diff options
author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
---|---|---|
committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
commit | 288490094a7fe9167747dc78d416940759a31197 (patch) | |
tree | 53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /npc/custom/quests/tha_statues.txt | |
parent | 8ec1c47aed09c90343949d57c92760ba84738a46 (diff) | |
download | hercules-288490094a7fe9167747dc78d416940759a31197.tar.gz hercules-288490094a7fe9167747dc78d416940759a31197.tar.bz2 hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz hercules-288490094a7fe9167747dc78d416940759a31197.zip |
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/custom/quests/tha_statues.txt')
-rw-r--r-- | npc/custom/quests/tha_statues.txt | 552 |
1 files changed, 276 insertions, 276 deletions
diff --git a/npc/custom/quests/tha_statues.txt b/npc/custom/quests/tha_statues.txt index d33811847..9a9bdd29f 100644 --- a/npc/custom/quests/tha_statues.txt +++ b/npc/custom/quests/tha_statues.txt @@ -1,277 +1,277 @@ -//===== eAthena Script =======================================
-//= Custom Thanatos Tower Quest
-//===== By: ==================================================
-//= Bibilol & Moryagorn
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= Any eAthena Version;
-//===== Description: =========================================
-//= Custom Thanatos Tower Quest
-//===== Additional Comments: =================================
-//= 1.1 Fixed wrong NPC names in their dialogues, added
-//= Justin84's gems check in Sox NPC [Lupus]
-//============================================================
-
-
-//Statue (NPC)(U: UP, D: DOWN, R: RIGHT, L: LEFT) :
-// Explain Npc
-tha_t08.gat,69,106,4 script Statue 111,{
-
- mes "You can read on the back of the statue:";
- mes "'By the spirit of olds, the walls are closed";
- mes "Upper floors or foreign taboo";
- mes "By the order of the Statues you will find the way";
- mes "Which perhaps a day will bring you to me.";
- mes ".....Thanatos '";
- close;
-}
-
-//Tha_t09 :
-//(Thalos)(U,L)-->tha_t09.gat,17,158,4
-//(Mediane)(D,R)-->tha_t09.gat,84,99,4
-//Script:
-
-tha_t09.gat,17,158,4 script Thalos 111,{
-
- if(TSQ_CHK == 1) goto done;
- mes "[Thalos]";
- mes "You must find the 2nd Statue now.";
- set TSQ_CHK,1;
- close;
-
-done:
- mes "[Thalos]";
- mes "Go search the 2nd Statue!";
- close;
-
-}
-
-tha_t09.gat,84,99,4 script Mediane 111,{
-
- if(TSQ_CHK != 1) goto nook;
- mes "[Mediane]";
- mes "Okay, i am warping you to the next floor now.";
- next;
- set TSQ_CHK,0;
- warp "tha_t10.gat", 165, 138;
- close;
-nook:
- mes "[Mediane]";
- mes "You must talk with the Spirit in the 1st Statue.";
- close;
-}
-
-//Tha_t10 :
-//(Melkor)(U)-->tha_t10.gat,130,159,4
-//(Zebrus)(D,R)-->tha_t10.gat,160,98,4
-//(Veriaelle)(D,L)-->tha_t10.gat,99,97,4
-//Script:
-
-tha_t10.gat,130,159,4 script Melkor 111,{
-
- if(TSQ_CHK == 1) goto done;
- mes "[Melkor]";
- mes "You must find the other Spirits now.";
- mes "We are 3.";
- set TSQ_CHK,1;
- close;
-done:
- mes "[Melkor]";
- mes "Go Search, They are in this floor.";
- close;
-}
-
-tha_t10.gat,160,98,4 script Zebrus 111,{
-
- if(TSQ_CHK != 1) goto nook;
- mes "[Zebrus]";
- mes "Keep on this way, There is one Spirit left";
- set TSQ_CHK,2;
- close;
-nook:
- mes "[Zebrus]";
- mes "You seems to be lost, Go back and talk to Melkor.";
- next;
- set TSQ_CHK,0;
- close;
-}
-
-tha_t10.gat,99,97,4 script Veriaelle 111,{
-
- if(TSQ_CHK != 2) goto nook;
- mes "[Veriaelle]";
- mes "Okay, i am warping you to the next floor.";
- next;
- set TSQ_CHK,0;
- warp "tha_t11.gat", 86, 38;
- close;
-nook:
- mes "[Veriaelle]";
- mes "You seems to be lost, Go back and talk to Melkor.";
- next;
- set TSQ_CHK,0;
- close;
-}
-
-//Tha_t11 :
-//(Throtre)(U,L)-->tha_t11.gat,16,85,4
-//(Klermaz)(D,R)-->tha_t11.gat,85,16,4
-//(Mihane)(D,L)-->tha_t11.gat,16,16,4
-//(Seranes)(U,R)-->tha_t11.gat,85,85,4
-//Script:
-
-tha_t11.gat,16,85,4 script Throtre 111,{
- if(TSQ_CHK == 1) goto done;
- mes "[Throtre]";
- mes "You got my authorization for the next floor";
- mes "However, you must show how strong you are to the other Spirits";
- set TSQ_CHK,1;
- close;
-done:
- mes "[Throtre]";
- mes "Go search, They Can't leave this floor.";
- close;
-}
-
-tha_t11.gat,85,16,4 script Klermaz 111,{
- if(TSQ_CHK != 1) goto nook;
- mes "[Klermaz]";
- mes "Hmm it seems that Throtre allowed you to pass.";
- mes "Well then you have my blessing, 2 Spirits remaining.";
- set TSQ_CHK,2;
- close;
-nook:
- mes "[Klermaz]";
- mes "You seems to be lost, Go back and talk to Throtre.";
- next;
- set TSQ_CHK,0;
- close;
-}
-
-tha_t11.gat,16,16,4 script Mihane 111,{
- if(TSQ_CHK != 2) goto nook;
- mes "[Mihane]";
- mes "Keep on this way, Only 1 Left.";
- set TSQ_CHK,3;
- close;
-nook:
- mes "[Mihane]";
- mes "Sorry, You must start over from the begining.";
- next;
- set TSQ_CHK,0;
- close;
-}
-
-tha_t11.gat,85,85,4 script Seranes 111,{
- if(TSQ_CHK != 3 ) goto nook;
- mes "[Seranes]";
- mes "Perfect, it seems that the other spirits grants you the access.";
- mes "I am warping you to the next floor.";
- next;
- set TSQ_CHK,0;
- warp "tha_t12.gat", 129, 58;
- close;
-nook:
- mes "[Seranes]";
- mes "You did not follow the good order, starts again from the begining.";
- next;
- set TSQ_CHK,0;
- close;
-}
-
-//Tha_t12 ( M: Middle):
-//(Nox)(D,L)-->tha_t12.gat,103,18,4
-//(Vox)(R)-->tha_t12.gat,162,58,4
-//(Hox)(L)-->tha_t12.gat,96,57,4
-//(Dox)(D,R)-->tha_t12.gat,153,17,4
-//(Sox)(U)-->tha_t12.gat,128,88,4
-//Script:
-
-tha_t12.gat,103,18,4 script Nox 111,{
- if(TSQ_CHK == 1 ) goto done;
- mes "[Nox]";
- mes "Fine, 4 Spirits left.";
- set TSQ_CHK,1;
- close;
-done:
- mes "[Nox]";
- mes "Go search, They can't leave this floor.";
- close;
-}
-
-tha_t12.gat,162,58,4 script Vox 111,{
- if(TSQ_CHK != 1 ) goto nook;
- mes "[Vox]";
- mes "Keep on this way, 3 Spirits remaining !";
- set TSQ_CHK,2;
- close;
-nook:
- mes "[Vox]";
- mes "Sorry, Go back and talk to Nox.";
- next;
- set TSQ_CHK,0;
- close;
-}
-
-tha_t12.gat,96,57,4 script Hox 111,{
- if(TSQ_CHK != 2 ) goto nook;
- mes "[Hox]";
- mes "You are on the good way, 2 Spirits remaining !";
- set TSQ_CHK,3;
- close;
-nook:
- mes "[Hox]";
- mes "Sorry, Go back and talk to Vox.";
- next;
- set TSQ_CHK,0;
- close;
-}
-
-tha_t12.gat,153,17,4 script Dox 111,{
- if(TSQ_CHK != 3 ) goto nook;
- mes "[Dox]";
- mes "Perfect, 1 Spirit left.";
- set TSQ_CHK,4;
- close;
-nook:
- mes "[Dox]";
- mes "Sorry, Go back and talk to Hox.";
- next;
- set TSQ_CHK,0;
- close;
-}
-
-tha_t12.gat,128,88,4 script Sox 111,{
- if(TSQ_CHK != 4 ) goto nook;
- mes "[Sox]";
- mes "You have just passed the test successfully.";
- next;
- mes "[Sox]";
- mes "You have to give me Red Magic Stone, Yellow Magic Stone, Blue Magic Stone & Green Magic Stone.";
- next;
- if(countitem(7426) < 1 || countitem(7427) < 1 || countitem(7428) < 1 || countitem(7429) < 1) goto nostone;
- delitem 7426,1;
- delitem 7427,1;
- delitem 7428,1;
- delitem 7429,1;
- mes "[Sox]";
- mes "I will now warp you to steps of Fate.";
- mes "Good-bye.";
- next;
- set TSQ_CHK,0;
- warp "thana_step.gat", 186, 223;
- close;
-
-nostone:
- mes "[Sox]";
- mes "Oh well, seems you don't have enough stones.";
- close;
-
-nook:
- mes "[Sox]";
- mes "Sorry, Go back and talk to Dox.";
- next;
- set TSQ_CHK,0;
- close;
+//===== eAthena Script ======================================= +//= Custom Thanatos Tower Quest +//===== By: ================================================== +//= Bibilol & Moryagorn +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= Any eAthena Version; +//===== Description: ========================================= +//= Custom Thanatos Tower Quest +//===== Additional Comments: ================================= +//= 1.1 Fixed wrong NPC names in their dialogues, added +//= Justin84's gems check in Sox NPC [Lupus] +//============================================================ + + +//Statue (NPC)(U: UP, D: DOWN, R: RIGHT, L: LEFT) : +// Explain Npc +tha_t08.gat,69,106,4 script Statue 111,{ + + mes "You can read on the back of the statue:"; + mes "'By the spirit of olds, the walls are closed"; + mes "Upper floors or foreign taboo"; + mes "By the order of the Statues you will find the way"; + mes "Which perhaps a day will bring you to me."; + mes ".....Thanatos '"; + close; +} + +//Tha_t09 : +//(Thalos)(U,L)-->tha_t09.gat,17,158,4 +//(Mediane)(D,R)-->tha_t09.gat,84,99,4 +//Script: + +tha_t09.gat,17,158,4 script Thalos 111,{ + + if(TSQ_CHK == 1) goto done; + mes "[Thalos]"; + mes "You must find the 2nd Statue now."; + set TSQ_CHK,1; + close; + +done: + mes "[Thalos]"; + mes "Go search the 2nd Statue!"; + close; + +} + +tha_t09.gat,84,99,4 script Mediane 111,{ + + if(TSQ_CHK != 1) goto nook; + mes "[Mediane]"; + mes "Okay, i am warping you to the next floor now."; + next; + set TSQ_CHK,0; + warp "tha_t10.gat", 165, 138; + close; +nook: + mes "[Mediane]"; + mes "You must talk with the Spirit in the 1st Statue."; + close; +} + +//Tha_t10 : +//(Melkor)(U)-->tha_t10.gat,130,159,4 +//(Zebrus)(D,R)-->tha_t10.gat,160,98,4 +//(Veriaelle)(D,L)-->tha_t10.gat,99,97,4 +//Script: + +tha_t10.gat,130,159,4 script Melkor 111,{ + + if(TSQ_CHK == 1) goto done; + mes "[Melkor]"; + mes "You must find the other Spirits now."; + mes "We are 3."; + set TSQ_CHK,1; + close; +done: + mes "[Melkor]"; + mes "Go Search, They are in this floor."; + close; +} + +tha_t10.gat,160,98,4 script Zebrus 111,{ + + if(TSQ_CHK != 1) goto nook; + mes "[Zebrus]"; + mes "Keep on this way, There is one Spirit left"; + set TSQ_CHK,2; + close; +nook: + mes "[Zebrus]"; + mes "You seems to be lost, Go back and talk to Melkor."; + next; + set TSQ_CHK,0; + close; +} + +tha_t10.gat,99,97,4 script Veriaelle 111,{ + + if(TSQ_CHK != 2) goto nook; + mes "[Veriaelle]"; + mes "Okay, i am warping you to the next floor."; + next; + set TSQ_CHK,0; + warp "tha_t11.gat", 86, 38; + close; +nook: + mes "[Veriaelle]"; + mes "You seems to be lost, Go back and talk to Melkor."; + next; + set TSQ_CHK,0; + close; +} + +//Tha_t11 : +//(Throtre)(U,L)-->tha_t11.gat,16,85,4 +//(Klermaz)(D,R)-->tha_t11.gat,85,16,4 +//(Mihane)(D,L)-->tha_t11.gat,16,16,4 +//(Seranes)(U,R)-->tha_t11.gat,85,85,4 +//Script: + +tha_t11.gat,16,85,4 script Throtre 111,{ + if(TSQ_CHK == 1) goto done; + mes "[Throtre]"; + mes "You got my authorization for the next floor"; + mes "However, you must show how strong you are to the other Spirits"; + set TSQ_CHK,1; + close; +done: + mes "[Throtre]"; + mes "Go search, They Can't leave this floor."; + close; +} + +tha_t11.gat,85,16,4 script Klermaz 111,{ + if(TSQ_CHK != 1) goto nook; + mes "[Klermaz]"; + mes "Hmm it seems that Throtre allowed you to pass."; + mes "Well then you have my blessing, 2 Spirits remaining."; + set TSQ_CHK,2; + close; +nook: + mes "[Klermaz]"; + mes "You seems to be lost, Go back and talk to Throtre."; + next; + set TSQ_CHK,0; + close; +} + +tha_t11.gat,16,16,4 script Mihane 111,{ + if(TSQ_CHK != 2) goto nook; + mes "[Mihane]"; + mes "Keep on this way, Only 1 Left."; + set TSQ_CHK,3; + close; +nook: + mes "[Mihane]"; + mes "Sorry, You must start over from the begining."; + next; + set TSQ_CHK,0; + close; +} + +tha_t11.gat,85,85,4 script Seranes 111,{ + if(TSQ_CHK != 3 ) goto nook; + mes "[Seranes]"; + mes "Perfect, it seems that the other spirits grants you the access."; + mes "I am warping you to the next floor."; + next; + set TSQ_CHK,0; + warp "tha_t12.gat", 129, 58; + close; +nook: + mes "[Seranes]"; + mes "You did not follow the good order, starts again from the begining."; + next; + set TSQ_CHK,0; + close; +} + +//Tha_t12 ( M: Middle): +//(Nox)(D,L)-->tha_t12.gat,103,18,4 +//(Vox)(R)-->tha_t12.gat,162,58,4 +//(Hox)(L)-->tha_t12.gat,96,57,4 +//(Dox)(D,R)-->tha_t12.gat,153,17,4 +//(Sox)(U)-->tha_t12.gat,128,88,4 +//Script: + +tha_t12.gat,103,18,4 script Nox 111,{ + if(TSQ_CHK == 1 ) goto done; + mes "[Nox]"; + mes "Fine, 4 Spirits left."; + set TSQ_CHK,1; + close; +done: + mes "[Nox]"; + mes "Go search, They can't leave this floor."; + close; +} + +tha_t12.gat,162,58,4 script Vox 111,{ + if(TSQ_CHK != 1 ) goto nook; + mes "[Vox]"; + mes "Keep on this way, 3 Spirits remaining !"; + set TSQ_CHK,2; + close; +nook: + mes "[Vox]"; + mes "Sorry, Go back and talk to Nox."; + next; + set TSQ_CHK,0; + close; +} + +tha_t12.gat,96,57,4 script Hox 111,{ + if(TSQ_CHK != 2 ) goto nook; + mes "[Hox]"; + mes "You are on the good way, 2 Spirits remaining !"; + set TSQ_CHK,3; + close; +nook: + mes "[Hox]"; + mes "Sorry, Go back and talk to Vox."; + next; + set TSQ_CHK,0; + close; +} + +tha_t12.gat,153,17,4 script Dox 111,{ + if(TSQ_CHK != 3 ) goto nook; + mes "[Dox]"; + mes "Perfect, 1 Spirit left."; + set TSQ_CHK,4; + close; +nook: + mes "[Dox]"; + mes "Sorry, Go back and talk to Hox."; + next; + set TSQ_CHK,0; + close; +} + +tha_t12.gat,128,88,4 script Sox 111,{ + if(TSQ_CHK != 4 ) goto nook; + mes "[Sox]"; + mes "You have just passed the test successfully."; + next; + mes "[Sox]"; + mes "You have to give me Red Magic Stone, Yellow Magic Stone, Blue Magic Stone & Green Magic Stone."; + next; + if(countitem(7426) < 1 || countitem(7427) < 1 || countitem(7428) < 1 || countitem(7429) < 1) goto nostone; + delitem 7426,1; + delitem 7427,1; + delitem 7428,1; + delitem 7429,1; + mes "[Sox]"; + mes "I will now warp you to steps of Fate."; + mes "Good-bye."; + next; + set TSQ_CHK,0; + warp "thana_step.gat", 186, 223; + close; + +nostone: + mes "[Sox]"; + mes "Oh well, seems you don't have enough stones."; + close; + +nook: + mes "[Sox]"; + mes "Sorry, Go back and talk to Dox."; + next; + set TSQ_CHK,0; + close; }
\ No newline at end of file |