diff options
author | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-06-02 01:00:52 +0000 |
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committer | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-06-02 01:00:52 +0000 |
commit | 5bc4a89f162a2bc89e14f554da450311287c7d86 (patch) | |
tree | d365c1ddb5a5671475e4e2d16e6342460df78bd1 /npc/events/halloween_2008.txt | |
parent | f1c4780376953eae3c5e38b7615c06e07b178431 (diff) | |
download | hercules-5bc4a89f162a2bc89e14f554da450311287c7d86.tar.gz hercules-5bc4a89f162a2bc89e14f554da450311287c7d86.tar.bz2 hercules-5bc4a89f162a2bc89e14f554da450311287c7d86.tar.xz hercules-5bc4a89f162a2bc89e14f554da450311287c7d86.zip |
- Fixed item script of Chicken_Hat (5431). (bugreport:4174)
- Fixed a typo in script_commands.txt (bugreport:4270)
- Fixed some links in the README html files.
- Fixed the range of 'max_guild_alliance' in battle.c (0 to 3).
- Set svn:eol-style=native for some recently added text files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14328 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/events/halloween_2008.txt')
-rw-r--r-- | npc/events/halloween_2008.txt | 622 |
1 files changed, 311 insertions, 311 deletions
diff --git a/npc/events/halloween_2008.txt b/npc/events/halloween_2008.txt index 1ff63a693..778cd0d81 100644 --- a/npc/events/halloween_2008.txt +++ b/npc/events/halloween_2008.txt @@ -1,312 +1,312 @@ -//===== eAthena Script =======================================
-//= iRO Halloween (2008)
-//===== By: ==================================================
-//= Kisuka
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= eAthena SVN
-//===== Description: =========================================
-//= iRO Halloween (2008)
-//= Run away from the zombies for tickets.
-//= Redeem tickets for prizes.
-//===== Notes: ===============================================
-//= You must enable the event monsters in mob_db2.
-//===== Additional Comments: =================================
-//= 1.0 First version. [Kisuka]
-//============================================================
-
-payon,162,176,4 script Halloween Magician#iRO08 704,{
-
- if(Hallow08 < 1) {
- mes "[Halloween Magician]";
- mes "Kkkkkkkkk!";
- mes "I have a special event this";
- mes "Halloween that tests your luck and";
- mes "agility.";
- mes "Are you interested?";
- next;
- mes "[Halloween Magician]";
- mes "Come on! Don't be a wuss!";
- mes "If you collect enough tickets";
- mes "you can get good prizes!";
- mes "So what do you say?";
- next;
- goto MainMenu;
- }
-
- if (Hallow08Kill == 1) {
- mes "[Halloween Magician]";
- mes "You a 'fraidy cat or something?!";
- mes "You know you want to try again...";
- mes "Do you know the rules?";
- next;
- set Hallow08Kill,0;
- if(select("Yes, I know.:No, I don't know.") == 2) {
- goto Rules;
- }
- goto Participate;
- }
-
- if (Hallow08Kill == 2) {
- mes "[Halloween Magician]";
- mes "Oh, well done! You are alright!";
- mes "Isn't it fun with zombies??";
- mes "You know, zombies were people too!";
- mes "Ha!";
- mes "Kkkkkkk.";
- next;
- getitem 7941,1;
- set Hallow08Kill,0;
- mes "[Halloween Magician]";
- mes "As I promised";
- mes "You can get Halloween tickets";
- mes "for cool items.";
- close;
- }
-
- if(Hallow08 > 0) {
- mes "[Halloween Magician]";
- mes "Well, do you want to hear the rules";
- mes "again or,";
- mes "just get back to it...";
- next;
- goto MainMenu2;
- }
-
- Rules:
- mes "[Halloween Magician]";
- mes "This village is like a virtual";
- mes "Payon. There are zombies and ghouls";
- mes "roaming around";
- mes "and three southern exits, but only";
- mes "one works.";
- mes "That's up to you to find out.";
- next;
- mes "[Halloween Magician]";
- mes "You can't use any skills";
- mes "to kill the ghouls or zombies.";
- mes "And one more thing...";
- mes "you shouldn't forget...";
- next;
- mes "[Halloween Magician]";
- mes "All participants";
- mes "should be wearing nothing.";
- mes "Put all belongings in your storage";
- mes "and come back here when your weight";
- mes "is '0'.";
- next;
- mes "[Halloween Magician]";
- mes "Oh and one more thing!";
- mes "You can't be riding a PecoPeco or";
- mes "have a Cart.";
- mes "If you are, then I will remove them";
- mes "before you enter.";
- mes "Got it?";
- next;
- mes "[Halloween Magician]";
- mes "Remember, there are three exits but";
- mes "only one works randomly,";
- mes "the zombies and ghouls roaming";
- mes "around there can't be killed";
- mes "and you can't be wearing anything.";
- next;
- if (Hallow08 > 0) {
- mes "[Halloween Magician]";
- mes "Hey...";
- mes "Come back once you're ready.";
- close;
- }else{
- goto MainMenu;
- }
-
- Participate:
- mes "[Halloween Magician]";
- mes "Ok, you are ready.";
- mes "Let me check your weight.";
- next;
- if (Weight > 0) {
- mes "[Halloween Magician]";
- mes "Gosh!";
- mes "There's always a black sheep";
- mes "anywhere.";
- next;
- mes "[Halloween Magician]";
- mes "You think I wouldn't notice that";
- mes "your weight is above '0'?";
- mes "You're overweight...";
- close;
- }else{
- mes "[Halloween Magician]";
- mes "You seem good to go,";
- mes "and your weight is just right.";
- next;
- mes "[Halloween Magician]";
- mes "I was quite swamped with my work,";
- mes "so I'm exhausted.";
- next;
- mes "[Halloween Magician]";
- mes "I sometimes forget to send you";
- mes "there...";
- next;
- mes "[Halloween Magician]";
- mes "I hope you come back well.";
- close2;
- if (Hallow08 < 1) {
- set Hallow08,1;
- }
- set Hallow08Kill,1;
- set @Hallow08Warp, rand(1,3);
- percentheal -98,0;
- setriding 0;
- setcart 0;
- warp "evt_zombie",155,246;
- end;
- }
-
- TicketExchange:
- mes "[Halloween Magician]";
- mes "You want to exchange tickets for";
- mes "prizes?";
- mes "Good job! Kkkkkk!";
- next;
- mes "[Halloween Magician]";
- mes "Lemme tell you what items you can";
- mes "exchange for.";
- next;
- mes "[Halloween Magician]";
- mes "5 tickets for Pumpkin Pie.";
- mes "20 tickets for Pumpkin-Head.";
- mes "50 tickets for Old Blue Box.";
- mes "70 tickets for Old Purple Box.";
- mes "200 tickets for Old Card Album.";
- next;
- mes "[Halloween Magician]";
- mes "What would you like to exchange";
- mes "for?";
- next;
- switch(select("Pumpkin Pie:Pumpkin-Head:Old Blue Box:Old Purple Box:Old Card Album")) {
- case 1:
- if(countitem(7941) < 5) {
- goto NotEnough;
- }else{
- delitem 7941,5;
- getitem 12192,1;
- goto Enough;
- }
- break;
- case 2:
- if(countitem(7941) < 20) {
- goto NotEnough;
- }else{
- delitem 7941,20;
- getitem 5134,1;
- goto Enough;
- }
- break;
- case 3:
- if(countitem(7941) < 50) {
- goto NotEnough;
- }else{
- delitem 7941,50;
- getitem 603,1;
- goto Enough;
- }
- break;
- case 4:
- if(countitem(7941) < 70) {
- goto NotEnough;
- }else{
- delitem 7941,70;
- getitem 617,1;
- goto Enough;
- }
- break;
- case 5:
- if(countitem(7941) < 200) {
- goto NotEnough;
- }else{
- delitem 7941,200;
- getitem 616,1;
- goto Enough;
- }
- }
-
- NextTime:
- mes "[Halloween Magician]";
- mes "Ok, see you then.";
- mes "Kkkkkkkk.";
- close;
-
- MainMenu:
- menu "Explain it to me.",Rules,"I want to participate.",Participate,"I want to exchange tickets for prizes.",TicketExchange,"I'll come back next time.",NextTime;
-
- MainMenu2:
- menu "Get me back there now!",Participate,"Please, tell me the rules",Rules,"I want to exchange tickets for prizes.",TicketExchange,"I'll come back next time.",NextTime;
-
- NotEnough:
- mes "[Halloween Magician]";
- mes "You don't have enough tickets!";
- mes "Can't you even count?";
- mes "Please come here with the right";
- mes "number of tickets.";
- close;
-
- Enough:
- mes "[Halloween Magician]";
- mes "Here it is.";
- mes "Do you need...";
- mes "anything else?";
- next;
- if (Hallow08 == 1) {
- goto MainMenu2;
- }else{
- goto MainMenu;
- }
-}
-
-// --------------- MapFlags ---------------
-
-evt_zombie mapflag nightenabled
-evt_zombie mapflag nobranch
-evt_zombie mapflag nomemo
-evt_zombie mapflag nopenalty
-evt_zombie mapflag pvp off
-evt_zombie mapflag noreturn
-evt_zombie mapflag nosave SavePoint
-evt_zombie mapflag noskill
-evt_zombie mapflag noteleport
-
-evt_zombie,16,142,1 script zombiewarp001 45,2,2,{
- OnTouch:
- if (@Hallow08Warp == 1) {
- set Hallow08Kill,2;
- specialeffect 16;
- warp "payon",28,142;
- }
- end;
-}
-
-evt_zombie,122,27,1 script zombiewarp002 45,2,2,{
- OnTouch:
- if (@Hallow08Warp == 2) {
- set Hallow08Kill,2;
- specialeffect 16;
- warp "payon",121,40;
- }
- end;
-}
-
-evt_zombie,267,89,1 script zombiewarp003 45,2,2,{
- OnTouch:
- if (@Hallow08Warp == 3) {
- set Hallow08Kill,2;
- specialeffect 16;
- warp "payon",253,95;
- }
- end;
-}
-
-evt_zombie,0,0,0,0 monster Zombie 3000,150,0,0,0
-evt_zombie,0,0,0,0 monster Ghoul 3001,80,0,0,0
+//===== eAthena Script ======================================= +//= iRO Halloween (2008) +//===== By: ================================================== +//= Kisuka +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= iRO Halloween (2008) +//= Run away from the zombies for tickets. +//= Redeem tickets for prizes. +//===== Notes: =============================================== +//= You must enable the event monsters in mob_db2. +//===== Additional Comments: ================================= +//= 1.0 First version. [Kisuka] +//============================================================ + +payon,162,176,4 script Halloween Magician#iRO08 704,{ + + if(Hallow08 < 1) { + mes "[Halloween Magician]"; + mes "Kkkkkkkkk!"; + mes "I have a special event this"; + mes "Halloween that tests your luck and"; + mes "agility."; + mes "Are you interested?"; + next; + mes "[Halloween Magician]"; + mes "Come on! Don't be a wuss!"; + mes "If you collect enough tickets"; + mes "you can get good prizes!"; + mes "So what do you say?"; + next; + goto MainMenu; + } + + if (Hallow08Kill == 1) { + mes "[Halloween Magician]"; + mes "You a 'fraidy cat or something?!"; + mes "You know you want to try again..."; + mes "Do you know the rules?"; + next; + set Hallow08Kill,0; + if(select("Yes, I know.:No, I don't know.") == 2) { + goto Rules; + } + goto Participate; + } + + if (Hallow08Kill == 2) { + mes "[Halloween Magician]"; + mes "Oh, well done! You are alright!"; + mes "Isn't it fun with zombies??"; + mes "You know, zombies were people too!"; + mes "Ha!"; + mes "Kkkkkkk."; + next; + getitem 7941,1; + set Hallow08Kill,0; + mes "[Halloween Magician]"; + mes "As I promised"; + mes "You can get Halloween tickets"; + mes "for cool items."; + close; + } + + if(Hallow08 > 0) { + mes "[Halloween Magician]"; + mes "Well, do you want to hear the rules"; + mes "again or,"; + mes "just get back to it..."; + next; + goto MainMenu2; + } + + Rules: + mes "[Halloween Magician]"; + mes "This village is like a virtual"; + mes "Payon. There are zombies and ghouls"; + mes "roaming around"; + mes "and three southern exits, but only"; + mes "one works."; + mes "That's up to you to find out."; + next; + mes "[Halloween Magician]"; + mes "You can't use any skills"; + mes "to kill the ghouls or zombies."; + mes "And one more thing..."; + mes "you shouldn't forget..."; + next; + mes "[Halloween Magician]"; + mes "All participants"; + mes "should be wearing nothing."; + mes "Put all belongings in your storage"; + mes "and come back here when your weight"; + mes "is '0'."; + next; + mes "[Halloween Magician]"; + mes "Oh and one more thing!"; + mes "You can't be riding a PecoPeco or"; + mes "have a Cart."; + mes "If you are, then I will remove them"; + mes "before you enter."; + mes "Got it?"; + next; + mes "[Halloween Magician]"; + mes "Remember, there are three exits but"; + mes "only one works randomly,"; + mes "the zombies and ghouls roaming"; + mes "around there can't be killed"; + mes "and you can't be wearing anything."; + next; + if (Hallow08 > 0) { + mes "[Halloween Magician]"; + mes "Hey..."; + mes "Come back once you're ready."; + close; + }else{ + goto MainMenu; + } + + Participate: + mes "[Halloween Magician]"; + mes "Ok, you are ready."; + mes "Let me check your weight."; + next; + if (Weight > 0) { + mes "[Halloween Magician]"; + mes "Gosh!"; + mes "There's always a black sheep"; + mes "anywhere."; + next; + mes "[Halloween Magician]"; + mes "You think I wouldn't notice that"; + mes "your weight is above '0'?"; + mes "You're overweight..."; + close; + }else{ + mes "[Halloween Magician]"; + mes "You seem good to go,"; + mes "and your weight is just right."; + next; + mes "[Halloween Magician]"; + mes "I was quite swamped with my work,"; + mes "so I'm exhausted."; + next; + mes "[Halloween Magician]"; + mes "I sometimes forget to send you"; + mes "there..."; + next; + mes "[Halloween Magician]"; + mes "I hope you come back well."; + close2; + if (Hallow08 < 1) { + set Hallow08,1; + } + set Hallow08Kill,1; + set @Hallow08Warp, rand(1,3); + percentheal -98,0; + setriding 0; + setcart 0; + warp "evt_zombie",155,246; + end; + } + + TicketExchange: + mes "[Halloween Magician]"; + mes "You want to exchange tickets for"; + mes "prizes?"; + mes "Good job! Kkkkkk!"; + next; + mes "[Halloween Magician]"; + mes "Lemme tell you what items you can"; + mes "exchange for."; + next; + mes "[Halloween Magician]"; + mes "5 tickets for Pumpkin Pie."; + mes "20 tickets for Pumpkin-Head."; + mes "50 tickets for Old Blue Box."; + mes "70 tickets for Old Purple Box."; + mes "200 tickets for Old Card Album."; + next; + mes "[Halloween Magician]"; + mes "What would you like to exchange"; + mes "for?"; + next; + switch(select("Pumpkin Pie:Pumpkin-Head:Old Blue Box:Old Purple Box:Old Card Album")) { + case 1: + if(countitem(7941) < 5) { + goto NotEnough; + }else{ + delitem 7941,5; + getitem 12192,1; + goto Enough; + } + break; + case 2: + if(countitem(7941) < 20) { + goto NotEnough; + }else{ + delitem 7941,20; + getitem 5134,1; + goto Enough; + } + break; + case 3: + if(countitem(7941) < 50) { + goto NotEnough; + }else{ + delitem 7941,50; + getitem 603,1; + goto Enough; + } + break; + case 4: + if(countitem(7941) < 70) { + goto NotEnough; + }else{ + delitem 7941,70; + getitem 617,1; + goto Enough; + } + break; + case 5: + if(countitem(7941) < 200) { + goto NotEnough; + }else{ + delitem 7941,200; + getitem 616,1; + goto Enough; + } + } + + NextTime: + mes "[Halloween Magician]"; + mes "Ok, see you then."; + mes "Kkkkkkkk."; + close; + + MainMenu: + menu "Explain it to me.",Rules,"I want to participate.",Participate,"I want to exchange tickets for prizes.",TicketExchange,"I'll come back next time.",NextTime; + + MainMenu2: + menu "Get me back there now!",Participate,"Please, tell me the rules",Rules,"I want to exchange tickets for prizes.",TicketExchange,"I'll come back next time.",NextTime; + + NotEnough: + mes "[Halloween Magician]"; + mes "You don't have enough tickets!"; + mes "Can't you even count?"; + mes "Please come here with the right"; + mes "number of tickets."; + close; + + Enough: + mes "[Halloween Magician]"; + mes "Here it is."; + mes "Do you need..."; + mes "anything else?"; + next; + if (Hallow08 == 1) { + goto MainMenu2; + }else{ + goto MainMenu; + } +} + +// --------------- MapFlags --------------- + +evt_zombie mapflag nightenabled +evt_zombie mapflag nobranch +evt_zombie mapflag nomemo +evt_zombie mapflag nopenalty +evt_zombie mapflag pvp off +evt_zombie mapflag noreturn +evt_zombie mapflag nosave SavePoint +evt_zombie mapflag noskill +evt_zombie mapflag noteleport + +evt_zombie,16,142,1 script zombiewarp001 45,2,2,{ + OnTouch: + if (@Hallow08Warp == 1) { + set Hallow08Kill,2; + specialeffect 16; + warp "payon",28,142; + } + end; +} + +evt_zombie,122,27,1 script zombiewarp002 45,2,2,{ + OnTouch: + if (@Hallow08Warp == 2) { + set Hallow08Kill,2; + specialeffect 16; + warp "payon",121,40; + } + end; +} + +evt_zombie,267,89,1 script zombiewarp003 45,2,2,{ + OnTouch: + if (@Hallow08Warp == 3) { + set Hallow08Kill,2; + specialeffect 16; + warp "payon",253,95; + } + end; +} + +evt_zombie,0,0,0,0 monster Zombie 3000,150,0,0,0 +evt_zombie,0,0,0,0 monster Ghoul 3001,80,0,0,0 evt_zombie,0,0,0,0 monster Zombie Master 3002,20,0,0,0
\ No newline at end of file |