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author | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-11 20:17:15 +0000 |
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committer | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-11 20:17:15 +0000 |
commit | 4d4d4040ef1ae13f72bca2ca060e869d2d914754 (patch) | |
tree | 5b97f26a4ab553608844ad8560ceb0f732239a5e /npc/guides/guides_gonryun.txt | |
parent | fdbec1d35364a6d4fa3ac9d5942e14f5fdf47541 (diff) | |
download | hercules-4d4d4040ef1ae13f72bca2ca060e869d2d914754.tar.gz hercules-4d4d4040ef1ae13f72bca2ca060e869d2d914754.tar.bz2 hercules-4d4d4040ef1ae13f72bca2ca060e869d2d914754.tar.xz hercules-4d4d4040ef1ae13f72bca2ca060e869d2d914754.zip |
- Set svn:eol-style=native for some recently added text files (follow up to r15060).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15062 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guides/guides_gonryun.txt')
-rw-r--r-- | npc/guides/guides_gonryun.txt | 210 |
1 files changed, 105 insertions, 105 deletions
diff --git a/npc/guides/guides_gonryun.txt b/npc/guides/guides_gonryun.txt index 64147002a..d84f4f4a3 100644 --- a/npc/guides/guides_gonryun.txt +++ b/npc/guides/guides_gonryun.txt @@ -1,105 +1,105 @@ -//===== eAthena Script =======================================
-//= Kunlun Guide
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= eAthena SVN
-//===== Description: =========================================
-//= [Aegis Conversion]
-//= Guide for the city of Kunlun
-//===== Additional Comments: =================================
-//= 1.0 First version, Renewal guide.
-//============================================================
-
-gonryun,163,60,4 script Kunlun Guide#01gonryun 780,{
- mes "[He Yuen Zhe]";
- mes "Ni Hao!";
- mes "Welcome to ^8B4513Kunlun^000000~";
- mes "Take a walk around and experience";
- mes "the ancient history and tradition";
- mes "of our breath taking city.";
- next;
- mes "[He Yuen Zhe]";
- mes "I am responsible for helping you";
- mes "with any questions you may have.";
- mes "Please feel free to ask me anything.";
- while (1) {
- next;
- switch(select("[ Kafra Employee ]:[ Chief's Residence ]:[ Tool Dealer ]:[ Weapon Dealer ]:[ Armor Dealer ]:[ Wine Maker ]:[ Kunlun Envoy ]:Remove Marks from Mini-Map:Cancel")) {
- case 1:
- mes "[He Yuen Zhe]";
- mes "The ^0000FFKafra Employee^000000 is";
- mes "marked on your mini-map.";
- mes "Check your mini-map.";
- mes "Is there anything else I can do for you?";
- viewpoint 1,159,122,0,0x0A82FF;
- break;
- case 2:
- mes "[He Yuen Zhe]";
- mes "The ^006400Chief's Residence^000000 is";
- mes "marked on your mini-map.";
- mes "Check your mini-map.";
- mes "Is there anything else I can do for you?";
- viewpoint 1,110,131,1,0xAAFF00;
- break;
- case 3:
- mes "[He Yuen Zhe]";
- mes "The ^D8BFD8Tool Dealer^000000 is";
- mes "marked on your mini-map.";
- mes "Check your mini-map.";
- mes "Is there anything else I can do for you?";
- viewpoint 1,147,84,2,0xD8BFD8;
- break;
- case 4:
- mes "[He Yuen Zhe]";
- mes "The ^FF1493Weapon Dealer^000000 is";
- mes "marked on your mini-map.";
- mes "Check your mini-map.";
- mes "Is there anything else I can do for you?";
- viewpoint 1,174,101,3,0xFF1493;
- break;
- case 5:
- mes "[He Yuen Zhe]";
- mes "The ^8B4513Armor Dealer^000000 is";
- mes "marked on your mini-map.";
- mes "Check your mini-map.";
- mes "Is there anything else I can do for you?";
- viewpoint 1,173,84,4,0x8B4513;
- break;
- case 6:
- mes "[He Yuen Zhe]";
- mes "The ^9400DWine Maker^000000 is";
- mes "marked on your Mini-Map.";
- mes "Check your mini-map.";
- mes "Is there anything else I can do for you?";
- viewpoint 1,213,115,5,0x9400D3;
- break;
- case 7:
- mes "[He Yuen Zhe]";
- mes "The ^00BFFFKunlun Envoy^000000 is";
- mes "marked on your mini-map.";
- mes "Check your mini-map.";
- mes "Is there anything else I can do for you?";
- viewpoint 1,161,11,6,0x00BFFF;
- break;
- case 8:
- mes "[He Yuen Zhe]";
- mes "I'll remove all marks from your mini-map.";
- mes "Is there anything else I can do for you?";
- viewpoint 2,1,1,0,0xFFFFFF;
- viewpoint 2,1,1,1,0xFFFFFF;
- viewpoint 2,1,1,2,0xFFFFFF;
- viewpoint 2,1,1,3,0xFFFFFF;
- viewpoint 2,1,1,4,0xFFFFFF;
- viewpoint 2,1,1,5,0xFFFFFF;
- viewpoint 2,1,1,6,0xFFFFFF;
- break;
- case 9:
- mes "[He Yuen Zhe]";
- mes "Bon voyage!";
- close;
- }
- }
-}
+//===== eAthena Script ======================================= +//= Kunlun Guide +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= [Aegis Conversion] +//= Guide for the city of Kunlun +//===== Additional Comments: ================================= +//= 1.0 First version, Renewal guide. +//============================================================ + +gonryun,163,60,4 script Kunlun Guide#01gonryun 780,{ + mes "[He Yuen Zhe]"; + mes "Ni Hao!"; + mes "Welcome to ^8B4513Kunlun^000000~"; + mes "Take a walk around and experience"; + mes "the ancient history and tradition"; + mes "of our breath taking city."; + next; + mes "[He Yuen Zhe]"; + mes "I am responsible for helping you"; + mes "with any questions you may have."; + mes "Please feel free to ask me anything."; + while (1) { + next; + switch(select("[ Kafra Employee ]:[ Chief's Residence ]:[ Tool Dealer ]:[ Weapon Dealer ]:[ Armor Dealer ]:[ Wine Maker ]:[ Kunlun Envoy ]:Remove Marks from Mini-Map:Cancel")) { + case 1: + mes "[He Yuen Zhe]"; + mes "The ^0000FFKafra Employee^000000 is"; + mes "marked on your mini-map."; + mes "Check your mini-map."; + mes "Is there anything else I can do for you?"; + viewpoint 1,159,122,0,0x0A82FF; + break; + case 2: + mes "[He Yuen Zhe]"; + mes "The ^006400Chief's Residence^000000 is"; + mes "marked on your mini-map."; + mes "Check your mini-map."; + mes "Is there anything else I can do for you?"; + viewpoint 1,110,131,1,0xAAFF00; + break; + case 3: + mes "[He Yuen Zhe]"; + mes "The ^D8BFD8Tool Dealer^000000 is"; + mes "marked on your mini-map."; + mes "Check your mini-map."; + mes "Is there anything else I can do for you?"; + viewpoint 1,147,84,2,0xD8BFD8; + break; + case 4: + mes "[He Yuen Zhe]"; + mes "The ^FF1493Weapon Dealer^000000 is"; + mes "marked on your mini-map."; + mes "Check your mini-map."; + mes "Is there anything else I can do for you?"; + viewpoint 1,174,101,3,0xFF1493; + break; + case 5: + mes "[He Yuen Zhe]"; + mes "The ^8B4513Armor Dealer^000000 is"; + mes "marked on your mini-map."; + mes "Check your mini-map."; + mes "Is there anything else I can do for you?"; + viewpoint 1,173,84,4,0x8B4513; + break; + case 6: + mes "[He Yuen Zhe]"; + mes "The ^9400DWine Maker^000000 is"; + mes "marked on your Mini-Map."; + mes "Check your mini-map."; + mes "Is there anything else I can do for you?"; + viewpoint 1,213,115,5,0x9400D3; + break; + case 7: + mes "[He Yuen Zhe]"; + mes "The ^00BFFFKunlun Envoy^000000 is"; + mes "marked on your mini-map."; + mes "Check your mini-map."; + mes "Is there anything else I can do for you?"; + viewpoint 1,161,11,6,0x00BFFF; + break; + case 8: + mes "[He Yuen Zhe]"; + mes "I'll remove all marks from your mini-map."; + mes "Is there anything else I can do for you?"; + viewpoint 2,1,1,0,0xFFFFFF; + viewpoint 2,1,1,1,0xFFFFFF; + viewpoint 2,1,1,2,0xFFFFFF; + viewpoint 2,1,1,3,0xFFFFFF; + viewpoint 2,1,1,4,0xFFFFFF; + viewpoint 2,1,1,5,0xFFFFFF; + viewpoint 2,1,1,6,0xFFFFFF; + break; + case 9: + mes "[He Yuen Zhe]"; + mes "Bon voyage!"; + close; + } + } +} |