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author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
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committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/custom/battleground/bg_flavius_01.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/custom/battleground/bg_flavius_01.txt')
-rw-r--r-- | npc/custom/battleground/bg_flavius_01.txt | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/npc/custom/battleground/bg_flavius_01.txt b/npc/custom/battleground/bg_flavius_01.txt index 4bb6fa7be..0d2ee8a7e 100644 --- a/npc/custom/battleground/bg_flavius_01.txt +++ b/npc/custom/battleground/bg_flavius_01.txt @@ -5,7 +5,7 @@ // Registration NPC's // ********************************************************************* -bat_room,86,227,4 script Registration::Fl1R_Guillaume 418,{ +bat_room,86,227,4 script Registration::Fl1R_Guillaume 4_M_KY_KNT,{ end; OnInit: waitingroom "Battle Station 10 Players",10,"Flavius_BG1::OnGuillaumeJoin",1; @@ -15,7 +15,7 @@ OnEnterBG: end; } -bat_room,85,204,0 script Registration::Fl1R_Croix 414,{ +bat_room,85,204,0 script Registration::Fl1R_Croix 4_M_CRU_KNT,{ end; OnInit: waitingroom "Battle Station 10 Players",10,"Flavius_BG1::OnCroixJoin",1; @@ -268,7 +268,7 @@ OnReset: // Battleground rewards // ********************************************************************* -bat_b01,390,13,5 script Guillaume Vintenar#fl1 419,{ +bat_b01,390,13,5 script Guillaume Vintenar#fl1 4_M_KY_HEAD,{ if( $@FlaviusBG1_Victory ) { if( $@FlaviusBG1_Victory == Bat_Team ) @@ -299,7 +299,7 @@ bat_b01,390,13,5 script Guillaume Vintenar#fl1 419,{ end; } -bat_b01,10,293,5 script Croix Vintenar#fl1 415,{ +bat_b01,10,293,5 script Croix Vintenar#fl1 4_M_CRU_HEAD,{ if( $@FlaviusBG1_Victory ) { if( $@FlaviusBG1_Victory == Bat_Team ) @@ -333,7 +333,7 @@ bat_b01,10,293,5 script Croix Vintenar#fl1 415,{ // Battleground Therapist // ********************************************************************* -bat_b01,390,13,5 script Therapist in battle#fl12 95,{ +bat_b01,390,13,5 script Therapist in battle#fl12 4_F_SISTER,{ mes "[Therapist in battle]"; mes "Just close your eyes, and take a deep breathe."; mes "You can be free from pain."; @@ -341,7 +341,7 @@ bat_b01,390,13,5 script Therapist in battle#fl12 95,{ close; } -bat_b01,10,293,5 script Therapist in battle#fl11 95,{ +bat_b01,10,293,5 script Therapist in battle#fl11 4_F_SISTER,{ mes "[Therapist in battle]"; mes "Just close your eyes, and take a deep breathe."; mes "You can be free from pain."; @@ -352,7 +352,7 @@ bat_b01,10,293,5 script Therapist in battle#fl11 95,{ // Battleground Respawn // ********************************************************************* -bat_b01,390,10,0 script #gfl1_respawn 139,{ +bat_b01,390,10,0 script #gfl1_respawn HIDDEN_WARP_NPC,{ end; OnBGStart: @@ -374,7 +374,7 @@ OnTimer25000: end; } -bat_b01,10,290,0 script #cfl1_respawn 139,{ +bat_b01,10,290,0 script #cfl1_respawn HIDDEN_WARP_NPC,{ end; OnBGStart: @@ -399,30 +399,30 @@ OnTimer25000: // Flags // ********************************************************************* -bat_b01,304,231,1 duplicate(Guillaume camp#bat) Guillaume camp#bat1 973 -bat_b01,319,231,1 duplicate(Guillaume camp#bat) Guillaume camp#bat2 973 -bat_b01,304,218,1 duplicate(Guillaume camp#bat) Guillaume camp#bat3 973 -bat_b01,319,218,1 duplicate(Guillaume camp#bat) Guillaume camp#bat4 973 -bat_b01,304,231,1 duplicate(Guillaume camp#bat) Guillaume camp#bat5 973 -bat_b01,304,231,1 duplicate(Guillaume camp#bat) Guillaume camp#bat6 973 -bat_b01,335,142,1 duplicate(Guillaume camp#bat) Guillaume camp#bat7 973 -bat_b01,335,157,1 duplicate(Guillaume camp#bat) Guillaume camp#bat8 973 -bat_b01,390,16,1 duplicate(Guillaume camp#bat) Guillaume camp#bat9 973 -bat_b01,292,163,1 duplicate(Guillaume camp#bat) Guillaume camp#bat19 973 -bat_b01,292,136,1 duplicate(Guillaume camp#bat) Guillaume camp#bat20 973 -bat_b01,241,185,1 duplicate(Guillaume camp#bat) Guillaume camp#bat21 973 -bat_b01,247,179,1 duplicate(Guillaume camp#bat) Guillaume camp#bat22 973 - -bat_b01,96,81,1 duplicate(Croix camp#bat) Croix camp#bat1 974 -bat_b01,96,68,1 duplicate(Croix camp#bat) Croix camp#bat2 974 -bat_b01,79,81,1 duplicate(Croix camp#bat) Croix camp#bat3 974 -bat_b01,79,68,1 duplicate(Croix camp#bat) Croix camp#bat4 974 -bat_b01,96,81,1 duplicate(Croix camp#bat) Croix camp#bat5 974 -bat_b01,96,81,1 duplicate(Croix camp#bat) Croix camp#bat6 974 -bat_b01,59,164,1 duplicate(Croix camp#bat) Croix camp#bat7 974 -bat_b01,59,137,1 duplicate(Croix camp#bat) Croix camp#bat8 974 -bat_b01,10,296,1 duplicate(Croix camp#bat) Croix camp#bat9 974 -bat_b01,110,162,1 duplicate(Croix camp#bat) Croix camp#bat18 974 -bat_b01,110,137,1 duplicate(Croix camp#bat) Croix camp#bat19 974 -bat_b01,152,120,1 duplicate(Croix camp#bat) Croix camp#bat20 974 -bat_b01,158,114,1 duplicate(Croix camp#bat) Croix camp#bat21 974 +bat_b01,304,231,1 duplicate(Guillaume camp#bat) Guillaume camp#bat1 1_FLAG_LION +bat_b01,319,231,1 duplicate(Guillaume camp#bat) Guillaume camp#bat2 1_FLAG_LION +bat_b01,304,218,1 duplicate(Guillaume camp#bat) Guillaume camp#bat3 1_FLAG_LION +bat_b01,319,218,1 duplicate(Guillaume camp#bat) Guillaume camp#bat4 1_FLAG_LION +bat_b01,304,231,1 duplicate(Guillaume camp#bat) Guillaume camp#bat5 1_FLAG_LION +bat_b01,304,231,1 duplicate(Guillaume camp#bat) Guillaume camp#bat6 1_FLAG_LION +bat_b01,335,142,1 duplicate(Guillaume camp#bat) Guillaume camp#bat7 1_FLAG_LION +bat_b01,335,157,1 duplicate(Guillaume camp#bat) Guillaume camp#bat8 1_FLAG_LION +bat_b01,390,16,1 duplicate(Guillaume camp#bat) Guillaume camp#bat9 1_FLAG_LION +bat_b01,292,163,1 duplicate(Guillaume camp#bat) Guillaume camp#bat19 1_FLAG_LION +bat_b01,292,136,1 duplicate(Guillaume camp#bat) Guillaume camp#bat20 1_FLAG_LION +bat_b01,241,185,1 duplicate(Guillaume camp#bat) Guillaume camp#bat21 1_FLAG_LION +bat_b01,247,179,1 duplicate(Guillaume camp#bat) Guillaume camp#bat22 1_FLAG_LION + +bat_b01,96,81,1 duplicate(Croix camp#bat) Croix camp#bat1 1_FLAG_EAGLE +bat_b01,96,68,1 duplicate(Croix camp#bat) Croix camp#bat2 1_FLAG_EAGLE +bat_b01,79,81,1 duplicate(Croix camp#bat) Croix camp#bat3 1_FLAG_EAGLE +bat_b01,79,68,1 duplicate(Croix camp#bat) Croix camp#bat4 1_FLAG_EAGLE +bat_b01,96,81,1 duplicate(Croix camp#bat) Croix camp#bat5 1_FLAG_EAGLE +bat_b01,96,81,1 duplicate(Croix camp#bat) Croix camp#bat6 1_FLAG_EAGLE +bat_b01,59,164,1 duplicate(Croix camp#bat) Croix camp#bat7 1_FLAG_EAGLE +bat_b01,59,137,1 duplicate(Croix camp#bat) Croix camp#bat8 1_FLAG_EAGLE +bat_b01,10,296,1 duplicate(Croix camp#bat) Croix camp#bat9 1_FLAG_EAGLE +bat_b01,110,162,1 duplicate(Croix camp#bat) Croix camp#bat18 1_FLAG_EAGLE +bat_b01,110,137,1 duplicate(Croix camp#bat) Croix camp#bat19 1_FLAG_EAGLE +bat_b01,152,120,1 duplicate(Croix camp#bat) Croix camp#bat20 1_FLAG_EAGLE +bat_b01,158,114,1 duplicate(Croix camp#bat) Croix camp#bat21 1_FLAG_EAGLE |