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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
commit620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch)
tree38a39e0415f419d9a49ae456ed0e26654c23d559 /npc/custom/quests/thq/THQS_GuildNPC.txt
parenta2675f07d7da22a7c6ae11f545bf8f671e785a82 (diff)
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== Athena Script =====================================
+//= Treasure Hunter Script
+//===== Converted By ======================================
+//= Fredzilla
+//= Original
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Treasure Hunter Quests //
+// By: Ezekial //
+// for the use on nRO run by Newbe5 //
+// revised By Warlock //
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//===== Version ===========================================
+//= 1.0 - Straight conversion of Aegis NPC file
+//===== Compatible With ===================================
+//= eAthena 1.0
+//===== Description =======================================
+//= Start for Treasure hunter quests
+//===== Comments ==========================================
+//= Event_THQS - Used to check if you have already registerd
+//= #Treasure_Token - used to keep track of tokens
+//////////////////////////////////////////////////////////
+
+
+yuno_in01.gat,124,164,6 script Guild Leader 108,{
+ mes "[Keegan]";
+ mes "What brings you here? Have something to say?";
+ next;
+ menu "I want to be a Treasure Hunter",-,"Take a New Quest.",N_NQuest,"Take me to the Official Shop.",N_OShop,"Nevermind.",N_NVM;
+ if(Event_THQS==1) goto N_AlreadyReg;
+ mes "[Keegan]";
+ mes "Well "+strcharinfo(0)+" if you want to be a Treasure Hunter first you must.";
+ mes " ";
+ mes "^FF00001.^000000 You well be changed ^FF000025,000z^000000 for basic training and your proof of being a member.";
+ mes " ";
+ mes "Umm... Well that is all you need to do. Hahaha.";
+ next;
+ menu "Pay ^FF000025,000z^000000.",-,"Thats way to high!!",N_HighPrice;
+ if (zeny < 25000) goto N_NoZeny;
+ set Zeny,Zeny-25000;
+ //getitem 7950, 1;
+ //getitem 7951, 1;
+ set Event_THQS,1;
+ mes "[Keegan]";
+ mes "Congratulations!";
+ emotion 46;
+ next;
+ mes "[Keegan]";
+ mes "Welcome to the Guild of Treasure Hunters.";
+ mes "You may now take a Treasure Hunting Quest as you see fit.";
+ close;
+N_NoZeny:
+ mes "[Keegan]";
+ mes "Hmmm you don't seem to have ^FF000025,000z^000000 "+strcharinfo(0)+". Please come back when you do.";
+ close;
+N_HighPrice:
+ mes "[Keegan]";
+ mes "Well if you can't afford a small ^FF000025,000z^000000 you shouldent be a Treasure Hunter yet.";
+ close;
+N_AlreadyReg:
+ mes "[Keegan]";
+ mes "Ha ha ha...you are already a member.";
+ close;
+N_NQuest:
+ if (Event_THQS!=1) goto A_NeedReg;
+ mes "[Keegan]";
+ mes "Well "+strcharinfo(0)+" if you wish to take a quest go talk to the fellow Treasure Hunter in the other room there.";
+ close;
+A_NeedReg:
+ mes "[Keegan]";
+ mes "Sorry you must be a member of the Treasure Hunter Guild if you wish to take a quest.";
+ mes " ";
+ mes "Also now that you are a member feel free to use our shops anytime you wish.They are all located on this floor.";
+ mes " ";
+ mes "We also have another shop for members only,in which we use little metal diamonds called Treasure Hunter Tokens to exchange for rare goods.";
+ mes " ";
+ mes "You will even have access to our exclusive personal Dungeon.";
+ close;
+N_OShop:
+ if (Event_THQS!=1) goto N_NeedMem;
+ mes "[Keegan]";
+ mes "Yes "+strcharinfo(0)+" I will take you to our shop right away!";
+ next;
+ warp "prt_in.gat",166,171;
+ close;
+ end;
+N_NeedMem:
+ mes "[Keegan]";
+ mes "Im sorry only members may visit our private shop.";
+ close;
+N_NVM:
+ mes "[Keegan]";
+ mes "Alright come back when you have the free time to spare.";
+ close;
+
+} \ No newline at end of file