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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/custom/quests/dead_branch.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/custom/quests/dead_branch.txt')
-rw-r--r--npc/custom/quests/dead_branch.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/custom/quests/dead_branch.txt b/npc/custom/quests/dead_branch.txt
index 13daa244b..95f0a95b7 100644
--- a/npc/custom/quests/dead_branch.txt
+++ b/npc/custom/quests/dead_branch.txt
@@ -12,7 +12,7 @@
//= 1.1 Optimized, added Bloody Branch with 0.01% chance [Lupus]
//============================================================
-niflheim,204,179,3 script Mister Mobry 121,{
+niflheim,204,179,3 script Mister Mobry 2_M_MOLGENSTEIN,{
mes "[Mister Mobry]";
mes "Trees possess spirits you know...";