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authorbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-25 06:54:26 +0000
committerbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-25 06:54:26 +0000
commit1d8592b23ce221f543fb9978c88620f70280c885 (patch)
tree66b363ecaa0da42195d2c9d1b8e5cd6fe8cc33a2 /npc/custom/quests/tha_statues.txt
parent0f82fd5bc403400dc9464a8f02298416b99b0bbc (diff)
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- Standardized script headers, starting with /npc/custom/
http://rathena.org/wiki/Script_header git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15262 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/custom/quests/tha_statues.txt')
-rw-r--r--npc/custom/quests/tha_statues.txt20
1 files changed, 6 insertions, 14 deletions
diff --git a/npc/custom/quests/tha_statues.txt b/npc/custom/quests/tha_statues.txt
index 47e4237c1..fb52d7ed4 100644
--- a/npc/custom/quests/tha_statues.txt
+++ b/npc/custom/quests/tha_statues.txt
@@ -1,23 +1,21 @@
//===== rAthena Script =======================================
//= Custom Thanatos Tower Quest
//===== By: ==================================================
-//= Bibilol & Moryagorn
+//= Bibilol, Moryagorn
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
-//= Any rAthena Version;
+//= rAthena SVN
//===== Description: =========================================
//= Custom Thanatos Tower Quest
//===== Additional Comments: =================================
//= 1.1 Fixed wrong NPC names in their dialogues, added
-//= Justin84's gems check in Sox NPC [Lupus]
+//= Justin84's gems check in Sox NPC [Lupus]
//============================================================
-
//Statue (NPC)(U: UP, D: DOWN, R: RIGHT, L: LEFT) :
// Explain Npc
tha_t08,69,106,4 script Statue 111,{
-
mes "You can read on the back of the statue:";
mes "'By the spirit of olds, the walls are closed";
mes "Upper floors or foreign taboo";
@@ -33,22 +31,19 @@ tha_t08,69,106,4 script Statue 111,{
//Script:
tha_t09,17,158,4 script Thalos 111,{
-
if(TSQ_CHK == 1) goto done;
mes "[Thalos]";
mes "You must find the 2nd Statue now.";
set TSQ_CHK,1;
close;
-
done:
mes "[Thalos]";
mes "Go search the 2nd Statue!";
close;
-
+
}
tha_t09,84,99,4 script Mediane 111,{
-
if(TSQ_CHK != 1) goto nook;
mes "[Mediane]";
mes "Okay, i am warping you to the next floor now.";
@@ -69,7 +64,6 @@ nook:
//Script:
tha_t10,130,159,4 script Melkor 111,{
-
if(TSQ_CHK == 1) goto done;
mes "[Melkor]";
mes "You must find the other Spirits now.";
@@ -83,7 +77,6 @@ done:
}
tha_t10,160,98,4 script Zebrus 111,{
-
if(TSQ_CHK != 1) goto nook;
mes "[Zebrus]";
mes "Keep on this way, There is one Spirit left";
@@ -98,7 +91,6 @@ nook:
}
tha_t10,99,97,4 script Veriaelle 111,{
-
if(TSQ_CHK != 2) goto nook;
mes "[Veriaelle]";
mes "Okay, i am warping you to the next floor.";
@@ -150,7 +142,7 @@ nook:
}
tha_t11,16,16,4 script Mihane 111,{
- if(TSQ_CHK != 2) goto nook;
+ if(TSQ_CHK != 2) goto nook;
mes "[Mihane]";
mes "Keep on this way, Only 1 Left.";
set TSQ_CHK,3;
@@ -214,7 +206,7 @@ nook:
close;
}
-tha_t12,96,57,4 script Hox 111,{
+tha_t12,96,57,4 script Hox 111,{
if(TSQ_CHK != 2 ) goto nook;
mes "[Hox]";
mes "You are on the good way, 2 Spirits remaining !";