summaryrefslogtreecommitdiff
path: root/npc/custom/bgqueue
diff options
context:
space:
mode:
authorshennetsind <ind@henn.et>2013-07-05 22:27:33 -0300
committershennetsind <ind@henn.et>2013-07-05 22:27:33 -0300
commit449a41af45d448e18006ef9c105c393592239de1 (patch)
treec1e62facb122b68dcd9b0c0daa7fb2678d6a2e2e /npc/custom/bgqueue
parenta804951a82633340744a506e3609e6905066988c (diff)
downloadhercules-449a41af45d448e18006ef9c105c393592239de1.tar.gz
hercules-449a41af45d448e18006ef9c105c393592239de1.tar.bz2
hercules-449a41af45d448e18006ef9c105c393592239de1.tar.xz
hercules-449a41af45d448e18006ef9c105c393592239de1.zip
DB Queue Debug Update
Some documentation update on battlegrounds.conf Fixed Hercules Queue Option constants, they're 1-2-3 not 0-1-2. Some Bugfixes to the test script, special thanks to ossi0110 http://hercules.ws/board/topic/1302-bg-queue-debug Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'npc/custom/bgqueue')
-rw-r--r--npc/custom/bgqueue/flavius.txt58
1 files changed, 24 insertions, 34 deletions
diff --git a/npc/custom/bgqueue/flavius.txt b/npc/custom/bgqueue/flavius.txt
index ee729783f..8f195f288 100644
--- a/npc/custom/bgqueue/flavius.txt
+++ b/npc/custom/bgqueue/flavius.txt
@@ -74,8 +74,12 @@ OnPlayerListReady:
disablenpc "Vintenar#bat_b01_bover";
bg_warp $@FlaviusBG1_id1,"bat_b01",87,75;
bg_warp $@FlaviusBG1_id2,"bat_b01",311,224;
+
+ /* after warp */
+ queueopt($@Guill_QueueBG1,HQO_OnMapChange,"start#bat_b01::OnGuillaumeQuit");
+ queueopt($@Croix_QueueBG1,HQO_OnMapChange,"start#bat_b01::OnCroixQuit");
+
donpcevent "countdown#bat_b01::OnEnable";
- initnpctimer;
end;
OnReset:
@@ -98,20 +102,31 @@ OnReset:
bg_warp $@FlaviusBG1_id2,"bat_b01",311,224;
end;
-OnGuillaumeQuit:
OnCroixQuit:
- bg_leave;
+ queueremove($@Croix_QueueBG1,getcharid(3));
+ callsub L_OnPlayerQuit;
end;
-OnTimer10000:
- stopnpctimer;
- donpcevent "#bat_b01_timer::OnEnable";
+OnGuillaumeQuit:
+ queueremove($@Guill_QueueBG1,getcharid(3));
+ callsub L_OnPlayerQuit;
+ end;
+
+L_OnPlayerQuit:
+ bg_leave;
+ setd $@bg_delay_var$,gettimetick(2);
+ if( queuesize($@Guill_QueueBG1) == 0 || queuesize($@Croix_QueueBG1) == 0 ) /* todo check score and decide a winner if anyone left */
+ callsub OnMatchOver;
end;
OnMatchOver:
- bg_match_over("Flavius");
- queuedel($@Croix_QueueBG1);
- queuedel($@Guill_QueueBG1);
+ if( $@FlaviusBG1_id1 || $@FlaviusBG1_id2 ) {
+ bg_match_over("Flavius");
+ queuedel($@Croix_QueueBG1);
+ queuedel($@Guill_QueueBG1);
+ }
+ if( $@FlaviusBG1_id1 ) { bg_destroy $@FlaviusBG1_id1; set $@FlaviusBG1_id1, 0; }
+ if( $@FlaviusBG1_id2 ) { bg_destroy $@FlaviusBG1_id2; set $@FlaviusBG1_id2, 0; }
end;
}
@@ -140,37 +155,12 @@ OnMyMobDead:
donpcevent "time#bat_b01::OnEnable";
donpcevent "start#bat_b01::onReset";
}
- donpcevent "#bat_b01_timer::OnStop";
bg_updatescore "bat_b01",$@Guill_ScoreBG1,$@Croix_ScoreBG1;
bg_warp $@FlaviusBG1_id1,"bat_b01",10,290;
bg_warp $@FlaviusBG1_id2,"bat_b01",390,10;
- donpcevent "#bat_b01_timer::OnEnable";
- }
- end;
-}
-bat_room,2,151,3 script #bat_b01_timer 844,{
- end;
-
-OnEnable:
- initnpctimer;
- end;
-
-OnStop:
- stopnpctimer;
- end;
-
-OnTimer1000:
- stopnpctimer;
- initnpctimer;
- set .@chk_bat_a01,getmapusers("bat_b01");
- if (.@chk_bat_a01 < 1) {
- set $@FlaviusBG1, 0;
- if( $@FlaviusBG1_id1 ) { bg_destroy $@FlaviusBG1_id1; set $@FlaviusBG1_id1, 0; }
- if( $@FlaviusBG1_id2 ) { bg_destroy $@FlaviusBG1_id2; set $@FlaviusBG1_id2, 0; }
}
end;
}
-
bat_b01,1,2,3 script OBJ#bat_b01_b 844,{
OnEnable:
bg_monster $@FlaviusBG1_id2,"bat_b01",328,150,"Blue Crystal",1914,"OBJ#bat_b01_b::OnMyMobDead";