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author | Haru <haru@dotalux.com> | 2017-06-03 22:52:17 +0200 |
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committer | Haru <haru@dotalux.com> | 2017-06-03 22:52:17 +0200 |
commit | 10cb83a30cc50d757e05924fb29c11fc68abda49 (patch) | |
tree | d25f9efea9b8d07a2ea1d784f08811acf136629a /npc/custom/battleground/bg_kvm01.txt | |
parent | 68059ee62a223edb323abba0bc980faab8ed4b52 (diff) | |
parent | 9913f13573d737b4c54c7cad23b77c6a940fe8f4 (diff) | |
download | hercules-10cb83a30cc50d757e05924fb29c11fc68abda49.tar.gz hercules-10cb83a30cc50d757e05924fb29c11fc68abda49.tar.bz2 hercules-10cb83a30cc50d757e05924fb29c11fc68abda49.tar.xz hercules-10cb83a30cc50d757e05924fb29c11fc68abda49.zip |
Merge pull-request #1746
This is equivalent to, and replaces, commit 19883c583
Diffstat (limited to 'npc/custom/battleground/bg_kvm01.txt')
-rw-r--r-- | npc/custom/battleground/bg_kvm01.txt | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/custom/battleground/bg_kvm01.txt b/npc/custom/battleground/bg_kvm01.txt index c27e042a2..a66e202e3 100644 --- a/npc/custom/battleground/bg_kvm01.txt +++ b/npc/custom/battleground/bg_kvm01.txt @@ -35,9 +35,9 @@ OnEnterBG: bat_c01,54,123,0 script #bat_c01a HIDDEN_NPC,{ end; -OnKvM01LightA: misceffect 54; end; -OnKvM01LightB: misceffect 55; end; -OnKvM01LightC: misceffect 56; end; +OnKvM01LightA: specialeffect(EF_BEGINSPELL2); end; +OnKvM01LightB: specialeffect(EF_BEGINSPELL3); end; +OnKvM01LightC: specialeffect(EF_BEGINSPELL4); end; } bat_c01,56,125,0 duplicate(#bat_c01a) #bat_c01b HIDDEN_NPC @@ -286,7 +286,7 @@ bat_c01,51,130,5 script Therapist in battle::TherapistKvM01a 4_F_SISTER,{ mes "[Therapist in battle]"; mes "Just close your eyes, and take a deep breathe."; mes "You can be free from pain."; - specialeffect2 312; + specialeffect(EF_HEAL, AREA, playerattached()); close; } @@ -294,7 +294,7 @@ bat_c01,148,53,1 script Therapist in battle::TherapistKvM01b 4_F_SISTER,{ mes "[Therapist in battle]"; mes "Just close your eyes, and take a deep breathe."; mes "You can be free from pain."; - specialeffect2 312; + specialeffect(EF_HEAL, AREA, playerattached()); close; } |