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authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2019-04-22 19:56:55 +0300
commit6b1915c0bb740a5769c1279e3effc3dcb6f93808 (patch)
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parentd9b3577d2cfef1aff8c99b27090f6c254edb4006 (diff)
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-//===== Hercules Script ======================================
-//= Platinum Skills
-//===== By: ==================================================
-//= Keichii, DarkChild
-//===== Current Version: =====================================
-//= 2.8
-//===== Description: =========================================
-//= Single NPC that assigns quests skills for all classes
-//===== Additional Comments: =================================
-//= 2.0 Added advanced classes by ShadowLady.
-//= 2.1 Added baby clases by Midas
-//= 2.2 Simplified Job Checks [Silentdragon]
-//= 2.3 Thehell? Cleaned up script removed the nastiness. Also added rebirth skills. [Spre]
-//= 2.4 Added Advanced skills. [Spre]
-//= 2.5 Added dialog for if the user is none of the listed jobs. [Kisuka]
-//= 2.6 Fixed 2nd advanced classes not being able to get their advanced skills. [Ancyker]
-//= 2.7 Rewrote to give all correct skills to all proper classes. [Paradox924X]
-//= 2.8 Clustered conditionals replaced with switch to include all Upper types. [Euphy]
-//============================================================
-
-prontera,128,200,6 script Platinum Skill NPC 4_F_MAID,{
- mes "[Platinum Skill NPC]";
- mes "I can give you the special skills available to your job.";
- mes "Would you like these skills now?";
- next;
- if (select("Yes Please", "No") == 2) {
- mes "[Platinum Skill NPC]";
- mes "Have a nice day... >.>";
- close;
- }
- skill 142,1,0;
- switch(BaseClass) {
- case 0: if (Class !=23) skill 143,1,0; break;
- case 1: skill 144,1,0; skill 145,1,0; skill 146,1,0; break;
- case 2: skill 157,1,0; break;
- case 3: skill 147,1,0; skill 148,1,0; break;
- case 4: skill 156,1,0; break;
- case 5: skill 153,1,0; skill 154,1,0; skill 155,1,0; break;
- case 6: skill 149,1,0; skill 150,1,0; skill 151,1,0; skill 152,1,0; break;
- default: break;
- }
- switch(BaseJob) {
- case 7: skill 1001,1,0; break;
- case 8: skill 1014,1,0; break;
- case 9: skill 1006,1,0; break;
- case 10: skill 1012,1,0; skill 1013,1,0; break;
- case 11: skill 1009,1,0; break;
- case 12: skill 1003,1,0; skill 1004,1,0; break;
- case 14: skill 1002,1,0; break;
- case 15: skill 1015,1,0; skill 1016,1,0; break;
- case 16: skill 1007,1,0; skill 1008,1,0; skill 1017,1,0; skill 1018,1,0; skill 1019,1,0; break;
- case 17: skill 1005,1,0; break;
- case 18: skill 238,1,0; break;
- case 19: skill 1010,1,0; break;
- case 20: skill 1011,1,0; break;
- default: break;
- }
- mes "[Platinum Skill NPC]";
- mes "There you go!";
- close;
-}