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author | shennetsind <ind@henn.et> | 2013-07-05 22:27:33 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-07-05 22:27:33 -0300 |
commit | 449a41af45d448e18006ef9c105c393592239de1 (patch) | |
tree | c1e62facb122b68dcd9b0c0daa7fb2678d6a2e2e /npc/custom/bgqueue | |
parent | a804951a82633340744a506e3609e6905066988c (diff) | |
download | hercules-449a41af45d448e18006ef9c105c393592239de1.tar.gz hercules-449a41af45d448e18006ef9c105c393592239de1.tar.bz2 hercules-449a41af45d448e18006ef9c105c393592239de1.tar.xz hercules-449a41af45d448e18006ef9c105c393592239de1.zip |
DB Queue Debug Update
Some documentation update on battlegrounds.conf
Fixed Hercules Queue Option constants, they're 1-2-3 not 0-1-2.
Some Bugfixes to the test script, special thanks to ossi0110
http://hercules.ws/board/topic/1302-bg-queue-debug
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'npc/custom/bgqueue')
-rw-r--r-- | npc/custom/bgqueue/flavius.txt | 58 |
1 files changed, 24 insertions, 34 deletions
diff --git a/npc/custom/bgqueue/flavius.txt b/npc/custom/bgqueue/flavius.txt index ee729783f..8f195f288 100644 --- a/npc/custom/bgqueue/flavius.txt +++ b/npc/custom/bgqueue/flavius.txt @@ -74,8 +74,12 @@ OnPlayerListReady: disablenpc "Vintenar#bat_b01_bover"; bg_warp $@FlaviusBG1_id1,"bat_b01",87,75; bg_warp $@FlaviusBG1_id2,"bat_b01",311,224; + + /* after warp */ + queueopt($@Guill_QueueBG1,HQO_OnMapChange,"start#bat_b01::OnGuillaumeQuit"); + queueopt($@Croix_QueueBG1,HQO_OnMapChange,"start#bat_b01::OnCroixQuit"); + donpcevent "countdown#bat_b01::OnEnable"; - initnpctimer; end; OnReset: @@ -98,20 +102,31 @@ OnReset: bg_warp $@FlaviusBG1_id2,"bat_b01",311,224; end; -OnGuillaumeQuit: OnCroixQuit: - bg_leave; + queueremove($@Croix_QueueBG1,getcharid(3)); + callsub L_OnPlayerQuit; end; -OnTimer10000: - stopnpctimer; - donpcevent "#bat_b01_timer::OnEnable"; +OnGuillaumeQuit: + queueremove($@Guill_QueueBG1,getcharid(3)); + callsub L_OnPlayerQuit; + end; + +L_OnPlayerQuit: + bg_leave; + setd $@bg_delay_var$,gettimetick(2); + if( queuesize($@Guill_QueueBG1) == 0 || queuesize($@Croix_QueueBG1) == 0 ) /* todo check score and decide a winner if anyone left */ + callsub OnMatchOver; end; OnMatchOver: - bg_match_over("Flavius"); - queuedel($@Croix_QueueBG1); - queuedel($@Guill_QueueBG1); + if( $@FlaviusBG1_id1 || $@FlaviusBG1_id2 ) { + bg_match_over("Flavius"); + queuedel($@Croix_QueueBG1); + queuedel($@Guill_QueueBG1); + } + if( $@FlaviusBG1_id1 ) { bg_destroy $@FlaviusBG1_id1; set $@FlaviusBG1_id1, 0; } + if( $@FlaviusBG1_id2 ) { bg_destroy $@FlaviusBG1_id2; set $@FlaviusBG1_id2, 0; } end; } @@ -140,37 +155,12 @@ OnMyMobDead: donpcevent "time#bat_b01::OnEnable"; donpcevent "start#bat_b01::onReset"; } - donpcevent "#bat_b01_timer::OnStop"; bg_updatescore "bat_b01",$@Guill_ScoreBG1,$@Croix_ScoreBG1; bg_warp $@FlaviusBG1_id1,"bat_b01",10,290; bg_warp $@FlaviusBG1_id2,"bat_b01",390,10; - donpcevent "#bat_b01_timer::OnEnable"; - } - end; -} -bat_room,2,151,3 script #bat_b01_timer 844,{ - end; - -OnEnable: - initnpctimer; - end; - -OnStop: - stopnpctimer; - end; - -OnTimer1000: - stopnpctimer; - initnpctimer; - set .@chk_bat_a01,getmapusers("bat_b01"); - if (.@chk_bat_a01 < 1) { - set $@FlaviusBG1, 0; - if( $@FlaviusBG1_id1 ) { bg_destroy $@FlaviusBG1_id1; set $@FlaviusBG1_id1, 0; } - if( $@FlaviusBG1_id2 ) { bg_destroy $@FlaviusBG1_id2; set $@FlaviusBG1_id2, 0; } } end; } - bat_b01,1,2,3 script OBJ#bat_b01_b 844,{ OnEnable: bg_monster $@FlaviusBG1_id2,"bat_b01",328,150,"Blue Crystal",1914,"OBJ#bat_b01_b::OnMyMobDead"; |