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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/custom/quests/sunglasses.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/custom/quests/sunglasses.txt')
-rw-r--r--npc/custom/quests/sunglasses.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/custom/quests/sunglasses.txt b/npc/custom/quests/sunglasses.txt
index e58639cb1..a4c828457 100644
--- a/npc/custom/quests/sunglasses.txt
+++ b/npc/custom/quests/sunglasses.txt
@@ -15,7 +15,7 @@
//= 1.8 Cleaning. [Euphy]
//============================================================
-alberta,88,193,5 script Sunglasses Trader 73,{
+alberta,88,193,5 script Sunglasses Trader 1_F_MERCHANT_01,{
mes "[Sunglasses Trader]";
if(SG_QUEST1 == 1) {
mes "There is nothing more I can tell you.";
@@ -67,7 +67,7 @@ alberta,88,193,5 script Sunglasses Trader 73,{
close;
}
-moc_fild07,334,186,5 script Maseph 702,{
+moc_fild07,334,186,5 script Maseph 4_F_GON,{
mes "[Maseph]";
if(SG_QUEST1 != 1) {
mes "Lovely day, isn't it ?";