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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-01-21 12:12:04 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-01-21 12:12:04 +0000 |
commit | 932c76a02329e9c1b40f2b3d134ef22c55c19243 (patch) | |
tree | 802b8dbc1594413f2f25b7e770854b10883c8d6d /npc/custom | |
parent | 4ef9dcc884c7b27a4f29b932461f76470cb0689a (diff) | |
download | hercules-932c76a02329e9c1b40f2b3d134ef22c55c19243.tar.gz hercules-932c76a02329e9c1b40f2b3d134ef22c55c19243.tar.bz2 hercules-932c76a02329e9c1b40f2b3d134ef22c55c19243.tar.xz hercules-932c76a02329e9c1b40f2b3d134ef22c55c19243.zip |
Typo hunt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9684 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/custom')
-rw-r--r-- | npc/custom/Auctioneer.txt | 8 | ||||
-rw-r--r-- | npc/custom/MVP_arena/amvp_func.txt | 2 | ||||
-rw-r--r-- | npc/custom/adoption.txt | 36 | ||||
-rw-r--r-- | npc/custom/devnpc.txt | 2 | ||||
-rw-r--r-- | npc/custom/eAAC_Scripts/banker.txt | 4 | ||||
-rw-r--r-- | npc/custom/eAAC_Scripts/disguiser.txt | 4 | ||||
-rw-r--r-- | npc/custom/jobs/old/jobchange.txt | 6 | ||||
-rw-r--r-- | npc/custom/platinum_skills.txt | 2 | ||||
-rw-r--r-- | npc/custom/quests/bandit_beard.txt | 2 | ||||
-rw-r--r-- | npc/custom/quests/kaho_balmung.txt | 2 |
10 files changed, 34 insertions, 34 deletions
diff --git a/npc/custom/Auctioneer.txt b/npc/custom/Auctioneer.txt index 14ca7d331..644899198 100644 --- a/npc/custom/Auctioneer.txt +++ b/npc/custom/Auctioneer.txt @@ -58,7 +58,7 @@ L_NameLoop: set @num,@num+1; if(@num<10) goto L_NameLoop; if(getarraysize($AItems)==10) goto L_AFull; - menu "I want to register an item now",L_IRegister,"I dont want to leave an item",-; + menu "I want to register an item now",L_IRegister,"I don't want to leave an item",-; L_End: mes "[Auctioneer]"; mes "Ok, come back whenever"; @@ -183,7 +183,7 @@ L_AItemsLoop: close; L_NotEnough: mes "[Auctioneer]"; - mes "Seems you dont have that much "+getitemname(@setitem)+"'s"; + mes "Seems you don't have that much "+getitemname(@setitem)+"'s"; close; // If the Auction has enterd phase 2, it will run this, during this time items you can bid on registerd // No items can be retrieved during this time, they are now stuck @@ -238,7 +238,7 @@ L_LowZeny: mes "Please either get more money, or bid lower"; close; L_CantBid: - mes "Sorry, you cant bid on your own lots"; + mes "Sorry, you can't bid on your own lots"; close; L_LowBid: mes "[Auctioneer]"; @@ -342,7 +342,7 @@ L_Winner: close; L_2lowzeny: mes "[Auctioneer]"; - mes "Sorry it seems you dont have enough zeny on you, please acquire more"; + mes "Sorry it seems you don't have enough zeny on you, please acquire more"; close; L_Back: mes "[Auctioneer]"; diff --git a/npc/custom/MVP_arena/amvp_func.txt b/npc/custom/MVP_arena/amvp_func.txt index ba66795c8..76f064101 100644 --- a/npc/custom/MVP_arena/amvp_func.txt +++ b/npc/custom/MVP_arena/amvp_func.txt @@ -82,7 +82,7 @@ mes "There are Plenty of rooms with MVP's in them so don't all fight over the on next; mes "If you can't get along, and there is too much complaining about people stealing MVP kills and items... then this place will be removed."; next; -mes "Now the npc's are in groups of monsters, there are 4 different mvps per each npc, i wont tell you which it's a surprise hehe."; +mes "Now the npc's are in groups of monsters, there are 4 different mvps per each npc, i won't tell you which it's a surprise hehe."; next; mes "Good luck, Live long and Prosper!."; close; diff --git a/npc/custom/adoption.txt b/npc/custom/adoption.txt index ef4611e0c..9e2490d5c 100644 --- a/npc/custom/adoption.txt +++ b/npc/custom/adoption.txt @@ -22,7 +22,7 @@ //= Is using @adopt instead of proper NPC script command //===== Compatible With =================================== //= eAthena Final (SVN), any version that contained the GM command @adopt -//= This is any version released after 03/29/05, dont know the number +//= This is any version released after 03/29/05, don't know the number //===== Description ======================================= //= A simple adoption script that lets couples adopt a //= lvl 1/1 novice without the help of a GM there @@ -44,7 +44,7 @@ //= before the adoption is completed. //= Lupus removed: //= *event_adopt = Put on the parents so they cannot adopt again. -//= *event_adopted = Put on baby so it cant be adopted again. +//= *event_adopted = Put on baby so it can't be adopted again. //= Use "getchildid()>0" insread of event_adopt //= Use "Upper==2" insread of event_adopted //========================================================= @@ -87,17 +87,17 @@ A_Yes: mes "But do you meet the requirments for adoption?"; next; mes "[Oliver]"; - mes "We cant just give out babies at the drop of a hat."; + mes "We can't just give out babies at the drop of a hat."; mes "Before we can let you leave with a baby we have to know you are strong enough to take care of it."; next; mes "[Oliver]"; mes "We also need to know you have a partner you are married to."; - mes "We wont give a baby to an un-married couple."; + mes "We won't give a baby to an un-married couple."; next; mes "[Oliver]"; mes "Do you think you meet these criteria?"; next; - menu "Yes, I would love to adopt?",-,"No, I dont think I can",A_No; + menu "Yes, I would love to adopt?",-,"No, I don't think I can",A_No; mes "[Oliver]"; mes "Well you seem set on this."; next; @@ -162,7 +162,7 @@ A_lvl: mes "Not only should I fail you on being a low level, but you also lied to me."; next; mes "[Inanna]"; - mes "I cant give a baby to you"; + mes "I can't give a baby to you"; callfunc "AdoptReset","the parent didnt meet level requirments"; close; A_lvlpassed: @@ -176,18 +176,18 @@ A_lvlpassed: mes "[Inanna]"; mes "Do you have you wedding ring on you now?"; next; - menu "Yes, here you go",A_Wedring,"No, Sorry I dont",A_Noring,"I am not married",-; + menu "Yes, here you go",A_Wedring,"No, Sorry I don't",A_Noring,"I am not married",-; mes "[Inanna]"; mes "Well, as my fried said here, we will not give a baby to a family that is not married"; - callfunc "AdoptReset","the parent isnt married"; + callfunc "AdoptReset","the parent isn't married"; close; A_Noring: mes "[Inanna]"; - mes "I cant believe you are in a loving marrige when you dont have your ring on you at all times!!!"; + mes "I can't believe you are in a loving marrige when you don't have your ring on you at all times!!!"; next; mes "[Inanna]"; - mes "I dont believe you deserve a baby."; - callfunc "AdoptReset","the parent hasnt got a wedding ring as proof of marriage."; + mes "I don't believe you deserve a baby."; + callfunc "AdoptReset","the parent hasn't got a wedding ring as proof of marriage."; close; A_Wedring: if ( countitem(2634)>0 || countitem(2635)>0 ) goto A_Wedringpassed; @@ -228,7 +228,7 @@ A_SecondReg: mes "[Inanna]"; mes "Do you agree with "+$@ParentOne$+", do you want to adopt?"; next; - menu "Yes, I agree with them",A_agree,"No, I dont want to adopt",-; + menu "Yes, I agree with them",A_agree,"No, I don't want to adopt",-; mes "[Inanna]"; mes "This is bad news, I am very sorry to hear this."; callfunc "AdoptReset","the 2nd parent does not want to adopt"; @@ -245,7 +245,7 @@ A_agree: A_lvltwo: if ( countitem(2634)>0 || countitem(2635)>0 ) goto A_Wedringtwo; mes "[Inanna]"; - mes "Sorry you dont have a wedding ring on you as proof of marriage."; + mes "Sorry you don't have a wedding ring on you as proof of marriage."; callfunc "AdoptReset","the 2nd parent hasnt got a wedding ring as proof of marriage"; close; A_Wedringtwo: @@ -324,7 +324,7 @@ A_Ready: close; A_AlreadyAdopted: mes "[Inanna]"; - mes "Oh you are already adopted, so you cant be adopted again."; + mes "Oh you are already adopted, so you can't be adopted again."; callfunc "AdoptReset","the person that would be adopted has already been adopted before"; close; A_CantBeAdopted: @@ -350,7 +350,7 @@ A_ParentOneEnd: mes "I cannot believe you would come this far to say no!"; mes "Are you sure you want to stop now?"; next; - menu "Yes, I dont want to adopt",-,"No, I made a mistake",A_ParentOneEnd; + menu "Yes, I don't want to adopt",-,"No, I made a mistake",A_ParentOneEnd; A_Failend: mes "[Inanna]"; mes "Well if you are sure"; @@ -381,7 +381,7 @@ A_ParentTwoEnd: mes "I cannot believe you would come this far to say no!"; mes "Are you sure you want to stop now?"; next; - menu "Yes, I dont want to adopt",A_Failend,"No, I made a mistake",A_ParentTwoEnd; + menu "Yes, I don't want to adopt",A_Failend,"No, I made a mistake",A_ParentTwoEnd; A_AlreadyReged: mes "[Inanna]"; mes "Please wait for the others to talk to me"; @@ -403,7 +403,7 @@ A_BabyEnd: mes "I cannot believe you would come this far to say no!"; mes "Are you sure you want to stop now?"; next; - menu "Yes, I dont want to adopt",A_Failend,"No, I made a mistake",A_BabyEnd; + menu "Yes, I don't want to adopt",A_Failend,"No, I made a mistake",A_BabyEnd; A_FinalYesB: mes "[Inanna]"; mes "OK everything is ready to start this adoption"; @@ -414,7 +414,7 @@ A_FinalYesB: close; A_SameFail: mes "[Inanna]"; - mes "Sorry, it seems you have registerd as both parents, this isnt allowed"; + mes "Sorry, it seems you have registerd as both parents, this isn't allowed"; callfunc "AdoptReset","both parents are the same person"; close; diff --git a/npc/custom/devnpc.txt b/npc/custom/devnpc.txt index 77f3dc16a..951d3057b 100644 --- a/npc/custom/devnpc.txt +++ b/npc/custom/devnpc.txt @@ -482,7 +482,7 @@ aldebaran.gat,137,118,5 script Fredzilla 4020,0,0,{ npcspeed 140; OnTouch: mes "[Fredzilla]"; - mes "I dont really know what I do"; + mes "I don't really know what I do"; mes "Well I have made some scripts, translated some scripts and corrected some scripts."; next; mes "[Fredzilla]"; diff --git a/npc/custom/eAAC_Scripts/banker.txt b/npc/custom/eAAC_Scripts/banker.txt index ee98775de..810ee9188 100644 --- a/npc/custom/eAAC_Scripts/banker.txt +++ b/npc/custom/eAAC_Scripts/banker.txt @@ -183,7 +183,7 @@ next; next; mes @npcname$; mes "So, you want to exchange "+@coinamount+" "+@coinname$+" ?"; - menu "Yes, I want to exchange this much",L_Proceed,"No, I want to exchange something else",L_CoinZeny,"No, I want to input another number",L_Inputing,"No, I dont want to exchange anything",L_Menu; + menu "Yes, I want to exchange this much",L_Proceed,"No, I want to exchange something else",L_CoinZeny,"No, I want to input another number",L_Inputing,"No, I don't want to exchange anything",L_Menu; L_Proceed: next; @@ -429,7 +429,7 @@ L_Mix: if (@totalzeny > @zenyamount || @totalzeny < 0) goto L_Overzeny; mes @npcname$; mes "Is this ok?: "+@bronzecoins+" "+@name1$+"s, "+@silvercoins+" "+@name2$+"s, "+@goldcoins+" "+@name3$+"s, "+@mithrilcoins+" "+@name4$+"s, for a total amount of "+@totalzeny; - menu "Yes, it's ok",L_Payoff,"No, I want to re-intro them",L_Mix,"Sorry, I dont want anything",L_Menu; + menu "Yes, it's ok",L_Payoff,"No, I want to re-intro them",L_Mix,"Sorry, I don't want anything",L_Menu; L_Payoff: next; diff --git a/npc/custom/eAAC_Scripts/disguiser.txt b/npc/custom/eAAC_Scripts/disguiser.txt index 7b184cc90..251699002 100644 --- a/npc/custom/eAAC_Scripts/disguiser.txt +++ b/npc/custom/eAAC_Scripts/disguiser.txt @@ -71,7 +71,7 @@ OnInit: // // Puts: // Everything the NPC does. If you are at the right one, increase your order variable, if not, tell you where to head next on the list, when you finish, offer you to change ring properties. -// Whenever you dont have a ring, the script will push one on you in ALL instances (wrong NPC, right NPC, and done quest). +// Whenever you don't have a ring, the script will push one on you in ALL instances (wrong NPC, right NPC, and done quest). ////////////////////////// function script PXC_Disguiser { @@ -154,7 +154,7 @@ Complete: ////////////////////////// function script PXC_DoMenu { - //set menu options to mob names, doing the first one manualy so we dont have an empty : + //set menu options to mob names, doing the first one manualy so we don't have an empty : set $@menu$, getmonsterinfo(getarg(0),MOB_NAME); for(set $@i, getarg(0)+1; $@i <= getarg(1); set $@i, $@i + 1){ diff --git a/npc/custom/jobs/old/jobchange.txt b/npc/custom/jobs/old/jobchange.txt index c8fbc44ae..111e66859 100644 --- a/npc/custom/jobs/old/jobchange.txt +++ b/npc/custom/jobs/old/jobchange.txt @@ -267,7 +267,7 @@ Lsniper: jobchange 35;// Job: Job_Sniper next; mes "[ ^0065DFJobra^000000 ]"; - mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)"; + mes "You know what... since I'm just soooo nice... (as long as you don't piss me off *grumble grumble*)"; mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops.."; cutin "kafra_01",255; setfalcon; @@ -464,7 +464,7 @@ LSecondClass: jobchange 11;// Job: Job_Hunter next; mes "[ ^0065DFJobra^000000 ]"; - mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)"; + mes "You know what... since I'm just soooo nice... (as long as you don't piss me off *grumble grumble*)"; mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops.."; cutin "kafra_01",255; setfalcon; @@ -476,7 +476,7 @@ LSecondClass: next; mes "[ ^0065DFJobra^000000 ]"; mes "YOU'RE NOT AN ARCHER >_<...."; - mes "WTF?! Do you really think you can magically turn into a Hunter!? I DONT THINK SO BIYATCH!!! >8-(..."; + mes "WTF?! Do you really think you can magically turn into a Hunter!? I DON'T THINK SO BIYATCH!!! >8-(..."; mes "Go away! *grumble grumble*"; cutin "kafra_01",255; close; diff --git a/npc/custom/platinum_skills.txt b/npc/custom/platinum_skills.txt index a6768afd0..b9390023b 100644 --- a/npc/custom/platinum_skills.txt +++ b/npc/custom/platinum_skills.txt @@ -104,7 +104,7 @@ mes "Have a nice day."; close; Lnogetskills: mes "[Platinum Skill NPC]"; -mes "Aww, how come you dont want my special skills?"; +mes "Aww, how come you don't want my special skills?"; mes "*sob* FINE!"; mes "Have a nice day... >.>"; close; diff --git a/npc/custom/quests/bandit_beard.txt b/npc/custom/quests/bandit_beard.txt index a1872215f..51885b629 100644 --- a/npc/custom/quests/bandit_beard.txt +++ b/npc/custom/quests/bandit_beard.txt @@ -64,7 +64,7 @@ M_NO: L_DONE: mes "[Bearded Man]"; mes "Sorry, I can only make one per person."; - mes "We dont want too many beards now. Right?"; + mes "We don't want too many beards now. Right?"; emotion 29; close; diff --git a/npc/custom/quests/kaho_balmung.txt b/npc/custom/quests/kaho_balmung.txt index 7b6650ba4..c603697f2 100644 --- a/npc/custom/quests/kaho_balmung.txt +++ b/npc/custom/quests/kaho_balmung.txt @@ -70,7 +70,7 @@ Lend: close; NoItems: mes "[Royal Messenger]"; - mes "Sorry you dont have all the items or zeny I need."; + mes "Sorry you don't have all the items or zeny I need."; mes "Come back when you have them all"; close; } |