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author | Andrei Karas <akaras@inbox.ru> | 2014-10-05 11:34:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2019-04-22 19:56:55 +0300 |
commit | 6b1915c0bb740a5769c1279e3effc3dcb6f93808 (patch) | |
tree | 1a7f0b9337d8cf439d141d2f6e2fb4f387ff42f6 /npc/custom/platinum_skills.txt | |
parent | d9b3577d2cfef1aff8c99b27090f6c254edb4006 (diff) | |
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Remove conf dir.
Diffstat (limited to 'npc/custom/platinum_skills.txt')
-rw-r--r-- | npc/custom/platinum_skills.txt | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/npc/custom/platinum_skills.txt b/npc/custom/platinum_skills.txt deleted file mode 100644 index 3cd85f873..000000000 --- a/npc/custom/platinum_skills.txt +++ /dev/null @@ -1,61 +0,0 @@ -//===== Hercules Script ====================================== -//= Platinum Skills -//===== By: ================================================== -//= Keichii, DarkChild -//===== Current Version: ===================================== -//= 2.8 -//===== Description: ========================================= -//= Single NPC that assigns quests skills for all classes -//===== Additional Comments: ================================= -//= 2.0 Added advanced classes by ShadowLady. -//= 2.1 Added baby clases by Midas -//= 2.2 Simplified Job Checks [Silentdragon] -//= 2.3 Thehell? Cleaned up script removed the nastiness. Also added rebirth skills. [Spre] -//= 2.4 Added Advanced skills. [Spre] -//= 2.5 Added dialog for if the user is none of the listed jobs. [Kisuka] -//= 2.6 Fixed 2nd advanced classes not being able to get their advanced skills. [Ancyker] -//= 2.7 Rewrote to give all correct skills to all proper classes. [Paradox924X] -//= 2.8 Clustered conditionals replaced with switch to include all Upper types. [Euphy] -//============================================================ - -prontera,128,200,6 script Platinum Skill NPC 4_F_MAID,{ - mes "[Platinum Skill NPC]"; - mes "I can give you the special skills available to your job."; - mes "Would you like these skills now?"; - next; - if (select("Yes Please", "No") == 2) { - mes "[Platinum Skill NPC]"; - mes "Have a nice day... >.>"; - close; - } - skill 142,1,0; - switch(BaseClass) { - case 0: if (Class !=23) skill 143,1,0; break; - case 1: skill 144,1,0; skill 145,1,0; skill 146,1,0; break; - case 2: skill 157,1,0; break; - case 3: skill 147,1,0; skill 148,1,0; break; - case 4: skill 156,1,0; break; - case 5: skill 153,1,0; skill 154,1,0; skill 155,1,0; break; - case 6: skill 149,1,0; skill 150,1,0; skill 151,1,0; skill 152,1,0; break; - default: break; - } - switch(BaseJob) { - case 7: skill 1001,1,0; break; - case 8: skill 1014,1,0; break; - case 9: skill 1006,1,0; break; - case 10: skill 1012,1,0; skill 1013,1,0; break; - case 11: skill 1009,1,0; break; - case 12: skill 1003,1,0; skill 1004,1,0; break; - case 14: skill 1002,1,0; break; - case 15: skill 1015,1,0; skill 1016,1,0; break; - case 16: skill 1007,1,0; skill 1008,1,0; skill 1017,1,0; skill 1018,1,0; skill 1019,1,0; break; - case 17: skill 1005,1,0; break; - case 18: skill 238,1,0; break; - case 19: skill 1010,1,0; break; - case 20: skill 1011,1,0; break; - default: break; - } - mes "[Platinum Skill NPC]"; - mes "There you go!"; - close; -} |