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authoreaac <eaac@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-13 01:35:50 +0000
committereaac <eaac@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-13 01:35:50 +0000
commit9adc8abaa6ce3d5535b419fc2588a54d9755fe82 (patch)
tree63d0734e748d8f08d533b39e4d8b5525feb3fc00 /npc/guides/guides_izl.txt
parent3cf706a09c00cf3ceee18a1a26446e3edafdbbec (diff)
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- Added up the locations but temporal names of Poring track npcs. Will be worked
on over time. [erKURITA] - Fitted the many lines into 1 or 2, and corrected some typos on most of the npc\guides. Visual update to the guards, for short. [erKURITA] - Added some info to the docs.[erKURITA] - Added "case" npcs of lighthalzen, they're the first on npc/cities/? Mostly guards. [erKURITA] git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6025 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guides/guides_izl.txt')
-rw-r--r--npc/guides/guides_izl.txt108
1 files changed, 34 insertions, 74 deletions
diff --git a/npc/guides/guides_izl.txt b/npc/guides/guides_izl.txt
index 26c526f17..76cb6502a 100644
--- a/npc/guides/guides_izl.txt
+++ b/npc/guides/guides_izl.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.3
+//= 1.4
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@@ -13,27 +13,21 @@
//= 1.2 Optimized, updated common guide names [Lupus]
//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
//= to Muad_Dib
+//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
//============================================================
izlude.gat,121,87,6 script Guide 105,{
cutin "prt_soldier",2;
mes "[Izlude Guide]";
- mes "Welcome to Izlude,";
- mes "Prontera's satellite city.";
- mes "If you need any guidance";
- mes "around Izlude, feel free";
- mes "to ask me at anytime.";
+ mes "Welcome to Izlude, Prontera's satellite city.";
+ mes "If you need any guidance around Izlude, feel free to ask me at anytime.";
L_MENU:
next;
menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
L_CITY:
mes "[Izlude Guide]";
- mes "Please select";
- mes "a location from";
- mes "the following menu.";
- mes "Would you like me";
- mes "to mark locations";
- mes "on your Mini-Map?";
+ mes "Please select a location from the following menu.";
+ mes "Would you like me to mark locations on your Mini-Map?";
next;
menu "Yes.",L_YES,"No.",L_NO;
L_NO:
@@ -45,112 +39,78 @@ L_CONT:
L_MENU_2:
menu "^FF0000Swordman Association^000000",L_SWORD,"Swordman Hall",L_HALL,"Arena",L_ARENA,"Izlude Marina",L_MARINA,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Cancel",-;
mes "[Izlude Guide]";
- mes "Pleas ask me to Remove";
- mes "Marks from Mini-Map if you";
- mes "no longer wish to have the";
- mes "location marks displayed";
- mes "on your Mini-Map.";
+ mes "Please ask me to remove marks from then Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
goto L_MENU;
L_SWORD:
mes "[Izlude Guide]";
- mes "The Swordman Association";
- mes "is located on an island that is";
- mes "in west Izlude. If you're thinking";
- mes "of changing jobs to Swordman,";
- mes "you should check it out.";
+ mes "The Swordman Association is located on an island that is in west Izlude.";
+ mes "If you're thinking of changing jobs to Swordman, you should check it out.";
viewpoint 1,52,140,1,0xFF0000;
next;
goto L_WIPE;
L_HALL:
mes "[Izlude Guide]";
- mes "The Swordman Hall";
- mes "is located on the eastern";
- mes "island connected to Izlude.";
+ mes "The Swordman Hall is located on the eastern island connected to Izlude.";
viewpoint 1,214,130,2,0x00FF00;
next;
goto L_WIPE;
L_ARENA:
mes "[Izlude Guide]";
- mes "Izlude's famous";
- mes "Arena is located at the";
- mes "northern end of Izlude.";
+ mes "Izlude's famous Arena is located at the northern end of Izlude.";
viewpoint 1,128,225,3,0x00FF00;
next;
goto L_WIPE;
L_MARINA:
mes "[Izlude Guide]";
- mes "You can find the";
- mes "Marina in the northeast";
- mes "part of Izlude. There, you can";
- mes "ride a ship wich will take you";
- mes "to Alberta or Byalan Island.";
+ mes "You can find the Marina in the northeast part of Izlude.";
+ mes "There, you can ride a ship which will take you to Alberta or Byalan Island.";
viewpoint 1,200,180,4,0xFF0000;
next;
goto L_WIPE;
L_WEAPON:
mes "[Izlude Guide]";
- mes "You can easily";
- mes "find the Weapon Shop";
- mes "in northwest Izlude.";
+ mes "You can easily find the Weapon Shop in northwest Izlude.";
viewpoint 1,111,149,5,0xFF00FF;
next;
goto L_WIPE;
L_TOOL:
mes "[Izlude Guide]";
- mes "The Tool Shop shouldn't";
- mes "be too hard to find in the";
- mes "northeast part of Izlude.";
+ mes "The Tool Shop shouldn't be too hard to find in the northeast part of Izlude.";
viewpoint 1,148,148,6,0xFF00FF;
next;
goto L_WIPE;
L_WIPE:
- if(@COMPASS_CHECK == 1)goto L_MENU_2;
- viewpoint 2,52,140,1,0xFF0000;
- viewpoint 2,214,130,2,0x00FF00;
- viewpoint 2,128,225,3,0x00FF00;
- viewpoint 2,200,180,4,0xFF0000;
- viewpoint 2,111,149,5,0xFF00FF;
- viewpoint 2,148,148,6,0xFF00FF;
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,52,140,1,0xFF0000;
+ viewpoint 2,214,130,2,0x00FF00;
+ viewpoint 2,128,225,3,0x00FF00;
+ viewpoint 2,200,180,4,0xFF0000;
+ viewpoint 2,111,149,5,0xFF00FF;
+ viewpoint 2,148,148,6,0xFF00FF;
goto L_MENU_2;
L_REMOVE:
- viewpoint 2,52,140,1,0xFF0000;
- viewpoint 2,214,130,2,0x00FF00;
- viewpoint 2,128,225,3,0x00FF00;
- viewpoint 2,200,180,4,0xFF0000;
- viewpoint 2,111,149,5,0xFF00FF;
- viewpoint 2,148,148,6,0xFF00FF;
+ viewpoint 2,52,140,1,0xFF0000;
+ viewpoint 2,214,130,2,0x00FF00;
+ viewpoint 2,128,225,3,0x00FF00;
+ viewpoint 2,200,180,4,0xFF0000;
+ viewpoint 2,111,149,5,0xFF00FF;
+ viewpoint 2,148,148,6,0xFF00FF;
goto L_MENU;
L_NOTICE:
mes "[Izlude Guide]";
- mes "Advances in sorcery and";
- mes "technology have allowed";
- mes "us to update our information";
- mes "system, enabling up to mark";
- mes "locations on your Mini-Map";
- mes "for easier navigation.";
+ mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
next;
mes "[Izlude Guide]";
- mes "Your Mini-Map is located";
- mes "in the upper right corner";
- mes "of the screen. If you can't";
- mes "see it, press the Ctrl + Tab";
- mes "keys or click the 'Map' button";
- mes "in your Basic Information Window.";
+ mes "Your Mini-Map is located in the upper right corner of the screen.";
+ mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
next;
mes "[Izlude Guide]";
- mes "On your Mini-Map,";
- mes "click on the '+' and '-'";
- mes "symbols to zoom in and";
- mes "out of your Mini-Map. We";
- mes "hope you enjoy your travels";
- mes "here in the city of Izlude.";
+ mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
+ mes "We hope you enjoy your travels here in the city of Izlude.";
goto L_MENU;
L_END:
mes "[Izlude Guide]";
- mes "Okay then, feel";
- mes "free to come to me";
- mes "if you ever geel lost";
- mes "around Izlude, alright?";
+ mes "Okay then, feel free to come to me if you ever geel lost around Izlude, alright?";
cutin "prt_soldier",255;
close;
}