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author | j-tkay <joseph.tk.ea@gmail.com> | 2013-07-04 05:15:48 +0800 |
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committer | j-tkay <joseph.tk.ea@gmail.com> | 2013-07-04 05:15:48 +0800 |
commit | 28a9fec0916db3d92629ae6e6cd62b5777b09e73 (patch) | |
tree | 4babff20dd0a68025a489f410ebf96b8c1cc09af /npc/events/RWC_2011.txt | |
parent | 8489dbf3b58d3bff70b27ea42884a14d5229430a (diff) | |
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Merged/Updated/Added scripts from rAthena.
- Fixed Bug #7400
Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
Diffstat (limited to 'npc/events/RWC_2011.txt')
-rw-r--r-- | npc/events/RWC_2011.txt | 535 |
1 files changed, 535 insertions, 0 deletions
diff --git a/npc/events/RWC_2011.txt b/npc/events/RWC_2011.txt new file mode 100644 index 000000000..560b11f3d --- /dev/null +++ b/npc/events/RWC_2011.txt @@ -0,0 +1,535 @@ +//===== rAthena Script ======================================= +//= RWC 2011 Golden Poring +//===== By: ================================================== +//= Euphy +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= [Official Conversion] +//= Collect blue cards dropped by Golden Porings to spell out +//= 'RWC2011' and win a prize! +//===== Additional Comments: ================================= +//= 1.0 First Version. [Euphy] +//============================================================ + +prontera,114,81,5 script RWC2011 Agent#2 407,{ + if (checkweight(1201,1) == 0 || MaxWeight - Weight < 500) { + mes "[New Agent]"; + mes "You have too many items. Please make room in your inventory and come back."; + close; + } + if (oversea_event == 0) { + mes "[New Agent]"; + mes "Wow~ Finally!! It's the season we've all been waiting for!"; + emotion e_lv2; + next; + mes "[New Agent]"; + mes "It's RWC time!"; + next; + set .@loop,1; + while(.@loop) { + switch(select("What is RWC?:Are you a New Agent?:I don't care.")) { + case 1: + mes "[New Agent]"; + if (BaseLevel < 70) + mes "You must be a new adventurer. I will kindly explain it to you."; + else + mes "It seems you've traveled quite enough but you're not good with hearing the news around the world."; + next; + mes "[New Agent]"; + mes "There are few adventurers in Rune-Midgard whose lives are dedicated to battle, who never skip their training, live in seclusion, and are experts in their art."; + next; + mes "[New Agent]"; + mes "The RWC is the festival where those adventurers can compete with each other and find out who is the best!"; + next; + mes "[New Agent]"; + mes "But this cannot be achieved all alone. Your friends will have a huge role in the competition."; + next; + mes "[New Agent]"; + mes "If you're interested in this festival, start looking for friends you can trust!"; + next; + break; + case 2: + mes "[New Agent]"; + mes "Many events are organized for RWC promotion every year."; + next; + mes "[New Agent]"; + mes "And this year, a special mission has been entrusted to a new agent... myself!"; + next; + mes "[New Agent]"; + mes "I am supposed to attach blue cards with the letters RWC2011 all over the world to promote the event. But... but..."; + next; + mes "- He thought of something and then looked at your eyes. -"; + next; + mes "[New Agent]"; + mes "Would you like to listen to my story?"; + next; + if(select("Sure, let me hear it.:No, thank you.") == 2) { + mes "[New Agent]"; + mes "Arrgg!! Are you ignoring me because I'm new? Usually people listen..."; + next; + mes "- New Agent is looking at you with pitiable eyes. -"; + next; + mes "- His brimming small eyes seem to tell you something. ^FF0000Please talk to me again...^000000 -"; + close; + } + set .@loop,0; + break; + case 3: + mes "[New Agent]"; + mes "This is my first mission but people's reaction is not good."; + next; + mes "- New Agent is looking at you with pitiable eyes. -"; + next; + mes "- His twinkling small eyes seem to tell you something. ^FF0000Please talk to me again...^000000 -"; + close; + } + } + mes "[New Agent]"; + mes "I used to be a very normal boy in Morocc."; + mes "I am not an adventurer and I don't even know how to buy/sell things. Sometimes I'm just very happy to see adventurers. You know... I am just an ordinary boy."; + next; + mes "[New Agent]"; + mes "People used to tell me that since I was very shy."; + mes "I would spend my life in a suburb."; + next; + mes "[New Agent]"; + mes "But eventually, my patience and restrained personality motivated me to become an agent for RWC2011!"; + mes "I was so happy that I couldn't sleep! I would finally have a chance to meet lots of adventurers and get to know them."; + next; + mes "[New Agent]"; + mes "This mission was so important to me,"; + mes "I was afraid of being attacked by monsters when attaching the blue cards for RWC2011 in the streets."; + next; + mes "[New Agent]"; + mes "......"; + next; + mes "[New Agent]"; + mes "And you know what?"; + mes "^FF0000It really happened!^000000"; + next; + select("Are you serious!?"); + mes "[New Agent]"; + mes "I had turned off the light and was trying to get some sleep, then I saw this bright light through the window."; + mes "Suddenly, the window was broken and it appeared!"; + next; + select("It?"); + mes "[New Agent]"; + mes "It was a shining poring! And it ate all blue cards I had prepared in less than a second!"; + next; + mes "[New Agent]"; + mes "I was so shocked, I tried to calm down and think... I had neither heard about nor seen any shining poring!"; + next; + mes "[New Agent]"; + mes "^FF0000Yes! It must be a dream!^000000 That's the conclusion I came up with and went back to sleep."; + next; + mes "[New Agent]"; + mes "But it wasn't a dream. When I woke up, I realized all the blue cards were gone..."; + next; + mes "[New Agent]"; + mes "If I ruin this promotion, I might lose the job and have to go back to where I used to live alone..."; + next; + mes "[New Agent]"; + mes "If you see the Golden Poring, could you please find the precious blue cards for me?"; + next; + emotion e_sob; + mes "- He looks at you with imploring eyes. -"; + next; + if(select("Ok, I will help you!:How much money can you offer me?") == 2) { + mes "[New Agent]"; + mes "Have you decided to help me? Well, I will prepare some gifts. I'm sure you'll like them."; + next; + } + mes "[New Agent]"; + mes "What you are looking for are large cards with the letters ^FF0000RWC2011^000000. Some of them might already be digested though."; + next; + mes "[New Agent]"; + mes "Try to gather remaining cards until you make the word, 'RWC2011'."; + next; + mes "[New Agent]"; + mes "Please help me out!! My life is in your hands!"; + set oversea_event,1; + setquest 13000; + close; + } else if (oversea_event == 1) { + if (countitem(6485) && countitem(6486) && countitem(6487) > 1 && countitem(7602) && countitem(7470) && countitem(6012)) { + mes "[RWC2011 Agent]"; + mes "Have you gathered all the cards?"; + next; + mes "[RWC2011 Agent]"; + mes "Wow~ You bring light in my life again!"; + next; + mes "[RWC2011 Agent]"; + mes "Here are the gifts I promised... Let's see..."; + next; + delitem 6485,1; //BlueCard_2 + delitem 6486,1; //BlueCard_0 + delitem 6487,2; //BlueCard_1 + delitem 7602,1; //BlueCard_R + delitem 7470,1; //BlueCard_W + delitem 6012,1; //Blue_Card_C + //SavePPL BlueCard_2 + set oversea_event,2; + erasequest 13000; + setquest 13001; + set .@i, rand(1,100); + if (.@i == 1) getitem 12690,1; //Old_C_Album_Helm + else if (.@i == 2) getitem 12691,1; //Old_C_Album_Armor + else if (.@i == 3) getitem 12693,1; //Old_C_Album_Garment + else if (.@i == 4) getitem 12694,1; //Old_C_Album_Shoes + else if (.@i == 5) getitem 12698,1; //Old_C_Album_Weapon + else if (.@i == 6) getitem 12695,1; //Old_C_Album_Acc + else if (.@i == 7) getitem 12692,1; //Old_C_Album_Shield + else if (.@i < 28) getitem 547,10; //White_Slim_Potion + else if (.@i < 38) getitem 607,1; //Yggdrasilberry + else if (.@i < 51) getitem 608,1; //Seed_Of_Yggdrasil + else { + getitem 12696,5; //RWC_Cele_Fire + getitem 12697,5; //RWC_Cele_Fire2 + } + mes "[RWC2011 Agent]"; + mes "It's not much but please keep it! Haha, we still have lots of cards to be found. I hope you can help me tomorrow as well."; + next; + mes "[RWC2011 Agent]"; + mes "Thank you!! I can continue working now. Nothing is impossible when we have great adventurers like you in this world!"; + next; + mes "[RWC2011 Agent]"; + mes "ADIOS!"; + next; + mes "- Agent muttered something to himself. -"; + close; + } else { + mes "[RWC2011 Agent]"; + mes "Mmmm~ not yet? We're short-handed... Please help me."; + next; + mes "[RWC2011 Agent]"; + mes "I'm just saying that out of concern for you. You need TWO ^FF0000Blue 1 Card^000000. It's \"2011\"... Got it?"; + close; + } + } else if (oversea_event == 2) { + set .@playtime, checkquest(13001,PLAYTIME); + if (.@playtime == 0 || .@playtime == 1) { + mes "[RWC2011 Agent]"; + mes "First, I will start attaching cards you found... I'll take the rest of cards tomorrow."; + mes "Please come back tomorrow."; + close; + } else if (.@playtime == 2) + erasequest 13001; + mes "[RWC2011 Agent]"; + mes "Thanks for the last time."; + mes "I must keep on promoting the event so I want to ask you again~!"; + set oversea_event,3; + close; + } else if (oversea_event == 3) { + mes "[RWC2011 Agent]"; + mes "You've come again~"; + mes "Thanks for the last time! We still have lots of cards to find. Could you help me out?"; + next; + switch(select("Ok!:I'm busy now.")) { + case 1: + mes "[RWC2011 Agent]"; + mes "It's the same mission as before."; + mes "Try to gather blue cards and make the word, ^FF0000R W C 2 0 1 1 ^000000."; + mes "Good Luck!"; + set oversea_event,1; + setquest 13000; + close; + case 2: + mes "[RWC2011 Agent]"; + mes "...I see..."; + mes "I still have lots of cards to find so if you have time, please come back and help again."; + close; + } + } else { + mes "[RWC2011 Agent]"; + mes "... huh...?"; + mes "I am... a new agent."; + close; + } +} + +// Monster Spawns +//============================================================ +dic_dun03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +dew_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +dew_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +dew_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +mal_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +iz_dun05,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 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monster Golden Poring 2248,3,5000,0,0 +abbey03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +abyss_01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +abyss_02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +abyss_03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +alde_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +alde_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +alde_dun03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +alde_dun04,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +ama_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +ama_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +ama_dun03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +ama_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +anthell01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +anthell02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +ayo_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +ayo_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +ayo_fild01,0,0,0,0 monster Golden Poring 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Golden Poring 2248,3,5000,0,0 +gl_knt01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +gl_knt02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +gl_prison,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +gl_prison1,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +gl_sew01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +gl_sew02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +gl_sew03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +gl_sew04,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +gl_step,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +glast_01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +gon_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +gon_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +gon_dun03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +gon_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +hu_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +hu_fild02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 +hu_fild04,0,0,0,0 monster Golden Poring 2248,3,5000,0,0 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