summaryrefslogtreecommitdiff
path: root/npc/custom/quests/dead_branch.txt
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-05 17:46:56 +0300
commit1e7eeab97430d630b419ee8f46b3fbcc57e92532 (patch)
tree361f93b48fd3f1fc94f9246b6dfb9f510cbfea49 /npc/custom/quests/dead_branch.txt
parent89f27cddaa582c86501be7ba78f9ae5c80142c62 (diff)
downloadhercules-1e7eeab97430d630b419ee8f46b3fbcc57e92532.tar.gz
hercules-1e7eeab97430d630b419ee8f46b3fbcc57e92532.tar.bz2
hercules-1e7eeab97430d630b419ee8f46b3fbcc57e92532.tar.xz
hercules-1e7eeab97430d630b419ee8f46b3fbcc57e92532.zip
Remove conf dir.
Diffstat (limited to 'npc/custom/quests/dead_branch.txt')
-rw-r--r--npc/custom/quests/dead_branch.txt102
1 files changed, 0 insertions, 102 deletions
diff --git a/npc/custom/quests/dead_branch.txt b/npc/custom/quests/dead_branch.txt
deleted file mode 100644
index ef49db159..000000000
--- a/npc/custom/quests/dead_branch.txt
+++ /dev/null
@@ -1,102 +0,0 @@
-//===== Hercules Script ======================================
-//= Dead Branch (+Bloody Branch) Quest
-//===== By: ==================================================
-//= GM-Yevon
-//===== Current Version: =====================================
-//= 1.1
-//===== Description: =========================================
-// Simple item trade-in quest, a person can get a Dead Branch
-// by simply providing the items: Log x3 (7201), Wooden Heart x1 (7189),
-// Trunk x5 (1019), and Wooden Gnarl x1 (7222).
-//===== Additional Comments: =================================
-//= 1.1 Optimized, added Bloody Branch with 0.01% chance [Lupus]
-//============================================================
-
-niflheim,204,179,3 script Mister Mobry 2_M_MOLGENSTEIN,{
-
- mes "[Mister Mobry]";
- mes "Trees possess spirits you know...";
- next;
-
- mes "[Mister Mobry]";
- mes "In fact I know a secret about these spirits that can in some way... perhaps aid you...";
- next;
-
- mes "[Mister Mobry]";
- mes "I can create a spirited branch... That is, if you can provide me with the correct materials...";
- next;
- goto L_Menu;
-
-L_Menu:
- menu "What Do I Need?",-,"Where Can I find this Crap?",M_FIND,"Make me a Dead Branch!",M_CREATE,"Forget it...",M_End;
-
- mes "[Mister Mobry]";
- mes "Mwehehe... I see you want to control tree spirits am I right? Ok... I need:";
- mes "^1354453 Logs^000000";
- mes "^1354451 Wooden Heart^000000";
- mes "^1354455 Trunk^000000";
- mes "^1354451 Wooden Gnarl^000000";
- next;
- goto L_Menu;
-
-M_FIND:
- mes "[Mister Mobry]";
- mes "You can find the following items from certain monsters heheh...";
- mes "^135445Logs can be found off of Tree Golems.^000000";
- mes "^135445Wooden Hearts the essence of Tree Golems.^000000";
- mes "^135445Trunks? Seriously, think wood...^000000";
- mes "^135445Wooden Gnarl... Gibbet...^000000";
- next;
- goto L_Menu;
-
-L_NOLOG:
- mes "[Mister Mobry]";
- mes "^135445Logs^000000 are the body... I need more of them.";
- mes "Get me three logs and I'll make you the spirit...";
- close;
-
-L_NOHEART:
- mes "[Mister Mobry]";
- mes "The ^135445Wooden Heart^000000 is the essence of the spirit.";
- mes "Get me one wooden heart and I'll make you the spirit...";
- close;
-
-L_NOTRUNK:
- mes "[Mister Mobry]";
- mes "What? You couldn't even find ^1354455 Trunks^000000?";
- mes "Kill Elder Willows or something... Geez... no trunks heh... pathetic.";
- close;
-
-L_NOGNARL:
- mes "[Mister Mobry]";
- mes "How can I make one without a ^135445Wooden Gnarl^000000?";
- mes "I said Gibbet... they are all around this place...";
- close;
-
-M_CREATE:
- mes "[Mister Mobry]";
- mes "Well...let us see what you brought me...";
- next;
- if(countitem(7201)<3) goto L_NOLOG;
- if(countitem(7189)<1) goto L_NOHEART;
- if(countitem(1019)<5) goto L_NOTRUNK;
- if(countitem(7222)<1) goto L_NOGNARL;
- delitem 7201,3;
- delitem 7189,1;
- delitem 1019,5;
- delitem 7222,1;
- mes "[Mister Mobry]";
- mes "Heh... Hope you have fun with the tree spirits... Careful now...";
- mes "Heh... careful now? What do I care if you di..... Never mind.";
- if(rand(1000)==0) goto L_GIVE2;
- getitem 604,1; //Dead Branch
- close;
-L_GIVE2:
- getitem 12103,1; //Bloody Branch
- close;
-
-M_End:
- mes "[Mister Mobry]";
- mes "No spirit for you... then go!";
- close;
-}