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author | Haru <haru@dotalux.com> | 2015-11-13 15:57:49 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-15 20:53:51 +0100 |
commit | fa2cd738a941906700ba3a1f7c5486dcc3ccbea0 (patch) | |
tree | 35e7c9cd8edcca21ffaed8de22d13e272d3774de /npc/events/nguild/nguild_dunsw.txt | |
parent | 65d393fc57804447497855a6daeb981e312ec372 (diff) | |
download | hercules-fa2cd738a941906700ba3a1f7c5486dcc3ccbea0.tar.gz hercules-fa2cd738a941906700ba3a1f7c5486dcc3ccbea0.tar.bz2 hercules-fa2cd738a941906700ba3a1f7c5486dcc3ccbea0.tar.xz hercules-fa2cd738a941906700ba3a1f7c5486dcc3ccbea0.zip |
Standardized header in scripts (part 8)
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Event scripts folders
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/events/nguild/nguild_dunsw.txt')
-rw-r--r-- | npc/events/nguild/nguild_dunsw.txt | 52 |
1 files changed, 36 insertions, 16 deletions
diff --git a/npc/events/nguild/nguild_dunsw.txt b/npc/events/nguild/nguild_dunsw.txt index f768405d7..f6d031a60 100644 --- a/npc/events/nguild/nguild_dunsw.txt +++ b/npc/events/nguild/nguild_dunsw.txt @@ -1,18 +1,38 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) L0ne_W0lf +//= Copyright (C) kobra_k88 +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= //= War of Emperium Dungeon Switch for NGuild Castles -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.1 -//===== Description: ========================================= +//================= Description =========================================== //= Switch that warps guild members to the guild dungeon -//===== Additional Comments: ================================= -//= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] -//= 1.1 Guild Dungeon Switch Fucntion added. [L0ne_W0lf] -//============================================================ - +//================= Current Version ======================================= +//= 1.1 +//========================================================================= -//================================================== function script F_GldDunSw { .@GID = getcastledata(getarg(0),1); if (.@GID == 0) { @@ -40,25 +60,25 @@ function script F_GldDunSw { } } -// Castle 1 =============================================== +//== Castle 1 ============================================== nguild_alde,212,181,0 script Switch#DunN01 HIDDEN_NPC,{ callfunc "F_GldDunSw","nguild_alde","02",32,122; close; } -// Castle 2 =============================================== +//== Castle 2 ============================================== nguild_gef,78,84,0 script Switch#DunN02 HIDDEN_NPC,{ callfunc "F_GldDunSw","nguild_gef","04",39,258; close; } -// Castle 3 =============================================== +//== Castle 3 ============================================== nguild_pay,101,25,0 script Switch#DunN03 HIDDEN_NPC,{ callfunc "F_GldDunSw","nguild_pay","01",186,165; close; } -// Castle 4 =============================================== +//== Castle 4 ============================================== nguild_prt,94,200,0 script Switch#DunN04 HIDDEN_NPC,{ callfunc "F_GldDunSw","nguild_prt","03",28,251; close; |