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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
commit | 288490094a7fe9167747dc78d416940759a31197 (patch) | |
tree | 53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /npc/custom/quests/dead_branch.txt | |
parent | 8ec1c47aed09c90343949d57c92760ba84738a46 (diff) | |
download | hercules-288490094a7fe9167747dc78d416940759a31197.tar.gz hercules-288490094a7fe9167747dc78d416940759a31197.tar.bz2 hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz hercules-288490094a7fe9167747dc78d416940759a31197.zip |
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/custom/quests/dead_branch.txt')
-rw-r--r-- | npc/custom/quests/dead_branch.txt | 210 |
1 files changed, 105 insertions, 105 deletions
diff --git a/npc/custom/quests/dead_branch.txt b/npc/custom/quests/dead_branch.txt index 73e226fe7..3c393b456 100644 --- a/npc/custom/quests/dead_branch.txt +++ b/npc/custom/quests/dead_branch.txt @@ -1,105 +1,105 @@ -//===== eAthena Script =======================================
-//= Dead Branch (+Bloody Branch) Quest
-//===== By: ==================================================
-//= GM-Yevon
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= eAthena 0.5.2 +
-//===== Description: =========================================
-// Simple item trade-in quest, a person can get a Dead Branch
-// by simply providing the items: Log x3 (7201), Wooden Heart x1 (7189),
-// Trunk x5 (1019), and Wooden Gnarl x1 (7222).
-//===== Additional Comments: =================================
-//= Fully working.
-//= 1.1 Optimized, added Bloody Branch with 0.01% chance [Lupus]
-//============================================================
-
-niflheim.gat,204,179,3 script Mister Mobry 121,{
-
- mes "[Mister Mobry]";
- mes "Trees possess spirits you know...";
- next;
-
- mes "[Mister Mobry]";
- mes "In fact I know a secret about these spirits that can in some way... perhaps aid you...";
- next;
-
- mes "[Mister Mobry]";
- mes "I can create a spirited branch... That is, if you can provide me with the correct materials...";
- next;
- goto L_MENU;
-
-L_MENU:
- menu "What Do I Need?",-,"Where Can I find this Crap?",M_FIND,"Make me a Dead Branch!",M_CREATE,"Forget it...",M_END;
-
- mes "[Mister Mobry]";
- mes "Mwehehe... I see you want to control tree spirits am I right? Ok... I need:";
- mes "^1354453 Logs^000000";
- mes "^1354451 Wooden Heart^000000";
- mes "^1354455 Trunk^000000";
- mes "^1354451 Wooden Gnarl^000000";
- next;
- goto L_MENU;
-
-M_FIND:
- mes "[Mister Mobry]";
- mes "You can find the following items from certain monsters heheh...";
- mes "^135445Logs can be found off of Tree Golems.^000000";
- mes "^135445Wooden Hearts the essence of Tree Golems.^000000";
- mes "^135445Trunks? Seriously, think wood...^000000";
- mes "^135445Wooden Gnarl... Gibbet...^000000";
- next;
- goto L_MENU;
-
-L_NOLOG:
- mes "[Mister Mobry]";
- mes "^135445Logs^000000 are the body... I need more of them.";
- mes "Get me three logs and I'll make you the spirit...";
- close;
-
-L_NOHEART:
- mes "[Mister Mobry]";
- mes "The ^135445Wooden Heart^000000 is the essence of the spirit.";
- mes "Get me one wooden heart and I'll make you the spirit...";
- close;
-
-L_NOTRUNK:
- mes "[Mister Mobry]";
- mes "What? You couldn't even find ^1354455 Trunks^000000?";
- mes "Kill Elder Willows or something... Geez... no trunks heh... pathetic.";
- close;
-
-L_NOGNARL:
- mes "[Mister Mobry]";
- mes "How can I make one without a ^135445Wooden Gnarl^000000?";
- mes "I said Gibbet... they are all around this place...";
- close;
-
-M_CREATE:
- mes "[Mister Mobry]";
- mes "Well...let us see what you brought me...";
- next;
- if(countitem(7201)<3) goto L_NOLOG;
- if(countitem(7189)<1) goto L_NOHEART;
- if(countitem(1019)<5) goto L_NOTRUNK;
- if(countitem(7222)<1) goto L_NOGNARL;
- delitem 7201,3;
- delitem 7189,1;
- delitem 1019,5;
- delitem 7222,1;
- mes "[Mister Mobry]";
- mes "Heh... Hope you have fun with the tree spirits... Careful now...";
- mes "Heh... careful now? What do I care if you di..... Never mind.";
- if(rand(1000)==0) goto L_GIVE2;
- getitem 604,1; //Dead Branch
- close;
-L_GIVE2:
- getitem 12103,1; //Bloody Branch
- close;
-
-M_END:
- mes "[Mister Mobry]";
- mes "No spirit for you... then go!";
- close;
-}
+//===== eAthena Script ======================================= +//= Dead Branch (+Bloody Branch) Quest +//===== By: ================================================== +//= GM-Yevon +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= eAthena 0.5.2 + +//===== Description: ========================================= +// Simple item trade-in quest, a person can get a Dead Branch +// by simply providing the items: Log x3 (7201), Wooden Heart x1 (7189), +// Trunk x5 (1019), and Wooden Gnarl x1 (7222). +//===== Additional Comments: ================================= +//= Fully working. +//= 1.1 Optimized, added Bloody Branch with 0.01% chance [Lupus] +//============================================================ + +niflheim.gat,204,179,3 script Mister Mobry 121,{ + + mes "[Mister Mobry]"; + mes "Trees possess spirits you know..."; + next; + + mes "[Mister Mobry]"; + mes "In fact I know a secret about these spirits that can in some way... perhaps aid you..."; + next; + + mes "[Mister Mobry]"; + mes "I can create a spirited branch... That is, if you can provide me with the correct materials..."; + next; + goto L_MENU; + +L_MENU: + menu "What Do I Need?",-,"Where Can I find this Crap?",M_FIND,"Make me a Dead Branch!",M_CREATE,"Forget it...",M_END; + + mes "[Mister Mobry]"; + mes "Mwehehe... I see you want to control tree spirits am I right? Ok... I need:"; + mes "^1354453 Logs^000000"; + mes "^1354451 Wooden Heart^000000"; + mes "^1354455 Trunk^000000"; + mes "^1354451 Wooden Gnarl^000000"; + next; + goto L_MENU; + +M_FIND: + mes "[Mister Mobry]"; + mes "You can find the following items from certain monsters heheh..."; + mes "^135445Logs can be found off of Tree Golems.^000000"; + mes "^135445Wooden Hearts the essence of Tree Golems.^000000"; + mes "^135445Trunks? Seriously, think wood...^000000"; + mes "^135445Wooden Gnarl... Gibbet...^000000"; + next; + goto L_MENU; + +L_NOLOG: + mes "[Mister Mobry]"; + mes "^135445Logs^000000 are the body... I need more of them."; + mes "Get me three logs and I'll make you the spirit..."; + close; + +L_NOHEART: + mes "[Mister Mobry]"; + mes "The ^135445Wooden Heart^000000 is the essence of the spirit."; + mes "Get me one wooden heart and I'll make you the spirit..."; + close; + +L_NOTRUNK: + mes "[Mister Mobry]"; + mes "What? You couldn't even find ^1354455 Trunks^000000?"; + mes "Kill Elder Willows or something... Geez... no trunks heh... pathetic."; + close; + +L_NOGNARL: + mes "[Mister Mobry]"; + mes "How can I make one without a ^135445Wooden Gnarl^000000?"; + mes "I said Gibbet... they are all around this place..."; + close; + +M_CREATE: + mes "[Mister Mobry]"; + mes "Well...let us see what you brought me..."; + next; + if(countitem(7201)<3) goto L_NOLOG; + if(countitem(7189)<1) goto L_NOHEART; + if(countitem(1019)<5) goto L_NOTRUNK; + if(countitem(7222)<1) goto L_NOGNARL; + delitem 7201,3; + delitem 7189,1; + delitem 1019,5; + delitem 7222,1; + mes "[Mister Mobry]"; + mes "Heh... Hope you have fun with the tree spirits... Careful now..."; + mes "Heh... careful now? What do I care if you di..... Never mind."; + if(rand(1000)==0) goto L_GIVE2; + getitem 604,1; //Dead Branch + close; +L_GIVE2: + getitem 12103,1; //Bloody Branch + close; + +M_END: + mes "[Mister Mobry]"; + mes "No spirit for you... then go!"; + close; +} |