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authormasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-06 20:51:07 +0000
committermasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-06 20:51:07 +0000
commit9ae28ca0591c7b299c3ec11263d7cf2b275ec04d (patch)
tree6cbd4e1c40ce1f9d15b14fb294208bbd1aa9a835 /npc/custom
parentd64a5afd7c7815e8c938f968b753e5849eb90985 (diff)
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- Follow up r15281.
- Removed MaxLvl check in BG Waitingrooms. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15401 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/custom')
-rw-r--r--npc/custom/battleground/bg_flavius_01.txt36
-rw-r--r--npc/custom/battleground/bg_flavius_02.txt36
2 files changed, 24 insertions, 48 deletions
diff --git a/npc/custom/battleground/bg_flavius_01.txt b/npc/custom/battleground/bg_flavius_01.txt
index 871780800..4bb6fa7be 100644
--- a/npc/custom/battleground/bg_flavius_01.txt
+++ b/npc/custom/battleground/bg_flavius_01.txt
@@ -98,16 +98,12 @@ OnRoundStart:
set .Match, .Match + 1;
// Crystal Spawn
set .Guillaume_Crystal, bg_monster($@FlaviusBG1_id1,"bat_b01",328,150,"Crystal Guillaume",1914,"Flavius_BG1::OnGuillaumeBreak");
- setwall "bat_b01",327,149,2,6,0,"gui_wall1-1";
- setwall "bat_b01",329,149,2,0,0,"gui_wall1-2";
- setwall "bat_b01",329,151,2,2,0,"gui_wall1-3";
- setwall "bat_b01",327,151,2,4,0,"gui_wall1-4";
+ setcell "bat_b01",327,151,329,149,cell_basilica,1;
+ setcell "bat_b01",327,151,329,149,cell_walkable,1;
set .Croix_Crystal, bg_monster($@FlaviusBG1_id2,"bat_b01",62,150,"Crystal Croix",1915,"Flavius_BG1::OnCroixBreak");
- setwall "bat_b01",61,149,2,6,0,"cro_wall1-1";
- setwall "bat_b01",63,149,2,0,0,"cro_wall1-2";
- setwall "bat_b01",63,151,2,2,0,"cro_wall1-3";
- setwall "bat_b01",61,151,2,4,0,"cro_wall1-4";
+ setcell "bat_b01",62,149,60,151,cell_basilica,1;
+ setcell "bat_b01",62,149,60,151,cell_walkable,1;
// Guardian Spawns
bg_monster $@FlaviusBG1_id1,"bat_b01",328,160,"Guillaume Guardian",1949,"Flavius_BG1::OnGuiGuardian";
@@ -124,25 +120,19 @@ OnRoundStop:
// Remove Monsters
killmonster "bat_b01","Flavius_BG1::OnGuiGuardian";
killmonster "bat_b01","Flavius_BG1::OnCroGuardian";
- delwall "gui_wall1-1";
- delwall "gui_wall1-2";
- delwall "gui_wall1-3";
- delwall "gui_wall1-4";
+ setcell "bat_b01",327,151,329,149,cell_walkable,0;
+ setcell "bat_b01",327,151,329,149,cell_basilica,0;
killmonster "bat_b01","Flavius_BG1::OnGuillaumeBreak";
- delwall "cro_wall1-1";
- delwall "cro_wall1-2";
- delwall "cro_wall1-3";
- delwall "cro_wall1-4";
+ setcell "bat_b01",62,149,60,151,cell_walkable,0;
+ setcell "bat_b01",62,149,60,151,cell_basilica,0;
killmonster "bat_b01","Flavius_BG1::OnCroixBreak";
end;
OnGuiGuardian:
if( set(.Guillaume_Guardian, .Guillaume_Guardian - 1) <= 0 )
{
- delwall "gui_wall1-1";
- delwall "gui_wall1-2";
- delwall "gui_wall1-3";
- delwall "gui_wall1-4";
+ setcell "bat_b01",327,151,329,149,cell_walkable,0;
+ setcell "bat_b01",327,151,329,149,cell_basilica,0;
mapannounce "bat_b01","The Guillaume Crystal is vulnerable to attack!",1,0x0000FF;
}
end;
@@ -150,10 +140,8 @@ OnGuiGuardian:
OnCroGuardian:
if( set(.Croix_Guardian, .Croix_Guardian - 1) <= 0 )
{
- delwall "cro_wall1-1";
- delwall "cro_wall1-2";
- delwall "cro_wall1-3";
- delwall "cro_wall1-4";
+ setcell "bat_b01",62,149,60,151,cell_walkable,0;
+ setcell "bat_b01",62,149,60,151,cell_basilica,0;
mapannounce "bat_b01","The Croix Crystal is vulnerable to attack!",1,0xFF0000;
}
end;
diff --git a/npc/custom/battleground/bg_flavius_02.txt b/npc/custom/battleground/bg_flavius_02.txt
index 255f96a0a..4dc180d14 100644
--- a/npc/custom/battleground/bg_flavius_02.txt
+++ b/npc/custom/battleground/bg_flavius_02.txt
@@ -98,16 +98,12 @@ OnRoundStart:
set .Match, .Match + 1;
// Crystal Spawn
set .Guillaume_Crystal, bg_monster($@FlaviusBG2_id1,"bat_b02",328,150,"Crystal Guillaume",1914,"Flavius_BG2::OnGuillaumeBreak");
- setwall "bat_b02",327,149,2,6,0,"gui_wall2-1";
- setwall "bat_b02",329,149,2,0,0,"gui_wall2-2";
- setwall "bat_b02",329,151,2,2,0,"gui_wall2-3";
- setwall "bat_b02",327,151,2,4,0,"gui_wall2-4";
+ setcell "bat_b02",327,151,329,149,cell_basilica,1;
+ setcell "bat_b02",327,151,329,149,cell_walkable,1;
set .Croix_Crystal, bg_monster($@FlaviusBG2_id2,"bat_b02",62,150,"Crystal Croix",1915,"Flavius_BG2::OnCroixBreak");
- setwall "bat_b02",61,149,2,6,0,"cro_wall2-1";
- setwall "bat_b02",63,149,2,0,0,"cro_wall2-2";
- setwall "bat_b02",63,151,2,2,0,"cro_wall2-3";
- setwall "bat_b02",61,151,2,4,0,"cro_wall2-4";
+ setcell "bat_b02",62,149,60,151,cell_basilica,1;
+ setcell "bat_b02",62,149,60,151,cell_walkable,1;
// Guardian Spawns
bg_monster $@FlaviusBG2_id1,"bat_b02",328,160,"Guillaume Guardian",1949,"Flavius_BG2::OnGuiGuardian";
@@ -124,25 +120,19 @@ OnRoundStop:
// Remove Monsters
killmonster "bat_b02","Flavius_BG2::OnGuiGuardian";
killmonster "bat_b02","Flavius_BG2::OnCroGuardian";
- delwall "gui_wall2-1";
- delwall "gui_wall2-2";
- delwall "gui_wall2-3";
- delwall "gui_wall2-4";
+ setcell "bat_b02",327,151,329,149,cell_walkable,0;
+ setcell "bat_b02",327,151,329,149,cell_basilica,0;
killmonster "bat_b02","Flavius_BG2::OnGuillaumeBreak";
- delwall "cro_wall2-1";
- delwall "cro_wall2-2";
- delwall "cro_wall2-3";
- delwall "cro_wall2-4";
+ setcell "bat_b02",62,149,60,151,cell_walkable,0;
+ setcell "bat_b02",62,149,60,151,cell_basilica,0;
killmonster "bat_b02","Flavius_BG2::OnCroixBreak";
end;
OnGuiGuardian:
if( set(.Guillaume_Guardian, .Guillaume_Guardian - 1) <= 0 )
{
- delwall "gui_wall2-1";
- delwall "gui_wall2-2";
- delwall "gui_wall2-3";
- delwall "gui_wall2-4";
+ setcell "bat_b02",327,151,329,149,cell_walkable,0;
+ setcell "bat_b02",327,151,329,149,cell_basilica,0;
mapannounce "bat_b02","The Guillaume Crystal is vulnerable to attack!",1,0x0000FF;
}
end;
@@ -150,10 +140,8 @@ OnGuiGuardian:
OnCroGuardian:
if( set(.Croix_Guardian, .Croix_Guardian - 1) <= 0 )
{
- delwall "cro_wall2-1";
- delwall "cro_wall2-2";
- delwall "cro_wall2-3";
- delwall "cro_wall2-4";
+ setcell "bat_b02",62,149,60,151,cell_walkable,0;
+ setcell "bat_b02",62,149,60,151,cell_basilica,0;
mapannounce "bat_b02","The Croix Crystal is vulnerable to attack!",1,0xFF0000;
}
end;