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author | Andrei Karas <akaras@inbox.ru> | 2014-10-05 11:34:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2019-06-26 21:14:20 +0300 |
commit | 610130172552889d6dfb4c5ebc964bb90fdc73d2 (patch) | |
tree | 79b344a1753308a461c7a27613f92fc7f67a08ee /npc/custom/quests/tha_statues.txt | |
parent | ba2840f8462390889ad5f3031b5bcc3068e3aba5 (diff) | |
download | hercules-610130172552889d6dfb4c5ebc964bb90fdc73d2.tar.gz hercules-610130172552889d6dfb4c5ebc964bb90fdc73d2.tar.bz2 hercules-610130172552889d6dfb4c5ebc964bb90fdc73d2.tar.xz hercules-610130172552889d6dfb4c5ebc964bb90fdc73d2.zip |
Remove conf dir.
Diffstat (limited to 'npc/custom/quests/tha_statues.txt')
-rw-r--r-- | npc/custom/quests/tha_statues.txt | 266 |
1 files changed, 0 insertions, 266 deletions
diff --git a/npc/custom/quests/tha_statues.txt b/npc/custom/quests/tha_statues.txt deleted file mode 100644 index 83630355a..000000000 --- a/npc/custom/quests/tha_statues.txt +++ /dev/null @@ -1,266 +0,0 @@ -//===== Hercules Script ====================================== -//= Custom Thanatos Tower Quest -//===== By: ================================================== -//= Bibilol, Moryagorn -//===== Current Version: ===================================== -//= 1.1 -//===== Description: ========================================= -//= Custom Thanatos Tower Quest -//===== Additional Comments: ================================= -//= 1.1 Fixed wrong NPC names in their dialogues, added -//= Justin84's gems check in Sox NPC [Lupus] -//============================================================ - -//Statue (NPC)(U: UP, D: DOWN, R: RIGHT, L: LEFT) : -// Explain Npc -tha_t08,69,106,4 script Statue HIDDEN_NPC,{ - mes "You can read on the back of the statue:"; - mes "'By the spirit of olds, the walls are closed"; - mes "Upper floors or foreign taboo"; - mes "By the order of the Statues you will find the way"; - mes "Which perhaps a day will bring you to me."; - mes ".....Thanatos '"; - close; -} - -//Tha_t09 : -//(Thalos)(U,L)-->tha_t09,17,158,4 -//(Mediane)(D,R)-->tha_t09,84,99,4 -//Script: - -tha_t09,17,158,4 script Thalos HIDDEN_NPC,{ - if(TSQ_CHK == 1) goto done; - mes "[Thalos]"; - mes "You must find the 2nd Statue now."; - set TSQ_CHK,1; - close; -done: - mes "[Thalos]"; - mes "Go search the 2nd Statue!"; - close; -} - -tha_t09,84,99,4 script Mediane HIDDEN_NPC,{ - if(TSQ_CHK != 1) goto nook; - mes "[Mediane]"; - mes "Okay, i am warping you to the next floor now."; - next; - set TSQ_CHK,0; - warp "tha_t10", 165, 138; - close; -nook: - mes "[Mediane]"; - mes "You must talk with the Spirit in the 1st Statue."; - close; -} - -//Tha_t10 : -//(Melkor)(U)-->tha_t10,130,159,4 -//(Zebrus)(D,R)-->tha_t10,160,98,4 -//(Veriaelle)(D,L)-->tha_t10,99,97,4 -//Script: - -tha_t10,130,159,4 script Melkor HIDDEN_NPC,{ - if(TSQ_CHK == 1) goto done; - mes "[Melkor]"; - mes "You must find the other Spirits now."; - mes "We are 3."; - set TSQ_CHK,1; - close; -done: - mes "[Melkor]"; - mes "Go Search, They are in this floor."; - close; -} - -tha_t10,160,98,4 script Zebrus HIDDEN_NPC,{ - if(TSQ_CHK != 1) goto nook; - mes "[Zebrus]"; - mes "Keep on this way, There is one Spirit left"; - set TSQ_CHK,2; - close; -nook: - mes "[Zebrus]"; - mes "You seems to be lost, Go back and talk to Melkor."; - next; - set TSQ_CHK,0; - close; -} - -tha_t10,99,97,4 script Veriaelle HIDDEN_NPC,{ - if(TSQ_CHK != 2) goto nook; - mes "[Veriaelle]"; - mes "Okay, i am warping you to the next floor."; - next; - set TSQ_CHK,0; - warp "tha_t11", 86, 38; - close; -nook: - mes "[Veriaelle]"; - mes "You seems to be lost, Go back and talk to Melkor."; - next; - set TSQ_CHK,0; - close; -} - -//Tha_t11 : -//(Throtre)(U,L)-->tha_t11,16,85,4 -//(Klermaz)(D,R)-->tha_t11,85,16,4 -//(Mihane)(D,L)-->tha_t11,16,16,4 -//(Seranes)(U,R)-->tha_t11,85,85,4 -//Script: - -tha_t11,16,85,4 script Throtre HIDDEN_NPC,{ - if(TSQ_CHK == 1) goto done; - mes "[Throtre]"; - mes "You got my authorization for the next floor"; - mes "However, you must show how strong you are to the other Spirits"; - set TSQ_CHK,1; - close; -done: - mes "[Throtre]"; - mes "Go search, They Can't leave this floor."; - close; -} - -tha_t11,85,16,4 script Klermaz HIDDEN_NPC,{ - if(TSQ_CHK != 1) goto nook; - mes "[Klermaz]"; - mes "Hmm it seems that Throtre allowed you to pass."; - mes "Well then you have my blessing, 2 Spirits remaining."; - set TSQ_CHK,2; - close; -nook: - mes "[Klermaz]"; - mes "You seems to be lost, Go back and talk to Throtre."; - next; - set TSQ_CHK,0; - close; -} - -tha_t11,16,16,4 script Mihane HIDDEN_NPC,{ - if(TSQ_CHK != 2) goto nook; - mes "[Mihane]"; - mes "Keep on this way, Only 1 Left."; - set TSQ_CHK,3; - close; -nook: - mes "[Mihane]"; - mes "Sorry, You must start over from the begining."; - next; - set TSQ_CHK,0; - close; -} - -tha_t11,85,85,4 script Seranes HIDDEN_NPC,{ - if(TSQ_CHK != 3 ) goto nook; - mes "[Seranes]"; - mes "Perfect, it seems that the other spirits grants you the access."; - mes "I am warping you to the next floor."; - next; - set TSQ_CHK,0; - warp "tha_t12", 129, 58; - close; -nook: - mes "[Seranes]"; - mes "You did not follow the good order, starts again from the begining."; - next; - set TSQ_CHK,0; - close; -} - -//Tha_t12 ( M: Middle): -//(Nox)(D,L)-->tha_t12,103,18,4 -//(Vox)(R)-->tha_t12,162,58,4 -//(Hox)(L)-->tha_t12,96,57,4 -//(Dox)(D,R)-->tha_t12,153,17,4 -//(Sox)(U)-->tha_t12,128,88,4 -//Script: - -tha_t12,103,18,4 script Nox HIDDEN_NPC,{ - if(TSQ_CHK == 1 ) goto done; - mes "[Nox]"; - mes "Fine, 4 Spirits left."; - set TSQ_CHK,1; - close; -done: - mes "[Nox]"; - mes "Go search, They can't leave this floor."; - close; -} - -tha_t12,162,58,4 script Vox HIDDEN_NPC,{ - if(TSQ_CHK != 1 ) goto nook; - mes "[Vox]"; - mes "Keep on this way, 3 Spirits remaining !"; - set TSQ_CHK,2; - close; -nook: - mes "[Vox]"; - mes "Sorry, Go back and talk to Nox."; - next; - set TSQ_CHK,0; - close; -} - -tha_t12,96,57,4 script Hox HIDDEN_NPC,{ - if(TSQ_CHK != 2 ) goto nook; - mes "[Hox]"; - mes "You are on the good way, 2 Spirits remaining !"; - set TSQ_CHK,3; - close; -nook: - mes "[Hox]"; - mes "Sorry, Go back and talk to Vox."; - next; - set TSQ_CHK,0; - close; -} - -tha_t12,153,17,4 script Dox HIDDEN_NPC,{ - if(TSQ_CHK != 3 ) goto nook; - mes "[Dox]"; - mes "Perfect, 1 Spirit left."; - set TSQ_CHK,4; - close; -nook: - mes "[Dox]"; - mes "Sorry, Go back and talk to Hox."; - next; - set TSQ_CHK,0; - close; -} - -tha_t12,128,88,4 script Sox HIDDEN_NPC,{ - if(TSQ_CHK != 4 ) goto nook; - mes "[Sox]"; - mes "You have just passed the test successfully."; - next; - mes "[Sox]"; - mes "You have to give me Red Magic Stone, Yellow Magic Stone, Blue Magic Stone & Green Magic Stone."; - next; - if(countitem(Magic_Gem_Red) < 1 || countitem(Magic_Gem_Yellow) < 1 || countitem(Magic_Gem_Blue) < 1 || countitem(Magic_Gem_Green) < 1) goto nostone; - delitem 7426,1; - delitem 7427,1; - delitem 7428,1; - delitem 7429,1; - mes "[Sox]"; - mes "I will now warp you to steps of Fate."; - mes "Good-bye."; - next; - set TSQ_CHK,0; - warp "thana_step", 186, 223; - close; - -nostone: - mes "[Sox]"; - mes "Oh well, seems you don't have enough stones."; - close; - -nook: - mes "[Sox]"; - mes "Sorry, Go back and talk to Dox."; - next; - set TSQ_CHK,0; - close; -} |