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authorHaru <haru@dotalux.com>2013-11-08 03:09:20 +0100
committerHaru <haru@dotalux.com>2013-11-08 03:12:33 +0100
commit0b7b3796ec987cbb1c263722b841cfa5795aa6d3 (patch)
treecc0aa01be6fdb5fa0e7fb0b0a1397bb2d71cbf90 /npc/custom/events/disguise.txt
parentbc9743ce3455f9d9cbc9c934b2a19343ad369fc5 (diff)
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Added support for monster spritename constants
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40 - Replaced numeric IDs in NPC definitions and setnpcdisplay calls with the appropriate constants - Made possible thanks to Ind Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/custom/events/disguise.txt')
-rw-r--r--npc/custom/events/disguise.txt28
1 files changed, 15 insertions, 13 deletions
diff --git a/npc/custom/events/disguise.txt b/npc/custom/events/disguise.txt
index a1d8c11c3..877916738 100644
--- a/npc/custom/events/disguise.txt
+++ b/npc/custom/events/disguise.txt
@@ -127,10 +127,12 @@ OnInit:
set .Prize,512;
set .PrizeAmt,1;
set .Rule,1;
- setarray .MVP[0],1038,1039,1046,1059,1086,1087,1112,1115,1147,1150,1157,1159,1190,1251,1252,1272,1312,1373,
- 1389,1399,1418,1492,1502,1511,1583,1623,1630,1646,1647,1648,1649,1650,1651,1658,1685,1688,
- 1708,1719,1734,1751,1768,1779,1785,1802,1832,1871,1874,1885,1917,1980,2022,2068,2087,2131,
- 2156,2165;
+ setarray .MVP[0], OSIRIS, BAPHOMET, DOPPELGANGER, MISTRESS, GOLDEN_BUG, ORK_HERO, DRAKE, EDDGA, MAYA, MOONLIGHT,
+ PHARAOH, PHREEONI, ORC_LORD, KNIGHT_OF_WINDSTORM, GARM, DARK_LORD, TURTLE_GENERAL, LORD_OF_DEATH, DRACULA, EVENT_BAPHO,
+ DARK_SNAKE_LORD, INCANTATION_SAMURAI, PORING_V, AMON_RA, TAO_GUNKA, RSX_0806, BACSOJIN_, B_SEYREN, B_EREMES, B_HARWORD,
+ B_MAGALETA, B_SHECIL, B_KATRINN, B_YGNIZEM, APOCALIPS_H, LADY_TANEE, THANATOS, DETALE, KIEL_, RANDGRIS,
+ GLOOMUNDERNIGHT, KTULLANUX, ATROCE, G_MAGALETA_, IFRIT, FALLINGBISHOP, BEELZEBUB_, GOPINICH, MOROCC_, KUBLIN,
+ S_NYDHOG, BOITATA, QUEEN_SCARABA, LOST_DRAGON, LEAK, I_QUEEN_SCARABA;
set .BlackList$, "1003,1006,1017,1021,1022,1027,1043,1075,1136,1137,1168," +
"1171,1172,1173,1181,1187,1210,1217,1218,1222,1223,1224,1225,1226,1227,1228," +
"1233,1284,1407,1411,1414,1495,1501,1900,1996,2000,2001,2002,2003,2004," +
@@ -199,22 +201,22 @@ OnTimer180000:
iDisguise:
if (.Rule==1) {
set .Winner,0;
- set .Monster,1000+rand(1,995);
- if (compare(","+.BlackList$+"," , ","+.Monster+",")) goto iDisguise;
- if (.Monster==.LastMonster) goto iDisguise;
- set .LastMonster,.Monster;
- set $MonsterName$,getmonsterinfo(.Monster,0);
+ set .@Monster, rand(SCORPION, PINGUICULA);
+ if (compare(","+.BlackList$+"," , ","+.@Monster+",")) goto iDisguise;
+ if (.@Monster==.LastMonster) goto iDisguise;
+ set .LastMonster,.@Monster;
+ set $MonsterName$,getmonsterinfo(.@Monster,0);
}
if (.Rule==2) {
set .Winner,0;
- set .Monster,rand(49);
- set $MonsterName$,getmonsterinfo(.MVP[.Monster],0);
+ set .@Monster, rand(getarraysize(.MVP));
+ set $MonsterName$,getmonsterinfo(.MVP[.@Monster],0);
}
deletepset 1;
defpattern 1,"([^:]+):.\\s*"+$MonsterName$+".*", "iCorrect";
activatepset 1;
- if (.Rule==1) setnpcdisplay "Disguise Event",.Monster;
- if (.Rule==2) setnpcdisplay "Disguise Event",.MVP[.Monster];
+ if (.Rule==1) setnpcdisplay "Disguise Event",.@Monster;
+ if (.Rule==2) setnpcdisplay "Disguise Event",.MVP[.@Monster];
set .Change,1;
setnpctimer 0;
end;