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authorpanikon <panikon@zoho.com>2014-05-10 15:46:32 -0300
committerpanikon <panikon@zoho.com>2014-05-10 15:46:32 -0300
commitd689201d7b42d26948f5013b6985ec2c4e5beac3 (patch)
treec17580543d79c8eeeb036ef1e0ba447b287e0c2d /npc/custom
parent7fc4d0ce2bce6e896ad4aa5d16348f14e5039189 (diff)
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Changed set_reg behavior on pc_setparam failure, now it won't simply END the script, if
a dialog window is open it'll also CLOSE it. Corrected Zeny formula in THQS
Diffstat (limited to 'npc/custom')
-rw-r--r--npc/custom/quests/thq/THQS_TTShop.txt30
1 files changed, 20 insertions, 10 deletions
diff --git a/npc/custom/quests/thq/THQS_TTShop.txt b/npc/custom/quests/thq/THQS_TTShop.txt
index f25b09c7b..266a20cb5 100644
--- a/npc/custom/quests/thq/THQS_TTShop.txt
+++ b/npc/custom/quests/thq/THQS_TTShop.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Fredzilla
//===== Current Version: =====================================
-//= 1.1
+//= 1.2a
//===== Description: =========================================
//= Start for Treasure hunter quests
//===== Additional Comments: =================================
@@ -13,6 +13,7 @@
//= 1.1 - balanced some prices, fixed 1 missing label
//= removed Executioner&Mysteltain swords [Lupus]
//= 1.2 - Optmized and fixed small error [Panikon]
+//= 1.2a - Fixed zeny formula [Panikon]
//============================================================
prt_in,159,172,0 warp thqwrp 3,3,yuno_in01,123,155
@@ -60,21 +61,30 @@ OnInit:
// Trades tokens
// getarg(0) - number of tokens to be traded
function script thqs_trade_token {
- .@type = getarg(0);
- if( .@type == 4 )
+ @type = getarg(0);
+ if( @type == 4 )
close;
+
+ // 10^0, 10^1, 10^2
+ @type -= 1;
+ @price = pow(10, @type);
+
// 10^3, 10^4, 10^5
- .@type += 2; // So we can use pow later to determine the qt of Zeny
+ @type += 3; // So we can use pow later to determine the qt of Zeny
+ @prize = pow(1000, @type);
- if( #Treasure_Token < .@type ) {
+ if( #Treasure_Token < @price ) {
mes "You don't have enough tokens!";
close;
}
- mes ".@type "+.@type;
-
- mes "pow(1000,.@type);" + pow(10,.@type);
- #Treasure_Token -= .@type;
- Zeny += pow(1000,.@type);
+
+ if( Zeny == MAX_ZENY ) {
+ mes "You can't add more zeny to your character";
+ close;
+ }
+
+ Zeny += @prize;
+ #Treasure_Token -= @price;
close;
}