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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
commit | 288490094a7fe9167747dc78d416940759a31197 (patch) | |
tree | 53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /npc/custom/quests/thq/THQS_ChatingNPC.txt | |
parent | 8ec1c47aed09c90343949d57c92760ba84738a46 (diff) | |
download | hercules-288490094a7fe9167747dc78d416940759a31197.tar.gz hercules-288490094a7fe9167747dc78d416940759a31197.tar.bz2 hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz hercules-288490094a7fe9167747dc78d416940759a31197.zip |
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/custom/quests/thq/THQS_ChatingNPC.txt')
-rw-r--r-- | npc/custom/quests/thq/THQS_ChatingNPC.txt | 204 |
1 files changed, 102 insertions, 102 deletions
diff --git a/npc/custom/quests/thq/THQS_ChatingNPC.txt b/npc/custom/quests/thq/THQS_ChatingNPC.txt index d7ec81d2c..6d3a938dd 100644 --- a/npc/custom/quests/thq/THQS_ChatingNPC.txt +++ b/npc/custom/quests/thq/THQS_ChatingNPC.txt @@ -1,103 +1,103 @@ -//===== Athena Script =====================================
-//= Treasure Hunter Script
-//===== Converted By ======================================
-//= Fredzilla
-//= Original
-////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Treasure Hunter Quests //
-// By: Ezekial //
-// for the use on nRO run by Newbe5 //
-// revised By Warlock //
-////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//===== Version ===========================================
-//= 1.0 - Straight conversion of Aegis NPC file
-//===== Compatible With ===================================
-//= eAthena 1.0
-//===== Description =======================================
-//= Start for Treasure hunter quests
-//===== Comments ==========================================
-//= Event_THQS - Used to check if you have already registerd
-//= #Treasure_Token - used to keep track of tokens
-//////////////////////////////////////////////////////////
-
-
-//Entrance Flags
-yuno.gat,48,101,6 script Notice 722,{
- mes "^FF0000[ Treasure Hunter Guild House ]^000000";
- mes " ";
- mes "Welcome to the Treasure Hunter's Guild House.";
- mes "Feel free to drop in and look around";
- mes "and feel free to become a memeber if you wish.";
- mes " ";
- mes "For membership applications please talk to Keegan";
- mes "up the stairs and down the hall.";
- close;
-}
-//Saver Girl;
-yuno_in01.gat,32,178,3 script Ahlma 94,{
- mes "[Ahlma]";
- if (Event_THQS == 0) goto N_Member;
- mes "Welcome to The Treasure Hunter Guild.";
- mes "How may I help you?";
- next;
- menu "Save",-,"Quit",N_Quit;
- mes "[Ahlma]";
- mes "Ok, saved. Thank you ~ See you soon~";
- savepoint "yuno_in01.gat",34,176;
- close;
-N_Quit:
- mes "[Ahlma]";
- mes "Well if you think you are safe, good on you.";
- close;
-N_Member:
- mes "Sorry, members only.";
- close;
-}
-//Retired Smile mask girl;
-yuno_in01.gat,33,162,3 script Smile Helper 92,{
- mes "[Smile Gal]";
- mes "Oh man...I am so sick of";
- mes "trading Mr. Smile masks for crap.";
- mes " ";
- mes "You ask me for one and you'll find yourself 10 pounds lighter!";
- close;
-}
-//Usless Female Assasin;
-yuno_in01.gat,22,162,6 script Female Assasin 725,{
- mes "[Sharlet]";
- if (Event_THQS > 0) goto N_Member;
- mes "Umm sorry I'm not gona waste my time talking to you if you arn't even a member!";
- close;
-N_Member:
- set @TEMP,rand(1,2);
- if (@TEMP == 1) goto N_Chat1;
- if (@TEMP == 2) goto N_Chat2;
- mes "How are you reading this???";
- mes "Well unless you are reading the code :)";
- close;
-N_Chat1:
- mes "Ahh welcome fellow Treasure Hunter "+strcharinfo(0)+".";
- mes "Did you hear about that brave man that went into Glast Heim alone?! He must be crazy.";
- close;
-N_Chat2:
- mes ""+strcharinfo(0)+" don't you have something better you could be doing? Like a quest.";
- close;
-}
-//another usless member
-yuno_in01.gat,25,162,6 script Female Wizard 123,{
- mes "[Sasha]";
- if (Event_THQS > 0) goto N_Member;
- mes "Umm sorry I'm not gona waste my time talking to you if you arn't even a member!";
- close;
-N_Member:
- set @TEMP,rand(2);
- if (@TEMP == 1) goto N_Chat;
- mes "Ahh welcome fellow Treasure Hunter "+strcharinfo(0)+".";
- mes "Did you hear about that goat man running around in the trees?";
- mes " ";
- mes "Aperently his name is Baphomet and he has been runing around the Forest Maze out side of prontera for quite some time now.";
- close;
-N_Chat:
- mes ""+strcharinfo(0)+" don't you have something better you could be doing? Like a quest.";
- close;
+//===== Athena Script ===================================== +//= Treasure Hunter Script +//===== Converted By ====================================== +//= Fredzilla +//= Original +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Treasure Hunter Quests // +// By: Ezekial // +// for the use on nRO run by Newbe5 // +// revised By Warlock // +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//===== Version =========================================== +//= 1.0 - Straight conversion of Aegis NPC file +//===== Compatible With =================================== +//= eAthena 1.0 +//===== Description ======================================= +//= Start for Treasure hunter quests +//===== Comments ========================================== +//= Event_THQS - Used to check if you have already registerd +//= #Treasure_Token - used to keep track of tokens +////////////////////////////////////////////////////////// + + +//Entrance Flags +yuno.gat,48,101,6 script Notice 722,{ + mes "^FF0000[ Treasure Hunter Guild House ]^000000"; + mes " "; + mes "Welcome to the Treasure Hunter's Guild House."; + mes "Feel free to drop in and look around"; + mes "and feel free to become a memeber if you wish."; + mes " "; + mes "For membership applications please talk to Keegan"; + mes "up the stairs and down the hall."; + close; +} +//Saver Girl; +yuno_in01.gat,32,178,3 script Ahlma 94,{ + mes "[Ahlma]"; + if (Event_THQS == 0) goto N_Member; + mes "Welcome to The Treasure Hunter Guild."; + mes "How may I help you?"; + next; + menu "Save",-,"Quit",N_Quit; + mes "[Ahlma]"; + mes "Ok, saved. Thank you ~ See you soon~"; + savepoint "yuno_in01.gat",34,176; + close; +N_Quit: + mes "[Ahlma]"; + mes "Well if you think you are safe, good on you."; + close; +N_Member: + mes "Sorry, members only."; + close; +} +//Retired Smile mask girl; +yuno_in01.gat,33,162,3 script Smile Helper 92,{ + mes "[Smile Gal]"; + mes "Oh man...I am so sick of"; + mes "trading Mr. Smile masks for crap."; + mes " "; + mes "You ask me for one and you'll find yourself 10 pounds lighter!"; + close; +} +//Usless Female Assasin; +yuno_in01.gat,22,162,6 script Female Assasin 725,{ + mes "[Sharlet]"; + if (Event_THQS > 0) goto N_Member; + mes "Umm sorry I'm not gona waste my time talking to you if you arn't even a member!"; + close; +N_Member: + set @TEMP,rand(1,2); + if (@TEMP == 1) goto N_Chat1; + if (@TEMP == 2) goto N_Chat2; + mes "How are you reading this???"; + mes "Well unless you are reading the code :)"; + close; +N_Chat1: + mes "Ahh welcome fellow Treasure Hunter "+strcharinfo(0)+"."; + mes "Did you hear about that brave man that went into Glast Heim alone?! He must be crazy."; + close; +N_Chat2: + mes ""+strcharinfo(0)+" don't you have something better you could be doing? Like a quest."; + close; +} +//another usless member +yuno_in01.gat,25,162,6 script Female Wizard 123,{ + mes "[Sasha]"; + if (Event_THQS > 0) goto N_Member; + mes "Umm sorry I'm not gona waste my time talking to you if you arn't even a member!"; + close; +N_Member: + set @TEMP,rand(2); + if (@TEMP == 1) goto N_Chat; + mes "Ahh welcome fellow Treasure Hunter "+strcharinfo(0)+"."; + mes "Did you hear about that goat man running around in the trees?"; + mes " "; + mes "Aperently his name is Baphomet and he has been runing around the Forest Maze out side of prontera for quite some time now."; + close; +N_Chat: + mes ""+strcharinfo(0)+" don't you have something better you could be doing? Like a quest."; + close; }
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