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author | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
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committer | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
commit | e3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch) | |
tree | 20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/custom/events/cluckers.txt | |
parent | 491892212d338903179909b89a5bfc2385e52261 (diff) | |
download | hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.gz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.bz2 hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.xz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.zip |
Update to last rAthena npc.
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/custom/events/cluckers.txt')
-rw-r--r-- | npc/custom/events/cluckers.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/npc/custom/events/cluckers.txt b/npc/custom/events/cluckers.txt index b221b1b7a..7f3dd598f 100644 --- a/npc/custom/events/cluckers.txt +++ b/npc/custom/events/cluckers.txt @@ -26,16 +26,16 @@ prontera,156,219,4 script Cluckers 800,{ case 0: npctalk "CLUUUUUUCK!!!"; unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; emotion 23; break; case 1: npctalk "Cluuuuuck!~"; break; case 2: unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; break; - case 3: sc_start SC_Freeze,10000,0; break; + case 3: sc_start SC_FREEZE,10000,0; break; case 4: npctalk "CLUUUUUUUUUCK!!!"; unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; emotion 23; break; - case 5: sc_start SC_Sleep,10000,0; break; - case 6: sc_start SC_Stone,10000,0; emotion 29; break; + case 5: sc_start SC_SLEEP,10000,0; break; + case 6: sc_start SC_STONE,10000,0; emotion 29; break; case 7: npctalk "CLUUUUUUCK!!!"; unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; emotion 23; break; case 8: npctalk "Cluck! CLUUUCK!!"; unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; emotion 23; break; - case 9: sc_start SC_Stun,10000,0; break; - case 10: sc_start SC_Sleep,10000,0; emotion 29; break; + case 9: sc_start SC_STUN,10000,0; break; + case 10: sc_start SC_SLEEP,10000,0; emotion 29; break; case 11: npctalk "Cluck! Cluck!"; break; - case 12: sc_start SC_Stun,10000,0; break; + case 12: sc_start SC_STUN,10000,0; break; case 13: unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; break; default: if (rand(50) < 4) { |