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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-12 20:19:04 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-12 20:19:04 +0000 |
commit | 05d3b8fa90b371b23db1b934945837276b3ab545 (patch) | |
tree | 34daaa2969cf57230d9fe4665f1624d9f9bd7d4a /npc/custom | |
parent | 9cddcb73499f17c5e8a08cd0720e53e933167589 (diff) | |
download | hercules-05d3b8fa90b371b23db1b934945837276b3ab545.tar.gz hercules-05d3b8fa90b371b23db1b934945837276b3ab545.tar.bz2 hercules-05d3b8fa90b371b23db1b934945837276b3ab545.tar.xz hercules-05d3b8fa90b371b23db1b934945837276b3ab545.zip |
added quests 4 Bird Nest,Lion Mask,Skeleton Manteau,Fashion Hip Sack,Sales Banner
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7108 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/custom')
-rw-r--r-- | npc/custom/quests/may_hats.txt | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/npc/custom/quests/may_hats.txt b/npc/custom/quests/may_hats.txt new file mode 100644 index 000000000..fb58d6865 --- /dev/null +++ b/npc/custom/quests/may_hats.txt @@ -0,0 +1,179 @@ +//===== eAthena Script =======================================
+//= Quests: Bird Nest, Lion Mask, Skeleton Manteau,
+//= Fashion Hip Sack & Sales Banner
+//===== By: ==================================================
+//= Lupus
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= eAthena 1.0
+//===== Description: =========================================
+//= Custom quest for some RO mobile game bonus items
+//===== Additional Comments: =================================
+//= 1 May, 2006
+//============================================================
+
+gonryun.gat,187,140,4 script Yakima 850,{
+ mes "[Yakima]";
+ mes callfunc("F_Hi");
+ mes "I can make some items for you.";
+ mes "They are quite rare novadays...";
+ specialeffect 417;
+ next;
+ menu "Bird Nest",-,"Lion Mask",M_2,"Skeleton Manteau",M_3,"Fashion Hip Sack",M_4,"Sales Banner",M_5,"Leave",M_EXIT;
+
+ mes "[Yakima]";
+ mes "Oh.. it's an excellent item for any beast hunter.";
+ emotion e_rock;
+ next;
+ mes "[Yakima]";
+ mes "For the hat I'll need:";
+ mes "1 Sombrero,";
+ mes "920 Feathers of Birds and";
+ mes "310 Bills of Birds.";
+ next;
+ mes "[Yakima]";
+ mes "Do you have all the items?";
+ next;
+ menu "Yeah.",-,"Nay.",M_EXIT;
+
+ if(countitem(5067) < 1 || countitem(916) < 920 || countitem(925) < 310) GOTO L_NOITEM;//Items: Sombrero, Feather_of_Birds, Bill_of_Birds,
+ delitem 5067,1;//Items: Sombrero,
+ delitem 916,920;//Items: Feather_of_Birds,
+ delitem 925,310;//Items: Bill_of_Birds,
+ getitem 5129,1;//Items: Bird_Nest,
+ mes "[Yakima]";
+ mes "Thank you very very much!";
+ mes callfunc("F_Bye");
+ close;
+
+M_2:
+ mes "[Yakima]";
+ mes "Bingo! Many people are afraid of lions... to the muteness...";
+ emotion e_slur;
+ next;
+ mes "[Yakima]";
+ mes "For the hat I'll need:";
+ mes "1 Tiger Mask,";
+ mes "10 Tiger's Footskins,";
+ mes "30 Tiger Skins and";
+ mes "300 Tiger Panties.";
+ next;
+ mes "[Yakima]";
+ mes "Do you have all the items?";
+ next;
+ menu "Yeah.",-,"Nay.",M_EXIT;
+
+ if(countitem(5098) < 1 || countitem(1030) < 10 || countitem(1029) < 30 || countitem(7267) < 300) GOTO L_NOITEM;//Items: Tiger_Mask, Tiger_Skin, Tiger's_Footskin, Tiger_Panty,
+ delitem 5098,1;//Items: Tiger_Mask,
+ delitem 1030,10;//Items: Tiger's_Footskin,
+ delitem 1029,30;//Items: Tiger_Skin,
+ delitem 7267,300;//Items: Tiger_Panty,
+ getitem 5130,1;//Items: Lion_Mask,
+ mes "[Yakima]";
+ mes "Thank you very very much!";
+ mes callfunc("F_Bye");
+ close;
+
+M_3:
+ mes "[Yakima]";
+ mes "I wish I sold this filthy manteau faster...";
+ mes "Guess it isn't so plain as it looks... Hmm.";
+ emotion e_wah;
+ next;
+ mes "[Yakima]";
+ mes "I'm giving it almost for free:";
+ mes "10 Old Manteaus,";
+ mes "3 Skull Rings,";
+ mes "2 Manteau[1] and";
+ mes "1 Ragamuffin Manteau.";
+ next;
+ mes "[Yakima]";
+ mes "Do you have all the items?";
+ next;
+ menu "Yeah.",-,"Nay.",M_EXIT;
+
+ if(countitem(2508) < 1 || countitem(2506) < 2 || countitem(2609) < 3 || countitem(7207) < 10) GOTO L_NOITEM;//Items: Ragamuffin_Manteau, Manteau_, Skull_Ring, Old_Manteau,
+ delitem 2508,1;//Items: Ragamuffin_Manteau,
+ delitem 2506,2;//Items: Manteau_,
+ delitem 2609,3;//Items: Skull_Ring,
+ delitem 7207,10;//Items: Old_Manteau,
+ getitem 2511,1;//Items: Skeleton_Manteau,
+ mes "[Yakima]";
+ mes "Thank you very very much!";
+ mes callfunc("F_Bye");
+ close;
+
+M_4:
+ mes "[Yakima]";
+ mes "Отличная моднючая сумочка - аксессуар! С ней вы сможете унести немного больше товара... +2 к силе, это вам не гнездо на башке носить!";
+ mes "Подходит только для Купцов и иже с ними.";
+ emotion e_heh;
+ next;
+ mes "[Yakima]";
+ mes "У меня таких сумок довольно много... Поэтому и искать вещей вам придется всего 3 вида изделий из цветов и брезентовую основу:";
+ mes "3 Romantic Flowers,";
+ mes "3 Fancy Flowers,";
+ mes "2 Flower Rings and";
+ mes "3 Pirate Bandanas.";
+ next;
+ mes "[Yakima]";
+ mes "Do you have all the items?";
+ next;
+ menu "Yeah.",-,"Nay.",M_EXIT;
+
+ if(countitem(2269) < 3 || countitem(2207) < 3 || countitem(2612) < 2 || countitem(2287)<3 ) GOTO L_NOITEM;//Items: Romantic_Flower, Fancy_Flower, Flower_Ring,
+ delitem 2269,3;//Items: Romantic_Flower,
+ delitem 2207,3;//Items: Fancy_Flower,
+ delitem 2612,2;//Items: Flower_Ring,
+ delitem 2287,3;//Items: Pirate_Bandana
+ getitem 2641,1;//Items: Fashion_Hip_Sack,
+ mes "[Yakima]";
+ mes "Thank you very very much!";
+ mes callfunc("F_Bye");
+ close;
+
+M_5:
+ mes "[Yakima]";
+ mes "Well, well, well... this sign fits any class from a certain level!";
+ mes "Your foes'd be dazzled!";
+ emotion e_no1;
+ next;
+ mes "[Yakima]";
+ mes "Well... we construct it from some common items:";
+ mes "1 Scarlet Dyestuff,";
+ mes "1 Orange Dyestuff,";
+ mes "2 Stop Posts,";
+ mes "3 Clown Noses,";
+ mes "180 Fig Leaves and";
+ mes "20 Solid Peaches.";
+ next;
+ mes "[Yakima]";
+ mes "Do you have all the items?";
+ next;
+ menu "Yeah.",-,"Nay.",M_EXIT;
+
+ if(countitem(975) < 1 || countitem(980) < 1 || countitem(2272) < 2 || countitem(2262) < 3 || countitem(7298) < 180 || countitem(7164) < 20) GOTO L_NOITEM;//Items: Scarlet_Dyestuff, Orange_Dyestuff, Stop_Post, Clown_Nose, Fig_Leaf, Solid_Peach,
+ delitem 975,1;//Items: Scarlet_Dyestuff,
+ delitem 980,1;//Items: Orange_Dyestuff,
+ delitem 2272,2;//Items: Stop_Post,
+ delitem 2262,3;//Items: Clown_Nose,
+ delitem 7298,180;//Items: Fig_Leaf,
+ delitem 7164,20;//Items: Solid_Peach,
+ getitem 5100,1;//Items: Sales_Banner,
+ mes "[Yakima]";
+ mes "Thank you very very much!";
+ mes callfunc("F_Bye");
+ close;
+
+L_NOITEM:
+ mes "[Yakima]";
+ mes "You are lack of items. Please, get all the items.";
+ emotion e_sry;
+ close;
+
+M_EXIT:
+ mes "[Yakima]";
+ mes callfunc("F_Bye");
+ close;
+}
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