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authorHaru <haru@dotalux.com>2015-09-18 13:09:16 +0200
committerHaru <haru@dotalux.com>2015-09-25 12:55:36 +0200
commit1aea178ef7cdb76eda5600540b5fbd29fd54ff88 (patch)
tree855d4feafba212d7f36872c1b46814c1f1a85e75 /npc/events
parente99bf73af31a8b1f09b9ce033c16832ee5cac51d (diff)
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More aggressive whitespace cleanup. Follow up to 51329e6
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/events')
-rw-r--r--npc/events/MemorialDay_2008.txt172
-rw-r--r--npc/events/RWC_2012.txt4
-rw-r--r--npc/events/christmas_2008.txt151
-rw-r--r--npc/events/dumplingfestival.txt4
-rw-r--r--npc/events/god_se_festival.txt2
-rw-r--r--npc/events/halloween_2009.txt6
-rw-r--r--npc/events/nguild/nguild_flags.txt8
-rw-r--r--npc/events/valentinesday_2009.txt17
-rw-r--r--npc/events/xmas.txt2
9 files changed, 162 insertions, 204 deletions
diff --git a/npc/events/MemorialDay_2008.txt b/npc/events/MemorialDay_2008.txt
index a6c09fe80..c6628ef12 100644
--- a/npc/events/MemorialDay_2008.txt
+++ b/npc/events/MemorialDay_2008.txt
@@ -65,9 +65,7 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{
mes "Bring me ^FF000030 Fabric and 20 Fluffs^000000.";
Memorial08 = 1;
close;
- }
-
- else if (Memorial08 == 1) {
+ } else if (Memorial08 == 1) {
if (countitem(1059) < 30 || countitem(914) < 20) {
mes "[Mad Sago Lauds]";
mes "What are these? They aren't enough?!";
@@ -94,9 +92,7 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{
Memorial08 = 2;
close;
}
- }
-
- else if (Memorial08 == 2) {
+ } else if (Memorial08 == 2) {
mes "[Mad Sago Lauds]";
mes "Ah, you have fluffy new towel now I even put your name on it";
next;
@@ -116,22 +112,16 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{
mes "What a shame! You should go speak to ^FF0000Grast in Prontera^000000.";
Memorial08 = 3;
close;
- }
-
- else if (Memorial08 == 3) {
+ } else if (Memorial08 == 3) {
mes "[Mad Sago Lauds]";
mes "What are you still doing here?";
mes "I told you to go speak to Grast in Prontera!";
close;
- }
-
- else if (Memorial08 == 4 || Memorial08 == 5 || Memorial08 == 6) {
+ } else if (Memorial08 == 4 || Memorial08 == 5 || Memorial08 == 6) {
mes "[Mad Sago Lauds]";
mes "Go help Grast, and then come back.";
close;
- }
-
- else if (Memorial08 == 7) {
+ } else if (Memorial08 == 7) {
mes "[Mad Sago Lauds]";
mes "Oh, you've brought them all.";
mes "Hahaha!";
@@ -151,16 +141,12 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{
mes "You should be going to the plaque!";
Memorial08 = 8;
close;
- }
-
- else if (Memorial08 == 8) {
+ } else if (Memorial08 == 8) {
mes "[Mad Sago Lauds]";
mes "Stop trying to give me your garbage!";
mes "Go to the plaque at 12 o'clock direction in Prontera for your journey!";
close;
- }
-
- else if (Memorial08 >= 9) {
+ } else if (Memorial08 >= 9) {
.@RandomMsg = rand(1,5);
if (.@RandomMsg == 1) {
mes "[Mad Sago Lauds]";
@@ -191,7 +177,7 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{
}
}
}
-
+
// Memorial Plaque
//============================================================
prontera,153,286,4 script Memorial Plaque#Memorial 4_BOARD3,{
@@ -199,9 +185,7 @@ prontera,153,286,4 script Memorial Plaque#Memorial 4_BOARD3,{
mes "[" + strcharinfo(0) + "]";
mes "- It's a dusty old plaque.-";
close;
- }
-
- else if (Memorial08 == 8) {
+ } else if (Memorial08 == 8) {
mes "[" + strcharinfo(0) + "]";
mes "- It's a dusty old plaque.-";
mes "'This must be what Lauds was talking about.'";
@@ -210,43 +194,41 @@ prontera,153,286,4 script Memorial Plaque#Memorial 4_BOARD3,{
Memorial08 = 9;
getexp 93750,43750;
goto L_CleanPlaque;
- }
-
- else if (Memorial08 >= 9) {
+ } else if (Memorial08 >= 9) {
goto L_CleanPlaque;
}
-
- L_CleanPlaque:
- mes "- You see a message from the cleaned plaque.-";
- next;
- mes "-Although no sculptured marble should rise to their memory,-";
- mes "-nor engraved stone bear record of their deeds,-";
- mes "-yet will their remembrance be as lasting as the land they honored.-";
- mes "-Daniel Webster-";
- if (Memorial08 == 9) {
- getexp 93750,43750;
- }
- next;
- mes "-There's another message.-";
- next;
- mes "-I may not have gone where I intended to go,-";
- mes "-but I think I have ended up where I needed to be.-";
- mes "- Douglas Adams.-";
- if (Memorial08 == 9) {
- getexp 93750,43750;
- }
- next;
- mes "-This is the last message.-";
- next;
- mes "-True heroism is remarkably sober, very undramatic.-";
- mes "-It is not the urge to surpass all others at whatever cost,-";
- mes "- but the urge to serve others at whatever cost. -";
- mes "- Arthur Ashe -";
- if (Memorial08 == 9) {
- getexp 93750,43750;
- Memorial08 = 10;
- }
- close;
+
+L_CleanPlaque:
+ mes "- You see a message from the cleaned plaque.-";
+ next;
+ mes "-Although no sculptured marble should rise to their memory,-";
+ mes "-nor engraved stone bear record of their deeds,-";
+ mes "-yet will their remembrance be as lasting as the land they honored.-";
+ mes "-Daniel Webster-";
+ if (Memorial08 == 9) {
+ getexp 93750,43750;
+ }
+ next;
+ mes "-There's another message.-";
+ next;
+ mes "-I may not have gone where I intended to go,-";
+ mes "-but I think I have ended up where I needed to be.-";
+ mes "- Douglas Adams.-";
+ if (Memorial08 == 9) {
+ getexp 93750,43750;
+ }
+ next;
+ mes "-This is the last message.-";
+ next;
+ mes "-True heroism is remarkably sober, very undramatic.-";
+ mes "-It is not the urge to surpass all others at whatever cost,-";
+ mes "- but the urge to serve others at whatever cost. -";
+ mes "- Arthur Ashe -";
+ if (Memorial08 == 9) {
+ getexp 93750,43750;
+ Memorial08 = 10;
+ }
+ close;
}
// Grast
@@ -257,9 +239,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{
mes "Memorial Day is a sad and yet glorious day.";
mes "I wonder how many people remember them...";
close;
- }
-
- else if (Memorial08 == 3) {
+ } else if (Memorial08 == 3) {
mes "[Grast]";
mes "Oh, isn't that a Towel of Memory?";
mes "I'm so glad to meet someone who understands the meaning of Memorial Day.";
@@ -275,9 +255,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{
mes "I'll be waiting for your return.";
Memorial08 = 4;
close;
- }
-
- else if (Memorial08 == 4) {
+ } else if (Memorial08 == 4) {
if (countitem(501) < 1 || countitem(506) < 1 || countitem(656) < 1 || countitem(602) < 1) {
mes "[Grast]";
mes "Oops, you haven't brought all materials.";
@@ -306,9 +284,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{
Memorial08 = 5;
close;
}
- }
-
- else if (Memorial08 == 5) {
+ } else if (Memorial08 == 5) {
if (countitem(1065) < 1 || countitem(610) < 1 || countitem(717) < 1 || countitem(747) < 1 || countitem(517) < 1 || countitem(515) < 1) {
mes "[Grast]";
mes "Oops, you haven't brought all materials.";
@@ -333,9 +309,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{
Memorial08 = 6;
close;
}
- }
-
- else if (Memorial08 == 6) {
+ } else if (Memorial08 == 6) {
if (countitem(643) < 1 || countitem(12018) < 1 || countitem(741) < 1 || countitem(745) < 1) {
mes "[Grast]";
mes "Oops, you haven't brought all materials.";
@@ -388,42 +362,38 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{
getitem 12109,1;
close;
}
- }
-
- else if (Memorial08 == 7) {
+ } else if (Memorial08 == 7) {
mes "[Grast]";
mes "Have you met Lauds?";
mes "I hope you'll remember your freedom and happiness are built on thousands of lives sacrificed in war.";
close;
- }
-
- else if (Memorial08 >= 8) {
+ } else if (Memorial08 >= 8) {
mes "[Grast]";
mes "A towel is about the most massively useful thing an adventurer can have.";
close;
}
- L_GiveUp:
- mes "[Grast]";
- mes "Oh, I see. I guess you're quite busy nowadays, huh?";
- mes "No problem; I'll give you all the supplies...";
- next;
- mes "[Grast]";
- mes "There you go.";
- mes "I crushed all the items together into a more compact form for you.";
- mes "You can thank me later for that extra service.";
- mes "Please bring them to Lauds.";
- Memorial08 = 7;
- getitem 7126,1;
- next;
- mes "[Grast]";
- mes "By the way, he had an unfortunate accident, and has kind of lost his mind.";
- mes "Please don't be alarmed even if he starts babbling.";
- close;
-
- L_Continue:
- mes "[Grast]";
- mes "That's a good idea.";
- mes "Then I'll be waiting for your return.";
- close;
+L_GiveUp:
+ mes "[Grast]";
+ mes "Oh, I see. I guess you're quite busy nowadays, huh?";
+ mes "No problem; I'll give you all the supplies...";
+ next;
+ mes "[Grast]";
+ mes "There you go.";
+ mes "I crushed all the items together into a more compact form for you.";
+ mes "You can thank me later for that extra service.";
+ mes "Please bring them to Lauds.";
+ Memorial08 = 7;
+ getitem 7126,1;
+ next;
+ mes "[Grast]";
+ mes "By the way, he had an unfortunate accident, and has kind of lost his mind.";
+ mes "Please don't be alarmed even if he starts babbling.";
+ close;
+
+L_Continue:
+ mes "[Grast]";
+ mes "That's a good idea.";
+ mes "Then I'll be waiting for your return.";
+ close;
}
diff --git a/npc/events/RWC_2012.txt b/npc/events/RWC_2012.txt
index 43b884a0d..faefaa16a 100644
--- a/npc/events/RWC_2012.txt
+++ b/npc/events/RWC_2012.txt
@@ -313,14 +313,14 @@ prontera,147,59,3 script Goldberg#pron 4_M_OILMAN,{
mes "The enchant option in your item will be initialized.";
delitem 6665,1; //RWC_Inicializer
delequip .@part;
-
+
// GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3]
for(.@i = 0; .@i < 4; ++.@i) {
if (.@equip_card[.@i] >= 4700) // Armor Enchant System
.@equip_card[.@i] = 0;
}
getitem2 .@equip_id,1,1,.@equip_refine,0,.@equip_card[0],.@equip_card[1],.@equip_card[2],.@equip_card[3];
-
+
close;
}
}
diff --git a/npc/events/christmas_2008.txt b/npc/events/christmas_2008.txt
index 2b6d67eca..c412541cc 100644
--- a/npc/events/christmas_2008.txt
+++ b/npc/events/christmas_2008.txt
@@ -163,81 +163,81 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{
}
}
}
+ mes "[Caroller]";
+ mes "You know about Christmas!";
+ mes "Talking about Christmas...";
+ mes "...it's carols!!!";
+ mes "I've been waiting for this for when";
+ mes "Christmas comes around!";
+ next;
+ mes "[Caroller]";
+ mes "But there's been no caroling here and there like before, so we can't feel the Christmas spirit.";
+ next;
+ mes "[Caroller]";
+ mes "So, I installed a Singing Crystal in Prontera...";
+ next;
+ mes "[Caroller]";
+ mes "but that jerk Antonio broke the crystal!";
+ next;
+ mes "[Caroller]";
+ mes "The gift boxes have been changing into monsters since Antonio placed some magic on them, so the monsters ate up the crystal fragments!";
+ next;
+ mes "[Caroller]";
+ mes "I am so devastated, since the Singing Crystal has been the hope of many children around the villages.";
+ next;
+ if (select("There's no other way to carol?:You can hear carols in Lutie.") == 2) {
mes "[Caroller]";
- mes "You know about Christmas!";
- mes "Talking about Christmas...";
- mes "...it's carols!!!";
- mes "I've been waiting for this for when";
- mes "Christmas comes around!";
- next;
- mes "[Caroller]";
- mes "But there's been no caroling here and there like before, so we can't feel the Christmas spirit.";
- next;
- mes "[Caroller]";
- mes "So, I installed a Singing Crystal in Prontera...";
- next;
- mes "[Caroller]";
- mes "but that jerk Antonio broke the crystal!";
- next;
- mes "[Caroller]";
- mes "The gift boxes have been changing into monsters since Antonio placed some magic on them, so the monsters ate up the crystal fragments!";
- next;
- mes "[Caroller]";
- mes "I am so devastated, since the Singing Crystal has been the hope of many children around the villages.";
- next;
- if (select("There's no other way to carol?:You can hear carols in Lutie.") == 2) {
- mes "[Caroller]";
- mes "And just stay there, every Christmas, for your whole life?";
- next;
- mes "["+strcharinfo(0)+"]";
- mes "What? What do you mean?";
- next;
- mes "[Caroller]";
- mes "Oh, nevermind.";
- mes "Ah...";
- close;
- }
- mes "[Caroller]";
- mes "Maybe, it's quite hard to make a jukebox for the villages, but a music box might be possible.";
- next;
- mes "[Caroller]";
- mes "We need the ^0000FFSinging Crystal Pieces^000000 that the monsters ate up.";
- next;
- mes "[Caroller]";
- mes "Please bring me ^0000FF6 Singing Crystal Pieces^000000, and you will be rewarded with presents!";
- next;
- mes "[Caroller]";
- mes "Sounds cool, huh!!";
- next;
- select("........................");
- mes "[Caroller]";
- mes "...Why are you staring at me like that?";
- next;
- mes "[Caroller]";
- mes "You're thinking that we are always getting our plans spoiled, aren't you?";
- next;
- mes "[Caroller]";
- mes "I know that we are not good at controlling stuff, but our rewards are good, right?";
- next;
- select("........................");
- mes "[Caroller]";
- mes "Hey, we treat you good...";
- next;
- select("........................");
- mes "[Caroller]";
- mes "You are so cruel to me!";
- mes "Bad! Bad!";
+ mes "And just stay there, every Christmas, for your whole life?";
next;
- mes "[Caroller]";
- mes "Please, for our children's hope!!!?";
- mes "Please bring me 6 Singing Crystal Pieces from ^0000FFViolent Gift Boxes^000000!";
+ mes "["+strcharinfo(0)+"]";
+ mes "What? What do you mean?";
next;
- emotion e_ok;
mes "[Caroller]";
- mes "They're definitely as harsh as their name.";
- mes "Go on please!";
- iROxmas08carol = 1;
+ mes "Oh, nevermind.";
+ mes "Ah...";
close;
+ }
+ mes "[Caroller]";
+ mes "Maybe, it's quite hard to make a jukebox for the villages, but a music box might be possible.";
+ next;
+ mes "[Caroller]";
+ mes "We need the ^0000FFSinging Crystal Pieces^000000 that the monsters ate up.";
+ next;
+ mes "[Caroller]";
+ mes "Please bring me ^0000FF6 Singing Crystal Pieces^000000, and you will be rewarded with presents!";
+ next;
+ mes "[Caroller]";
+ mes "Sounds cool, huh!!";
+ next;
+ select("........................");
+ mes "[Caroller]";
+ mes "...Why are you staring at me like that?";
+ next;
+ mes "[Caroller]";
+ mes "You're thinking that we are always getting our plans spoiled, aren't you?";
+ next;
+ mes "[Caroller]";
+ mes "I know that we are not good at controlling stuff, but our rewards are good, right?";
+ next;
+ select("........................");
+ mes "[Caroller]";
+ mes "Hey, we treat you good...";
+ next;
+ select("........................");
+ mes "[Caroller]";
+ mes "You are so cruel to me!";
+ mes "Bad! Bad!";
+ next;
+ mes "[Caroller]";
+ mes "Please, for our children's hope!!!?";
+ mes "Please bring me 6 Singing Crystal Pieces from ^0000FFViolent Gift Boxes^000000!";
+ next;
+ emotion e_ok;
+ mes "[Caroller]";
+ mes "They're definitely as harsh as their name.";
+ mes "Go on please!";
+ iROxmas08carol = 1;
+ close;
case 4:
mes "[Caroller]";
@@ -260,7 +260,6 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{
mes "It's hot, huh?";
close;
-
case 5:
mes "[Caroller]";
mes "A-N-T-O-N-I-O!!!";
@@ -279,7 +278,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{
close;
}
}
-
+
if (iROxmas08carol == 1) {
if (countitem(6092) < 6) {
mes "[Caroller]";
@@ -345,7 +344,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{
close;
}
}
-
+
if (iROxmas08carol == 2) {
if (countitem(1019) < 10 || countitem(1005) < 1 || countitem(7312) < 1 || countitem(938) < 10 || countitem(732) < 1) {
mes "[Caroller]";
@@ -442,7 +441,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{
mes "All right, what comes to your mind when you think about Christmas?";
next;
switch(select("Carolling:Santa Claus:Gift Boxes:Santa Costume:Not much really...")) {
-
+
case 1:
mes "[Santa Claus]";
mes "Carolling! That's good!";
@@ -471,7 +470,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{
mes "A bad Santa ruins us good Santa's reputations!";
mes "The World Santa Organization is considering this a grave situation.";
close;
-
+
case 3:
mes "[Santa Claus]";
mes "A gift box! That sounds good!";
@@ -680,7 +679,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{
mes "There used to be designer who visited my house to make my Santa costumes.";
mes "Do you have any ideas?";
close;
-
+
case 5:
mes "[Santa Claus]";
mes "........................";
diff --git a/npc/events/dumplingfestival.txt b/npc/events/dumplingfestival.txt
index 23a085eb8..e20e4dd2a 100644
--- a/npc/events/dumplingfestival.txt
+++ b/npc/events/dumplingfestival.txt
@@ -10,7 +10,7 @@
//= Ver 1.0- Duplicate of MRO's Dumpling Event
//= 1.01 fixed bugs [Lupus]
//============================================================
-
+
payon,93,81,4 script Exorcist Master Fahae 4_M_BUDDHIST,{
mes "[Exorcist Master Fahae]";
@@ -64,7 +64,7 @@ payon,93,81,4 script Exorcist Master Fahae 4_M_BUDDHIST,{
mes "Here you go, I hope you may succeed in my quest.";
close;
}
-
+
// Monsters
//============================================================
gef_fild00,0,0,0,0 monster Dumpling 1520,20,60000,66000
diff --git a/npc/events/god_se_festival.txt b/npc/events/god_se_festival.txt
index 3b7dd50e8..aed725db5 100644
--- a/npc/events/god_se_festival.txt
+++ b/npc/events/god_se_festival.txt
@@ -120,7 +120,6 @@ yuno,118,192,5 script Rmimi Ravies#gq_fes01 4_F_HUGIRL,{
mes "[Rmimi Ravies]";
mes "Have a good time.";
donpcevent "Rmimi Ravies#gq_fes01::OnStart";
-
announce "["+ strcharinfo(0) +"] member of ["+ getguildname(.@GID) +"] is summoning a 'Valkyrie's Present' in 'Juno'.",bc_all,"0x70dbdb";
close;
}
@@ -390,7 +389,6 @@ OnTimer3900000:
end;
}
-
// Original name: "Festival Manager#god_se_fes02"
rachel,1,1,0 script Festival Manager#gq_fes2 4_F_HUGIRL,{
callfunc "F_GM_NPC";
diff --git a/npc/events/halloween_2009.txt b/npc/events/halloween_2009.txt
index f67841c15..2f3a978e3 100644
--- a/npc/events/halloween_2009.txt
+++ b/npc/events/halloween_2009.txt
@@ -193,17 +193,17 @@ OnInit:
hideonnpc "Trick or Treater#iRO7";
hideonnpc "Trick or Treater#iRO8";
end;
-
+
OnEnableTreat:
enablenpc strnpcinfo(3);
hideonnpc strnpcinfo(3);
end;
-
+
OnTimer15000:
hideonnpc strnpcinfo(3);
disablenpc strnpcinfo(3);
end;
-
+
OnTimer300000:
donpcevent strnpcinfo(3)+"::OnEnableTreat";
stopnpctimer;
diff --git a/npc/events/nguild/nguild_flags.txt b/npc/events/nguild/nguild_flags.txt
index dcd3dbc14..830ded7f9 100644
--- a/npc/events/nguild/nguild_flags.txt
+++ b/npc/events/nguild/nguild_flags.txt
@@ -94,9 +94,6 @@ nguild_alde,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 GUILD_FLAG
nguild_alde,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 GUILD_FLAG
nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 GUILD_FLAG
-
-
-
//============================================================================//
// Castle 2
//============================================================================//
@@ -125,8 +122,6 @@ nguild_gef,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 GUILD_FLAG
nguild_gef,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 GUILD_FLAG
nguild_gef,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 GUILD_FLAG
-
-
//============================================================================//
// Castle 3
//============================================================================//
@@ -155,9 +150,6 @@ nguild_pay,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 GUILD_FLAG
nguild_pay,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 GUILD_FLAG
nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 GUILD_FLAG
-
-
-
//=============================================================================//
// Castle 4
//=============================================================================//
diff --git a/npc/events/valentinesday_2009.txt b/npc/events/valentinesday_2009.txt
index 56195d06a..aaaf74a85 100644
--- a/npc/events/valentinesday_2009.txt
+++ b/npc/events/valentinesday_2009.txt
@@ -314,7 +314,7 @@ prontera,154,185,5 script Event Ring Maker#Val09 4_F_KAFRA7,{
mes "Come back when you're experienced enough to handle the quests.";
close;
}
-
+
if (iROval09ring >= 1) {
mes "[Event Ring Maker]";
mes "The box with the ring, carved with your name, is for the one you love.";
@@ -328,7 +328,7 @@ prontera,154,185,5 script Event Ring Maker#Val09 4_F_KAFRA7,{
mes "Be aware, and always try to stay popular!";
close;
}
-
+
mes "[Event Ring Maker]";
mes "Hi, there, how are ya?";
mes "Come to me if you're interested in the event, 'Who's Valentine's Hottest?'";
@@ -435,7 +435,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{
next;
break;
}
-
+
if (Sex) {
if (countitem(7947) > .@input) {
mes "[Valentine Vote Manager]";
@@ -444,7 +444,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{
next;
break;
}
-
+
if (countitem(7947) < .@input) {
mes "[Valentine Vote Manager]";
mes "Seems like the value you entered is too large.";
@@ -452,7 +452,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{
next;
break;
}
-
+
mes "[Valentine Vote Manager]";
mes "I'll take those silver rings, and count the votes for you.";
mes "Thank you for participating.";
@@ -472,7 +472,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{
next;
break;
}
-
+
if (countitem(7946) < .@input) {
mes "[Valentine Vote Manager]";
mes "Seems like the value you entered is too large.";
@@ -480,7 +480,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{
next;
break;
}
-
+
mes "[Valentine Vote Manager]";
mes "I'll take those gold rings, and count the votes for you.";
mes "Thank you for participating.";
@@ -533,7 +533,7 @@ prt_castle,42,35,3 script Dessert Manager#Val09 1_M_01,{
mes "Annoying, annoying, annoying~~!";
close;
}
-
+
mes "[Charles Orleans]";
mes "Oh, Mademoiselle!";
mes "This little trifling space felt like heaven the minute you walked in!";
@@ -629,5 +629,4 @@ prt_castle,42,35,3 script Dessert Manager#Val09 1_M_01,{
mes "I hope this is just what you wanted, for it bears your beautiful heart inside.";
close;
}
-
}
diff --git a/npc/events/xmas.txt b/npc/events/xmas.txt
index e420f9e6d..be43b3752 100644
--- a/npc/events/xmas.txt
+++ b/npc/events/xmas.txt
@@ -90,7 +90,7 @@ L_Start:
mes "If you get 3 more, I'll give you another.";
mes "Hope you get a good item.";
close;
-
+
L_NotEnuf:
mes "You don't have enough socks as proof.";
mes "Go take down those evil Santas";