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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/custom/quests/bandit_beard.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/custom/quests/bandit_beard.txt')
-rw-r--r--npc/custom/quests/bandit_beard.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/custom/quests/bandit_beard.txt b/npc/custom/quests/bandit_beard.txt
index 6cf47ef25..ebb74afc7 100644
--- a/npc/custom/quests/bandit_beard.txt
+++ b/npc/custom/quests/bandit_beard.txt
@@ -15,7 +15,7 @@
//= 1.3 Removed duplicates [L0ne_W0lf]
//============================================================
-umbala,126,129,4 script Bearded Man#bandit 120,{
+umbala,126,129,4 script Bearded Man#bandit 2_M_PHARMACIST,{
if(BEARD_QUEST == 4 ) goto L_MAKE;
if(BEARD_QUEST >= 5 ) goto L_DONE;
if(BEARD_QUEST >= 1 ) goto L_THREAD;
@@ -100,7 +100,7 @@ L_NOITEMS:
}
//Master Tailor----------
-izlude_in,123,175,4 script Master Tailor#bandit 50,{
+izlude_in,123,175,4 script Master Tailor#bandit 1_M_04,{
mes "[Master Tailor]";
mes "Good evening! I am the Master Tailor!";
if(BEARD_QUEST != 1 ) close;
@@ -117,7 +117,7 @@ izlude_in,123,175,4 script Master Tailor#bandit 50,{
close;
}
// Karfa Thread Clerk---
-aldeba_in,70,179,5 script Karfa Clerk#bandit 113,{
+aldeba_in,70,179,5 script Karfa Clerk#bandit 4_F_KAFRA5,{
mes "[Karfa Clerk]";
if(BEARD_QUEST == 3 ) goto L_REPEAT;
if(BEARD_QUEST > 3 ) goto L_DONE;
@@ -155,7 +155,7 @@ L_DONE:
}
//Thread Merchant ------
-alberta,65,123,6 script Man#bandit 85,{
+alberta,65,123,6 script Man#bandit 4_M_03,{
if(BEARD_QUEST == 3 && $@beardMobD) goto L_KILLED;
if(BEARD_QUEST > 3) goto L_DONE;