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author | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-22 15:17:49 +0000 |
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committer | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-22 15:17:49 +0000 |
commit | 69543863009ec5f51d1feb710aa355ceecbaea6f (patch) | |
tree | 9b880d94378ee768f64b3402fbabe7085606ef8f /npc/events | |
parent | 1c894d04665bbf5b4c85c8f3cab8d7eba999fe12 (diff) | |
download | hercules-69543863009ec5f51d1feb710aa355ceecbaea6f.tar.gz hercules-69543863009ec5f51d1feb710aa355ceecbaea6f.tar.bz2 hercules-69543863009ec5f51d1feb710aa355ceecbaea6f.tar.xz hercules-69543863009ec5f51d1feb710aa355ceecbaea6f.zip |
- Follow-up to r15923: fixed renamed file not being svn-copied (and lacking svn history).
- Added svn:eol-style=native property for some recently added text files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15924 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/events')
-rw-r--r-- | npc/events/bossnia.txt | 244 |
1 files changed, 122 insertions, 122 deletions
diff --git a/npc/events/bossnia.txt b/npc/events/bossnia.txt index 080dee33b..9f772d308 100644 --- a/npc/events/bossnia.txt +++ b/npc/events/bossnia.txt @@ -1,122 +1,122 @@ -//===== rAthena Script =======================================
-//= Bossnia Warp NPC's.
-//===== By: ==================================================
-//= Masao
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= rAthena
-//===== Description: =========================================
-//= Bossnia Warp NPC's.
-//===== Additional Comments: =================================
-//= 1.0 Converted from the official script.
-//============================================================
-
-prontera,132,125,4 script Bossnia Staff::bsw 908,{
-
- mes "[Riss]";
- mes "Hello?";
- mes "I found some beautiful places";
- mes "while I travelled all over the world.";
- mes "I am an adventurer.";
- mes "Haha~";
- next;
- mes "[Riss]";
- mes "What? My name is...";
- mes "'Bossnia Staff'?? no no..";
- mes "Well, my name is not so important.";
- mes "Sometimes you should be generous.";
- mes "No time for considering that kind of small stuff";
- mes "when you have to concentrate on more important things.";
- next;
- mes "[Riss]";
- mes "Hum... anyway i want to say..something..";
- mes "While i was travelling through some places,";
- mes "I found a really fearful place.";
- next;
- mes "[Riss]";
- mes "Most of the time when you come to a place,";
- mes "there is one strong and fearful monster.";
- mes "Isn't it?";
- next;
- mes "[Riss]";
- mes "But.. but.. in there..";
- mes "There are lots of fearful and strong monsters in there..";
- mes "That was really frightful.";
- next;
- mes "[Riss]";
- mes "If I had reacted a bit later.. a few seconds..";
- mes "I might have been killed.";
- next;
- mes "[Riss]";
- mes "What?";
- mes "You want to go in there?";
- mes "Oh~ Boy~ you didn't get me.";
- mes "In there.......";
- next;
- mes "[Riss]";
- mes "Uh... you already know?";
- mes "Although you know the place, you want to go in..";
- mes "Good, I will send you there.";
- mes "But after you went there, don't hold";
- mes "a grudge against me. Also it costs 5,000 zeny.";
- next;
- if (Zeny > 4999) {
- mes "[Riss]";
- mes "Would you really like to take the challenge??";
- mes "Ok, just choose the course.";
- next;
- switch(select("First","Second","Third","Fourth")) {
- case 1:
- mes "[Riss]";
- mes "Take care, boy~";
- mes "Don't hold a grudge against me.";
- close2;
- set Zeny, Zeny - 5000;
- set .@boss_x, rand(202,204);
- set .@boss_y, rand(202,204);
- warp "bossnia_01",.@boss_x,.@boss_y;
- end;
- case 2:
- mes "[Riss]";
- mes "Take care, boy~";
- mes "Don't hold a grudge against me.";
- close2;
- set Zeny, Zeny - 5000;
- set .@boss_x, rand(202,204);
- set .@boss_y, rand(202,204);
- warp "bossnia_02",.@boss_x,.@boss_y;
- end;
- case 3:
- mes "[Riss]";
- mes "Take care, boy~";
- mes "Don't hold a grudge against me.";
- close2;
- set Zeny, Zeny - 5000;
- set .@boss_x, rand(202,204);
- set .@boss_y, rand(202,204);
- warp "bossnia_03",.@boss_x,.@boss_y;
- end;
- case 4:
- mes "[Riss]";
- mes "Take care, boy~";
- mes "Don't hold a grudge against me.";
- close2;
- set Zeny, Zeny - 5000;
- set .@boss_x, rand(202,204);
- set .@boss_y, rand(202,204);
- warp "bossnia_04",.@boss_x,.@boss_y;
- end;
- }
- }
- mes "[Riss]";
- mes "You don't have enough money...";
- mes "Come back when you have at least 5,000 zeny.";
- close;
-}
-
-geffen,124,169,4 duplicate(bsw) Bossnia Staff#2 908
-Payon,165,150,4 duplicate(bsw) Bossnia Staff#3 908
-morocc,142,100,4 duplicate(bsw) Bossnia Staff#4 908
-lighthalzen,203,140,4 duplicate(bsw) Bossnia Staff#5 908
-rachel,132,144,4 duplicate(bsw) Bossnia Staff#6 908
\ No newline at end of file +//===== rAthena Script ======================================= +//= Bossnia Warp NPC's. +//===== By: ================================================== +//= Masao +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= rAthena +//===== Description: ========================================= +//= Bossnia Warp NPC's. +//===== Additional Comments: ================================= +//= 1.0 Converted from the official script. +//============================================================ + +prontera,132,125,4 script Bossnia Staff::bsw 908,{ + + mes "[Riss]"; + mes "Hello?"; + mes "I found some beautiful places"; + mes "while I travelled all over the world."; + mes "I am an adventurer."; + mes "Haha~"; + next; + mes "[Riss]"; + mes "What? My name is..."; + mes "'Bossnia Staff'?? no no.."; + mes "Well, my name is not so important."; + mes "Sometimes you should be generous."; + mes "No time for considering that kind of small stuff"; + mes "when you have to concentrate on more important things."; + next; + mes "[Riss]"; + mes "Hum... anyway i want to say..something.."; + mes "While i was travelling through some places,"; + mes "I found a really fearful place."; + next; + mes "[Riss]"; + mes "Most of the time when you come to a place,"; + mes "there is one strong and fearful monster."; + mes "Isn't it?"; + next; + mes "[Riss]"; + mes "But.. but.. in there.."; + mes "There are lots of fearful and strong monsters in there.."; + mes "That was really frightful."; + next; + mes "[Riss]"; + mes "If I had reacted a bit later.. a few seconds.."; + mes "I might have been killed."; + next; + mes "[Riss]"; + mes "What?"; + mes "You want to go in there?"; + mes "Oh~ Boy~ you didn't get me."; + mes "In there......."; + next; + mes "[Riss]"; + mes "Uh... you already know?"; + mes "Although you know the place, you want to go in.."; + mes "Good, I will send you there."; + mes "But after you went there, don't hold"; + mes "a grudge against me. Also it costs 5,000 zeny."; + next; + if (Zeny > 4999) { + mes "[Riss]"; + mes "Would you really like to take the challenge??"; + mes "Ok, just choose the course."; + next; + switch(select("First","Second","Third","Fourth")) { + case 1: + mes "[Riss]"; + mes "Take care, boy~"; + mes "Don't hold a grudge against me."; + close2; + set Zeny, Zeny - 5000; + set .@boss_x, rand(202,204); + set .@boss_y, rand(202,204); + warp "bossnia_01",.@boss_x,.@boss_y; + end; + case 2: + mes "[Riss]"; + mes "Take care, boy~"; + mes "Don't hold a grudge against me."; + close2; + set Zeny, Zeny - 5000; + set .@boss_x, rand(202,204); + set .@boss_y, rand(202,204); + warp "bossnia_02",.@boss_x,.@boss_y; + end; + case 3: + mes "[Riss]"; + mes "Take care, boy~"; + mes "Don't hold a grudge against me."; + close2; + set Zeny, Zeny - 5000; + set .@boss_x, rand(202,204); + set .@boss_y, rand(202,204); + warp "bossnia_03",.@boss_x,.@boss_y; + end; + case 4: + mes "[Riss]"; + mes "Take care, boy~"; + mes "Don't hold a grudge against me."; + close2; + set Zeny, Zeny - 5000; + set .@boss_x, rand(202,204); + set .@boss_y, rand(202,204); + warp "bossnia_04",.@boss_x,.@boss_y; + end; + } + } + mes "[Riss]"; + mes "You don't have enough money..."; + mes "Come back when you have at least 5,000 zeny."; + close; +} + +geffen,124,169,4 duplicate(bsw) Bossnia Staff#2 908 +Payon,165,150,4 duplicate(bsw) Bossnia Staff#3 908 +morocc,142,100,4 duplicate(bsw) Bossnia Staff#4 908 +lighthalzen,203,140,4 duplicate(bsw) Bossnia Staff#5 908 +rachel,132,144,4 duplicate(bsw) Bossnia Staff#6 908 |