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author | eaac <eaac@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-21 21:15:39 +0000 |
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committer | eaac <eaac@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-21 21:15:39 +0000 |
commit | 945b5710110eefaf9ddacbfac8f78b6556751015 (patch) | |
tree | 3d5010e39b5e7e67599cacb7ea0a1ba24b001b5f /npc/custom/eAAC_Scripts/kafraExpress/config.txt | |
parent | 904f0fd88b48db84db26f842f65ac9d2d7c110ea (diff) | |
download | hercules-945b5710110eefaf9ddacbfac8f78b6556751015.tar.gz hercules-945b5710110eefaf9ddacbfac8f78b6556751015.tar.bz2 hercules-945b5710110eefaf9ddacbfac8f78b6556751015.tar.xz hercules-945b5710110eefaf9ddacbfac8f78b6556751015.zip |
* Update to the eAAC Scripts (don't ask...). [eAAC]
*= Removed disguiser.txt as it seems to error, thus failing to comply with eAAC terms
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10801 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/custom/eAAC_Scripts/kafraExpress/config.txt')
-rw-r--r-- | npc/custom/eAAC_Scripts/kafraExpress/config.txt | 159 |
1 files changed, 89 insertions, 70 deletions
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/config.txt b/npc/custom/eAAC_Scripts/kafraExpress/config.txt index 4848cb88c..a7333d09a 100644 --- a/npc/custom/eAAC_Scripts/kafraExpress/config.txt +++ b/npc/custom/eAAC_Scripts/kafraExpress/config.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Skotlex //===== Current Version: ===================================== -//= 1.8 +//= 2.4 //===== Compatible With: ===================================== //= Any eAthena Version with function support //===== Description: ========================================= @@ -26,8 +26,8 @@ OnInit: set $@kegs_cost,500; //Cost of opening the guild storage //Kafra Pass Options: - set $@kekp_reset,1; //Kafra passes Expire when you speak to a Kafra? - //(otherwise duration is as long as a temporary variable) + set $@kekp_reset,1; //How many uses a kafra pass has before expiring? + //(if 0, duration is as long as a temporary variable) set $@kekp_reserveCost,100; //Cost of each Reserve Point in Zeny (0 disable) set $@kekp_minReserve,1; //Min Reserve Points you can earn in a single transaction set $@kekp_maxReserve,150; //Max Reserve Points you can earn in a single transaction @@ -75,7 +75,6 @@ OnLoadDye: set $@kedy_clothJ1ST,77; //1st Jobs (+High/Baby) set $@kedy_clothJ2ND,77; //2nd Jobs (+High/Baby) set $@kedy_clothJSN,77; //Super Novice (+Baby) - set $@kedy_clothJWED,77; //Wedding Class end; //------------------------------------------------------------------------------- //Config for the Job Changer Module @@ -95,6 +94,12 @@ OnLoadJobChange: set $@kejc_skipNovice,0; //0: Novice needs Job 10 to change, 1: Can Skip Novice Class set $@kejc_baseSN,30; //Base lv required to become a Super Novice + set $@kejc_disable,0; //Disable certain jobs from the changer: + //1: Super Novice + //2: Taekwon/Star Gladiator/Soul Linker + //4: GunSlinger + //8: Ninja + //Note that the change costs can be converted into rewards by specifying a negative amount. set $@kejc_base2ND,1; //Base lv required to change into a second class set $@kejc_job2ND,40; //Job Lv required to change into a second Class @@ -114,59 +119,69 @@ OnLoadJobChange: //Weapons awarded to each job upon change (use 0 to disable for a particular class) //First classes: - set $@kejc_wAcolyte,1501; //Club - set $@kejc_wArcher,1701; //Bow - set $@kejc_wMage,1601; //Rod - set $@kejc_wMerchant,1301; //Axe - set $@kejc_wSwordman,1101; //Sword - set $@kejc_wThief,1201; //Knife - set $@kejc_wTaekwon,0; //Nothing (they don't wield weapons) - set $@kejc_wSuperNovice,1202; //Knife + setarray $@kejc_weapon1[0], + 1501, //Acolyte/Club + 1701, //Archer/Bow + 1601, //Mage/Rod + 1301, //Merchant/Axe + 1101, //Swordman/Sword + 1201, //Thief/Knife + 0, //Taekwon/Nothing (they don't wield weapons) + 1202, //Super Novice/Knife + 13010, //GunSlinger/Six Shooter + 1201; //Ninja/Knife //Normal Weapons for Second classes - set $@kejc_wPriest,1551; //Bible - set $@kejc_wMonk,1801; //Waghnak - set $@kejc_wHunter,1704; //Composite Bow - set $@kejc_wBard,1901; //Violin - set $@kejc_wDancer,1950; //Rope - set $@kejc_wWizard,1602; //Rod - set $@kejc_wSage,1550; //Book - set $@kejc_wBlacksmith,1351; //Battle Axe - set $@kejc_wAlchemist,1351; //Battle Axe - set $@kejc_wKnight,1116; //Katana - set $@kejc_wCrusader,1107; //Blade - set $@kejc_wAssassin,1250; //Jur - set $@kejc_wRogue,1210; //Cutter - set $@kejc_wStarGladiator,1550; //Book - set $@kejc_wSoulLinker,1602; //Rod + setarray $@kejc_weapon_21[0], + 1551, //Priest/Bible + 1704, //Hunter/Composite Bow + 1602, //Wizard/Rod + 1351, //Blacksmith/Battle Axe + 1116, //Knight/Katana + 1250, //Assassin/Jur + 1550; //Star Gladiator/Book + + setarray $@kejc_weapon_22[0], + 1801, //Monk/Waghnak + 1704, //Bard/Dancer/Composite Bow + 1550, //Sage/Book + 1351, //Alchemist/Battle Axe + 1107, //Crusader/Blade + 1210, //Rogue/Cutter + 1602; //Soul Linker/Rod if ($@kejc_wBonusLv == 0) //Don't touch. end; //Improved versions awarded to second classes - set $@kejc_w2Priest,1519; //Chain - set $@kejc_w2Monk,1811; //Finger - set $@kejc_w2Hunter,1714; //Gakkung - set $@kejc_w2Bard,1911; //Guh Moon Goh - set $@kejc_w2Dancer,1960; //Whip - set $@kejc_w2Wizard,1610; //Arc Wand - set $@kejc_w2Sage,1552; //Tablet - set $@kejc_w2Blacksmith,1360; //Two-Handed Axe - set $@kejc_w2Alchemist,1360; //Two-Handed Axe - set $@kejc_w2Knight,1160; //Broad-Sword - set $@kejc_w2Crusader,1119; //Tsurugi - set $@kejc_w2Assassin,1254; //Jamadhar - set $@kejc_w2Rogue,1222; //Damascus - set $@kejc_w2StarGladiator,1552; //Tablet - set $@kejc_w2SoulLinker,1610; //Arc Wand + setarray $@kejc_weapon2_21[0], + 1519, //Priest/Chain + 1714, //Hunter/Gakkung + 1610, //Wizard/Arc Wand + 1360, //Blacksmith/Two-Handed Axe + 1160, //Knight/Broad-Sword + 1254, //Assassin/Jamadhar + 1552; //Star Gladiator/Tablet + + setarray $@kejc_weapon2_22[0], + 1811, //Monk/Finger + 1714, //Bard/Dancer/Gakkung + 1552, //Sage/Tablet + 1360, //Alchemist/Two-Handed Axe + 1119, //Crusader/Tsurugi + 1222, //Rogue/Damascus + 1610; //Soul Linker/Arc Wand + end; //------------------------------------------------------------------------------- //Config for the Job Swapping Module //------------------------------------------------------------------------------- OnLoadJobSwap: - set $@kejs_SNpolicy,0; //Super Novice is considered as... - //0: Super Novices can't swap job. - //1: 1st Class Range: Can only be swapped with First classes (including baby) + set $@kejs_disable,0; //Disable certain jobs from the swapper: + //1: Super Novice + //2: Taekwon/Star Gladiator/Soul Linker + //4: GunSlinger + //8: Ninja set $@kejs_revertPolicy,1; //Allows reverting to the last Class one changed from... // 0: do not allow reverting @@ -319,34 +334,38 @@ OnLoadWarpDungeon: //entrance of the cave, not the Island's shore. //Dungeon Costs - set $@kewd_abyssLake,5000; //Abyss Lake base cost + set $@kewd_abyssLake,3250; //Abyss Lake base cost set $@kewd_amatsu,2500; //Amatsu Dungeon base cost - set $@kewd_antHell,1750; //Anthell base cost - set $@kewd_ayothaya,1750; //Ayothaya Dungeon base cost - set $@kewd_byalan,1250; //Byalan base cost - set $@kewd_comodo,2500; //Comodo Caves base cost - set $@kewd_clockTower,6250; //Clock Tower base cost - set $@kewd_coalMines,3750; //Coal Mines base cost - set $@kewd_culvert,500; //Prontera Culvert base cost - set $@kewd_einbech,5000; //Einbech Mines base cost - set $@kewd_gefenia,25000; //Gefenia base cost - set $@kewd_geffen,5000; //Geffen Dungeon base cost - set $@kewd_glastHeim,10000; //Glast Heim base cost - set $@kewd_gonRyun,3750; //Gonryun Dungeon base cost - set $@kewd_hiddenTemple,250; //Hidden Temple base cost - set $@kewd_juperos,7500; //Juperos base cost - set $@kewd_lightHalzen,15000; //LightHalzen Rekkenber base cost + set $@kewd_antHell,750; //Anthell base cost + set $@kewd_ayothaya,2000; //Ayothaya Dungeon base cost + set $@kewd_byalan,1000; //Byalan base cost + set $@kewd_comodo,1500; //Comodo Caves base cost + set $@kewd_clockTower,2250; //Clock Tower base cost + set $@kewd_coalMines,1000; //Coal Mines base cost + set $@kewd_culvert,0500; //Prontera Culvert base cost + set $@kewd_einbech,2250; //Einbech Mines base cost + set $@kewd_gefenia,7000; //Gefenia base cost + set $@kewd_geffen,1500; //Geffen Dungeon base cost + set $@kewd_glastHeim,2500; //Glast Heim base cost + set $@kewd_gonRyun,2250; //Gonryun Dungeon base cost + set $@kewd_hiddenTemple,750; //Hidden Temple base cost + set $@kewd_juperos,3750; //Juperos base cost + set $@kewd_kiehl,3400; //Kiehl Doll Factory base cost + set $@kewd_iceCave,3750; //Ice Cave base cost + set $@kewd_lightHalzen,4500; //LightHalzen Rekkenber base cost set $@kewd_louYang,2500; //Louyang Dungeon base cost - set $@kewd_magma,3750; //Magma Dungeon base cost - set $@kewd_orc,2500; //Orc Dungeon base cost - set $@kewd_payon,1100; //Payon Dungeon base cost - set $@kewd_pyramid,2500; //Pyramids base cost + set $@kewd_magma,3000; //Magma Dungeon base cost + set $@kewd_odin,2750; //Odin Temple base cost + set $@kewd_orc,1000; //Orc Dungeon base cost + set $@kewd_payon,1000; //Payon Dungeon base cost + set $@kewd_pyramid,2000; //Pyramids base cost + set $@kewd_rachel,3000; //Rachel Sanctuary base cost set $@kewd_sphinx,1750; //Sphinx base cost - set $@kewd_sunkenShip,1000; //Sunken Ship base cost - set $@kewd_thanatosTower,15000; //Thanatos Tower base cost - set $@kewd_toyFactory,2500; //Toy Factory base cost - set $@kewd_turtleIsland,12500; //Turtle Island base cost - set $@kewd_umbala,3550; //Umbala Dungeon base cost + set $@kewd_sunkenShip,1250; //Sunken Ship base cost + set $@kewd_thanatosTower,3250; //Thanatos Tower base cost + set $@kewd_toyFactory,1250; //Toy Factory base cost + set $@kewd_turtleIsland,3250; //Turtle Island base cost + set $@kewd_umbala,1750; //Umbala Dungeon base cost end; //------------------------------------------------------------------------------- //Config for the Pvp Warps Module |