + mes "Would you like to check any other locations?"; + viewpoint 1,227,328,0,0xFF0000; + next; + break; + case 2: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "the ^0000FFTool Shop^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,144,85,1,0x0A82FF; + next; + break; + case 3: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "the ^FF5400Weapon & Armor Shop^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,139,159,2,0xFFB400; + next; + break; + case 4: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "the ^006400Inn & Tavern^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,220,117,3,0xAAFF00; + next; + break; + case 5: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "the ^7F3300Central Palace^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,155,245,4,0xD2691E; + next; + break; + case 6: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "the ^800080Palace Court^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,107,325,5,0xDA70D6; + next; + break; + case 7: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "the ^B9062FRoyal Kitchen^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,154,325,6,0xFF0000; + next; + break; + case 8: + set .@loop,0; + break; + } + } + break; + case 2: + set .@loop,1; + while (.@loop) { + switch(select("[ Eden Teleport Officer ]:[ Kafra Shop ]:[ Repair /Armsmith ]:[ Trap Specialist ]:[ Seiayblem ]:[ Leablem ]:[ Jade ]:[ Pet Groomer ]:[ Chef Assistant ]:Previous Menu")) { + case 1: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "^0000FFEden Teleport Officer^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,177,111,7,0x0A82FF; + next; + break; + case 2: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "^FF5400Kafra Shop Girls^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,164,157,8,0xFFB400; + next; + break; + case 3: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "^006400Repairman & Armsmith^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,144,170,9,0xAAFF00; + next; + break; + case 4: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "^7F3300Kafra Employees^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,181,104,10,0xD2691E; + viewpoint 1,175,226,11,0xD2691E; + next; + break; + case 5: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "^800080Trap Specialist^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,123,109,12,0xDA70D6; + next; + break; + case 6: + mes "[Payon Guide]"; + mes "^B9062FSeiyablem^000000"; + mes "is a technician"; + mes "who can create ^0000FFslots^000000 on weapons and armors,"; + mes "but not all equipment"; + mes "can be slotted. Well, that's what he says."; + mes "Would you like to check any other locations?"; + viewpoint 1,140,151,13,0xFF0000; + next; + break; + case 7: + mes "[Payon Guide]"; + mes "^0000FFLeablem^000000"; + mes "is a technician"; + mes "who can create ^0000FFslots^000000 on weapons and armors,"; + mes "but not all equipment"; + mes "can be slotted. Well, that's what he says."; + mes "Would you like to check any other locations?"; + viewpoint 1,236,199,14,0x0A82FF; + next; + break; + case 8: + mes "[Payon Guide]"; + mes "^FF5400Jade^000000"; + mes "can exchange different types of"; + mes "^FF5400Gemstones^000000."; + mes "Would you like to check any other locations?"; + viewpoint 1,173,238,15,0xFFB400; + next; + break; + case 9: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "^006400Pet Groomer^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,177,131,16,0xAAFF00; + next; + break; + case 10: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "^7F3300Chef Assistant^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,206,119,17,0xD2691E; + next; + break; + case 11: + set .@loop,0; + break; + } + } + break; + case 3: + mes "[Payon Guide]"; + mes "Sure, I'll remove all marks from your mini-map."; + mes "Is there anything else I can do for you?"; + viewpoint 2,1,1,0,0xFFFF00; + viewpoint 2,1,1,1,0x000000; + viewpoint 2,1,1,2,0xFF0000; + viewpoint 2,1,1,3,0xFFFF00; + viewpoint 2,1,1,4,0xFFFF00; + viewpoint 2,1,1,5,0xFFFF00; + viewpoint 2,1,1,6,0xFFFF00; + viewpoint 2,1,1,7,0xFFFF00; + viewpoint 2,1,1,8,0xFFFF00; + viewpoint 2,1,1,9,0xFFFF00; + viewpoint 2,1,1,10,0xFFFF00; + viewpoint 2,1,1,11,0xFFFF00; + viewpoint 2,1,1,12,0xFFFF00; + viewpoint 2,1,1,13,0xFFFF00; + viewpoint 2,1,1,14,0xFFFF00; + viewpoint 2,1,1,15,0xFFFF00; + viewpoint 2,1,1,16,0xFFFF00; + viewpoint 2,1,1,17,0xFFFF00; + next; + break; + case 4: + mes "[Payon Guide]"; + mes "Enjoy your stay."; + close; + cutin "pay_soldier",255; + end; + } + } +} + +payon,151,182,6 duplicate(GuidePayon) Guide#02payon 708 +payon,221,85,6 duplicate(GuidePayon) Guide#03payon 708 +payon,233,324,4 duplicate(GuidePayon) Guide#04payon 708 + +pay_arche,86,33,4 script Guide#05payon 708,{ + cutin "pay_soldier",2; + mes "[Payon Guide]"; + mes "Welcome to ^8B4513Archer Village^000000,"; + mes "a subsidiary village of Payon."; + mes "Do you need help navigating the village?"; + next; + while (1) { + switch(select("[ Payon Dungeon ]:[ Archer Guild ]:[ Tool Shop ]:[ Kafra Employee ]:[ Mercenary Guildsman ]:[ Alchemist Guildsman ]:[ Eden Teleport Officer ]:Remove Marks from Mini-Map:Cancel")) { + case 1: + mes "[Payon Guide]"; + mes "Let me mark the entrance of"; + mes "the ^B9062FPayon Dungeon^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,38,131,0,0xFF0000; + next; + break; + case 2: + mes "[Payon Guide]"; + mes "The ^0000FFArcher Guild^000000"; + mes "is where you can change"; + mes "your job to Archer."; + mes "Would you like to check any other locations?"; + viewpoint 1,143,164,1,0x0A82FF; + next; + break; + case 3: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "^FF5400Tool Shop^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,72,156,2,0xFFB400; + next; + break; + case 4: + mes "[Payon Guide]"; + mes "Let me mark the location of the ^006400Kafra Employee^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,55,123,3,0xAAFF00; + next; + break; + case 5: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "^7F3300Bow Mercenary Manager^000000 and"; + mes "^7F3300Mercenary Goods Merchant^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,101,166,4,0xD2691E; + next; + break; + case 6: + mes "[Payon Guide]"; + mes "Let me mark the location of the"; + mes "^800080Alchemist Guildsman^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,127,113,5,0xDA70D6; + next; + break; + case 7: + mes "[Payon Guide]"; + mes "The ^0000FFEden Teleport Officer^000000"; + mes "is currently staying inside"; + mes "the Archer Guild building."; + mes "Would you like to check any other locations?"; + viewpoint 1,143,164,6,0x0A82FF; + next; + break; + case 8: + mes "[Payon Guide]"; + mes "Sure, I'll remove all marks from your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 2,1,1,0,0xFFFF00; + viewpoint 2,1,1,1,0x000000; + viewpoint 2,1,1,2,0xFF0000; + viewpoint 2,1,1,3,0xFFFF00; + viewpoint 2,1,1,4,0xFFFF00; + viewpoint 2,1,1,5,0xFFFF00; + viewpoint 2,1,1,6,0xFFFF00; + next; + break; + case 9: + mes "[Payon Guide]"; + mes "Enjoy your stay."; + close2; + cutin "pay_soldier",255; + end; + } + } +} |