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author | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
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committer | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
commit | e3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch) | |
tree | 20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/events/christmas_2008.txt | |
parent | 491892212d338903179909b89a5bfc2385e52261 (diff) | |
download | hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.gz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.bz2 hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.xz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.zip |
Update to last rAthena npc.
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/events/christmas_2008.txt')
-rw-r--r-- | npc/events/christmas_2008.txt | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/npc/events/christmas_2008.txt b/npc/events/christmas_2008.txt index 91555424a..5e9b26e86 100644 --- a/npc/events/christmas_2008.txt +++ b/npc/events/christmas_2008.txt @@ -29,7 +29,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "Merry Christmas!"; mes "Hey! You! What comes to mind when you think about Christmas?"; next; - }else{ + } else { mes "[Caroller]"; mes "Jingle Bells! Jingle Bells! Jingle all the way!"; next; @@ -41,7 +41,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "Merry Christmas!"; if (Sex) { mes "Hey, boy! What comes to mind when"; - }else{ + } else { mes "Hey, girl! What comes to mind when"; } mes "you think about Christmas?"; @@ -67,7 +67,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Caroller]"; mes "If you win over Santa, you can get a gift. Would you go for it?"; next; - emotion 18; + emotion e_heh; mes "[Caroller]"; mes "Caroller's hot news! Ha!"; mes "Isn't that big news?"; @@ -85,7 +85,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Caroller]"; mes "Furthermore, he has put bad magic on the gifts so that they become monsters!"; next; - emotion 18; + emotion e_heh; mes "[Caroller]"; mes "Caroller's hot news! Ha!"; mes "Isn't it amazing?"; @@ -113,7 +113,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Caroller]"; mes "If you can get ^0000FFSinging Crystal Pieces^000000, give them to me please?"; close; - }else{ + } else { mes "[Caroller]"; mes "Wow, you have them."; next; @@ -131,13 +131,13 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Caroller]"; mes "If you can get ^0000FFSinging Crystal Pieces^000000, give them to me please?"; next; - emotion 18; + emotion e_heh; delitem 6092,6; getnameditem 12354,"+strcharinfo(0)+"; mes "[Caroller]"; mes "Let's care about others around you on this Christmas season!"; close; - }else{ + } else { mes "[Caroller]"; mes "Oh!"; mes "Shyness!"; @@ -152,7 +152,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Caroller]"; mes "If you can get ^0000FFSinging Crystal Pieces^000000, give them to me please?"; next; - emotion 18; + emotion e_heh; delitem 6092,6; getitem 12354,1; mes "[Caroller]"; @@ -230,7 +230,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "Please, for our children's hope!!!?"; mes "Please bring me 6 Singing Crystal Pieces from ^0000FFViolent Gift Boxes^000000!"; next; - emotion 33; + emotion e_ok; mes "[Caroller]"; mes "They're definitely as harsh as their name."; mes "Go on please!"; @@ -252,7 +252,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "Are there some spcial abilities within them?"; mes "There's still the designer in the Christmas village... How about asking her to make that costume?"; next; - emotion 18; + emotion e_heh; mes "[Caroller]"; mes "Caroller's hot news! Ha!"; mes "It's hot, huh?"; @@ -270,7 +270,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Caroller]"; mes "And he isn't alone anymore... is what I heard..."; next; - emotion 18; + emotion e_heh; mes "[Caroller]"; mes "Caroller's hot news! Ha!"; mes "Hotness, right?"; @@ -293,13 +293,13 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "For all of the children of this world!!!"; mes "Please bring me ^0000FFSinging Crystal Pieces^000000 from ^0000FFViolent Gift Boxes^000000!"; next; - emotion 33; + emotion e_ok; mes "[Caroller]"; mes "Be careful!"; mes "They're definitely as harsh as their name."; mes "Take care!!!"; close; - }else{ + } else { specialeffect EF_GLORIA; mes "[Caroller]"; mes "Don't cry, don't cry!"; @@ -335,7 +335,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "^0000FF10 Trunk, 1 Hammer Of Blacksmith, 1 Jubilee, 10 Sticky Mucus, 3carat Diamond^000000!"; next; delitem 6092,6; - emotion 33; + emotion e_ok; set iROxmas08carol,2; mes "[Caroller]"; mes "Those are all needed."; @@ -354,12 +354,12 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "So, we need more of some materials."; mes "^0000FF10 Trunk, 1 Hammer Of Blacksmith, 1 Jubilee, 10 Sticky Mucus, 3carat Diamond^000000!"; next; - emotion 33; + emotion e_ok; mes "[Caroller]"; mes "That's all we need."; mes "Isn't that easy?"; close; - }else{ + } else { specialeffect EF_GLORIA; mes "[Caroller]"; mes "Jingle bells, jingle bells,"; @@ -414,7 +414,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Caroller]"; mes "Don't worry, it tastes good."; next; - emotion 33; + emotion e_ok; getitem 2784,1; getnameditem 12354,"+strcharinfo(0)+"; delitem 1019,10; @@ -454,7 +454,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Santa Claus]"; if (Sex) { mes "Ho ho ho! What a good boy!"; - }else{ + } else { mes "Ho ho ho! What a good girl!"; } next; @@ -526,7 +526,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "Let's get started!"; next; while(.@SantaCardTurn != 5) { - emotion 56; + emotion e_loud; mes "[Santa Claus]"; mes "First let me shuffle up these cards... Ok!!!"; next; @@ -581,28 +581,28 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "Let's see!!"; mes "One! Two! Three!"; if (.@SantaCardNpc == 1) { - cutin "Æ÷¸µÄ«µå",4; + cutin "ī",4; // Poring Card } else if (.@SantaCardNpc == 2) { - cutin "¿£Á©¸µÄ«µå",4; + cutin "ī",4; // Angeling Card } else if (.@SantaCardNpc == 3) { - cutin "°í½ºÆ®¸µÄ«µå",4; + cutin "Ʈī",4; // Ghostring Card } next; set .@SantaCardTurn,.@SantaCardTurn+1; if (.@SantaCardP == .@SantaCardNpc) { set .@SantaCardWins,.@SantaCardWins+1; - emotion 0; - emotion 5,1; + emotion e_gasp; + emotion e_ic,1; cutin "",255; mes "[Santa Claus]"; mes "You're lucky."; mes "Can you guess the right card the next time around?"; next; - }else{ - emotion 0; - emotion 23,1; + } else { + emotion e_gasp; + emotion e_omg,1; cutin "",255; mes "[Santa Claus]"; mes "Aww maybe next time..."; @@ -617,7 +617,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Santa Claus]"; mes "Whenever you want."; close; - }else{ + } else { mes "[Santa Claus]"; mes "You're so good!"; next; @@ -687,7 +687,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "........................"; if (Sex) { mes "Oh! Poor boy..."; - }else{ + } else { mes "Oh! Poor girl..."; } next; @@ -695,7 +695,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "........................"; if (Sex) { mes "Oh! Poor boy..."; - }else{ + } else { mes "Oh! Poor girl..."; } mes "..."; @@ -728,7 +728,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "The reason catching up to him is so hard, is that his clothes have been given strong power!"; mes "I blessed them with good luck!"; next; - emotion 3; + emotion e_lv; mes "[Louise Kim]"; mes "Preta Porter!!"; mes "Which is quite luxurious but sold at good price ~"; @@ -745,7 +745,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "Ah!"; mes "You're silly! You lost your big chance!"; next; - emotion 18; + emotion e_heh; mes "[Louise Kim]"; mes "Come to me later if you want to get the mission."; mes "I, Louise Kim, am generous enough to accept you next time."; @@ -763,7 +763,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "Anyway, can you bring me some stuff?"; next; if (select("Why not? What do you need?:Sorry, no time.") == 2) { - emotion 18; + emotion e_heh; mes "[Louise Kim]"; mes "What?"; mes "You will definitely regret it."; @@ -781,13 +781,13 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "[Louise Kim]"; mes "If you were to bring me all the stuff, I would make you a wonderful costume, for free..."; next; - emotion 3; + emotion e_lv; mes "[Louise Kim]"; mes "Please see me again if you are interested."; close; - }else{ + } else { select("Here you are."); - emotion 33; + emotion e_ok; mes "[Louise Kim]"; mes "Oh! Good!"; mes "Let's not delay."; @@ -799,7 +799,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "-and many blessings she sings.-"; next; specialeffect EF_BLESSING; - emotion 2; + emotion e_ho; mes "[Louise Kim]"; mes "By artist, Louise Kim!"; mes "All over the world will be blessed tonight!"; @@ -813,7 +813,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "-Count your blessings and sing!-"; next; specialeffect EF_GLORIA; - emotion 2; + emotion e_ho; mes "[Louise Kim]"; mes "By artist, Louise Kim!"; mes "All over the world will be blessed tonight!"; @@ -825,7 +825,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "-cheer and goodwill!-"; next; specialeffect EF_BENEDICTIO; - emotion 3; + emotion e_lv; mes "[Louise Kim]"; mes "This is miraculous!"; mes "I am a genius of the world."; @@ -837,7 +837,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "My fashion is radiant."; mes "I ain't envious of Designer Pierre."; next; - emotion 18; + emotion e_heh; mes "[Louise Kim]"; mes "I am supposed to get paid well, however I will just let it be free, since this is Christmas!"; next; |