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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
commit620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch)
tree38a39e0415f419d9a49ae456ed0e26654c23d559 /npc/custom/quests/sunglasses.txt
parenta2675f07d7da22a7c6ae11f545bf8f671e785a82 (diff)
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== eAthena Script =======================================
+//= Quest For Slotted Sunglasses
+//===== By: ==================================================
+//= Aegis - amichan
+//===== Current Version: =====================================
+//= 1.5
+//===== Compatible With: =====================================
+//= Any eAthena Version;
+//===== Description: =========================================
+//= Quest to get Slotted Sunglasses
+//===== Additional Comments: =================================
+//= 1.0 by Aegis 1.1 by aichan 1.2 by x[tsk] 1.3 by Darkchild
+//= 1.5 Fixed Exploit [Lupus]
+//============================================================
+
+// quest will reset it self after 1 pair of Slotted Sunglasses is made.
+// 1st part of the quest
+
+alberta.gat,88,193,5 script Sunglasses Trader 73,{
+ if(SG_QUEST1 == 1) goto L_SG_Q1_Done;
+ mes "[Sunglasses Trader]";
+ mes "Hello. What can I do for you?";
+ next;
+ menu "I heard that you can make ^0000FFSlotted Sunglasses^000000.",-,"Nothing, sorry to bother you.",L_SG_No;
+
+ mes "[Sunglasses Trader]";
+ mes "I do not make them, but I can tell you where to find the person who does. For a small fee...";
+ next;
+ menu "How much?",L_SG_1,"No way, I will find her, myself!",-;
+
+ mes "[Sunglasses Trader]";
+ mes "Suit yourself, the Maker will not make you ^0000FFSlotted Sunglasses^000000 unless she knows that you are coming.";
+ mes "Only I can tell her you are coming.";
+ next;
+ mes "[Sunglasses Trader]";
+ mes "Come back to me, when you have given up. Hahaha.";
+ close;
+L_SG_1:
+ mes "[Sunglasses Trader]";
+ mes "In order for me to tell you information on ^0000FFSlotted Sunglasses^000000 you need to get me: ";
+ mes "^0000881 Carat Diamond^000000, ";
+ mes "^00008850 Feathers^000000, ";
+ mes "and ^000088100000z^000000.";
+ next;
+ menu "Alright, here.",L_SG_1_Check,"That's too much!",-;
+
+ mes "[Sunglasses Trader]";
+ mes "Suit Yourself.";
+ close;
+L_SG_1_Check:
+ if (countitem(730) < 1) goto L_SG_Diamond;
+ if (countitem(949) < 50) goto L_SG_Feathers;
+ if (zeny<100000) goto L_SG_Funds;
+ delitem 730,1;
+ delitem 949,50;
+ set zeny,zeny-100000;
+ set SG_QUEST1,1;
+ mes "[Sunglasses Trader]";
+ mes "Great. Now, listen carefully.";
+ next;
+ mes "[Sunglasses Trader]";
+ mes "Look for someone name Maseph somewhere in the east of Morroc.";
+ mes "I will send her a message to let her know that you are coming.";
+ close;
+L_SG_Diamond:
+ mes "[Sunglasses Trader]";
+ mes "You do not have the ^0000881 Carat Diamond^000000. Come back to me when you do.";
+ close;
+L_SG_Feathers:
+ mes "[Sunglasses Trader]";
+ mes "You do not have ^00008850 Feathers^000000. Come back to me when you do.";
+ close;
+L_SG_Funds:
+ mes "[Sunglasses Trader]";
+ mes "You do not have ^000088100000z^000000. Come back to me when you do.";
+ close;
+L_SG_Q1_Done:
+ mes "[Sunglasses Trader]";
+ mes "There is nothing more I can tell you.";
+ next;
+ mes "[Sunglasses Trader]";
+ mes "Go see Maseph. She is somewhere east of Morroc.";
+ close;
+L_SG_No:
+ mes "[Sunglasses Trader]";
+ mes "Come back to me than you are ready.";
+ close;
+}
+
+// 2nd part of the quest
+
+moc_fild09.gat,209,128,5 script Maseph 702,{
+ if(SG_QUEST1 == 1) goto L_SG_2;
+ mes "[Maseph]";
+ mes "Lovely Day, isn't it ?";
+ close;
+L_SG_2:
+ mes "[Maseph]";
+ mes "Hello there.";
+ next;
+ mes "[Maseph]";
+ mes "You came for the ^000088Slotted Sunglasses^000000, right?";
+ next;
+ menu "Yes",L_SG_2_Start,"No, sorry to bother you.",-;
+
+ mes "[Maseph]";
+ mes "Off you go, then.";
+ close;
+L_SG_2_Start:
+ mes "[Maseph]";
+ mes "To make one, I will need one pair of ^000088Sunglasses^000000 and 400000z.";
+ next;
+ menu "Here you go.",L_SG_Q2_Check,"No, thanks.",-;
+
+ mes "[Maseph]";
+ mes "As you wish.";
+ close;
+L_SG_Q2_Check:
+ if(countitem(2201) < 1) goto L_SG_Sunglasses;
+ if(zeny<400000) goto L_SG_Funds;
+ delitem 2201,1;
+ set zeny,zeny-400000;
+ mes "[Maseph]";
+ mes "Thank you. I will get on it right away.";
+ next;
+ mes "[Maseph]";
+ mes "Here you go my friend.";
+ getitem 2202,1;
+ next;
+ mes "[Maseph]";
+ mes "Enjoy your ^000088Slotted Sunglasses^000000.";
+// quest reset
+ set SG_QUEST1,0;
+ close;
+L_SG_Sunglasses:
+ mes "[Maseph]";
+ mes "I need one pair of ^000088Sunglasses^000000. Come back to me when you have one.";
+ close;
+L_SG_Funds:
+ mes "[Maseph]";
+ mes "You do not have enough money. Please come back to me when you do.";
+ close;
+}
+