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author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
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committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/events/nguild | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/events/nguild')
-rw-r--r-- | npc/events/nguild/nguild_dunsw.txt | 8 | ||||
-rw-r--r-- | npc/events/nguild/nguild_flags.txt | 86 | ||||
-rw-r--r-- | npc/events/nguild/nguild_kafras.txt | 10 | ||||
-rw-r--r-- | npc/events/nguild/nguild_managers.txt | 8 | ||||
-rw-r--r-- | npc/events/nguild/nguild_treas.txt | 8 | ||||
-rw-r--r-- | npc/events/nguild/nguild_warper.txt | 4 |
6 files changed, 62 insertions, 62 deletions
diff --git a/npc/events/nguild/nguild_dunsw.txt b/npc/events/nguild/nguild_dunsw.txt index 7f191290b..2fd6b7594 100644 --- a/npc/events/nguild/nguild_dunsw.txt +++ b/npc/events/nguild/nguild_dunsw.txt @@ -41,25 +41,25 @@ function script F_GldDunSw { } // Castle 1 =============================================== -nguild_alde,212,181,0 script Switch#DunN01 111,{ +nguild_alde,212,181,0 script Switch#DunN01 HIDDEN_NPC,{ callfunc "F_GldDunSw","nguild_alde","02",32,122; close; } // Castle 2 =============================================== -nguild_gef,78,84,0 script Switch#DunN02 111,{ +nguild_gef,78,84,0 script Switch#DunN02 HIDDEN_NPC,{ callfunc "F_GldDunSw","nguild_gef","04",39,258; close; } // Castle 3 =============================================== -nguild_pay,101,25,0 script Switch#DunN03 111,{ +nguild_pay,101,25,0 script Switch#DunN03 HIDDEN_NPC,{ callfunc "F_GldDunSw","nguild_pay","01",186,165; close; } // Castle 4 =============================================== -nguild_prt,94,200,0 script Switch#DunN04 111,{ +nguild_prt,94,200,0 script Switch#DunN04 HIDDEN_NPC,{ callfunc "F_GldDunSw","nguild_prt","03",28,251; close; } diff --git a/npc/events/nguild/nguild_flags.txt b/npc/events/nguild/nguild_flags.txt index 178125643..17e1db744 100644 --- a/npc/events/nguild/nguild_flags.txt +++ b/npc/events/nguild/nguild_flags.txt @@ -61,7 +61,7 @@ function script F_Flags { //============================================================================// // Castle 1 //============================================================================// -n_castle,110,96,1 script NGuild Aldebaran#a1-1 722,{ +n_castle,110,96,1 script NGuild Aldebaran#a1-1 GUILD_FLAG,{ callfunc "F_Flags","Al De Baran","nguild_alde",218,170,1,1; close; @@ -70,7 +70,7 @@ OnRecvCastleN01: end; } -nguild_alde,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde 722,{ +nguild_alde,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde GUILD_FLAG,{ callfunc "F_Flags","Al De Baran","nguild_alde",218,170,0,1; close; @@ -79,20 +79,20 @@ OnRecvCastleN01: end; } // In Castle ============================================ -nguild_alde,30,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-7 722 -nguild_alde,37,248,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-8 722 -nguild_alde,37,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-9 722 -nguild_alde,95,80,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-10 722 -nguild_alde,95,59,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-11 722 -nguild_alde,62,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-12 722 -nguild_alde,70,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-13 722 -nguild_alde,74,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-14 722 -nguild_alde,62,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-15 722 -nguild_alde,66,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-16 722 -nguild_alde,70,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-17 722 -nguild_alde,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 722 -nguild_alde,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 722 -nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722 +nguild_alde,30,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-7 GUILD_FLAG +nguild_alde,37,248,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-8 GUILD_FLAG +nguild_alde,37,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-9 GUILD_FLAG +nguild_alde,95,80,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-10 GUILD_FLAG +nguild_alde,95,59,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-11 GUILD_FLAG +nguild_alde,62,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-12 GUILD_FLAG +nguild_alde,70,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-13 GUILD_FLAG +nguild_alde,74,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-14 GUILD_FLAG +nguild_alde,62,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-15 GUILD_FLAG +nguild_alde,66,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-16 GUILD_FLAG +nguild_alde,70,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-17 GUILD_FLAG +nguild_alde,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 GUILD_FLAG +nguild_alde,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 GUILD_FLAG +nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 GUILD_FLAG @@ -100,7 +100,7 @@ nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722 //============================================================================// // Castle 2 //============================================================================// -n_castle,110,109,3 script NGuild Geffen#g1-1 722,{ +n_castle,110,109,3 script NGuild Geffen#g1-1 GUILD_FLAG,{ callfunc "F_Flags","Geffen","nguild_gef",83,47,1,1; close; @@ -109,7 +109,7 @@ OnRecvCastleN02: end; } -nguild_gef,28,157,4 script NGuild Geffen#g1-6::NGuildGef 722,{ +nguild_gef,28,157,4 script NGuild Geffen#g1-6::NGuildGef GUILD_FLAG,{ callfunc "F_Flags","Geffen","nguild_gef",83,47,0,1; close; @@ -118,19 +118,19 @@ OnRecvCastleN02: end; } // In Castle ============================================= -nguild_gef,32,157,4 duplicate(NGuildGef) NGuild Geffen#g1-7 722 -nguild_gef,22,156,5 duplicate(NGuildGef) NGuild Geffen#g1-8 722 -nguild_gef,68,185,3 duplicate(NGuildGef) NGuild Geffen#g1-9 722 -nguild_gef,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 722 -nguild_gef,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 722 -nguild_gef,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 722 +nguild_gef,32,157,4 duplicate(NGuildGef) NGuild Geffen#g1-7 GUILD_FLAG +nguild_gef,22,156,5 duplicate(NGuildGef) NGuild Geffen#g1-8 GUILD_FLAG +nguild_gef,68,185,3 duplicate(NGuildGef) NGuild Geffen#g1-9 GUILD_FLAG +nguild_gef,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 GUILD_FLAG +nguild_gef,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 GUILD_FLAG +nguild_gef,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 GUILD_FLAG //============================================================================// // Castle 3 //============================================================================// -n_castle,94,109,5 script NGuild Payon#f1-1 722,{ +n_castle,94,109,5 script NGuild Payon#f1-1 GUILD_FLAG,{ callfunc "F_Flags","Payon","nguild_pay",87,29,1,1; close; @@ -139,7 +139,7 @@ OnRecvCastleN03: end; } -nguild_pay,238,67,4 script NGuild Payon#f1-6::NGuildPay 722,{ +nguild_pay,238,67,4 script NGuild Payon#f1-6::NGuildPay GUILD_FLAG,{ callfunc "F_Flags","Payon","nguild_pay",87,29,0,1; close; @@ -148,12 +148,12 @@ OnRecvCastleN03: end; } // In Castle =============================================== -nguild_pay,238,67,4 duplicate(NGuildPay) NGuild Payon#f1-6 722 -nguild_pay,233,67,4 duplicate(NGuildPay) NGuild Payon#f1-7 722 -nguild_pay,221,123,4 duplicate(NGuildPay) NGuild Payon#f1-8 722 -nguild_pay,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 722 -nguild_pay,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 722 -nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722 +nguild_pay,238,67,4 duplicate(NGuildPay) NGuild Payon#f1-6 GUILD_FLAG +nguild_pay,233,67,4 duplicate(NGuildPay) NGuild Payon#f1-7 GUILD_FLAG +nguild_pay,221,123,4 duplicate(NGuildPay) NGuild Payon#f1-8 GUILD_FLAG +nguild_pay,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 GUILD_FLAG +nguild_pay,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 GUILD_FLAG +nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 GUILD_FLAG @@ -161,7 +161,7 @@ nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722 //=============================================================================// // Castle 4 //=============================================================================// -n_castle,94,96,7 script NGuild Prontera#p1-1 722,{ +n_castle,94,96,7 script NGuild Prontera#p1-1 GUILD_FLAG,{ callfunc "F_Flags","Prontera","nguild_prt",97,174,1,1; close; @@ -170,7 +170,7 @@ OnRecvCastleN04: end; } -nguild_prt,58,56,4 script NGuild Prontera#p1-7::NGuildPrt 722,{ +nguild_prt,58,56,4 script NGuild Prontera#p1-7::NGuildPrt GUILD_FLAG,{ callfunc "F_Flags","Prontera","nguild_prt",97,174,0,1; close; @@ -179,12 +179,12 @@ OnRecvCastleN04: end; } // In Castle ============================================= -nguild_prt,64,56,4 duplicate(NGuildPrt) NGuild Prontera#p1-8 722 -nguild_prt,76,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-9 722 -nguild_prt,84,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-10 722 -nguild_prt,94,39,4 duplicate(NGuildPrt) NGuild Prontera#p1-11 722 -nguild_prt,94,24,4 duplicate(NGuildPrt) NGuild Prontera#p1-12 722 -nguild_prt,73,14,4 duplicate(NGuildPrt) NGuild Prontera#p1-13 722 -nguild_prt,73,6,4 duplicate(NGuildPrt) NGuild Prontera#p1-14 722 -nguild_prt,55,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-15 722 -nguild_prt,45,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-16 722 +nguild_prt,64,56,4 duplicate(NGuildPrt) NGuild Prontera#p1-8 GUILD_FLAG +nguild_prt,76,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-9 GUILD_FLAG +nguild_prt,84,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-10 GUILD_FLAG +nguild_prt,94,39,4 duplicate(NGuildPrt) NGuild Prontera#p1-11 GUILD_FLAG +nguild_prt,94,24,4 duplicate(NGuildPrt) NGuild Prontera#p1-12 GUILD_FLAG +nguild_prt,73,14,4 duplicate(NGuildPrt) NGuild Prontera#p1-13 GUILD_FLAG +nguild_prt,73,6,4 duplicate(NGuildPrt) NGuild Prontera#p1-14 GUILD_FLAG +nguild_prt,55,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-15 GUILD_FLAG +nguild_prt,45,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-16 GUILD_FLAG diff --git a/npc/events/nguild/nguild_kafras.txt b/npc/events/nguild/nguild_kafras.txt index 11d748ab4..155c33792 100644 --- a/npc/events/nguild/nguild_kafras.txt +++ b/npc/events/nguild/nguild_kafras.txt @@ -32,7 +32,7 @@ L_StartG: } // Castle 1 =============================================== -nguild_alde,218,170,0 script Kafra Service#N01 117,{ +nguild_alde,218,170,0 script Kafra Service#N01 4_F_KAFRA1,{ callfunc "F_GKafra", "nguild_alde", "Prontera"; end; OnRecvCastleN01: @@ -41,8 +41,8 @@ OnRecvCastleN01: } // Castle 2 =============================================== -//nguild_gef,96,173,0 script Kafra Service#N02 117,{ -nguild_gef,35,37,0 script Kafra Service#N02 117,{ +//nguild_gef,96,173,0 script Kafra Service#N02 4_F_KAFRA1,{ +nguild_gef,35,37,0 script Kafra Service#N02 4_F_KAFRA1,{ callfunc "F_GKafra", "nguild_gef", "Prontera"; end; OnRecvCastleN02: @@ -51,7 +51,7 @@ OnRecvCastleN02: } // Castle 3 =============================================== -nguild_pay,128,58,3 script Kafra Service#N03 117,{ +nguild_pay,128,58,3 script Kafra Service#N03 4_F_KAFRA1,{ callfunc "F_GKafra", "nguild_pay", "Prontera"; end; OnRecvCastleN03: @@ -60,7 +60,7 @@ OnRecvCastleN03: } // Castle 4 =============================================== -nguild_prt,96,173,0 script Kafra Service#N04 117,{ +nguild_prt,96,173,0 script Kafra Service#N04 4_F_KAFRA1,{ callfunc "F_GKafra", "nguild_prt", "Prontera"; end; OnRecvCastleN04: diff --git a/npc/events/nguild/nguild_managers.txt b/npc/events/nguild/nguild_managers.txt index 0b35108f7..fd5fc6053 100644 --- a/npc/events/nguild/nguild_managers.txt +++ b/npc/events/nguild/nguild_managers.txt @@ -145,28 +145,28 @@ function script F_GldManager { } // Castle 1 ================================================================================== -nguild_alde,218,175,0 script Frolo 55,{ +nguild_alde,218,175,0 script Frolo 1_M_JOBTESTER,{ callfunc "F_GldManager","Frolo","nguild_alde",119,223,"N01"; close; } // Castle 2 ================================================================================== -nguild_gef,40,48,5 script Leiber 55,{ +nguild_gef,40,48,5 script Leiber 1_M_JOBTESTER,{ callfunc "F_GldManager","Leiber","nguild_gef",155,112,"N02"; close; } // Castle 3 ================================================================================== -nguild_pay,120,58,4 script Dundar 55,{ +nguild_pay,120,58,4 script Dundar 1_M_JOBTESTER,{ callfunc "F_GldManager","Dundar","nguild_pay",290,7,"N03"; close; } // Castle 4 ================================================================================== -nguild_prt,112,181,0 script Thefton 55,{ +nguild_prt,112,181,0 script Thefton 1_M_JOBTESTER,{ callfunc "F_GldManager","Thefton","nguild_prt",15,209,"N04"; close; } diff --git a/npc/events/nguild/nguild_treas.txt b/npc/events/nguild/nguild_treas.txt index 1c9443225..cc3d7db1e 100644 --- a/npc/events/nguild/nguild_treas.txt +++ b/npc/events/nguild/nguild_treas.txt @@ -83,7 +83,7 @@ OnDied: } // Treasure Room Switch -------------------- -nguild_alde,123,223,0 script Switch#TresN01 111,{ +nguild_alde,123,223,0 script Switch#TresN01 HIDDEN_NPC,{ callfunc "F_GldTreasSw", "nguild_alde",218,176; end; } @@ -109,7 +109,7 @@ OnDied: } // Room Switch --------------------------------------------------------- -nguild_gef,152,117,0 script Switch#TresN02 111,{ +nguild_gef,152,117,0 script Switch#TresN02 HIDDEN_NPC,{ callfunc "F_GldTreasSw","nguild_gef",40,49; end; } @@ -134,7 +134,7 @@ OnDied: } // Treasure Room Switch --------------------------------------------------- -nguild_pay,295,8,0 script Switch#TresN03 111,{ +nguild_pay,295,8,0 script Switch#TresN03 HIDDEN_NPC,{ callfunc "F_GldTreasSw", "nguild_pay",120,59; end; } @@ -159,7 +159,7 @@ OnDied: } // Treasure Room Switch ---------------------------------------------------- -nguild_prt,15,209,0 script Switch#TresN04 111,{ +nguild_prt,15,209,0 script Switch#TresN04 HIDDEN_NPC,{ callfunc "F_GldTreasSw", "nguild_prt",109,179; end; } diff --git a/npc/events/nguild/nguild_warper.txt b/npc/events/nguild/nguild_warper.txt index ac54c0716..61541d096 100644 --- a/npc/events/nguild/nguild_warper.txt +++ b/npc/events/nguild/nguild_warper.txt @@ -26,7 +26,7 @@ //= TODO: The official entrance is in Izlude. //============================================================ -prontera,146,163,6 script Novice Castles 729,{ +prontera,146,163,6 script Novice Castles 4_F_NOVICE,{ mes "[Cita]"; if (!getcharid(2)) { mes "^FF0000You have to enter a guild to be able to hit Emperium!^000000"; @@ -80,7 +80,7 @@ prontera,146,163,6 script Novice Castles 729,{ close; } -n_castle,102,107,5 script Cita 729,{ +n_castle,102,107,5 script Cita 4_F_NOVICE,{ mes "[Cita]"; mes "Hello, "+ strcharinfo(0) +". Can I help you?"; next; |