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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/custom/stylist.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/custom/stylist.txt')
-rw-r--r--npc/custom/stylist.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/custom/stylist.txt b/npc/custom/stylist.txt
index 23f65b22d..387c876c2 100644
--- a/npc/custom/stylist.txt
+++ b/npc/custom/stylist.txt
@@ -10,7 +10,7 @@
//= 1.1 Switched to 'getbattleflag', credits to Saithis. [Euphy]
//============================================================
-prontera,170,180,1 script Stylist#custom_stylist 122,{
+prontera,170,180,1 script Stylist#custom_stylist 2_M_DYEINGER,{
setarray .@Styles[1],getbattleflag("max_cloth_color"),getbattleflag("max_hair_style"),getbattleflag("max_hair_color");
setarray .@Look[1],7,1,6;