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authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2016-02-21 19:43:22 +0300
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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) L0ne_W0lf
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Lunar New Year Event (2008)
-//================= Description ===========================================
-//= iRO Lunar New Year event; Year of the Rat. (2008)
-//= Kill Cramps, Taruus, and Matrins to retrieve "Rice Pouches" in return
-//= for various rice-themed foods, envelopes, and a "New year Doll" egg.
-//================= Current Version =======================================
-//= 1.1
-//================= Additional Comments ===================================
-//= Rates are guessed.
-//= Cramp, Tarou, and Matrin drops altered, Uncomment in mob_db2 to enable.
-//=
-//= Miss Lunar NPC uses the sprite 4_F_NACORURI, which isn't standard in
-//= kRO's data files. If you're having problems or are unsure if your
-//= client supports that sprite, an alternate NPC header has been included.
-//=========================================================================
-
-payon_in01,193,30,4 script Rice Mill Grandma#rat 1_F_ORIENT_04,{
- mes "[Rice Mill Grandma]";
- if (!lunar_rat) {
- mes "Those filthy little";
- mes "creatures! Scurrying";
- mes "around, snatching things";
- mes "from me! If only they";
- mes "weren't so blamed quick...";
- next;
- select("What's wrong?");
- mes "[Rice Mill Grandma]";
- mes "Oh, I was just making";
- mes "some rice cakes and";
- mes "pastries to celebrate";
- mes "the new year, but these";
- mes "animals have been stealing";
- mes "the Rice Pouches I've prepared.";
- next;
- select("Rice Pouches?");
- mes "[Rice Mill Grandma]";
- mes "Yes, my son needs those";
- mes "Rice Pouches to pound the";
- mes "rice in a mortar, but I can't";
- mes "make any pastries if I don't";
- mes "even have the rice. Do you";
- mes "think you can help me?";
- next;
- if (select("Of course.", "I don't even know you.") == 1) {
- lunar_rat = 1;
- mes "[" + strcharinfo(0)+"]";
- mes "Of course.";
- mes "What can I do?";
- next;
- mes "[Rice Mill Grandma]";
- mes "Well, do you think you";
- mes "can catch the animals that";
- mes "stole my Rice Pouches?";
- mes "They're these blue and";
- mes "white rats and these";
- mes "nasty little moles.";
- next;
- select("Not a problem.");
- mes "[" + strcharinfo(0)+"]";
- mes "Not a problem.";
- mes "I'll catch those animals,";
- mes "and bring back any Rice";
- mes "Pouches that I can find.";
- next;
- mes "[Rice Mill Grandma]";
- mes "Oh, thank you!";
- mes "Good luck catching";
- mes "those pests for me~";
- close;
- }
- mes "[Rice Mill Grandma]";
- mes "I... Well...";
- mes "That's true, but I was";
- mes "planning on giving you";
- mes "something nice in return";
- mes "for your help. I know you're";
- mes "not a bad person, so...";
- close;
- }
- else if ((lunar_rat >= 1 && lunar_rat <= 2) || lunar_rat == 4) {
- if (countitem(Sweet_Rice) >= 1 && lunar_rat == 2) {
- mes "Oh, is that the";
- mes "Sweet Rice my son made?";
- mes "Would you let me have it?";
- mes "Please wait here a moment,";
- mes "and I'll make you some pastry~";
- delitem Sweet_Rice,1; //Sweet_rice
- lunar_rat = 3;
- close;
- }
- else if (lunar_rat == 4) {
- if (countitem(Sweet_Rice) >= 1) {
- mes "Oh, is that the";
- mes "Sweet Rice my son made?";
- mes "Would you let me have it?";
- mes "Please wait here a moment,";
- mes "and I'll make you some pastry~";
- delitem Sweet_Rice,1; //Sweet_rice
- lunar_rat = 5;
- close;
- }
- mes "Oh, where are all the";
- mes "Rice Pouches? We need";
- mes "them to make more rice cakes...";
- close;
- }
- else if (countitem(RicePouch) < 1 && lunar_rat <= 2) {
- mes "Ooh, those white and";
- mes "blue mouses might have";
- mes "snatched my Rice Pouches";
- mes "Those moles probably took";
- mes "them too. Such nasty little";
- mes "creatures, aren't they?";
- close;
- }
- mes "Oh, is that one of my";
- mes "Rice Pouches? I'm sorry,";
- mes "but the pain my hips..";
- mes "Would you mind being";
- mes "a dear, and delivering";
- mes "that to my son for me?";
- lunar_rat = 2;
- close;
- }
- else if (lunar_rat == 3 || lunar_rat == 5) {
- .@reward = rand(1,100);
- if (.@reward <= 5) {
- if (lunar_rat == 3) {
- getitem New_Year_Doll_Egg,1; // New_Year_Doll_Egg
- lunar_rat = 4;
- }
- else if (lunar_rat == 5) {
- getitem Handsei,1; // Red_Envelope
- }
- }
- else if (.@reward >= 6 && .@reward <= 10) getitem Lucky_Rice_Cake,2; // Lucky_Rice_Cake
- else if (.@reward >= 11 && .@reward <= 30) getitem Plain_Rice_Cake,3; // Plain_Rice_Cake
- else if (.@reward >= 31 && .@reward <= 40) getitem Hearty_Rice_Cake,2; // Hearty_Rice_Cake
- else if (.@reward >= 41 && .@reward <= 55) getitem Honey_Pastry,2; // Honey_Pastry
- else if (.@reward >= 56 && .@reward <= 70) getitem Sesame_Pastry,2; // Sesame_Pastry
- else if (.@reward >= 71 && .@reward <= 80) getitem Rainbow_Cake,2; // Rainbow_Cake
- else if (.@reward >= 81 && .@reward <= 90) getitem Lucky_Rice_Cake,2; // Korean_Rice_Cake
- else if (.@reward >= 91 && .@reward <= 100) getitem Salty_Rice_Cake,3; // Salty_Rice_Cake
- // After getting the egg there is a chance to get an envelope with each turn in
- if (rand(1,20) <= 5 && lunar_rat == 4) getitem Handsei,1; // Red_Envelope
- // Set the quest accordingly for repeat turn-ins.
- if (lunar_rat == 3) lunar_rat = 2;
- else if (lunar_rat == 5) lunar_rat = 4;
- mes "It's not nearly enough";
- mes "to repay you for what you've";
- mes "done for me, but I'd like";
- mes "you to have this pastry that";
- mes "I just made. Please enjoy it~";
- next;
- mes "[Rice Mill Grandma]";
- mes "Thank you for the";
- mes "Sweet Rice! I'll be";
- mes "sure to make something";
- mes "delicious for you if you";
- mes "bring me more, okay?";
- close;
- }
-}
-
-payon,215,127,4 script Rice Mill Man#rat 1_M_JOBGUIDER,{
- mes "[Rice Mill Man]";
- if (!lunar_rat) {
- mes "Breaks my heart...";
- mes "My mom spends all this";
- mes "time preparing rice for";
- mes "the new year, and it's all";
- mes "stolen by rats and vermin!";
- close;
- }
- else if (lunar_rat == 1) {
- mes "I hear from my mother";
- mes "that you're helping her out.";
- mes "She's a sweet old lady, huh?";
- mes "If you find ang Rice Pouches,";
- mes "you might want to have her";
- mes "inspect them first.";
- close;
- }
- else if (lunar_rat >= 2) {
- if (countitem(RicePouch) < 1) {
- mes "If you bring me some";
- mes "Rice Pouches, then I can";
- mes "pound into into Sweet Rice.";
- mes "You're here to help out my";
- mes "mother, right? Thanks,";
- mes "I really appreciate that.";
- close;
- }
- mes "Oh, you brought me some";
- mes "Rice Pouches from my mother?";
- mes "Give me a second, and I'll";
- mes "get this rice pounded into";
- mes "paste, lickety split.";
- next;
- mes "[Rice Mill Man]";
- mes "Hoo! Haa! Hi-yah!";
- mes "Woosha! Whoosha!";
- mes "Ka-taaaaaaaaaa!";
- mes "WOOOSHA!";
- next;
- mes "[Rice Mill Man]";
- mes "All done. Here, this";
- mes "Sweet Rice is ready to";
- mes "be made into pastries";
- mes "Would you please bring";
- mes "this to my mother?";
- delitem RicePouch,1; //Rice_Pouch
- getitem Sweet_Rice,1;
- close;
- }
-}
-
-//payon,126,113,4 script Miss Lunar#rat 4_F_LGTGIRL,{
-payon,126,113,4 script Miss Lunar#rat 4_F_NACORURI,{
- mes "[Lunar]";
- if ((MaxWeight-Weight) < 3000 || checkweight(Knife,1) == 0) {
- mes "Oh, I'm sorry, but we";
- mes "can't do any business if";
- mes "you're carry so much stuff.";
- mes "Would you mind storing some of";
- mes "your things with the Kafra Service?";
- close;
- }
- if (lunar_rat < 4) {
- mes "I want to earn enough";
- mes "money to buy that big";
- mes "crescent silver pin.";
- mes "I have to sell as much";
- mes "of this Mojji as I can!";
- close;
- }
- else if (lunar_rat >= 4) {
- mes "Oh, hello! I'm selling";
- mes "special rice cakes made";
- mes "from sweet rice. You can";
- mes "eat it yourself, or feed it";
- mes "to your New Year Doll if";
- mes "you have one as a pet.";
- next;
- mes "[Lunar]";
- mes "Anyway, I'm selling";
- mes "10 Mojji for 3,000 zeny";
- mes "Would you like to try some?";
- next;
- if (select("Yes", "No") == 1) {
- if (Zeny >= 3000) {
- Zeny -= 3000;
- getitem Mojji,10; // Mojji
- mes "[Lunar]";
- mes "Thank you, and I hope you";
- mes "have a happy new year!";
- mes "Please come again~";
- close;
- }
- mes "[Lunar]";
- mes "Oh, I'm sorry, but you";
- mes "don't have enough";
- mes "zeny right now....";
- close;
- }
- mes "[Lunar]";
- mes "Oh, alright. Well, I'll";
- mes "be here if you or your";
- mes "friends want some Mojji";
- mes "later, alight? Goodbye~";
- close;
- }
-}