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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
commit | 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch) | |
tree | 0e73afe6a780abf29fe035301f1354f24762da7a /npc/events/halloween_2006.txt | |
parent | fa533907d49c7e288be33efb55fcb094f8e48591 (diff) | |
download | hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2 hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip |
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/events/halloween_2006.txt')
-rw-r--r-- | npc/events/halloween_2006.txt | 1407 |
1 files changed, 1407 insertions, 0 deletions
diff --git a/npc/events/halloween_2006.txt b/npc/events/halloween_2006.txt new file mode 100644 index 000000000..8fd077af8 --- /dev/null +++ b/npc/events/halloween_2006.txt @@ -0,0 +1,1407 @@ +//===== rAthena Script ======================================= +//= 2006 Halloween Event +//===== By: ================================================== +//= Brainstorm +//===== Current Version: ===================================== +//= 1.4 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= [Aegis Conversion] +//= Event 1: Redeem "Pumpkin Mojo" for pumpkin headgear. +//= Event 2: Create "Pumpkin Pie" item. +//===== Additional Comments: ================================= +//= 1.0 First semi-working conversion. [Brainstorm] +//= 1.1 Refined Brainstorm's conversion. [L0ne_W0lf] +//= 1.1a Minor fixes. (Screwed up weight checks somehow) [L0ne_W0lf] +//= 1.2 Added missing checkweights. [L0ne_W0lf] +//= 1.3 Replaced effect numerics with constants. [L0ne_W0lf] +//= 1.3a Replaced effect numerics with constants (1 was missed). [Samuray22] +//= 1.4 Effects are now played by proper NPC. [L0ne_W0lf] +//============================================================ + +// Pumpkin Mojo quest (Event 1) +prontera,162,69,5 script Gloomy Jack#06_hw 1130,2,2,{ + end; + +OnTouch: + mes "[Cool Devi]"; + mes "If you have something to say to him,"; + mes "just talk to me."; + mes "You won't even understand what stupid pumkin headed Jack is saying."; + close; + +OnEffect: + specialeffect EF_LEVEL99; + end; + +OnEffect2: + specialeffect EF_HIT2; + end; +} + +prontera,164,69,3 script Cool Devi#06_hw 738,{ + set .@now_weight,MaxWeight-Weight; + if (.@now_weight < 2000 || checkweight(1201,1) == 0) { + mes "^3355FFWait a second!"; + mes "Right now, you're carrying"; + mes "too many things with you."; + mes "Please come back after"; + mes "using the Kafra Service"; + mes "to store some of your items.^000000"; + close; + } + if (countitem(7609) > 0) { + mes "[Gloomy Jack]"; + mes "Oh wait, is that a Pumpkin Mojo you are carrying?"; + mes " "; + mes "[Cool Devi]"; + mes "Says he."; + next; + mes "[Gloomy Jack]"; + mes "Give it to me. I'll pay you back."; + mes " "; + mes "[Cool Devi]"; + mes "Says he..."; + mes "I just can guess what he will say next. So what do you say?"; + next; + if (select("What will he say?:I also know about it.") == 1) { + mes "[" + strcharinfo(0) + "]"; + mes "What will he say?"; + next; + mes "[Cool Devi]"; + mes "Jack is not like others. He is halloween Jack."; + mes "but one day, he lost his Pumpkin Mojo and turned into depressed Jack.."; + mes "Pumpkin Mojo was his all."; + next; + mes "[Cool Devi]"; + mes "Well, actually that's the main reason Jack came to town."; + mes "To find his Pumpkin Mojo. Most suspicious suspect is ^4d4dffDelightful Lude^000000, the one known as Halloween monster"; + next; + mes "[Cool Devi]"; + mes "Why don't you give him back the 'Pumpkin Mojo'."; + mes "Don't worry he will compensate you."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Compensate?With what?"; + next; + mes "[Cool Devi]"; + mes "If you bring ^4d4dff 1 Pumpkin Mojo^000000 and a pumpkin head that we gave out to you last year,"; + mes "he will make it to ^00ff00the most fantastic pumpkin hat^000000."; + mes "Or if you don't have pumpkin head, you can just bring a ^3d3dff Pumpkin Mojo, a pumpkin, and a cap ^000000."; + next; + mes "[Cool Devi]"; + mes "Well, that Pumpkin Mojo is useless if you just carry it. "; + mes "Give it to Jack. Don't you feel pity for him?."; + close; + } + mes "[Cool Devi]"; + mes "Oh~Great."; + mes "Then, let me see what you got."; + next; + if ((countitem(7609) > 0) && (countitem(5134) > 0)) { + mes "[Gloomy Jack]"; + mes "Oh, you brought the pumpkin head!"; + mes "I'll make you to nicer one."; + mes " "; + mes "[Cool Devi]"; + mes "says he."; + next; + if (select( "No, I'll come back later.:Oh, good. Make it now!") == 1) { + mes "[Gloomy Jack]"; + mes "Huh?"; + mes " "; + mes "[Cool Devi]"; + mes "What? Look at Jack. He has got so dissapointed."; + mes "Promise me to give the Pumpkin Mojo back to Jack later someday, will you?"; + close; + } + mes "[Gloomy Jack]"; + mes "Thanks for giving my thing back, I'll make your hat prettier."; + mes " "; + mes "[Cool Devi]"; + mes "says he."; + next; + donpcevent "Gloomy Jack#06_hw::OnEffect"; + mes "[Excited Jack]"; + mes "Lalala~ lalala~"; + mes " "; + mes "(He starts singing. On a sudden, Jack's aura appeared.)"; + delitem 7609,1; //Pumpkin_Mojo + delitem 5134,1; //Pumpkin_Hat + getitem 5202,1; //Pumpkin_Hat_ + next; + donpcevent "Gloomy Jack#06_hw::OnEffect2"; + mes "[Gloomy Jack]"; + mes "My aura is not like it used to be. Maybe I need more Pumpkin Mojo."; + mes " "; + mes "[Cool Devi]"; + mes "says he..."; + next; + mes "[Cool Devi]"; + mes "Oh~poor Jack."; + mes "Well, someday he'll get back all his Pumpkin Mojo back."; + close; + } + else if ((countitem(7609) > 0) && (countitem(535) > 0) && (countitem(2226) > 0)) { + mes "[Gloomy Jack]"; + mes "Wow!"; + mes "I'll turn your hat to very cool one."; + mes " "; + mes "[Cool Devi]"; + mes "says he..."; + next; + if (select( "No, I'll come back later.:Oh,good. Make it now!") == 1) { + mes "[Gloomy Jack]"; + mes "Huh?"; + mes " "; + mes "[Cool Devi]"; + mes "What? Look at Jack. He has got so dissapointed."; + mes "Promise me to give the Pumpkin Mojo back to Jack later someday,will you?"; + close; + } + mes "[Gloomy Jack]"; + mes "Thanks for giving my thing back, I'll make your hat prettier."; + mes " "; + mes "[Cool Devi]"; + mes "says he."; + next; + donpcevent "Gloomy Jack#06_hw::OnEffect"; + mes "[Excited Jack]"; + mes "Lalala~ lalala~"; + mes " "; + mes "(He starts singing. On a sudden, Jack's aura appeared.)"; + delitem 7609, 1;//Pumpkin_Mojo + delitem 535, 1;//Pumpkin + delitem 2226, 1;//Cap + getitem 5202, 1;//Pumpkin_Hat_ + next; + donpcevent "Gloomy Jack#06_hw::OnEffect2"; + mes "[Gloomy Jack]"; + mes "My aura is not like it used to be. Maybe I need more Pumpkin Mojo."; + mes " "; + mes "[Cool Devi]"; + mes "says he..."; + next; + mes "[Cool Devi]"; + mes "Oh~poor Jack."; + mes "Well, someday he'll get back all his Pumpkin Mojo back."; + close; + } + else { + mes "[Cool Devi]"; + mes "Hey,there. You don't seem to have all materials for the fantastic hat. "; + close; + } + } + else { + mes "[Gloomy Jack]"; + mes "Hey,there. Why don't you come here and listen to my story."; + mes " "; + mes "[Cool Devi]"; + mes "Says he."; + next; + mes "[Gloomy Jack]"; + mes "I used to be very famous. But now....."; + mes " "; + mes "[Cool Devi]"; + mes "Says he..."; + mes "Well, I'll just tell you without translating."; + next; + mes "[Cool Devi]"; + mes "Jack is not like others. He is halloween Jack."; + mes "but one day, he lost his Pumpkin Mojo and turned into depressed Jack.."; + mes "Pumpkin Mojo was his all."; + next; + mes "[Cool Devi]"; + mes "Well, actually that's the main reason Jack came to town."; + mes "To find his Pumpkin Mojo. Most suspicious suspect is ^4d4dffDelightful Lude^000000, the one known as Halloween monster."; + next; + mes "[Cool Devi]"; + mes "Why don't you give him back the 'Pumpkin Mojo'."; + mes "Don't worry he will compensate you."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Compensate? With what?"; + next; + mes "[Cool Devi]"; + mes "If you bring ^4d4dff 1 Pumpkin Mojo^000000 and a pumpkin head that we gave out to you last year,"; + mes "he will make it to ^00ff00the most fantastic pumpkin hat^000000."; + mes "Or if you don't have pumpkin head, you can just bring a ^3d3dff Pumpkin Mojo, a pumpkin, and a cap ^000000."; + next; + mes "[Cool Devi]"; + mes "Well, that Pumpkin Mojo is useless if you just carry it. "; + mes "Give it to Jack. Don't you feel pity for him?."; + close; + } +} + + +geffen,145,132,3 script Hoirin#06_hw 729,{ + set .@now_weight,MaxWeight-Weight; + if (.@now_weight < 2000 || checkweight(1201,1) == 0) { + mes "^3355FFWait a second!"; + mes "Right now, you're carrying"; + mes "too many things with you."; + mes "Please come back after"; + mes "using the Kafra Service"; + mes "to store some of your items.^000000"; + close; + } + if (halloween < 100) { + mes "[Hoirin]"; + mes "Pumpkin is the gift that God had sent us."; + mes "It provides good nutrition and helps you to stay healthy!"; + mes "Bravo~bravo~!"; + next; + mes "[Hoirin]"; + mes "I, Hoirin have always thought about a "; + mes "way to eat pumpkin more deliciously."; + mes "But all of a sudden, I realized."; + next; + mes "[Hoirin]"; + mes "If I have that! I can make best the Pumpkin pie!!!!!"; + next; + if (select( "What's that?:Ignore.") == 1) { + mes "[Hoirin]"; + mes "What's the first image you see when you think of pumpkin?"; + mes "I see Jack! I think Jack is the most evolved form of pumpkin!"; + mes "I wonder what does Jack have something special? Can you imagine?"; + next; + mes "[Hoirin]"; + mes "I always prefer unique pumpkin dish! Recently, I found out that there are many kinds of Jack in the world "; + mes "and the extreme class Jack has blue aura around his body!"; + next; + mes "[Hoirin]"; + mes "Guess what?! it was Halloween Jack!"; + mes "Halloween Jack has somthing that is concentrated with pumpkin."; + mes "It is called ^4d4dffPumpkin Mojo^000000. Only if i have it, i can finish making my special pie."; + next; + mes "[Hoirin]"; + mes "Bring me the ingredients!"; + mes "I'll make you a very special pie right away!"; + mes "You'll get addicted to it."; + mes "Don't be surprised after trying it."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "......................"; + mes "You seem to be such a passionate person."; + mes "So, what's the ingredient anyway.?"; + next; + mes "[Hoirin]"; + mes "Good question!"; + mes "To make my special Pumpkin pie, I need"; + mes "^4d4dff 1 Pumpkin Mojo"; + mes "2 Pumpkin"; + mes "2 Egg^000000"; + mes ""; + next; + mes "[Hoirin]"; + mes "Just Bring Pumpkin Mojo, Pumpkin, and a Egg."; + mes "Leave the rest for me..You'll get to try the best pumkin pie!"; + set halloween, 100; + close; + } + mes "[Hoirin]"; + mes "Hm..You'll regret it!"; + mes "Hoirin's pumpkin pie is just so delicious."; + close; + } + else { + mes "[Hoirin]"; + mes "So, did you bring all materials?"; + mes "Were there anything hard to find?"; + next; + switch(select( "I brought all ingredients.:How can I get eggs?:No,I'm just passing by.")) { + case 1: + if ((countitem(7609) > 0) && (countitem(535) > 1) && (countitem(574) > 1)) { + mes "[Hoirin]"; + mes "You are right!"; + mes "You brought all things right. Give it to me!!"; + specialeffect2 EF_HIT1; + next; + specialeffect EF_PIERCESELF; + mes "[Hoirin]"; + mes "Abracadabra~~"; + mes "Abracadabra~~!"; + next; + mes "[Hoirin]"; + mes "Ta-da(h)!"; + mes "Here it is~ help yourself."; + mes "It'll be good for your health. I added extra nutrient in it."; + delitem 7609,1; //Pumpkin_Mojo + delitem 535,2; //Pumpkin + delitem 574,2; //Egg + getitem 12192,1; //Pumpkin_Pie + close; + } + else { + mes "[Hoirin]"; + mes "No!! This is not enough. I need"; + mes "^4d4dff 1 Pumpkin Mojo"; + mes "2 Pumpkin"; + mes "2 Egg^000000"; + mes " at least."; + close; + } + case 2: + if (halloween == 100) { + mes "[Hoirin]"; + mes "Egg?"; + mes "Well, actually I know someone who can help you."; + mes "There's a man who raise many chickens."; + next; + mes "[Hoirin]"; + mes "I can send you to where he is if you want."; + mes "^4d4dffBut only for once^000000."; + next; + if (select("Send me.:It's ok.") == 1) { + mes "[Hoirin]"; + mes "Ok, go get the eggs."; + set halloween, 101; + close2; + warp "nif_fild01", 162, 113; + end; + } + mes "[Hoirin]"; + mes "Do you think you can go without my help?!"; + mes "Ok! go ahead."; + mes "Do you know where it is?"; + close; + } + else { + mes "[Hoirin]"; + mes "if you go to ^4d4dfffarm of Skelington Town at Neiflheim^000000, you'll meet Chicken Masta. He raises chickens."; + close; + } + case 3: + mes "[Hoirin]"; + mes "Next time, don't forget to bring "; + mes "all the ingredients for pumpkin pie!"; + close; + } + } +} + +nif_in,18,34,5 script Loli Ruri#06_hw 1505,2,2,{ + end; + +OnTouch: + mes "[Deviruchi]"; + mes "Hey there, if you have something to say to Loli Ruri, talk to me."; + mes "She's not used to human language."; + close; +} + +nif_in,19,32,3 script Deviruchi#06_hw 738,{ + set .@now_weight,MaxWeight-Weight; + if (.@now_weight < 2000 || checkweight(1201,1) == 0) { + mes "^3355FFWait a second!"; + mes "Right now, you're carrying"; + mes "too many things with you."; + mes "Please come back after"; + mes "using the Kafra Service"; + mes "to store some of your items.^000000"; + close; + } + mes "[Loli Ruri]"; + mes "Devi~Where's the pumpkin pie?"; + mes "Humans make them, don't they?"; + mes "Do you have it then?"; + mes " "; + mes "[Deviruchi]"; + mes "Says she."; + next; + mes "[Deviruchi]"; + mes "If you have a pumpinkin pie, can I have one?"; + mes "Cause we are the victim if Loli Ruri gets mad."; + next; + mes "[Deviruchi]"; + mes "Well I'm not saying that I want it for free."; + mes "Don't worry, I won't let you down."; + next; + switch(select( "Give him the pumpkin pie.:Do not give him the pumpkin pie.:Huh? What pumkin pie?")) { + case 1: + if (countitem(12192) > 0) { + mes "[Loli Ruri]"; + mes "Thanks for the pumkin pie!"; + mes "Here, take this."; + mes " "; + mes "[Deviruchi]"; + mes "Says she."; + next; + mes "[Deviruchi]"; + mes "As I promised, I'll give you something worth the pie."; + mes "Hang on...."; + next; + mes "[Deviruchi]"; + mes "Hmm...This would be good."; + mes "Here take this, and thanks again~"; + delitem 12192, 1;//Pumpkin_Pie + set @hw_temp,rand(1,3); + if (@hw_temp == 2) getitem 12130,1; //Cookie_Bag + else getitem 7460,3; //Nifl_Express_Ticket + close; + } + else { + mes "[Loli Ruri]"; + mes "Are you kidding me?"; + mes "Where's the pumpkin pie! Don't try to lie to me!"; + mes " "; + mes "[Deviruchi]"; + mes "Say she..Seems like she's very angry...You are in trouble."; + next; + mes "[Loli Ruri]"; + mes "Devi!!!!!You are the one who told me that I can get the pumpkin pie if I stand here and wait."; + mes "Watch your back!"; + mes " "; + mes "[Deviruchi]"; + mes "Says she..Huh?!!Me?!!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Poor Devi~"; + mes "You shouldn't have lied~"; + mes "Wish you a luck."; + close; + } + case 2: + mes "[Loli Ruri]"; + mes "I want to eat pumpkin pie. Can I have one?Please~~~~"; + mes " "; + mes "[Deviruchi]"; + mes "Says he.....Give me if you have one."; + close; + case 3: + mes "[Deviruchi]"; + mes "There's a man who makes a very special pumpkin pie."; + mes "No one can forget what it taste like."; + next; + mes "[Deviruchi]"; + mes "Lori Ruri is waiting here for someone who will get the pie for him."; + mes "Can you get her one?"; + mes "I'll treat you back."; + close; + } +} + +// Creation of Pumpkin Pie (Event 2) +nif_fild01,165,115,3 script Chicken Masta#06_hw 794,{ + set .@now_weight,MaxWeight-Weight; + if (.@now_weight < 2000 || checkweight(1201,1) == 0) { + mes "^3355FFWait a second!"; + mes "Right now, you're carrying"; + mes "too many things with you."; + mes "Please come back after"; + mes "using the Kafra Service"; + mes "to store some of your items.^000000"; + close; + } + if (halloween == 101) { + mes "[Chicken Masta]"; + mes "Where did the chicken have gone?!"; + mes "Oh, hey stranger. How can I help you?"; + next; + mes "[Chicken Masta]"; + mes "This town is too dangerous for you to hang around."; + mes "You'd better go back to where you came from...."; + next; + mes "[Chicken Masta]"; + mes "...Are you looking for eggs?"; + mes "Recently, people are asking me for eggs to make some kind of pie....are you one of them?"; + next; + if (select( "Actually, yes. I came here to get some eggs.:Nope.") == 1) { + mes "[Chicken Masta]"; + mes "Ok. But some of my chickens ran away,"; + mes "so I have no eggs much left."; + mes "1000 zeny for 2 eggs! how's that?"; + next; + switch(select( "Ok,I'll take it.:I'll just buy one.:Whew~it's too expensive.")) { + case 1: + if (Zeny > 1999) { + mes "[Chicken Masta]"; + mes "Thanks."; + mes "Here are the eggs."; + set Zeny,Zeny-2000; + set halloween, 102; + getitem 574,2; //Egg + close; + } + else { + mes "[Chicken Masta]"; + mes "Hey this is not enough~"; + mes "1000zeny per each, so if you buy two,that means 2000zeny."; + close; + } + case 2: + if (Zeny > 999) { + mes "[Chicken Masta]"; + mes "Thanks."; + mes "Here are the eggs."; + set Zeny,Zeny-1000; + set halloween, 102; + getitem 574,1; //Egg + close; + } + else { + mes "[Chicken Masta]"; + mes "You don't seem to have enough money..."; + mes "It's 1000 zeny per each."; + close; + } + case 3: + mes "[Chicken Masta]"; + mes "Well...I know it's liitle bit expensive but as I told you, my chickens ran away."; + mes "You have to understand."; + close; + } + } + mes "[Chicken Masta]"; + mes "Let me tell you just one thing!"; + mes "If you don't want to die,"; + mes "you'd better run away. It's too dangerous in here."; + close; + } + else if (halloween == 102) { + mes "[Chicken Masta]"; + mes "Do you need eggs?..."; + mes "Then, help me first."; + mes "8 of my chickens ran away."; + mes "I just don't know where they are."; + next; + mes "[Chicken Masta]"; + mes "I don't expect all chickens to come back home."; + mes "Only if you find me one of them, I'll sell three eggs for you."; + next; + mes "[Chicken Masta]"; + mes "Isn't it a great deal?"; + mes "Chickens must be around here somewhere."; + next; + mes "[Chicken Masta]"; + mes "You don't have to bring back chickens to me if you find one,"; + mes "Just insert the word ^4d4dff'Return'^000000."; + mes "........."; + next; + mes "[Chicken Masta]"; + mes "It's a spell to make chickens to go back home."; + mes "........."; + mes "Don't forget the word 'Return'!"; + next; + mes "[Chicken Masta]"; + mes "I hope you can find my chickens."; + close; + } + else if (halloween == 103) { + mes "[Chicken Masta]"; + mes "Oh, you came back. I've been waiting for you."; + mes "And thanks for the chickens you sent me."; + mes "They are saftly kept in the henhouse, in case of running away again."; + next; + mes "[Chicken Masta]"; + mes "I didn't forget what we have promised."; + mes "Tell me how many eggs you want."; + mes "It's 1000zeny per each."; + mes "And maximum 3 is all you can get."; + next; + while(1) { + input .@input; + if (.@input == 0) { + mes "[Chicken Masta]"; + mes "You don't have to buy it, if you don't need it."; + close; + } + else if (@input > 3) { + mes "[Chicken Masta]"; + mes "What did I tell you."; + mes "I'm going to sell only three eggs."; + next; + } + else + break; + } + set .@hw_egg, .@input * 1000; + if (Zeny < @hw_egg) { + mes "[Chicken Masta]"; + mes "You don't seem to have enough zeny."; + close; + } + mes "[Chicken Masta]"; + mes "Here you are."; + mes "But no more."; + mes "If you want more eggs, find me more chickens."; + set Zeny,Zeny-@hw_egg; + getitem 574, @input;//Egg + set halloween, 102; + close; + } + else { + mes "[Chicken Masta]"; + mes "Where did the chicken have gone?!"; + mes "Oh, hey stranger. How can I help you?"; + next; + mes "[Chicken Masta]"; + mes "This town is too dangerous for you to hang around."; + mes "You'd better go back to where you came from...."; + close; + } +} + +nif_fild01,167,113,3 script Masta's chicken#06_hw01 800,{ + mes "Drowsing chicken."; + close; +} + +- script HwChicken::HwChicken -1,{ + if ((halloween == 102) || (halloween == 103)) { + mes "Oh, this must be Chicken Masta's chicken."; + mes "I should insert the magic word."; + next; + input .@inputstr$; + if( .@inputstr$ == "Return" ) { + emotion e_omg; + specialeffect EF_TELEPORTATION; + mes "The magic spell has been casted."; + set halloween, 103; + disablenpc "Masta's chicken#"+strnpcinfo(1); + close2; + sleep 180000; + enablenpc "Masta's chicken#"+strnpcinfo(1); + end; + } + else { + mes "[" + strcharinfo(0) + "]"; + mes "Hm...I must have misspelled."; + close; + } + } + else { + mes "Drowsing chicken."; + close; + } +} + +- script HwChicken2::HwChicken2 -1,{ + set @egg_temp,rand(1,4); + if( @egg_temp == 3) { + mes "As soon as you got close to the chicken and touched it, it disappeared completely."; + mes "You got an 'egg' in the place where the chicken disappeared."; + disablenpc "Chicken#"+strnpcinfo(1); + getitem 574,1; //Egg + close; + } + else { + mes "As soon as you got close to the chicken and touched it, it disappeared completely."; + disablenpc "Chicken#"+strnpcinfo(1); + close; + } +} + +- script HwChicken3::HwChicken3 -1,{ + set @egg_temp,rand(1,4); + if( @egg_temp == 3) { + mes "As soon as you got close to the chicken and touched it, it disappeared completely."; + mes "You got an 'egg' in the place where the chicken disappeared."; + disablenpc "Chicken#"+strnpcinfo(1); + getitem 574,1; //Egg + close; + } + else { + mes "As soon as you got close to the chicken and touched it, it disappeared completely."; + disablenpc "Chicken#"+strnpcinfo(1); + close; + } + +OnInit: + while(1) { + sleep 180000; + specialeffect EF_BAT2; + end; + } +} + + +nif_fild01,270,145,3 duplicate(HwChicken) Masta's chicken#06_hw02 800 +nif_fild01,219,267,4 duplicate(HwChicken) Masta's chicken#06_hw03 800 +nif_fild01,199,240,5 duplicate(HwChicken) Masta's chicken#06_hw04 800 +nif_fild01,316,97,6 duplicate(HwChicken) Masta's chicken#06_hw05 800 +nif_fild01,147,343,7 duplicate(HwChicken) Masta's chicken#06_hw06 800 +nif_fild01,185,325,8 duplicate(HwChicken) Masta's chicken#06_hw07 800 +nif_fild01,133,105,1 duplicate(HwChicken) Masta's chicken#06_hw08 800 +nif_fild01,331,329,2 duplicate(HwChicken) Masta's chicken#06_hw09 800 + +pay_dun03,1,1,0 script #06_hw_timer01 -1,{ +OnInit: + disablenpc "Chicken#06_hw_p01"; + disablenpc "Chicken#06_hw_p02"; + disablenpc "Chicken#06_hw_p03"; + disablenpc "Chicken#06_hw_p04"; + disablenpc "Chicken#06_hw_p05"; + disablenpc "Chicken#06_hw_p06"; + disablenpc "Chicken#06_hw_p07"; + disablenpc "Chicken#06_hw_p08"; + disablenpc "Chicken#06_hw_p09"; + disablenpc "Chicken#06_hw_p10"; + disablenpc "Chicken#06_hw_p11"; + disablenpc "Chicken#06_hw_p12"; + disablenpc "Chicken#06_hw_p13"; + disablenpc "Chicken#06_hw_p14"; + disablenpc "Chicken#06_hw_p15"; + disablenpc "Chicken#06_hw_p16"; + disablenpc "Chicken#06_hw_p17"; + disablenpc "Chicken#06_hw_p18"; + disablenpc "Chicken#06_hw_p19"; + disablenpc "Chicken#06_hw_p20"; + disablenpc "Chicken#06_hw_p21"; + disablenpc "Chicken#06_hw_p22"; + disablenpc "Chicken#06_hw_p23"; + disablenpc "Chicken#06_hw_p24"; + disablenpc "Chicken#06_hw_p25"; + disablenpc "Chicken#06_hw_p26"; + disablenpc "Chicken#06_hw_p27"; + disablenpc "Chicken#06_hw_p28"; + disablenpc "Chicken#06_hw_p29"; + disablenpc "Chicken#06_hw_p30"; + disablenpc "Chicken#06_hw_p31"; + disablenpc "Chicken#06_hw_p32"; + disablenpc "Chicken#06_hw_p33"; + disablenpc "Chicken#06_hw_p34"; + disablenpc "Chicken#06_hw_p35"; + disablenpc "Chicken#06_hw_p36"; + disablenpc "Chicken#06_hw_p37"; + disablenpc "Chicken#06_hw_p38"; + disablenpc "Chicken#06_hw_p39"; + disablenpc "Chicken#06_hw_p40"; + disablenpc "Chicken#06_hw_p41"; + initnpctimer; + end; + +OnTimer3600000: + enablenpc "Chicken#06_hw_p01"; + enablenpc "Chicken#06_hw_p02"; + enablenpc "Chicken#06_hw_p03"; + enablenpc "Chicken#06_hw_p04"; + enablenpc "Chicken#06_hw_p05"; + enablenpc "Chicken#06_hw_p06"; + enablenpc "Chicken#06_hw_p07"; + enablenpc "Chicken#06_hw_p08"; + enablenpc "Chicken#06_hw_p09"; + enablenpc "Chicken#06_hw_p10"; + enablenpc "Chicken#06_hw_p11"; + enablenpc "Chicken#06_hw_p12"; + enablenpc "Chicken#06_hw_p13"; + enablenpc "Chicken#06_hw_p14"; + enablenpc "Chicken#06_hw_p15"; + enablenpc "Chicken#06_hw_p16"; + enablenpc "Chicken#06_hw_p17"; + enablenpc "Chicken#06_hw_p18"; + enablenpc "Chicken#06_hw_p19"; + enablenpc "Chicken#06_hw_p20"; + enablenpc "Chicken#06_hw_p21"; + enablenpc "Chicken#06_hw_p22"; + enablenpc "Chicken#06_hw_p23"; + enablenpc "Chicken#06_hw_p24"; + enablenpc "Chicken#06_hw_p25"; + enablenpc "Chicken#06_hw_p26"; + enablenpc "Chicken#06_hw_p27"; + enablenpc "Chicken#06_hw_p28"; + enablenpc "Chicken#06_hw_p29"; + enablenpc "Chicken#06_hw_p30"; + enablenpc "Chicken#06_hw_p31"; + enablenpc "Chicken#06_hw_p32"; + enablenpc "Chicken#06_hw_p33"; + enablenpc "Chicken#06_hw_p34"; + enablenpc "Chicken#06_hw_p35"; + enablenpc "Chicken#06_hw_p36"; + enablenpc "Chicken#06_hw_p37"; + enablenpc "Chicken#06_hw_p38"; + enablenpc "Chicken#06_hw_p39"; + enablenpc "Chicken#06_hw_p40"; + enablenpc "Chicken#06_hw_p41"; + end; + +OnTimer4200000: + disablenpc "Chicken#06_hw_p01"; + disablenpc "Chicken#06_hw_p02"; + disablenpc "Chicken#06_hw_p03"; + disablenpc "Chicken#06_hw_p04"; + disablenpc "Chicken#06_hw_p05"; + disablenpc "Chicken#06_hw_p06"; + disablenpc "Chicken#06_hw_p07"; + disablenpc "Chicken#06_hw_p08"; + disablenpc "Chicken#06_hw_p09"; + disablenpc "Chicken#06_hw_p10"; + disablenpc "Chicken#06_hw_p11"; + disablenpc "Chicken#06_hw_p12"; + disablenpc "Chicken#06_hw_p13"; + disablenpc "Chicken#06_hw_p14"; + disablenpc "Chicken#06_hw_p15"; + disablenpc "Chicken#06_hw_p16"; + disablenpc "Chicken#06_hw_p17"; + disablenpc "Chicken#06_hw_p18"; + disablenpc "Chicken#06_hw_p19"; + disablenpc "Chicken#06_hw_p20"; + disablenpc "Chicken#06_hw_p21"; + disablenpc "Chicken#06_hw_p22"; + disablenpc "Chicken#06_hw_p23"; + disablenpc "Chicken#06_hw_p24"; + disablenpc "Chicken#06_hw_p25"; + disablenpc "Chicken#06_hw_p26"; + disablenpc "Chicken#06_hw_p27"; + disablenpc "Chicken#06_hw_p28"; + disablenpc "Chicken#06_hw_p29"; + disablenpc "Chicken#06_hw_p30"; + disablenpc "Chicken#06_hw_p31"; + disablenpc "Chicken#06_hw_p32"; + disablenpc "Chicken#06_hw_p33"; + disablenpc "Chicken#06_hw_p34"; + disablenpc "Chicken#06_hw_p35"; + disablenpc "Chicken#06_hw_p36"; + disablenpc "Chicken#06_hw_p37"; + disablenpc "Chicken#06_hw_p38"; + disablenpc "Chicken#06_hw_p39"; + disablenpc "Chicken#06_hw_p40"; + disablenpc "Chicken#06_hw_p41"; + stopnpctimer; + initnpctimer; + end; +} + + +pay_dun03,151,138,3 duplicate(HwChicken3) Chicken#06_hw_p01 800 +pay_dun03,151,138,3 duplicate(HwChicken2) Chicken#06_hw_p02 800 +pay_dun03,152,138,3 duplicate(HwChicken2) Chicken#06_hw_p03 800 +pay_dun03,154,138,3 duplicate(HwChicken2) Chicken#06_hw_p04 800 +pay_dun03,155,138,3 duplicate(HwChicken2) Chicken#06_hw_p05 800 +pay_dun03,157,138,3 duplicate(HwChicken2) Chicken#06_hw_p06 800 +pay_dun03,158,138,3 duplicate(HwChicken3) Chicken#06_hw_p07 800 +pay_dun03,150,137,3 duplicate(HwChicken2) Chicken#06_hw_p08 800 +pay_dun03,153,137,3 duplicate(HwChicken2) Chicken#06_hw_p09 800 +pay_dun03,156,137,3 duplicate(HwChicken3) Chicken#06_hw_p10 800 +pay_dun03,159,137,3 duplicate(HwChicken2) Chicken#06_hw_p11 800 +pay_dun03,149,136,3 duplicate(HwChicken2) Chicken#06_hw_p12 800 +pay_dun03,152,136,3 duplicate(HwChicken3) Chicken#06_hw_p13 800 +pay_dun03,157,136,3 duplicate(HwChicken2) Chicken#06_hw_p14 800 +pay_dun03,160,136,3 duplicate(HwChicken2) Chicken#06_hw_p15 800 +pay_dun03,149,135,3 duplicate(HwChicken3) Chicken#06_hw_p16 800 +pay_dun03,151,135,3 duplicate(HwChicken2) Chicken#06_hw_p17 800 +pay_dun03,152,135,3 duplicate(HwChicken2) Chicken#06_hw_p18 800 +pay_dun03,153,135,3 duplicate(HwChicken3) Chicken#06_hw_p19 800 +pay_dun03,156,135,3 duplicate(HwChicken2) Chicken#06_hw_p20 800 +pay_dun03,157,135,3 duplicate(HwChicken2) Chicken#06_hw_p21 800 +pay_dun03,158,135,3 duplicate(HwChicken3) Chicken#06_hw_p22 800 +pay_dun03,160,135,3 duplicate(HwChicken2) Chicken#06_hw_p23 800 +pay_dun03,149,134,3 duplicate(HwChicken2) Chicken#06_hw_p24 800 +pay_dun03,152,134,3 duplicate(HwChicken3) Chicken#06_hw_p25 800 +pay_dun03,157,134,3 duplicate(HwChicken2) Chicken#06_hw_p26 800 +pay_dun03,160,134,3 duplicate(HwChicken2) Chicken#06_hw_p27 800 +pay_dun03,149,133,3 duplicate(HwChicken3) Chicken#06_hw_p28 800 +pay_dun03,160,133,3 duplicate(HwChicken2) Chicken#06_hw_p29 800 +pay_dun03,150,132,3 duplicate(HwChicken2) Chicken#06_hw_p30 800 +pay_dun03,153,132,3 duplicate(HwChicken3) Chicken#06_hw_p31 800 +pay_dun03,156,132,3 duplicate(HwChicken2) Chicken#06_hw_p32 800 +pay_dun03,159,132,3 duplicate(HwChicken2) Chicken#06_hw_p33 800 +pay_dun03,151,131,3 duplicate(HwChicken2) Chicken#06_hw_p34 800 +pay_dun03,152,131,3 duplicate(HwChicken2) Chicken#06_hw_p35 800 +pay_dun03,153,131,3 duplicate(HwChicken3) Chicken#06_hw_p36 800 +pay_dun03,154,131,3 duplicate(HwChicken2) Chicken#06_hw_p37 800 +pay_dun03,155,131,3 duplicate(HwChicken2) Chicken#06_hw_p38 800 +pay_dun03,156,131,3 duplicate(HwChicken3) Chicken#06_hw_p39 800 +pay_dun03,157,131,3 duplicate(HwChicken2) Chicken#06_hw_p40 800 +pay_dun03,158,131,3 duplicate(HwChicken3) Chicken#06_hw_p41 800 + +// Payon Field chickens +pay_fild08,1,1,0 script #06_hw_timer02 -1,{ +OnInit: + disablenpc "Chicken#06_hw_pf01"; + disablenpc "Chicken#06_hw_pf02"; + disablenpc "Chicken#06_hw_pf03"; + disablenpc "Chicken#06_hw_pf04"; + disablenpc "Chicken#06_hw_pf05"; + disablenpc "Chicken#06_hw_pf06"; + disablenpc "Chicken#06_hw_pf07"; + disablenpc "Chicken#06_hw_pf08"; + disablenpc "Chicken#06_hw_pf09"; + disablenpc "Chicken#06_hw_pf10"; + disablenpc "Chicken#06_hw_pf11"; + disablenpc "Chicken#06_hw_pf12"; + disablenpc "Chicken#06_hw_pf13"; + disablenpc "Chicken#06_hw_pf14"; + disablenpc "Chicken#06_hw_pf15"; + disablenpc "Chicken#06_hw_pf16"; + disablenpc "Chicken#06_hw_pf17"; + disablenpc "Chicken#06_hw_pf18"; + disablenpc "Chicken#06_hw_pf19"; + disablenpc "Chicken#06_hw_pf20"; + disablenpc "Chicken#06_hw_pf21"; + disablenpc "Chicken#06_hw_pf22"; + disablenpc "Chicken#06_hw_pf23"; + disablenpc "Chicken#06_hw_pf24"; + disablenpc "Chicken#06_hw_pf25"; + disablenpc "Chicken#06_hw_pf26"; + disablenpc "Chicken#06_hw_pf27"; + initnpctimer; + end; + +OnTimer5400000: + enablenpc "Chicken#06_hw_pf01"; + enablenpc "Chicken#06_hw_pf02"; + enablenpc "Chicken#06_hw_pf03"; + enablenpc "Chicken#06_hw_pf04"; + enablenpc "Chicken#06_hw_pf05"; + enablenpc "Chicken#06_hw_pf06"; + enablenpc "Chicken#06_hw_pf07"; + enablenpc "Chicken#06_hw_pf08"; + enablenpc "Chicken#06_hw_pf09"; + enablenpc "Chicken#06_hw_pf10"; + enablenpc "Chicken#06_hw_pf11"; + enablenpc "Chicken#06_hw_pf12"; + enablenpc "Chicken#06_hw_pf13"; + enablenpc "Chicken#06_hw_pf14"; + enablenpc "Chicken#06_hw_pf15"; + enablenpc "Chicken#06_hw_pf16"; + enablenpc "Chicken#06_hw_pf17"; + enablenpc "Chicken#06_hw_pf18"; + enablenpc "Chicken#06_hw_pf19"; + enablenpc "Chicken#06_hw_pf20"; + enablenpc "Chicken#06_hw_pf21"; + enablenpc "Chicken#06_hw_pf22"; + enablenpc "Chicken#06_hw_pf23"; + enablenpc "Chicken#06_hw_pf24"; + enablenpc "Chicken#06_hw_pf25"; + enablenpc "Chicken#06_hw_pf26"; + enablenpc "Chicken#06_hw_pf27"; + end; + +OnTimer6000000: + disablenpc "Chicken#06_hw_pf01"; + disablenpc "Chicken#06_hw_pf02"; + disablenpc "Chicken#06_hw_pf03"; + disablenpc "Chicken#06_hw_pf04"; + disablenpc "Chicken#06_hw_pf05"; + disablenpc "Chicken#06_hw_pf06"; + disablenpc "Chicken#06_hw_pf07"; + disablenpc "Chicken#06_hw_pf08"; + disablenpc "Chicken#06_hw_pf09"; + disablenpc "Chicken#06_hw_pf10"; + disablenpc "Chicken#06_hw_pf11"; + disablenpc "Chicken#06_hw_pf12"; + disablenpc "Chicken#06_hw_pf13"; + disablenpc "Chicken#06_hw_pf14"; + disablenpc "Chicken#06_hw_pf15"; + disablenpc "Chicken#06_hw_pf16"; + disablenpc "Chicken#06_hw_pf17"; + disablenpc "Chicken#06_hw_pf18"; + disablenpc "Chicken#06_hw_pf19"; + disablenpc "Chicken#06_hw_pf20"; + disablenpc "Chicken#06_hw_pf21"; + disablenpc "Chicken#06_hw_pf22"; + disablenpc "Chicken#06_hw_pf23"; + disablenpc "Chicken#06_hw_pf24"; + disablenpc "Chicken#06_hw_pf25"; + disablenpc "Chicken#06_hw_pf26"; + disablenpc "Chicken#06_hw_pf27"; + stopnpctimer; + initnpctimer; + end; +} + +pay_fild08,147,353,3 duplicate(HwChicken3) Chicken#06_hw_pf01 800 +pay_fild08,147,354,3 duplicate(HwChicken2) Chicken#06_hw_pf02 800 +pay_fild08,147,355,3 duplicate(HwChicken2) Chicken#06_hw_pf03 800 +pay_fild08,148,352,3 duplicate(HwChicken3) Chicken#06_hw_pf04 800 +pay_fild08,148,356,3 duplicate(HwChicken2) Chicken#06_hw_pf05 800 +pay_fild08,149,351,3 duplicate(HwChicken2) Chicken#06_hw_pf06 800 +pay_fild08,149,354,3 duplicate(HwChicken3) Chicken#06_hw_pf07 800 +pay_fild08,149,357,3 duplicate(HwChicken2) Chicken#06_hw_pf08 800 +pay_fild08,150,351,3 duplicate(HwChicken2) Chicken#06_hw_pf09 800 +pay_fild08,150,357,3 duplicate(HwChicken3) Chicken#06_hw_pf10 800 +pay_fild08,151,351,3 duplicate(HwChicken2) Chicken#06_hw_pf11 800 +pay_fild08,151,353,3 duplicate(HwChicken2) Chicken#06_hw_pf12 800 +pay_fild08,151,355,3 duplicate(HwChicken3) Chicken#06_hw_pf13 800 +pay_fild08,151,357,3 duplicate(HwChicken2) Chicken#06_hw_pf14 800 +pay_fild08,152,351,3 duplicate(HwChicken2) Chicken#06_hw_pf15 800 +pay_fild08,152,357,3 duplicate(HwChicken3) Chicken#06_hw_pf16 800 +pay_fild08,153,351,3 duplicate(HwChicken2) Chicken#06_hw_pf17 800 +pay_fild08,153,357,3 duplicate(HwChicken2) Chicken#06_hw_pf18 800 +pay_fild08,154,351,3 duplicate(HwChicken3) Chicken#06_hw_pf19 800 +pay_fild08,154,353,3 duplicate(HwChicken2) Chicken#06_hw_pf20 800 +pay_fild08,154,355,3 duplicate(HwChicken2) Chicken#06_hw_pf21 800 +pay_fild08,154,357,3 duplicate(HwChicken3) Chicken#06_hw_pf22 800 +pay_fild08,155,350,3 duplicate(HwChicken2) Chicken#06_hw_pf23 800 +pay_fild08,155,352,3 duplicate(HwChicken2) Chicken#06_hw_pf24 800 +pay_fild08,155,354,3 duplicate(HwChicken3) Chicken#06_hw_pf25 800 +pay_fild08,155,356,3 duplicate(HwChicken2) Chicken#06_hw_pf26 800 +pay_fild08,155,358,3 duplicate(HwChicken3) Chicken#06_hw_pf27 800 + +prontera,155,285,3 script Familiar#06_hw01::HWFamiDup 799,{ + mes "[Familiar]"; + mes "Hello."; + mes "I'm Loli Ruri's faithful and cute Familiar."; + mes "Do you have an invitation from Loli Ruri?"; + mes "That's a kind of^4d4dffa special ticket to Nifflheim^000000.."; + next; + if (select( "Yes, I do.:No, I don't.") == 1) { + mes "[Familiar]"; + mes "Do you want to go to Nifflheim?"; + mes "It's available during Halloween."; + next; + if (select( "Yes, I do:No, I don't.") == 1) { + if (countitem(7460) > 0) { + mes "[Familiar]"; + mes "I checked your ticket."; + mes "You can go there now"; + delitem 7460,1; //Nifl_Express_Ticket + close2; + warp "nif_in", 18, 20; + end; + } + else { + mes "[Familiar]"; + mes "You're a liar."; + mes "You don't have the ticket!"; + mes "I'll suck up all your blood, you liar!"; + percentheal -20,0; + emotion e_omg,1; + close; + } + } + mes "[Familiar]"; + mes "Ok."; + mes "Actually, it's useless to have a special ticket to Nifflheim."; + close; + } + mes "[Familiar]"; + mes "Ok."; + mes "If you want to ask something, give a piece of pumpkin pie to Loli Ruri."; + mes "He likes it."; + close; +} +payon,156,231,3 duplicate(HWFamiDup) Familiar#06_hw02 799 +morocc,159,143,3 duplicate(HWFamiDup) Familiar#06_hw03 799 +geffen,120,188,3 duplicate(HWFamiDup) Familiar#06_hw04 799 +alberta,80,171,3 duplicate(HWFamiDup) Familiar#06_hw05 799 + +//Event Lude Monster Spawns +ra_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_fild10,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_fild11,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_fild12,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_fild13,0,0,0,0 monster Lude 1812,3,0,0,0 + +ra_san01,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_san02,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_san03,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_san04,0,0,0,0 monster Lude 1812,3,0,0,0 +ra_san05,0,0,0,0 monster Lude 1812,3,0,0,0 + +ice_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 +ice_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 +ice_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 + +odin_tem01,0,0,0,0 monster Lude 1812,3,0,0,0 +odin_tem02,0,0,0,0 monster Lude 1812,3,0,0,0 +odin_tem03,0,0,0,0 monster Lude 1812,3,0,0,0 + +kh_kiehl01,0,0,0,0 monster Lude 1812,3,0,0,0 + +kh_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 +kh_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 + +yuno_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 +yuno_fild10,0,0,0,0 monster Lude 1812,3,0,0,0 + +ein_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 +ein_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 +ein_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 + +hu_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 +hu_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 +hu_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 +hu_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 +hu_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 +hu_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 +hu_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 + +tha_t01,0,0,0,0 monster Lude 1812,3,0,0,0 +tha_t02,0,0,0,0 monster Lude 1812,3,0,0,0 +tha_t03,0,0,0,0 monster Lude 1812,3,0,0,0 +tha_t04,0,0,0,0 monster Lude 1812,3,0,0,0 +tha_t05,0,0,0,0 monster Lude 1812,3,0,0,0 +tha_t06,0,0,0,0 monster Lude 1812,3,0,0,0 +tha_t07,0,0,0,0 monster Lude 1812,3,0,0,0 +tha_t08,0,0,0,0 monster Lude 1812,3,0,0,0 +tha_t09,0,0,0,0 monster Lude 1812,3,0,0,0 +tha_t10,0,0,0,0 monster Lude 1812,3,0,0,0 +tha_t11,0,0,0,0 monster Lude 1812,3,0,0,0 +tha_t12,0,0,0,0 monster Lude 1812,3,0,0,0 + +abyss_01,0,0,0,0 monster Lude 1812,3,0,0,0 +abyss_02,0,0,0,0 monster Lude 1812,3,0,0,0 +abyss_03,0,0,0,0 monster Lude 1812,3,0,0,0 + +juperos_01,0,0,0,0 monster Lude 1812,3,0,0,0 +juperos_02,0,0,0,0 monster Lude 1812,3,0,0,0 +jupe_core,0,0,0,0 monster Lude 1812,3,0,0,0 + +lhz_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 +lhz_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 +lhz_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 +lhz_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 + +lhz_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 +lhz_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 +ein_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 +ein_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 + +ein_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 +ein_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 +ein_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 +ein_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 +ein_fild10,0,0,0,0 monster Lude 1812,3,0,0,0 +ein_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 +ein_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 + +gefenia01,0,0,0,0 monster Lude 1812,3,0,0,0 +gefenia02,0,0,0,0 monster Lude 1812,3,0,0,0 +gefenia03,0,0,0,0 monster Lude 1812,3,0,0,0 +gefenia04,0,0,0,0 monster Lude 1812,3,0,0,0 + +yuno_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 +yuno_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 +yuno_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 +yuno_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 +yuno_fild11,0,0,0,0 monster Lude 1812,3,0,0,0 +yuno_fild12,0,0,0,0 monster Lude 1812,3,0,0,0 + +ayo_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 +ayo_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 +ayo_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 +ayo_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 + +gon_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 +gon_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 +gon_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 + +ama_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 +ama_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 +ama_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 + +lou_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 +lou_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 +lou_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 +lou_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 + +um_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 +um_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 +um_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 +um_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 +um_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 +um_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 +yggdrasil01,0,0,0,0 monster Lude 1812,3,0,0,0 + +mag_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 +mag_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 + +beach_dun,0,0,0,0 monster Lude 1812,3,0,0,0 +beach_dun2,0,0,0,0 monster Lude 1812,3,0,0,0 +beach_dun3,0,0,0,0 monster Lude 1812,3,0,0,0 + +gon_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 +ama_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 +yuno_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 +yuno_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 +yuno_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 +yuno_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 + +prt_fild00,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_fild10,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_fild11,0,0,0,0 monster Lude 1812,3,0,0,0 + +moc_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild10,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild11,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild12,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild13,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild14,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild15,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild16,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild17,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_fild18,0,0,0,0 monster Lude 1812,3,0,0,0 + +pay_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 +pay_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 +pay_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 +pay_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 +pay_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 +pay_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 +pay_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 +pay_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 +pay_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 +pay_fild10,0,0,0,0 monster Lude 1812,3,0,0,0 +pay_fild11,0,0,0,0 monster Lude 1812,3,0,0,0 + +gef_fild00,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_fild10,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_fild11,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_fild12,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_fild13,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_fild14,0,0,0,0 monster Lude 1812,3,0,0,0 + +cmd_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 +cmd_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 +cmd_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 +cmd_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 +cmd_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 +cmd_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 +cmd_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 +cmd_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 +cmd_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 + +mjolnir_01,0,0,0,0 monster Lude 1812,3,0,0,0 +mjolnir_02,0,0,0,0 monster Lude 1812,3,0,0,0 +mjolnir_03,0,0,0,0 monster Lude 1812,3,0,0,0 +mjolnir_04,0,0,0,0 monster Lude 1812,3,0,0,0 +mjolnir_05,0,0,0,0 monster Lude 1812,3,0,0,0 +mjolnir_06,0,0,0,0 monster Lude 1812,3,0,0,0 +mjolnir_07,0,0,0,0 monster Lude 1812,3,0,0,0 +mjolnir_08,0,0,0,0 monster Lude 1812,3,0,0,0 +mjolnir_09,0,0,0,0 monster Lude 1812,3,0,0,0 +mjolnir_10,0,0,0,0 monster Lude 1812,3,0,0,0 +mjolnir_11,0,0,0,0 monster Lude 1812,3,0,0,0 +mjolnir_12,0,0,0,0 monster Lude 1812,3,0,0,0 + +xmas_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 + +sec_in02,0,0,0,0 monster Lude 1812,3,0,0,0 + +gl_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 +gl_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 + +gl_knt02,0,0,0,0 monster Lude 1812,3,0,0,0 +gl_knt01,0,0,0,0 monster Lude 1812,3,0,0,0 + +gl_step,0,0,0,0 monster Lude 1812,3,0,0,0 + +gl_sew04,0,0,0,0 monster Lude 1812,3,0,0,0 +gl_sew03,0,0,0,0 monster Lude 1812,3,0,0,0 +gl_sew02,0,0,0,0 monster Lude 1812,3,0,0,0 +gl_sew01,0,0,0,0 monster Lude 1812,3,0,0,0 + +gl_chyard,0,0,0,0 monster Lude 1812,3,0,0,0 +gl_church,0,0,0,0 monster Lude 1812,3,0,0,0 + +glast_01,0,0,0,0 monster Lude 1812,3,0,0,0 + +gl_prison1,0,0,0,0 monster Lude 1812,3,0,0,0 +gl_prison,0,0,0,0 monster Lude 1812,3,0,0,0 + +gl_in01,0,0,0,0 monster Lude 1812,3,0,0,0 + +gl_cas02,0,0,0,0 monster Lude 1812,3,0,0,0 +gl_cas01,0,0,0,0 monster Lude 1812,3,0,0,0 + +tur_dun04,0,0,0,0 monster Lude 1812,3,0,0,0 +tur_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 +tur_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 +tur_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 + +alde_dun04,0,0,0,0 monster Lude 1812,3,0,0,0 +alde_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 +alde_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 +alde_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 + +c_tower1,0,0,0,0 monster Lude 1812,3,0,0,0 +c_tower2,0,0,0,0 monster Lude 1812,3,0,0,0 +c_tower3,0,0,0,0 monster Lude 1812,3,0,0,0 +c_tower4,0,0,0,0 monster Lude 1812,3,0,0,0 + +in_sphinx5,0,0,0,0 monster Lude 1812,3,0,0,0 +in_sphinx4,0,0,0,0 monster Lude 1812,3,0,0,0 +in_sphinx3,0,0,0,0 monster Lude 1812,3,0,0,0 +in_sphinx2,0,0,0,0 monster Lude 1812,3,0,0,0 +in_sphinx1,0,0,0,0 monster Lude 1812,3,0,0,0 + +prt_maze03,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_maze02,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_maze01,0,0,0,0 monster Lude 1812,3,0,0,0 + +treasure02,0,0,0,0 monster Lude 1812,3,0,0,0 +treasure01,0,0,0,0 monster Lude 1812,3,0,0,0 + +moc_pryd06,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_pryd05,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_pryd04,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_pryd03,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_pryd02,0,0,0,0 monster Lude 1812,3,0,0,0 +moc_pryd01,0,0,0,0 monster Lude 1812,3,0,0,0 + +gef_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 +gef_dun00,0,0,0,0 monster Lude 1812,3,0,0,0 + +iz_dun00,0,0,0,0 monster Lude 1812,3,0,0,0 +iz_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 +iz_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 +iz_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 +iz_dun04,0,0,0,0 monster Lude 1812,3,0,0,0 + +pay_dun00,0,0,0,0 monster Lude 1812,3,0,0,0 +pay_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 +pay_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 +pay_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 +pay_dun04,0,0,0,0 monster Lude 1812,3,0,0,0 + +xmas_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 +xmas_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 + +anthell02,0,0,0,0 monster Lude 1812,3,0,0,0 +anthell01,0,0,0,0 monster Lude 1812,3,0,0,0 + +orcsdun02,0,0,0,0 monster Lude 1812,3,0,0,0 +orcsdun01,0,0,0,0 monster Lude 1812,3,0,0,0 + +mjo_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 +mjo_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 +mjo_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 + +prt_sewb4,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_sewb3,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_sewb2,0,0,0,0 monster Lude 1812,3,0,0,0 +prt_sewb1,0,0,0,0 monster Lude 1812,3,0,0,0 + +nif_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 + +nif_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 |