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authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2015-10-01 16:51:25 +0300
commit9568f0999b8105e62f0f237998bbecf7025f4e83 (patch)
treee9682de48fbc3023bc3e04ad6a860b29d0c6e616 /npc/custom/quests/sunglasses.txt
parent2313ec5c496d83417006d47251134c93c5ca614e (diff)
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Remove conf dir.
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diff --git a/npc/custom/quests/sunglasses.txt b/npc/custom/quests/sunglasses.txt
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-//===== Hercules Script ======================================
-//= Slotted Sunglasses Quest
-//===== By: ==================================================
-//= amichan
-//===== Current Version: =====================================
-//= 1.8
-//===== Description: =========================================
-//= Quest to get Slotted Sunglasses.
-//= Will reset after quest completion.
-//===== Additional Comments: =================================
-//= 1.0 by Aegis 1.1 by aichan 1.2 by x[tsk] 1.3 by Darkchild
-//= 1.5 Fixed Exploit [Lupus]
-//= 1.6 Fixed Exploit [KarLaeda]
-//= 1.7 Relocated 'Maseph' to moc_fild07. [Kisuka]
-//= 1.8 Cleaning. [Euphy]
-//============================================================
-
-alberta,88,193,5 script Sunglasses Trader 1_F_MERCHANT_01,{
- mes "[Sunglasses Trader]";
- if(SG_QUEST1 == 1) {
- mes "There is nothing more I can tell you.";
- next;
- mes "[Sunglasses Trader]";
- mes "Go see Maseph. She is somewhere north of Morroc.";
- close; }
- mes "Hello. What can I do for you?";
- next;
- if(select("I heard that you can make ^0000FFSlotted Sunglasses^000000.:Nothing, sorry to bother you.")==2) {
- mes "[Sunglasses Trader]";
- mes "Come back to me than you are ready.";
- close; }
- mes "[Sunglasses Trader]";
- mes "I do not make them, but I can tell you where to find the person who does. For a small fee...";
- next;
- if(select("How much?:No way, I will find her myself!")==2) {
- mes "[Sunglasses Trader]";
- mes "Suit yourself, the Maker will not make you ^0000FFSlotted Sunglasses^000000 unless she knows that you are coming.";
- mes "Only I can tell her you are coming.";
- next;
- mes "[Sunglasses Trader]";
- mes "Come back to me when you have given up. Hahaha...";
- close; }
- mes "[Sunglasses Trader]";
- mes "In order for me to tell you information on ^0000FFSlotted Sunglasses^000000 you need to get me:";
- mes " - ^0000881 Carat Diamond^000000";
- mes " - ^00008850 Feathers^000000";
- mes " - ^000088100000z^000000";
- next;
- if(select("Alright, here.:That's too much!")==2) {
- mes "[Sunglasses Trader]";
- mes "Suit yourself.";
- close; }
- mes "[Sunglasses Trader]";
- if (countitem(730) < 1 || countitem(949) < 50 || Zeny < 100000) {
- mes "You're missing something. Come back when you've gathered all the materials.";
- close; }
- delitem 730,1;
- delitem 949,50;
- Zeny -= 100000;
- set SG_QUEST1,1;
- mes "[Sunglasses Trader]";
- mes "Great. Now, listen carefully.";
- next;
- mes "[Sunglasses Trader]";
- mes "Look for someone named Maseph somewhere north of Morroc.";
- mes "I will send her a message to let her know that you are coming.";
- close;
-}
-
-moc_fild07,334,186,5 script Maseph 4_F_GON,{
- mes "[Maseph]";
- if(SG_QUEST1 != 1) {
- mes "Lovely day, isn't it ?";
- close; }
- mes "Hello there.";
- mes "You came for the ^000088Slotted Sunglasses^000000, right?";
- next;
- if(select("Yes:No, sorry to bother you.")==2) {
- mes "[Maseph]";
- mes "Off you go, then.";
- close; }
- mes "[Maseph]";
- mes "To make one, I will need one pair of ^000088Sunglasses^000000 and 400000z.";
- next;
- if(select("Here you go.:No, thanks.")==2) {
- mes "[Maseph]";
- mes "As you wish.";
- close; }
- mes "[Maseph]";
- if (countitem(2201) < 1) {
- mes "I need one pair of ^000088Sunglasses^000000. Come back to me when you have one.";
- close; }
- if (Zeny < 400000) {
- mes "You do not have enough Zeny. Come back to me when you do.";
- close; }
- delitem 2201,1;
- Zeny -= 400000;
- mes "Thank you. I will get on it right away...";
- next;
- mes "[Maseph]";
- mes "Here you go, my friend.";
- mes "Enjoy your ^000088Slotted Sunglasses^000000.";
- getitem 2202,1;
- set SG_QUEST1,0;
- close;
-}