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authorHaru <haru@dotalux.com>2013-11-09 16:41:40 +0100
committerHaru <haru@dotalux.com>2013-11-09 16:41:40 +0100
commit857bdc4f98be6cd1e185a24565d6b6b54752b9b4 (patch)
tree948d7b4ee8c991a128f5db2aa9df5b8ecf5ab37d /npc/events/nguild
parent8ed38f98894fb04b4403b44dc0f36281cfd36326 (diff)
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Consolidated commands called in scripts to their lowercase version
- Added a note about variables and command scripts case sensitivity. Even though the engine still accepts variable, function and command names in a case insensitive way, it is discouraged to rely on such behavior. Please update your custom scripts as soon as possible. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/events/nguild')
-rw-r--r--npc/events/nguild/nguild_dunsw.txt2
-rw-r--r--npc/events/nguild/nguild_ev_agit.txt60
-rw-r--r--npc/events/nguild/nguild_flags.txt26
-rw-r--r--npc/events/nguild/nguild_guardians.txt72
-rw-r--r--npc/events/nguild/nguild_kafras.txt12
-rw-r--r--npc/events/nguild/nguild_managers.txt8
-rw-r--r--npc/events/nguild/nguild_treas.txt4
7 files changed, 92 insertions, 92 deletions
diff --git a/npc/events/nguild/nguild_dunsw.txt b/npc/events/nguild/nguild_dunsw.txt
index 2fd6b7594..9b24c50b6 100644
--- a/npc/events/nguild/nguild_dunsw.txt
+++ b/npc/events/nguild/nguild_dunsw.txt
@@ -14,7 +14,7 @@
//==================================================
function script F_GldDunSw {
- set .@GID, GetCastleData(getarg(0),1);
+ set .@GID, getcastledata(getarg(0),1);
if (.@GID == 0) {
mes "[ Echoing Voice ]";
mes " ' The one who can overcome an ordeal and show true bravery... will find the way... ' ";
diff --git a/npc/events/nguild/nguild_ev_agit.txt b/npc/events/nguild/nguild_ev_agit.txt
index 96c16136c..f35903828 100644
--- a/npc/events/nguild/nguild_ev_agit.txt
+++ b/npc/events/nguild/nguild_ev_agit.txt
@@ -21,10 +21,10 @@ function script F_AgitStart {
set .@empx, getarg(2);
set .@empy, getarg(3);
- MapRespawnGuildID .@map$,GetCastleData(.@map$,1),2;
+ maprespawnguildid .@map$,getcastledata(.@map$,1),2;
monster .@map$,.@empx,.@empy,"Emperium",1288,1,"Agit_"+.@castle$+"::OnAgitBreak";
- GvgOn .@map$;
- if (GetCastleData(.@map$,1) != 0) return;
+ gvgon .@map$;
+ if (getcastledata(.@map$,1) != 0) return;
end;
}
@@ -35,10 +35,10 @@ function script F_GuildBreak {
killmonsterall .@map$;
- Announce "Guild Base [" + GetCastleName(.@map$) + "] has been abandoned.",0;
+ announce "Guild Base [" + getcastlename(.@map$) + "] has been abandoned.",0;
disablenpc "Kafra Staff#"+.@castle$;
- SetCastleData .@map$,0,0;
+ setcastledata .@map$,0,0;
return;
}
@@ -50,29 +50,29 @@ function script F_AgitBreak {
set .@GID,getcharid(2);
if (.@GID <= 0) return;
- set .@Economy,GetCastleData(.@map$,2) - 5;
+ set .@Economy,getcastledata(.@map$,2) - 5;
if (.@Economy < 0) set .@Economy, 0;
- SetCastleData .@map$, 2, .@Economy;
+ setcastledata .@map$, 2, .@Economy;
- set .@Defence,GetCastleData(.@map$,3) - 5;
+ set .@Defence,getcastledata(.@map$,3) - 5;
if (.@Defence < 0) set .@Defence, 0;
- SetCastleData .@map$, 3, .@Defence;
+ setcastledata .@map$, 3, .@Defence;
- SetCastleData .@map$,1, .@GID;
- MapAnnounce .@map$,"The emperium has been destroyed.",bc_map,0x00CCFF;
- Announce "The [" + GetCastleName(.@map$) + "] castle has been conquered by the [" + GetGuildName(.@GID) + "] guild.",bc_all;
+ setcastledata .@map$,1, .@GID;
+ mapannounce .@map$,"The emperium has been destroyed.",bc_map,0x00CCFF;
+ announce "The [" + getcastlename(.@map$) + "] castle has been conquered by the [" + getguildname(.@GID) + "] guild.",bc_all;
donpcevent "::OnRecvCastle"+.@castle$;
disablenpc "Kafra Staff#"+.@castle$;
// remove investment data and kafra
for( set .@i, 4; .@i <= 9; set .@i, .@i+1 )
- SetCastleData .@map$, .@i, 0;
+ setcastledata .@map$, .@i, 0;
// if the new guild doesn't have Guardian Research, erase guardians
if( getgdskilllv(.@GID,10002) == 0 )
for( set .@i, 10; .@i <= 17; set .@i, .@i+1 )
- SetCastleData .@map$, .@i, 0;
+ setcastledata .@map$, .@i, 0;
return;
}
@@ -83,12 +83,12 @@ function script F_AgitEnd {
set .@map$, getarg(0);
set .@castle$, getarg(1);
- GvgOff .@map$;
+ gvgoff .@map$;
// Disable the following if statment to keep empty
// castles from being aquired after after WoE ends.
- if (GetCastleData(.@map$,1) == 0) return;
- MapRespawnGuildID .@map$,GetCastleData(.@map$,1),4;
- KillMonster .@map$,"Agit_"+.@castle$+"::OnAgitBreak";
+ if (getcastledata(.@map$,1) == 0) return;
+ maprespawnguildid .@map$,getcastledata(.@map$,1),4;
+ killmonster .@map$,"Agit_"+.@castle$+"::OnAgitBreak";
end;
}
@@ -98,7 +98,7 @@ OnInterIfInitOnce:
donpcevent "::OnRecvCastleN01";
end;
OnRecvCastleN01:
- RequestGuildInfo GetCastleData("nguild_alde",1);
+ requestguildinfo getcastledata("nguild_alde",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_alde","N01",216,24;
@@ -111,8 +111,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","nguild_alde","N01";
end;
OnAgitEliminate:
- MapRespawnGuildID "nguild_alde",GetCastleData("nguild_alde",1),6;
- Monster "nguild_alde",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak";
+ maprespawnguildid "nguild_alde",getcastledata("nguild_alde",1),6;
+ monster "nguild_alde",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_alde","N01";
@@ -125,7 +125,7 @@ OnInterIfInitOnce:
donpcevent "::OnRecvCastleN02";
end;
OnRecvCastleN02:
- RequestGuildInfo GetCastleData("nguild_gef",1);
+ requestguildinfo getcastledata("nguild_gef",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_gef","N02",198,182;
@@ -138,8 +138,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","nguild_gef","N02";
end;
OnAgitEliminate:
- MapRespawnGuildID "nguild_gef",GetCastleData("nguild_gef",1),6;
- Monster "nguild_gef",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak";
+ maprespawnguildid "nguild_gef",getcastledata("nguild_gef",1),6;
+ monster "nguild_gef",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_gef","N02";
@@ -152,7 +152,7 @@ OnInterIfInitOnce:
donpcevent "::OnRecvCastleN03";
end;
OnRecvCastleN03:
- RequestGuildInfo GetCastleData("nguild_pay",1);
+ requestguildinfo getcastledata("nguild_pay",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_pay","N03",139,139;
@@ -165,8 +165,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","nguild_pay","N03";
end;
OnAgitEliminate:
- MapRespawnGuildID "nguild_pay",GetCastleData("nguild_pay",1),6;
- Monster "nguild_pay",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak";
+ maprespawnguildid "nguild_pay",getcastledata("nguild_pay",1),6;
+ monster "nguild_pay",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_pay","N03";
@@ -179,7 +179,7 @@ OnInterIfInitOnce:
donpcevent "::OnRecvCastleN04";
end;
OnRecvCastleN04:
- RequestGuildInfo GetCastleData("nguild_prt",1);
+ requestguildinfo getcastledata("nguild_prt",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_prt","N04",197,197;
@@ -192,8 +192,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","nguild_prt","N04";
end;
OnAgitEliminate:
- MapRespawnGuildID "nguild_prt",GetCastleData("nguild_prt",1),6;
- Monster "nguild_prt",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak";
+ maprespawnguildid "nguild_prt",getcastledata("nguild_prt",1),6;
+ monster "nguild_prt",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_prt","N04";
diff --git a/npc/events/nguild/nguild_flags.txt b/npc/events/nguild/nguild_flags.txt
index 17e1db744..8c629adf9 100644
--- a/npc/events/nguild/nguild_flags.txt
+++ b/npc/events/nguild/nguild_flags.txt
@@ -16,7 +16,7 @@
/// Flag Function
//============================================================
function script F_Flags {
- set .@GID, GetCastleData(getarg(1),1);
+ set .@GID, getcastledata(getarg(1),1);
if (getarg(5) == 0) return;
if (.@GID == 0) {
mes " [ Edict of the Divine Rune Midgard Kingdom ]";
@@ -38,7 +38,7 @@ function script F_Flags {
mes "Do you wish to return to your honorable place?";
next;
if (select("Return to the guild castle.:Quit.") == 1) {
- if (getcharid(2) == GetCastleData(getarg(1),1))
+ if (getcharid(2) == getcastledata(getarg(1),1))
warp getarg(1),getarg(2),getarg(3);
}
return;
@@ -48,10 +48,10 @@ function script F_Flags {
mes "1. Following the ordinance of the";
mes "Divine Rune Midgard Kingdom,";
mes "we approve that this place is in";
- mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
+ mes "the private possession of ^ff0000" + getguildname(.@GID) + "^000000 Guild.";
mes " ";
- mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
- mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
+ mes "2. The guild Master of ^ff0000"+ getguildname(.@GID) + "^000000 Guild is";
+ mes "^FF0000" + getguildmaster(.@GID) + "^000000";
mes "If there is anyone who objects to this,";
mes " prove your strength and honor with a steel blade in your hand.";
return;
@@ -66,7 +66,7 @@ n_castle,110,96,1 script NGuild Aldebaran#a1-1 GUILD_FLAG,{
close;
OnRecvCastleN01:
- FlagEmblem GetCastleData("nguild_alde",1);
+ flagemblem getcastledata("nguild_alde",1);
end;
}
@@ -75,7 +75,7 @@ nguild_alde,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde GUILD_FLAG,{
close;
OnRecvCastleN01:
- FlagEmblem GetCastleData("nguild_alde",1);
+ flagemblem getcastledata("nguild_alde",1);
end;
}
// In Castle ============================================
@@ -105,7 +105,7 @@ n_castle,110,109,3 script NGuild Geffen#g1-1 GUILD_FLAG,{
close;
OnRecvCastleN02:
- FlagEmblem GetCastleData("nguild_gef",1);
+ flagemblem getcastledata("nguild_gef",1);
end;
}
@@ -114,7 +114,7 @@ nguild_gef,28,157,4 script NGuild Geffen#g1-6::NGuildGef GUILD_FLAG,{
close;
OnRecvCastleN02:
- FlagEmblem GetCastleData("nguild_gef",1);
+ flagemblem getcastledata("nguild_gef",1);
end;
}
// In Castle =============================================
@@ -135,7 +135,7 @@ n_castle,94,109,5 script NGuild Payon#f1-1 GUILD_FLAG,{
close;
OnRecvCastleN03:
- FlagEmblem GetCastleData("nguild_pay",1);
+ flagemblem getcastledata("nguild_pay",1);
end;
}
@@ -144,7 +144,7 @@ nguild_pay,238,67,4 script NGuild Payon#f1-6::NGuildPay GUILD_FLAG,{
close;
OnRecvCastleN03:
- FlagEmblem GetCastleData("nguild_pay",1);
+ flagemblem getcastledata("nguild_pay",1);
end;
}
// In Castle ===============================================
@@ -166,7 +166,7 @@ n_castle,94,96,7 script NGuild Prontera#p1-1 GUILD_FLAG,{
close;
OnRecvCastleN04:
- FlagEmblem GetCastleData("nguild_prt",1);
+ flagemblem getcastledata("nguild_prt",1);
end;
}
@@ -175,7 +175,7 @@ nguild_prt,58,56,4 script NGuild Prontera#p1-7::NGuildPrt GUILD_FLAG,{
close;
OnRecvCastleN04:
- FlagEmblem GetCastleData("nguild_prt",1);
+ flagemblem getcastledata("nguild_prt",1);
end;
}
// In Castle =============================================
diff --git a/npc/events/nguild/nguild_guardians.txt b/npc/events/nguild/nguild_guardians.txt
index 7b0e5bab4..3a34259c2 100644
--- a/npc/events/nguild/nguild_guardians.txt
+++ b/npc/events/nguild/nguild_guardians.txt
@@ -15,73 +15,73 @@
//------------------------------------------------------------------------------
nguild_alde,216,24,0 script Guardian_N01 -1,{
OnAgitInit:
- if (GetCastleData("nguild_alde",10) == 1) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0;
- if (GetCastleData("nguild_alde",11) == 1) guardian "nguild_alde",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1;
- if (GetCastleData("nguild_alde",12) == 1) guardian "nguild_alde",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2;
- if (GetCastleData("nguild_alde",13) == 1) guardian "nguild_alde",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3;
- if (GetCastleData("nguild_alde",14) == 1) guardian "nguild_alde",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4;
- if (GetCastleData("nguild_alde",15) == 1) guardian "nguild_alde",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5;
- if (GetCastleData("nguild_alde",16) == 1) guardian "nguild_alde",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6;
- if (GetCastleData("nguild_alde",17) == 1) guardian "nguild_alde",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7;
+ if (getcastledata("nguild_alde",10) == 1) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0;
+ if (getcastledata("nguild_alde",11) == 1) guardian "nguild_alde",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1;
+ if (getcastledata("nguild_alde",12) == 1) guardian "nguild_alde",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2;
+ if (getcastledata("nguild_alde",13) == 1) guardian "nguild_alde",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3;
+ if (getcastledata("nguild_alde",14) == 1) guardian "nguild_alde",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4;
+ if (getcastledata("nguild_alde",15) == 1) guardian "nguild_alde",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5;
+ if (getcastledata("nguild_alde",16) == 1) guardian "nguild_alde",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6;
+ if (getcastledata("nguild_alde",17) == 1) guardian "nguild_alde",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "nguild_alde","A Guardian Has Fallen",17;
+ mapannounce "nguild_alde","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
nguild_gef,198,182,0 script Guardian_N02 -1,{
OnAgitInit:
- if (GetCastleData("nguild_gef",10) == 1) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0;
- if (GetCastleData("nguild_gef",11) == 1) guardian "nguild_gef",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1;
- if (GetCastleData("nguild_gef",12) == 1) guardian "nguild_gef",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2;
- if (GetCastleData("nguild_gef",13) == 1) guardian "nguild_gef",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3;
- if (GetCastleData("nguild_gef",14) == 1) guardian "nguild_gef",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4;
- if (GetCastleData("nguild_gef",15) == 1) guardian "nguild_gef",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5;
- if (GetCastleData("nguild_gef",16) == 1) guardian "nguild_gef",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6;
- if (GetCastleData("nguild_gef",17) == 1) guardian "nguild_gef",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7;
+ if (getcastledata("nguild_gef",10) == 1) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0;
+ if (getcastledata("nguild_gef",11) == 1) guardian "nguild_gef",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1;
+ if (getcastledata("nguild_gef",12) == 1) guardian "nguild_gef",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2;
+ if (getcastledata("nguild_gef",13) == 1) guardian "nguild_gef",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3;
+ if (getcastledata("nguild_gef",14) == 1) guardian "nguild_gef",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4;
+ if (getcastledata("nguild_gef",15) == 1) guardian "nguild_gef",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5;
+ if (getcastledata("nguild_gef",16) == 1) guardian "nguild_gef",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6;
+ if (getcastledata("nguild_gef",17) == 1) guardian "nguild_gef",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "nguild_gef","A Guardian Has Fallen",17;
+ mapannounce "nguild_gef","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
nguild_pay,139,139,0 script Guardian_N03 -1,{
OnAgitInit:
- if (GetCastleData("nguild_pay",10) == 1) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0;
- if (GetCastleData("nguild_pay",11) == 1) guardian "nguild_pay",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1;
- if (GetCastleData("nguild_pay",12) == 1) guardian "nguild_pay",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2;
- if (GetCastleData("nguild_pay",13) == 1) guardian "nguild_pay",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3;
- if (GetCastleData("nguild_pay",14) == 1) guardian "nguild_pay",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4;
- if (GetCastleData("nguild_pay",15) == 1) guardian "nguild_pay",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5;
- if (GetCastleData("nguild_pay",16) == 1) guardian "nguild_pay",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6;
- if (GetCastleData("nguild_pay",17) == 1) guardian "nguild_pay",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7;
+ if (getcastledata("nguild_pay",10) == 1) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0;
+ if (getcastledata("nguild_pay",11) == 1) guardian "nguild_pay",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1;
+ if (getcastledata("nguild_pay",12) == 1) guardian "nguild_pay",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2;
+ if (getcastledata("nguild_pay",13) == 1) guardian "nguild_pay",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3;
+ if (getcastledata("nguild_pay",14) == 1) guardian "nguild_pay",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4;
+ if (getcastledata("nguild_pay",15) == 1) guardian "nguild_pay",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5;
+ if (getcastledata("nguild_pay",16) == 1) guardian "nguild_pay",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6;
+ if (getcastledata("nguild_pay",17) == 1) guardian "nguild_pay",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "nguild_pay","A Guardian Has Fallen",17;
+ mapannounce "nguild_pay","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
nguild_prt,197,197,0 script Guardian_N04 -1,{
OnAgitInit:
- if (GetCastleData("nguild_prt",10) == 1) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0;
- if (GetCastleData("nguild_prt",11) == 1) guardian "nguild_prt",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1;
- if (GetCastleData("nguild_prt",12) == 1) guardian "nguild_prt",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2;
- if (GetCastleData("nguild_prt",13) == 1) guardian "nguild_prt",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3;
- if (GetCastleData("nguild_prt",14) == 1) guardian "nguild_prt",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4;
- if (GetCastleData("nguild_prt",15) == 1) guardian "nguild_prt",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5;
- if (GetCastleData("nguild_prt",16) == 1) guardian "nguild_prt",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6;
- if (GetCastleData("nguild_prt",17) == 1) guardian "nguild_prt",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7;
+ if (getcastledata("nguild_prt",10) == 1) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0;
+ if (getcastledata("nguild_prt",11) == 1) guardian "nguild_prt",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1;
+ if (getcastledata("nguild_prt",12) == 1) guardian "nguild_prt",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2;
+ if (getcastledata("nguild_prt",13) == 1) guardian "nguild_prt",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3;
+ if (getcastledata("nguild_prt",14) == 1) guardian "nguild_prt",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4;
+ if (getcastledata("nguild_prt",15) == 1) guardian "nguild_prt",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5;
+ if (getcastledata("nguild_prt",16) == 1) guardian "nguild_prt",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6;
+ if (getcastledata("nguild_prt",17) == 1) guardian "nguild_prt",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "nguild_prt","A Guardian Has Fallen",17;
+ mapannounce "nguild_prt","A Guardian Has Fallen",17;
end;
}
diff --git a/npc/events/nguild/nguild_kafras.txt b/npc/events/nguild/nguild_kafras.txt
index 155c33792..100751f7a 100644
--- a/npc/events/nguild/nguild_kafras.txt
+++ b/npc/events/nguild/nguild_kafras.txt
@@ -16,11 +16,11 @@
function script F_GKafra {
cutin "kafra_01",2;
- set @GID, GetCastleData(getarg(0),1);
+ set @GID, getcastledata(getarg(0),1);
if (getcharid(2) == @GID && getgdskilllv(@GID,10001)) goto L_StartG;
mes "[Kafra Service]";
- mes "I am contracted to provide service only for the ^ff0000" + GetGuildName(@GID) + "^000000 Guild. Please use another Kafra Corporation staff member around here. I am Sorry for your inconvenience.";
+ mes "I am contracted to provide service only for the ^ff0000" + getguildname(@GID) + "^000000 Guild. Please use another Kafra Corporation staff member around here. I am Sorry for your inconvenience.";
cutin "",255;
close;
L_StartG:
@@ -36,7 +36,7 @@ nguild_alde,218,170,0 script Kafra Service#N01 4_F_KAFRA1,{
callfunc "F_GKafra", "nguild_alde", "Prontera";
end;
OnRecvCastleN01:
- if (GetCastleData("nguild_alde",9) < 1) disablenpc "Kafra Service#N01";
+ if (getcastledata("nguild_alde",9) < 1) disablenpc "Kafra Service#N01";
end;
}
@@ -46,7 +46,7 @@ nguild_gef,35,37,0 script Kafra Service#N02 4_F_KAFRA1,{
callfunc "F_GKafra", "nguild_gef", "Prontera";
end;
OnRecvCastleN02:
- if (GetCastleData("nguild_gef",9) < 1) disablenpc "Kafra Service#N02";
+ if (getcastledata("nguild_gef",9) < 1) disablenpc "Kafra Service#N02";
end;
}
@@ -55,7 +55,7 @@ nguild_pay,128,58,3 script Kafra Service#N03 4_F_KAFRA1,{
callfunc "F_GKafra", "nguild_pay", "Prontera";
end;
OnRecvCastleN03:
- if (GetCastleData("nguild_pay",9) < 1) disablenpc "Kafra Service#N03";
+ if (getcastledata("nguild_pay",9) < 1) disablenpc "Kafra Service#N03";
end;
}
@@ -64,6 +64,6 @@ nguild_prt,96,173,0 script Kafra Service#N04 4_F_KAFRA1,{
callfunc "F_GKafra", "nguild_prt", "Prontera";
end;
OnRecvCastleN04:
- if (GetCastleData("nguild_prt",9) < 1) disablenpc "Kafra Service#N04";
+ if (getcastledata("nguild_prt",9) < 1) disablenpc "Kafra Service#N04";
end;
}
diff --git a/npc/events/nguild/nguild_managers.txt b/npc/events/nguild/nguild_managers.txt
index fd5fc6053..de185213e 100644
--- a/npc/events/nguild/nguild_managers.txt
+++ b/npc/events/nguild/nguild_managers.txt
@@ -23,7 +23,7 @@
//==============================================
function script F_GldManager {
- set @GID, GetCastleData(getarg(1),1);
+ set @GID, getcastledata(getarg(1),1);
mes "[ "+getarg(0)+" ]";
if (@GID == 0){
mes "I am waiting for my master. Brave adventurer, follow your destiny!";
@@ -48,7 +48,7 @@ function script F_GldManager {
M_Kaf:
//======
mes "[ "+getarg(0)+" ]";
- if (GetCastleData(getarg(1),9) == 1) goto L_Dismiss;
+ if (getcastledata(getarg(1),9) == 1) goto L_Dismiss;
if (getgdskilllv(@GID,10001) == 0){
mes "Master, you don't have a contract with the Kafra Staff Company.";
mes "In order to hire a Kafra, you must first learn the Guild skill ^5533FFContract With Kafra^000000.";
@@ -67,7 +67,7 @@ function script F_GldManager {
}
set Zeny,Zeny-10000;
enablenpc "Kafra Staff#"+getarg(4);
- SetCastleData getarg(1),9,1;
+ setcastledata getarg(1),9,1;
mes "You have created a contract with the Kafra Staff Company.";
next;
cutin "kafra_01",2;
@@ -100,7 +100,7 @@ function script F_GldManager {
mes "It's unfortunate that I won't be able to serve your guild anymore....";
next;
disablenpc "Kafra Staff#"+getarg(4);
- SetCastleData getarg(1),9,0;
+ setcastledata getarg(1),9,0;
cutin "kafra_01",255;
mes "[ "+getarg(0)+" ]";
mes "The Kafra has been dismissed. But... we should really get a Kafra as soon as possible!";
diff --git a/npc/events/nguild/nguild_treas.txt b/npc/events/nguild/nguild_treas.txt
index cc3d7db1e..fe5512835 100644
--- a/npc/events/nguild/nguild_treas.txt
+++ b/npc/events/nguild/nguild_treas.txt
@@ -26,13 +26,13 @@ function script F_GldTreas {
//killmonster getarg(0),"Treasure_"+getarg(1)+"::OnDied";
// Don't spawn treasures if Castle is empty, or Eco is greater than 100
- if(GetCastleData(getarg(0),2) > 100 || GetCastleData(getarg(0),1) == 0) return;
+ if(getcastledata(getarg(0),2) > 100 || getcastledata(getarg(0),1) == 0) return;
// Only spawn one treasure chest for novice castles.
if (compare(getarg(0),"nguild"))
set getarg(2),1;
else
- set getarg(2),GetCastleData(getarg(0),2)/5+4;
+ set getarg(2),getcastledata(getarg(0),2)/5+4;
if (getarg(2) <= 0) return;