summaryrefslogtreecommitdiff
path: root/npc/custom/events/uneasy_cemetery.txt
diff options
context:
space:
mode:
authorHaru <haru@dotalux.com>2016-08-20 23:39:17 +0200
committerHaru <haru@dotalux.com>2016-08-21 00:54:23 +0200
commit460e53b1b64cf2880b4c615ad6eb41386f7530f6 (patch)
tree8fc91c576f7a0910faec125e1043bb1a2b76bb8c /npc/custom/events/uneasy_cemetery.txt
parent7a276976948fa39e2d329de3b622c34dd0c572ad (diff)
downloadhercules-460e53b1b64cf2880b4c615ad6eb41386f7530f6.tar.gz
hercules-460e53b1b64cf2880b4c615ad6eb41386f7530f6.tar.bz2
hercules-460e53b1b64cf2880b4c615ad6eb41386f7530f6.tar.xz
hercules-460e53b1b64cf2880b4c615ad6eb41386f7530f6.zip
Removed some of the leftover calls to menu() in custom scripts
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/custom/events/uneasy_cemetery.txt')
-rw-r--r--npc/custom/events/uneasy_cemetery.txt89
1 files changed, 45 insertions, 44 deletions
diff --git a/npc/custom/events/uneasy_cemetery.txt b/npc/custom/events/uneasy_cemetery.txt
index 7027dacbf..72ae51fc2 100644
--- a/npc/custom/events/uneasy_cemetery.txt
+++ b/npc/custom/events/uneasy_cemetery.txt
@@ -82,51 +82,52 @@ L_Undead_Walk:
mes "To calm down the restless cemetery, we should pour all these graves with the Holy Water. But our sisters and broters have run out of it.";
mes "Could you supply us with Holy Water?";
next;
- menu "Yes, have all my Holy Water!",-, "Nope, I need it.",M_NO, "I don't have any.",M_DONT_HAVE;
+ switch (select("Yes, have all my Holy Water!", "Nope, I need it.", "I don't have any.")) {
+ case 1:
+ if (countitem(Holy_Water) < 1)
+ break; // Not enough
+ set $UNEASY_BL,$UNEASY_BL-countitem(Holy_Water);
+ delitem 523,countitem(Holy_Water);
- if ( countitem(Holy_Water)<1 ) goto M_DONT_HAVE;
- set $UNEASY_BL,$UNEASY_BL-countitem(Holy_Water);
- delitem 523,countitem(Holy_Water);
-
- if ( $UNEASY_BL > 0 ) goto L_NEED_MORE;
-//set quiet days!!! no more undead for this period!
- set $UNEASY_DL,5+((0-$UNEASY_BL)/30);
- set $UNEASY_H$,strcharinfo(0);
- mes "[Mother Mathana]";
- mes "Thank you, "+$UNEASY_H$+"! Now we've got enough Holy Water!";
- next;
- mes "[Mother Mathana]";
- mes "Upon pouring the cemetery with that water we'll get " + $UNEASY_DL + " safe nights!";
- next;
- killmonster "prontera", "Uneasy_Check::OnZombieDead"; //kills any left monsters
- mes "[Mother Mathana]";
- mes "See, "+ $UNEASY_H$ +"? They all are gone now!";
- next;
- mes "[Mother Mathana]";
- mes "Our Church is going to thank you personally...";
- next;
- if (Sex == SEX_MALE)
- mapannounce "prontera","[Mother Mathana]: In the name of Odin we declare handsom "+$UNEASY_H$+" as a Prontera savior!",0;
- else
- mapannounce "prontera","[Mother Mathana]: In the name of Odin we declare beautiful "+$UNEASY_H$+" as a Prontera savior!",0;
- mes "[Mother Mathana]";
- mes "In the name of Odin we bless you and decently present a modest gift just from Mareusis' wine-cellar.";
- getitem Blue_Potion,1;
- set JobExp,JobExp+100;
- set BaseExp,BaseExp+50;
- close;
-
-L_NEED_MORE:
- mes "[Mother Mathana]";
- mes "Thank you, good "+strcharinfo(0)+", but we still need " + $UNEASY_BL + " more Holy Water bottles.";
- close;
-
-M_NO:
- mes "[Mother Mathana]";
- mes "I'm afraid the old cemetery is going out of control soon... Please, get us all the Holy Water you can get.";
- close;
-
-M_DONT_HAVE:
+ if ($UNEASY_BL > 0) {
+ mes "[Mother Mathana]";
+ mes "Thank you, good "+strcharinfo(0)+", but we still need " + $UNEASY_BL + " more Holy Water bottles.";
+ close;
+ }
+ //set quiet days!!! no more undead for this period!
+ set $UNEASY_DL,5+((0-$UNEASY_BL)/30);
+ set $UNEASY_H$,strcharinfo(0);
+ mes "[Mother Mathana]";
+ mes "Thank you, "+$UNEASY_H$+"! Now we've got enough Holy Water!";
+ next;
+ mes "[Mother Mathana]";
+ mes "Upon pouring the cemetery with that water we'll get " + $UNEASY_DL + " safe nights!";
+ next;
+ killmonster "prontera", "Uneasy_Check::OnZombieDead"; //kills any left monsters
+ mes "[Mother Mathana]";
+ mes "See, "+ $UNEASY_H$ +"? They all are gone now!";
+ next;
+ mes "[Mother Mathana]";
+ mes "Our Church is going to thank you personally...";
+ next;
+ if (Sex == SEX_MALE)
+ mapannounce "prontera","[Mother Mathana]: In the name of Odin we declare handsom "+$UNEASY_H$+" as a Prontera savior!",0;
+ else
+ mapannounce "prontera","[Mother Mathana]: In the name of Odin we declare beautiful "+$UNEASY_H$+" as a Prontera savior!",0;
+ mes "[Mother Mathana]";
+ mes "In the name of Odin we bless you and decently present a modest gift just from Mareusis' wine-cellar.";
+ getitem Blue_Potion,1;
+ set JobExp,JobExp+100;
+ set BaseExp,BaseExp+50;
+ close;
+ case 2:
+ mes "[Mother Mathana]";
+ mes "I'm afraid the old cemetery is going out of control soon... Please, get us all the Holy Water you can get.";
+ close;
+ case 3:
+ break; // Not enough
+ }
+ // Not enough
mes "[Mother Mathana]";
mes "Alas! We still need " + $UNEASY_BL + " more bottles of Holy Water... Why don't you go and ask other people for some extra Holy Water?";
mes "The old cemetery is going out of control soon...";