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author | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-25 06:54:26 +0000 |
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committer | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-25 06:54:26 +0000 |
commit | 1d8592b23ce221f543fb9978c88620f70280c885 (patch) | |
tree | 66b363ecaa0da42195d2c9d1b8e5cd6fe8cc33a2 /npc/custom/quests/tha_statues.txt | |
parent | 0f82fd5bc403400dc9464a8f02298416b99b0bbc (diff) | |
download | hercules-1d8592b23ce221f543fb9978c88620f70280c885.tar.gz hercules-1d8592b23ce221f543fb9978c88620f70280c885.tar.bz2 hercules-1d8592b23ce221f543fb9978c88620f70280c885.tar.xz hercules-1d8592b23ce221f543fb9978c88620f70280c885.zip |
- Standardized script headers, starting with /npc/custom/
http://rathena.org/wiki/Script_header
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15262 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/custom/quests/tha_statues.txt')
-rw-r--r-- | npc/custom/quests/tha_statues.txt | 20 |
1 files changed, 6 insertions, 14 deletions
diff --git a/npc/custom/quests/tha_statues.txt b/npc/custom/quests/tha_statues.txt index 47e4237c1..fb52d7ed4 100644 --- a/npc/custom/quests/tha_statues.txt +++ b/npc/custom/quests/tha_statues.txt @@ -1,23 +1,21 @@ //===== rAthena Script ======================================= //= Custom Thanatos Tower Quest //===== By: ================================================== -//= Bibilol & Moryagorn +//= Bibilol, Moryagorn //===== Current Version: ===================================== //= 1.1 //===== Compatible With: ===================================== -//= Any rAthena Version; +//= rAthena SVN //===== Description: ========================================= //= Custom Thanatos Tower Quest //===== Additional Comments: ================================= //= 1.1 Fixed wrong NPC names in their dialogues, added -//= Justin84's gems check in Sox NPC [Lupus] +//= Justin84's gems check in Sox NPC [Lupus] //============================================================ - //Statue (NPC)(U: UP, D: DOWN, R: RIGHT, L: LEFT) : // Explain Npc tha_t08,69,106,4 script Statue 111,{ - mes "You can read on the back of the statue:"; mes "'By the spirit of olds, the walls are closed"; mes "Upper floors or foreign taboo"; @@ -33,22 +31,19 @@ tha_t08,69,106,4 script Statue 111,{ //Script: tha_t09,17,158,4 script Thalos 111,{ - if(TSQ_CHK == 1) goto done; mes "[Thalos]"; mes "You must find the 2nd Statue now."; set TSQ_CHK,1; close; - done: mes "[Thalos]"; mes "Go search the 2nd Statue!"; close; - + } tha_t09,84,99,4 script Mediane 111,{ - if(TSQ_CHK != 1) goto nook; mes "[Mediane]"; mes "Okay, i am warping you to the next floor now."; @@ -69,7 +64,6 @@ nook: //Script: tha_t10,130,159,4 script Melkor 111,{ - if(TSQ_CHK == 1) goto done; mes "[Melkor]"; mes "You must find the other Spirits now."; @@ -83,7 +77,6 @@ done: } tha_t10,160,98,4 script Zebrus 111,{ - if(TSQ_CHK != 1) goto nook; mes "[Zebrus]"; mes "Keep on this way, There is one Spirit left"; @@ -98,7 +91,6 @@ nook: } tha_t10,99,97,4 script Veriaelle 111,{ - if(TSQ_CHK != 2) goto nook; mes "[Veriaelle]"; mes "Okay, i am warping you to the next floor."; @@ -150,7 +142,7 @@ nook: } tha_t11,16,16,4 script Mihane 111,{ - if(TSQ_CHK != 2) goto nook; + if(TSQ_CHK != 2) goto nook; mes "[Mihane]"; mes "Keep on this way, Only 1 Left."; set TSQ_CHK,3; @@ -214,7 +206,7 @@ nook: close; } -tha_t12,96,57,4 script Hox 111,{ +tha_t12,96,57,4 script Hox 111,{ if(TSQ_CHK != 2 ) goto nook; mes "[Hox]"; mes "You are on the good way, 2 Spirits remaining !"; |