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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-21 20:29:31 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-21 20:29:31 +0000 |
commit | ab82e12b76d1f84fa1542e5a64eb51b4d6d7e679 (patch) | |
tree | 664f242216043f425311a90a0622989fdfdb67d6 /npc/cities | |
parent | 638a48ebbc532700ff547c47afe4bac1f33ce55e (diff) | |
download | hercules-ab82e12b76d1f84fa1542e5a64eb51b4d6d7e679.tar.gz hercules-ab82e12b76d1f84fa1542e5a64eb51b4d6d7e679.tar.bz2 hercules-ab82e12b76d1f84fa1542e5a64eb51b4d6d7e679.tar.xz hercules-ab82e12b76d1f84fa1542e5a64eb51b4d6d7e679.zip |
* Large update to Einbroch. Requires testing.
- Added missing somewhat-global einbroch quest.
- Full update to Uwe Kleine quest. Needs testing.
- Updated the structure of the other quests.
- Updated the structure of several NPCs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13229 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities')
-rw-r--r-- | npc/cities/einbech.txt | 1774 | ||||
-rw-r--r-- | npc/cities/einbroch.txt | 1410 |
2 files changed, 1527 insertions, 1657 deletions
diff --git a/npc/cities/einbech.txt b/npc/cities/einbech.txt index 6eb718668..a8760657d 100644 --- a/npc/cities/einbech.txt +++ b/npc/cities/einbech.txt @@ -25,342 +25,153 @@ //= 1.5 Optimized some of the NPCs and fixed some typos [DZeroX] //============================================================ - -einbech,180,136,5 script Notice Board 858,{ - mes "[Tool Shop Entrance]"; - close; -} - -einbech,46,107,6 script Shena 846,{ - mes "[Shena]"; - mes "I think it's weird!"; - mes "How do you youngsters"; - mes "not learn all of this?"; - next; - mes "[Luda]"; - mes "Well, I'm sure the"; - mes "generation gap has"; - mes "something to do with it,"; - mes "but I'm surprised that elder"; - mes "people would know so much~"; - next; - menu "What are you guys talking about?",L_WHAT,"Pass on by",-; - - mes "[Shena]"; - mes "Luda..."; - mes "You don't live"; - mes "to be as old as"; - mes "I am and not learn"; - mes "a little something"; - mes "about this world of ours~"; - close; -L_WHAT: - mes "[Shena]"; - mes "Oh? Well, well"; - mes "Aren't you the most"; - mes "adorable little girl?"; - mes "Hello, dearie~"; +einbech,172,113,4 script Nemuk#ein 855,{ + mes "[Nemuk]"; + mes "You seem to be an"; + mes "outsider, so let me"; + mes "ask you something."; + mes "What do you think "; + mes "of Einbech?"; next; - menu "Excuse me, but I'm actually a guy.",-; + switch(select("It's fine.:It looks tough to live here.")) { + case 1: + mes "[Nemuk]"; + mes "Huh...?"; + mes "I'm not sure what"; + mes "you've seen, but I'm"; + mes "surprised to hear you"; + mes "say something like that."; + next; + mes "[Nemuk]"; + mes "It's been ten years since"; + mes "I've started to think about"; + mes "moving out. However, I'm still"; + mes "debating it. Now, if I were rich, I'd leave in no time, but it's hard getting the money to move out."; + next; + mes "[Nemuk]"; + mes "^333333*Sigh...*^000000"; + mes "Maybe if I had been"; + mes "an adventurer when I was"; + mes "younger, I wouldn't have"; + mes "these problems today..."; + close; + case 2: + mes "[Nemuk]"; + mes "I thought so."; + mes "Well, I apologize if"; + mes "I put you on the spot."; + next; + mes "[Nemuk]"; + mes "Everyone here has been"; + mes "having a tough time just"; + mes "living day to day for as long"; + mes "as I can remember. It's like"; + mes "things never seem to get any"; + mes "better, no matter what we do."; + next; + mes "[Nemuk]"; + mes "I really want to leave,"; + mes "but it's just an empty"; + mes "wish. My body is trapped"; + mes "here while my heart longs"; + mes "for a much better life. ^333333*Sigh*^000000"; + mes "Is it hopeless? What can I do?"; + close; + } +} - mes "[Shena]"; - mes "Oh, oh are you now?"; - mes "Perhaps my eyes are"; - mes "getting bad in my old"; - mes "age. Getting harder to"; - mes "tell the difference nowadays..."; - next; - mes "[Shena]"; - mes "Anyway, me and Luda"; - mes "were just having a little"; - mes "chat about all the monsters"; - mes "near Einbroch. Appearantly,"; - mes "you youngsters don't know as"; - mes "much about them as you should."; - next; - mes "[Shena]"; - mes "If adventuring is your"; - mes "business, you should"; - mes "know what you're up against."; - mes "Did you have any questions"; - mes "about the monsters around"; - mes "here, young lady?"; +einbech,197,139,4 script Young Man#air2 855,{ + mes "[Heinz]"; + mes "Wow..."; + mes "An adventurer from"; + mes "Rune-Midgarts, eh?"; + mes "What brings you here?"; next; - menu "I told you, I'm a dude...!",-; - mes "[Shena]"; - mes "Hmm. 'Dude.' I think"; - mes "I've heard that before."; - mes "Ho ho~ You'll have to"; - mes "forgive this old biddy"; - mes "I don't quite have a grasp"; - mes "on all the words you kids use."; + mes "[Heinz]"; + mes "Einbech doesn't offer much"; + mes "in terms of sight-seeing, but"; + mes "have you come to see the mine?"; + mes "Right now, it's swarming with"; + mes "monsters and we can't dig any"; + mes "ores because it's so dangerous."; next; - mes "[Shena]"; - mes "So dearie,"; - mes "which monster"; - mes "would you like"; - mes "to hear about?"; -L_MENU: + mes "[Heinz]"; + mes "Now, if some adventurers were"; + mes "generous enough to hunt down"; + mes "those evil creatures, we'd be able to mine again and they could earn some extra zeny. It's like killing two birds with one stone. Hahaha!"; next; - menu "Metaling",L_METALING,"Mineral",L_MINERAL,"Pitman",L_PITMAN,"Waste Stove",L_WASTE,"Quit",-; - mes "[Shena]"; - mes "Alright then."; - mes "Have a good"; - mes "day, young lady."; + mes "[Heinz]"; + mes "Oh wait... I'm sorry."; + mes "I don't know what's wrong"; + mes "with me, asking complete"; + mes "strangers to do favors for"; + mes "me. It's completely rude!"; + mes "I mean, who would do that?"; next; - mes "[Luda]"; - mes "I'm sorry about my"; - mes "mother! She can be"; - mes "overly friendly, I suppose."; - mes "But if you're bored, please"; - mes "feel free to visit. Be safe"; - mes "on your travels, adventurer~"; + mes "[Heinz]"; + mes "But... I'm beyond caring"; + mes "about my pride. For the sake"; + mes "of all that is good and holy, I'm begging you, please kill those foul and evil creatures. Please~!"; close; -L_METALING: - mes "[Shena]"; - mes "Well, the Metalings"; - mes "were created during"; - mes "the time when the gods"; - mes "ruled over this world."; - next; - mes "[Shena]"; - mes "I'm not sure if you knew"; - mes "this or not, but according"; - mes "to the myth, Porings and Drops"; - mes "were created from Odin's"; - mes "saliva. You migh not want"; - mes "to know about Poporing..."; - next; - mes "[Shena]"; - mes "metalings, on the"; - mes "other hand were made"; - mes "from the blood of living"; - mes "machines that I belive"; - mes "were called 'Gigantes.'"; - next; - mes "[Shena]"; - mes "Metaling is still like"; - mes "those other hopping"; - mes "blobbs of gelatine in that"; - mes "they'll swallow whatever"; - mes "might be lying on the ground."; - next; - mes "[Shena]"; - mes "If you defeat a Metaling,"; - mes "it could drop Large Jellopy,"; - mes "Iron Ore or even Iron. That"; - mes "might be good to know, right?"; - next; - mes "[Shena]"; - mes "Is there"; - mes "anything else"; - mes "you'd like to"; - mes "ask, dearie?"; - goto L_MENU; -L_MINERAL: - mes "[Shena]"; - mes "Did you know that"; - mes "stalactites and cave"; - mes "crystals grow for thousands"; - mes "and thousand of years?"; - next; - mes "[Shena]"; - mes "Now, if something's been"; - mes "growing for thousands of"; - mes "years, it would make sense"; - mes "if it actually was alive. Now,"; - mes "Mineral monsters are actually"; - mes "living stalactites"; - next; - mes "[Shena]"; - mes "It's rumored that they"; - mes "are grown in a dark cave"; - mes "in which something inside"; - mes "has some sort of malicious"; - mes "influence over them."; - next; - mes "[Shena]"; - mes "Minerals can defend themselves,"; - mes "but they might drop Crystal Fragment,"; - mes "Topaz or Emveretarcon if you defeat"; - mes "one. There's also a chance"; - mes "that they may drop a rare jewel,"; - mes "but I'm not quite sure."; - next; - mes "[Shena]"; - mes "Are there any"; - mes "other mosnters"; - mes "around here that"; - mes "you'd want to learn"; - mes "more about?"; - goto L_MENU; -L_PITMAN: - mes "[Shena]"; - mes "Pitmen are the ghosts"; - mes "of dead miners that haunt"; - mes "old and rusted mine cars."; - mes "For some reason, they can't"; - mes "leave this world so they just"; - mes "wander around the mines."; - next; - mes "[Shena]"; - mes "If you can defeat"; - mes "them, they'll drop"; - mes "Old Pick, Lantern, Iron,"; - mes "Steel, Coal, Flashlight"; - mes "and Rusty Iron Plate."; - next; - mes "[Shena]"; - mes "Did you want"; - mes "to ask me about"; - mes "any other of the"; - mes "local monsters?"; - goto L_MENU; -L_WASTE: - mes "[Shena]"; - mes "It's just an evil,"; - mes "man-eating stove."; - next; - menu "...That's it?",L_THAT,"H-horrifying!",-; - - mes "[Shena]"; - mes "Yes. God's creation,"; - mes "that creature is cruel"; - mes "and merciless, perhaps"; - mes "a symbol of pure evil"; - mes "if I ever saw one."; - next; - mes "[Shena]"; - mes "Unlike newe appliances,"; - mes "Waste Stoves were hand made by"; - mes "master craftsmen that, I guess,"; - mes "developed their own souls. They"; - mes "used to be benovalant machines,"; - mes "contend to provide loving warmth."; - next; - mes "[Shena]"; - mes "For years they would serve"; - mes "their owners with loyalty. But"; - mes "as technology advanced and"; - mes "they became obsolete, they were"; - mes "discarded like pieces of trash."; - mes "This twisted their hearts to ^FF0000evil^000000."; - next; - mes "[Shena]"; - mes "Waste Stoves will usually"; - mes "drop Battered Pot, Burnt Tree,"; - mes "Iron, Iron Ore and Rusty Iron Plate."; - mes "But once in a while they might drop"; - mes "interesting items like Rusty Iron"; - mes "or even Dead Branch."; - next; - mes "[Shena]"; - mes "So, is there"; - mes "anything else"; - mes "you'd like me to"; - mes "share with you?"; - goto L_MENU; -L_THAT: - mes "[Shena]"; - mes "Now, you know the importance"; - mes "of recycling and preserving our"; - mes "natural resources, right? Now,"; - mes "it would do my heart good if you"; - mes "were to recycle the scrap iron"; - mes "from those Waste Stove monsters."; - next; - mes "[Shena]"; - mes "Waste Stoves will usually"; - mes "drop Battered Pot, Burnt Tree,"; - mes "Iron, Iron Ore and Rusty Iron Plate."; - mes "But once in a while they might drop"; - mes "interesting items like Rusty Iron"; - mes "or even Dead Branch."; - next; - mes "[Shena]"; - mes "So, is there"; - mes "anything else"; - mes "you'd like me to"; - mes "share with you?"; - goto L_MENU; } - -einbech,48,107,4 duplicate(Shena) Luda 850 - -einbech,93,139,6 script Raust 847,{ - mes "[Raust]"; - mes "I don't get it!"; - mes "Einbroch gets bigger"; - mes "and fancier and our"; - mes "town gets dirtier and"; - mes "nastier. What the hell?!"; - next; - mes "[Raust]"; - mes "Not only do the people"; - mes "look more ragged, we're"; - mes "more tired and older looking"; - mes "as well! It's dirty, it's crowded,"; - mes "everything in this city is a total"; - mes "mess! What, you want a list?!"; + +einbech,128,238,5 script Mogan#ein 848,{ + mes "[Mogan]"; + mes "Recently, there were a few"; + mes "cave-ins where many miners"; + mes "were injured. It was discussed"; + mes "in the Town Council and in my"; + mes "opinion, I think the miners dug"; + mes "too deep and disturbed... ^FF0000it^000000."; next; - mes "[Raust]"; - mes "The food, literally, is"; - mes "garbage! The jobs here have"; - mes "to be a violation of human rights."; - mes "There's barely any women here and"; - mes "the ones we do have all stink"; - mes "anyway! Are you convinced yet?!"; + mes "[Mogan]"; + mes "Yes, they awoke Ungoliant,"; + mes "the master of the caves that"; + mes "has existed since ancient time."; + mes "I don't know how many more will"; + mes "be victimized by Ungoliant in the"; + mes "future. There's no telling..."; next; - mes "[Raust]"; - mes "Why is everything"; - mes "that's good over"; - mes "in Einbroch?! I hate this!"; - mes "*Grumble*"; + mes "[Mogan]"; + mes "Adventurer, be careful"; + mes "if you travel inside the"; + mes "mines, lest your footsteps"; + mes "disturb Ungoliant's slumber."; close; } - -einbech,97,167,6 script Cavitar 847,{ - mes "[Cavitar]"; - mes "Recently, we had some"; - mes "tunnel cave-ins that resulted"; - mes "in miner casualties. We're having"; - mes "a harder time working in the"; - mes "mines now that we're even"; - mes "lower on manpower."; - next; - mes "[Cavitar]"; - mes "What's really suspicious"; - mes "is that it seems something"; - mes "has been making the tunnels"; - mes "collapse on purpose. Some of"; - mes "us believe it's because we've"; - mes "angered the master of the cave."; + +einbech,129,234,5 script Hander#ein 848,{ + mes "[Hander]"; + mes "Those Einbroch bastards!"; + mes "Living off the resources we"; + mes "dig up while we keep working"; + mes "for them like suckers! Damn!"; next; - mes "[Cavitar]"; - mes "The tunnel accident"; - mes "is still fresh in my mind."; - mes "It still seems that there are"; - mes "more ^FF0000Cave Master^000000 sightings"; - mes "when the tunnels started"; - mes "to inexplicably collapse."; + mes "[Hander]"; + mes "Everyday, we risk our"; + mes "freakin' lives just so we"; + mes "can make a living! Why don't"; + mes "the elders do something about"; + mes "this, like raise our ore prices?"; next; - mes "[Cavitar]"; - mes "I was off duty whent"; - mes "the accident happened."; - mes "Still, I hear the only survivor"; - mes "went crazy and disappeared"; - mes "spmewhere. The poor bastard..."; + mes "[Hander]"; + mes "The work schedule's"; + mes "unreasonable, Cavitar's"; + mes "wife was attacked by a mine"; + mes "creature, the hospital's too"; + mes "far away and we don't have"; + mes "any food to eat! Why...?!"; close; } - -einbech,105,218,6 script Gushenmu 848,{ - mes "[Gushenmu]"; + +einbech,105,218,5 script Gushenmu#ein 848,{ + mes "[Gushenmu]"; mes "I've lived here a long time"; mes "and, believe it or not, things"; - mes "weren't as though in the past"; + mes "weren't as tough in the past"; mes "as they are right now."; next; - mes "[Gushenmu]"; + mes "[Gushenmu]"; mes "For lots of different reasons,"; mes "the work is more dangerous"; mes "and we're running real low on"; @@ -368,25 +179,24 @@ einbech,105,218,6 script Gushenmu 848,{ mes "Einbroch make so much smog,"; mes "we can't even see sunlight here."; next; - mes "[Gushenmu]"; + mes "[Gushenmu]"; mes "The sad reality of mining"; mes "life right now is that we"; mes "wake up, go to work, and at"; - mes "the end of the day some of us"; - mes "are injured while a few others"; - mes "never come to work the next day."; + mes "the end of the day, some of us"; + mes "are injured while a few others never come to work the next day."; next; - mes "[Gushenmu]"; + mes "[Gushenmu]"; mes "And as Einbech and Einbroch"; mes "have grown, I hear more and"; - mes "more rumors that unfammiliar"; + mes "more rumors that unfamiliar"; mes "monsters are beginning to"; - mes "swarm outside of town."; - mes "This is really Einbech's worst time..."; + mes "swarm outside of town. This"; + mes "is really Einbech's worst time..."; close; } - -einbech,39,215,6 script Train Station Staff 852,{ + +einbech,39,215,5 script Train Station Staff#ein3 852,{ mes "[Staff]"; mes "Welcome to"; mes "the Train Station."; @@ -395,422 +205,46 @@ einbech,39,215,6 script Train Station Staff 852,{ mes "200 zeny. Would"; mes "you like to ride?"; next; - switch (select("Yes:No")) { - case 1: - if(Zeny < 200) { - mes "[Staff]"; - mes "I'm sorry,"; - mes "but you don't"; - mes "have enough zeny"; - mes "to pay the train fare."; - close; - } + switch(select("Yes.:No.")) { + case 1: + if (Zeny > 199) { mes "[Staff]"; mes "Thank you and"; mes "we hope you enjoy"; mes "the ride. All aboard!"; close2; - set Zeny,Zeny - 200; + set zeny,zeny-200; warp "einbroch",226,276; end; - case 2: + } + else { mes "[Staff]"; - mes "Please enjoy"; - mes "your stay here"; - mes "in Einbech."; + mes "I'm sorry,"; + mes "but you don't"; + mes "have enough zeny"; + mes "to pay the train fare."; close; + } + case 2: + mes "[Staff]"; + mes "Please enjoy"; + mes "your stay here"; + mes "in Einbech."; + close; } } -einbech,157,215,4 script Train Station Manager 852,{ +einbech,157,215,3 script Train Station Manager#ei 852,{ mes "[Train Station Manager]"; mes "This train station"; mes "is strictly for trains"; mes "running from Einbech"; mes "to Einbroch. Please speak"; - mes "to the staff in the 11 o' clock"; - mes "direction if you'd like to board."; + mes "to the staff in the 11 'o clock direction if you'd like to board."; close; } -einbech,129,234,6 script Hander 848,{ - mes "[Hander]"; - mes "Those Einbroch bastards!"; - mes "Living off the resources we"; - mes "dig up while we keep working"; - mes "for them like suckers! Damn!"; - next; - mes "[Hander]"; - mes "Everyday, we risk our"; - mes "freakin' lives just so we"; - mes "can make a living! Why don't"; - mes "the elders do something about"; - mes "this, like raise our ore prices?"; - next; - mes "[Hander]"; - mes "The work schedule's"; - mes "unreasonable, Cavitar's"; - mes "wife was attacked by a mine"; - mes "creature, the hospital's too"; - mes "far away and we don't have"; - mes "any food to eat! Why...?!"; - close; -} - -einbech,128,238,6 script Mogan 848,{ - mes "[Mogan]"; - mes "Recently, there were a few"; - mes "cave-ins where many miners"; - mes "were injured. It was discussed"; - mes "in the Town Council and in my"; - mes "opinion, I think the miners dug"; - mes "too deep and disturbed... ^FF0000it^000000."; - next; - mes "[Mogan]"; - mes "Yes, they awoke Ungoliant,"; - mes "the master of the caves that"; - mes "has existed since ancient time."; - mes "I don't know how many more will"; - mes "be victimised by Ungolian in the"; - mes "future. There's no telling..."; - next; - mes "[Mogan]"; - mes "Adventurer, be careful"; - mes "if you travel inside the"; - mes "mines, lest your footsteps"; - mes "distrub Ungoliant's slumber."; - close; -} - -einbech,130,253,2 script Ekuri 848,{ - mes "[Ekuri]"; - mes "Yo-heave-ho!"; - mes "Yo-heave-ho~!"; - next; - mes "[Ekuri]"; - mes "What am I doing here?"; - mes "heck, I'm scared to death"; - mes "of entering the mine! But"; - mes "I can make a living here at"; - mes "the entrance by gathering"; - mes "scrap metal! Smart, huh?"; - next; - mes "[Ekuri]"; - mes "Sometimes, I get lucky"; - mes "and score an entire ore!"; - mes "Sure, I'm a coward, but"; - mes "at least I'm alive. Well,"; - mes "for the time being."; - next; - mes "[Ekuri]"; - mes "Now you know what"; - mes "I'm doing here. So why"; - mes "don't you leave me to"; - mes "my work? Heave-ho!"; - mes "Ores, come to me!"; - close; -} - -einbech,148,242,5 script Jung 855,{ - mes "[Jung]"; - mes "I'm one of the few"; - mes "people who's lived"; - mes "in both Einbech and"; - mes "Einbroch for a long time,"; - mes "So I guess I'm one of the"; - mes "best guides of this area."; - next; - mes "[Jung]"; - mes "Say, if you're thinking of"; - mes "entering the Mine Dungeon,"; - mes "I can tell you all I know about"; - mes "the monsters in that place so"; - mes "that you'll be better prepared."; - next; - switch (select("Sure, why not?:No, thanks")) { - case 1: - mes "[Jung]"; - mes "Let's see. Ah, the monsters that"; - mes "are unique to the Mine Dungeon"; - mes "are Noxious, Venomous, Porcellio"; - mes "and Obsidian. Which one do you"; - mes "want to know more about?"; - next; - switch (select("Noxious and Venomous:Porcellio:Obsidian")) { - case 1: - mes "[Jung]"; - mes "You know, no one seems"; - mes "to know where Noxious and"; - mes "Venomous have come form."; - mes "It's like they appeared out of"; - mes "nowhere when Einbroch"; - mes "started to industrialise."; - next; - mes "[Jung]"; - mes "Now that I think about it,"; - mes "I don't think they're naturally"; - mes "created monsters. They have"; - mes "this fixed look of despair and"; - mes "suffering and tend to act like they"; - mes "want their enemies to kill them."; - next; - mes "[Jung]"; - mes "Still, you'd better be careful!"; - mes "Careful! Nocious and Venomous"; - mes "are stealthy monsters that can"; - mes "glide quietly through the air"; - mes "and attack you before"; - mes "you even notice..."; - next; - mes "[Jung]"; - mes "You should know that"; - mes "Noxious is Ghost property"; - mes "and Venomous is Poison."; - mes "Both are medium sized,"; - mes "formless monsters."; - next; - mes "[Jung]"; - mes "Both of them drop Apple,"; - mes "Dust Pollutant, Toxic Gas,"; - mes "Poisonous Powder, Bacillus,"; - mes "Mold Powder and Anodyne."; - next; - mes "[Jung]"; - mes "That's all for now."; - mes "Feel free to ask me"; - mes "if you have any questions"; - mes "about monsters in the Mine"; - mes "Dungeon. Be safe, adventurer."; - close; - case 2: - mes "[Jung]"; - mes "Porcellio is an insect that"; - mes "lives in caves and drinks water"; - mes "dripped from stalactites. It's"; - mes "different from Ungoliant since"; - mes "it likes to be near different"; - mes "kinds of minerals and ores."; - next; - mes "[Jung]"; - mes "Porcellio drops Jubilee,"; - mes "Insect Leg, Single Cell,"; - mes "Moss of Morning Dew, Neon"; - mes "Liquid and a few other things"; - mes "I can't quite remember."; - next; - mes "[Jung]"; - mes "Lastly, Porcellio is an"; - mes "Earth property monster."; - mes "That's all I know about it."; - mes "But if you want to know more"; - mes "about some monster in the"; - mes "Mine Dungeon, feel free to ask."; - close; - case 3: - mes "[Jung]"; - mes "Do you know about the"; - mes "belief that underground"; - mes "minerlas that contain huge"; - mes "amounts of energy actually"; - mes "have souls? Obsidian is"; - mes "one of these living rocks."; - next; - mes "[Jung]"; - mes "Supposedly, just a piece of an"; - mes "Obsidian in a Jung Processor has"; - mes "enough energy to light up the night"; - mes "sky. Unfortunately, it's impossible"; - mes "to capture one alive and hunting"; - mes "them isn't so easy."; - next; - mes "[Jung]"; - mes "Obsidian is a small,"; - mes "shapeless monster that"; - mes "drops Clear Jewel, Piece of"; - mes "Black Crystal, Coal, Elunium,"; - mes "Iron and Steel."; - next; - mes "[Jung]"; - mes "That's all for Obsidian."; - mes "If you have any questions"; - mes "about other monsters living"; - mes "in the Mine Dungeon, feel"; - mes "free to ask me."; - close; - } - case 2: - mes "[Jung]"; - mes "I understand if you're"; - mes "kind of in a hurry. Still,"; - mes "if you're pretty new around"; - mes "here, you should learn as"; - mes "much as you can before"; - mes "entering any dungeons."; - next; - mes "[Jung]"; - mes "Alright then,"; - mes "be safe on your"; - mes "adventures, alright?"; - close; - } -} - -einbech,148,246,5 script Franz 851,{ - mes "[Franz]"; - mes "So bored..."; - mes "Starving for..."; - mes "Conversation."; - mes "S-somebody..."; - next; - mes "[Franz]"; - mes "Hey, a traveller!"; - mes "Are you planning to explore"; - mes "the Mine Dungeon or the fields"; - mes "around here? Let's chat for a bit"; - mes "and maybe you'll learn something."; - next; - switch (select("Okay, fine:No thanks")) { - case 1: - mes "[Franz]"; - mes "Ooh, have you heard"; - mes "about the creature in the"; - mes "Mine Dungeon or what's"; - mes "happened in town recently?"; - mes "Which would you like to"; - mes "know more about?"; - next; - switch (select("Creature of the Mine Dungeon:Town Incident")) { - case 1: - mes "[Franz]"; - mes "The creature I'm talking about is"; - mes "Ungoliant, which also called the"; - mes "Master of the Caves around here."; - mes "It's said to live deep in the caves"; - mes "where it guards peculiar ores and"; - mes "minerals with strange powers."; - next; - mes "[Franz]"; - mes "At first I thought it was"; - mes "just an old fairy tale, but it"; - mes "actually started appearing"; - mes "again about ten years ago"; - mes "when the tunnel cave-ins"; - mes "started to happen."; - next; - mes "[Franz]"; - mes "As sightings of Ungoliant"; - mes "increased, more and more"; - mes "tunnel cave-ins occured."; - mes "I guess the miners have"; - mes "inadvertently intruded"; - mes "into it's territory."; - next; - mes "[Franz]"; - mes "According to legend,"; - mes "ancient giants snuck into"; - mes "a mine to steal coal from"; - mes "humans. But they made too"; - mes "much noise while they were"; - mes "digging and awoke Ungoliant."; - next; - mes "[Franz]"; - mes "When the miners went to work"; - mes "the next morning, they found the"; - mes "bloodied bodies of those giants."; - mes "After that, people have feared"; - mes "the threat that Ungoliant poses"; - mes "to anyone entering the mines."; - next; - mes "[Franz]"; - mes "Now, an adventurer that"; - mes "managed to kill an Ungoliant"; - mes "has told me that it drops Ant's"; - mes "Jaw, Colorful Shell, Very Hard"; - mes "Shell, Long Leg, Neon Liquid"; - mes "and Zircon."; - close; - case 2: - mes "[Franz]"; - mes "In Einbroch, there was"; - mes "a short lived teddy bear"; - mes "fad. However, a series of"; - mes "mysterious accidents and"; - mes "murders where entire families"; - mes "were killed also occured."; - next; - mes "[Franz]"; - mes "It turns out that every family"; - mes "that had been murdered had"; - mes "bought one of these teddy bears."; - mes "There were even rumors that these"; - mes "teddy bears were comming to life."; - next; - mes "[Franz]"; - mes "After an investigation, the"; - mes "authorities learned that all the"; - mes "merchants who sold these bears"; - mes "had purchased them from the"; - mes "same wholesaler, an outsider"; - mes "no one knew anything about."; - next; - mes "[Franz]"; - mes "Since the teddy bears were"; - mes "clearly not made to be mere,"; - mes "harmless toys, troops were"; - mes "sent to secure all the teddy"; - mes "bears and dispose of them"; - mes "outside of town."; - next; - mes "[Franz]"; - mes "But as soon as the teddy"; - mes "bears were set outside of"; - mes "town, they sprang to life and"; - mes "started rioting! This is clear"; - mes "proof that these bears are"; - mes "controlled by some evil force."; - next; - mes "[Franz]"; - mes "Now those aggressive teddy"; - mes "bears are scattered all over"; - mes "the place and the government"; - mes "has classified them as monsters."; - mes "Kill with extreme prejudice!"; - next; - mes "[Franz]"; - mes "According to adventurers"; - mes "who have caught these bears,"; - mes "they're small, neutral monsters"; - mes "which drop Honey, Screw, Well-baked"; - mes "Cookie and Oridecon Hammer."; - next; - mes "[Franz]"; - mes "That's all I know"; - mes "about it. Watch out"; - mes "for those bears if you"; - mes "go exploring, okay? They"; - mes "may be cute, but they're"; - mes "known to be extremely vicious!"; - close; - } - case 2: - mes "[Franz]"; - mes "Oh, okay."; - mes "You're busy and have"; - mes "things to do, I understand."; - mes "You probably have to head"; - mes "off somewhere right away."; - mes "Right. Got it."; - next; - mes "[Franz]"; - mes "I..."; - mes "I've got stuff"; - mes "I should be working"; - mes "on. Yes. So very busy."; - close; - } -} - -einbech,151,168,4 script Tollaf 854,{ +einbech,151,168,3 script Tollaf#ein 855,{ mes "[Tollaf]"; mes "Ah...!"; mes "This is killing me!"; @@ -823,17 +257,43 @@ einbech,151,168,4 script Tollaf 854,{ mes "live so much better than we"; mes "do, especially those snobs in"; mes "Einbroch! Einbech must be the"; - mes "worst town of Schwarzwald Republic."; - mes "No, it's the worst in the world!"; + mes "worst town Schwaltzvalt Republic. No, it's the worst in the world!"; + close; +} + +einbech,93,139,5 script Raust#ein 847,{ + mes "[Raust]"; + mes "I don't get it!"; + mes "Einbroch gets bigger"; + mes "and fancier and our"; + mes "town gets dirtier and"; + mes "nastier. What the hell?!"; + next; + mes "[Raust]"; + mes "Not only do the people"; + mes "here look more ragged, we're"; + mes "more tired and older looking"; + mes "even! It's dirty, it's crowded,"; + mes "everything in this city is total crap! What, you want a list?!"; + next; + mes "[Raust]"; + mes "The food, literally, is"; + mes "garbage! The jobs here have"; + mes "to be violations of human rights. There's barely any women here and the ones we do have are all stank anyway! Are you convinced yet?!"; + next; + mes "[Raust]"; + mes "Why is everything"; + mes "that's good over in"; + mes "Einbroch?! I hate this!"; + mes "^333333*Grumble*^000000"; close; } -einbech,149,154,4 script Mjunia 850,{ +einbech,149,154,3 script Mjunia#ein 850,{ mes "[Mjunia]"; mes "It's hard being a woman"; - mes "in this town, By being born"; - mes "here, it's like fate just decided"; - mes "to be especially cruel to me."; + mes "in this town. By being born"; + mes "here, it's like fate just decided to be especially cruel to me."; next; mes "[Mjunia]"; mes "My skin and hands are"; @@ -849,7 +309,7 @@ einbech,149,154,4 script Mjunia 850,{ mes "and get married so I can"; mes "get away from this town."; mes "But it doesn't look like"; - mes "that wil happen..."; + mes "that will happen..."; next; mes "[Mjunia]"; mes "And I'd never marry"; @@ -862,151 +322,148 @@ einbech,149,154,4 script Mjunia 850,{ mes "Look at these"; mes "muscles. What do"; mes "you think? Am I pretty?"; - mes "*Sniff* I gave up trying"; + mes "^333333*Sniff*^000000 I gave up trying"; mes "to be feminine years ago."; mes "I have to work so hard..."; close; } -einbech,176,125,4 script Ellhenje 850,{ - mes "[Ellhenje]"; - mes "Things might be"; - mes "bad in this town"; - mes "with the pollution"; - mes "and the bullying"; - mes "from Einbroch..."; - next; - mes "[Ellhenje]"; - mes "But somehow, people"; - mes "are able to get by. That's"; - mes "because there's a guy"; - mes "that everyone here likes..."; +einbech,130,253,1 script Ekuri#ein 848,{ + mes "[Ekuri]"; + mes "Yo-heave-ho!"; + mes "Yo-heave-ho~!"; next; - mes "[Ellhenje]"; - mes "I'm talking about Clitzer!"; - mes "He's almost too honest and"; - mes "almost too diligent. But most"; - mes "of all, he's the nicest guy~"; + mes "[Ekuri]"; + mes "What am I doing here?"; + mes "Heck, I'm scared to death"; + mes "of entering the mine! But"; + mes "I can make a living here at"; + mes "the entrance by gathering"; + mes "scrap metal! Smart, huh?"; next; - mes "[Ellhenje]"; - mes "Clitzer was born in one of"; - mes "Einbech's poorest families,"; - mes "but he's usually happy and always"; - mes "thinks about others. I guess that's"; - mes "why people like to think of him"; - mes "as representing all of Einbech."; + mes "[Ekuri]"; + mes "Sometimes, I get lucky"; + mes "and score an entire ore!"; + mes "Sure, I'm a coward, but"; + mes "at least I'm alive. Well,"; + mes "for the time being."; next; - mes "[Ellhenje]"; - mes "Recently, something's"; - mes "been bothering him. I'm"; - mes "not sure, but I think only"; - mes "woman troubles could make"; - mes "a guy feel so glum. I hope he"; - mes "feels better soon..."; + mes "[Ekuri]"; + mes "Now you know what"; + mes "I'm doing here. So why"; + mes "don't you leave me to"; + mes "my work? Heave-ho!"; + mes "Ores, come to me!"; close; } -einbech,172,113,4 script Nemuk 855,{ - mes "[Nemuk]"; - mes "You seem to be an"; - mes "outsider, so let me"; - mes "ask you something."; - mes "What do you think"; - mes "of Einbech?"; +einbech,135,250,5 script Bulletin Board#einbech11 858,{ + mes " "; + mes " Mine Dungeon Entrance "; + mes " "; + close; +} + +einbech,90,214,5 script Bulletin Board#einbech22 858,{ + mes " "; + mes " Train Station "; + mes " "; + close; +} + +einbech,158,189,4 script Bulletin Board#einbech33 858,{ + mes " "; + mes " Freight Train Station "; + mes " "; + close; +} + +einbech,180,136,5 script Bulletin Board#einbech44 858,{ + mes " "; + mes " Tool Shop "; + mes " "; + close; +} + +einbech,133,114,5 script Bulletin Board#einbech55 858,{ + mes " "; + mes " Tavern "; + mes " "; + close; +} + +einbech,77,105,5 script Bulletin Board#einbech01 858,{ + mes "Welcome to 'Einbech'."; next; - switch (select("It's fine:It looks tough to live here")) { - case 1: - mes "[Nemuk]"; - mes "Huh...?"; - mes "I'm not sure what"; - mes "you've seen, but I'm"; - mes "surprised to hear you"; - mes "say something like that."; - next; - mes "[Nemuk]"; - mes "It's been ten years since"; - mes "I've started to think about"; - mes "moving out. However, I'm still"; - mes "debating it. Now, if I were rich,"; - mes "I'd leave in no time, but it's hard"; - mes "getting the money to move out."; - next; - mes "[Nemuk]"; - mes "*Sigh...*"; - mes "Maybe if I had been"; - mes "and adventurer when I was"; - mes "younger, I wouldn't have"; - mes "these problems today..."; - close; - case 2: - mes "[Nemuk]"; - mes "I thought so."; - mes "Well, I appologize if"; - mes "I put you on the spot."; - next; - mes "[Nemuk]"; - mes "Everyone here has been"; - mes "having a tough time just"; - mes "living day to day for as long"; - mes "as I can remember. It's like"; - mes "things never seem to get any"; - mes "better, no matter what we do."; - next; - mes "[Nemuk]"; - mes "I really want to leave,"; - mes "but it's just an empty"; - mes "wish. My body is trapped"; - mes "here while my heart longs"; - mes "for a much better life. *Sigh*"; - mes "Is it hopeless? What can I do?"; - close; - } + mes "East - Tavern, Tool Shop"; + mes "North - Train Station, Mine Dungeon"; + close; } -ein_in01,281,85,2 script Drunken Man#01 849,{ - mes "[Drunken Man]"; - mes "...*Hiccup*..."; - mes "*Hiccup*..."; - mes "*Yawn*....."; - mes "................."; - mes "..*Hiccup*....."; - mes "*Hiccup*.."; +einbech,181,127,5 script Bulletin Board#einbech03 858,{ + mes "Northwest - Train Station"; + mes "South - Tavern"; + mes "North - Tool Shop, Mine Dungeon"; close; } -ein_in01,277,95,8 script Ryan Danger 855,{ - mes "[R.D. kim]"; +ein_in01,279,92,3 script Tavern Lady#ein 854,{ + mes "[Tavern Lady]"; + mes "Most Einbech men are"; + mes "crude and primitive male"; + mes "chauvinists! They disgust me!"; + next; + mes "[Tavern Lady]"; + mes "I mean, there's nothing"; + mes "good about them! They're"; + mes "wild, violent, simple minded"; + mes "and ignorant. They settle all"; + mes "their arguments with brawn"; + mes "and they're so... close minded!"; + next; + mes "[Tavern Lady]"; + mes "How can they not know"; + mes "that women want gentle,"; + mes "sensitive men with whom"; + mes "they can share their feelings"; + mes "and drink chamoille tea over"; + mes "freshly knit doilies?"; + close; +} + +ein_in01,277,95,7 script Ryan Danger#air#einbech 855,{ + mes "[R.D. Kim]"; mes "Oooh..."; next; - mes "[R.D. kim]"; + mes "[R.D. Kim]"; mes "Oooh..."; mes "Momma."; next; - mes "[R.D. kim]"; + mes "[R.D. Kim]"; mes "Oooh..."; mes "Momma."; mes "You are so..."; next; - mes "[R.D. kim]"; + mes "[R.D. Kim]"; mes "Oooh..."; mes "Momma."; mes "You are so..."; mes "^FF0000Hot^000000!"; next; - mes "[R.D. kim]"; + mes "[R.D. Kim]"; mes "Why don't you take off"; mes "those heavy, uncomfortable"; mes "clothes? I'll buy you whatever"; mes "you want, it's on me! C'mon~"; next; - mes "[" + strcharinfo(0) + "]"; + mes "["+PcName+"]"; mes "N-no...!"; mes "I-I-I-I..."; - mes "(this is the"; + mes "^666666(This is the"; mes "shadiest guy"; - mes "I've ever seen!)"; + mes "I've ever seen!)^000000"; next; - mes "[R.D. kim]"; + mes "[R.D. Kim]"; mes "Hm? No...?"; mes "Absolutely no?"; mes "Are you sure?"; @@ -1014,141 +471,554 @@ ein_in01,277,95,8 script Ryan Danger 855,{ mes "I'm sorry, I apologize."; mes "I was totally out of line."; next; - mes "[R.D. kim]"; + mes "[R.D. Kim]"; mes "..."; mes "Or am I?"; mes "Bwahahahaha!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "["+PcName+"]"; mes "(Th-this guy"; - mes "must be drunk, out"; - mes "of his freakin' mind)"; + mes "must be drunk out"; + mes "of his freakin' mind!)"; close; } - -ein_in01,279,92,2 script Tavern Lady 854,{ - mes "[Tavern Lady]"; - mes "most Einbech men are"; - mes "crude and primitive male"; - mes "chauvinists! They disgust me!"; - next; - mes "[Tavern Lady]"; - mes "I mean, there's nothing"; - mes "good about them! They're"; - mes "wild, violent, simple minded"; - mes "and ignorant. They settle all"; - mes "their arguments with brawn"; - mes "and they're so... close minded!"; - next; - mes "[Tavern Lady]"; - mes "How can they not know"; - mes "that women want gentle,"; - mes "sensitive men with whom"; - mes "they can share their feelings"; - mes "and drink chamille tea over"; - mes "freshly knit doillies?"; + +ein_in01,281,85,3 script Drunken Man#einbech 849,{ + mes "[Drunken Man]"; + mes "...^333333*Hiccup*^000000..."; + mes "^333333*Hiccup*^000000..."; + mes "^333333*Yawn*^000000....."; + mes "................."; + mes "..^333333*Hiccup*^000000....."; + mes "^333333*Hiccup*^000000.."; close; } -einbech,197,139,4 script Young Man#05 855,{ - mes "[Heinz]"; - mes "Wow..."; - mes "And adventurer from"; - mes "Rune-Midgard, eh?"; - mes "What brings you here?"; - next; - mes "[Heinz]"; - mes "Einbech doesn't offer much"; - mes "in terms of sight-seeing, but"; - mes "have you come to see the mine?"; - mes "Right now, it's swarming with"; - mes "monsters and we can't dig any"; - mes "ores because it's so dangerous."; - next; - mes "[Heinz]"; - mes "Now, if some adventurers were"; - mes "generous enough to hunt down"; - mes "those evil creatures, we'd be able"; - mes "to mine again and they could earn"; - mes "some extra zeny. It's like killing"; - mes "two birds with one stone. Hahaha!"; +einbech,46,107,6 script Shena#ein::EinMonsters 846,{ + mes "[Shena]"; + mes "I think it's weird!"; + mes "How do you youngsters"; + mes "not learn all of this?"; next; - mes "[Heinz]"; - mes "Oh wait... I'm sorry."; - mes "I don't know what's wrong"; - mes "with me, asking complete"; - mes "strangers to do favors for"; - mes "me. It's completely rude!"; - mes "I mean, who would do that?"; + mes "[Luda]"; + mes "Well, I'm sure the"; + mes "generation gap has"; + mes "something to do with it,"; + mes "but I'm surprised that elder"; + mes "people would know so much~"; next; - mes "[Heinz]"; - mes "But... I'm beyond caring"; - mes "about my pride. For the sake"; - mes "of all that is good and holy, I'm"; - mes "begging you, please kill thise foul"; - mes "and evil creatures. Please!!"; - close; + switch(select("What are you guys talking about?:Pass on by")) { + case 1: + mes "[Shena]"; + mes "Oh? Well, well!"; + mes "Aren't you the most"; + mes "adorable little girl?"; + mes "Hello, dearie~"; + next; + if (Sex) { + select("Excuse me, but I'm actually a guy."); + mes "[Shena]"; + mes "Oh, oh are you now?"; + mes "Perhaps my eyes are"; + mes "getting bad in my old"; + mes "age. Getting harder to"; + mes "tell the difference nowadays..."; + next; + } + mes "[Shena]"; + mes "Anyway, me and Luda"; + mes "were just having a little"; + mes "chat about all the monsters"; + mes "near Einbroch. Apparently,"; + mes "you youngsters don't know as"; + mes "much about them as you should."; + next; + mes "[Shena]"; + mes "If adventuring is your"; + mes "business, you should"; + mes "know what you're up against."; + mes "Did you have any questions"; + mes "about the monsters around"; + mes "here, young lady?"; + next; + if (Sex) { + select("I told you, I'm a dude...!"); + mes "[Shena]"; + mes "Hmm. ''Dude.'' I think"; + mes "I've heard that before."; + mes "Ho ho~ You'll have to "; + mes "forgive this old biddy. "; + mes "I don't quite have a grasp"; + mes "on all the words you kids use."; + next; + mes "[Shena]"; + mes "So dearie,"; + mes "which monster"; + mes "would you like"; + mes "to hear about?"; + next; + } + while(1) { + switch(select("Metalling:Mineral:Pit Man:Old Stove:Quit")) { + case 1: + mes "[Shena]"; + mes "Well, the Metallings"; + mes "were created during"; + mes "the time when the gods"; + mes "ruled over this world."; + next; + mes "[Shena]"; + mes "I'm not sure if you knew"; + mes "this or not, but according"; + mes "to myth, Porings and Drops"; + mes "were created from Odin's"; + mes "saliva. You might not want"; + mes "to know about Poporing..."; + next; + mes "[Shena]"; + mes "Metallings, on the"; + mes "other hand, were made"; + mes "from the blood of living"; + mes "machines that I believe"; + mes "were called ''Gigantes.''"; + next; + mes "[Shena]"; + mes "Metalling is still like"; + mes "those other hopping"; + mes "blobs of gelatin in that"; + mes "they'll swallow whatever"; + mes "might be lying on the ground."; + next; + mes "[Shena]"; + mes "If you defeat a Metalling,"; + mes "it could drop Large Jellopy,"; + mes "Iron Ore or even Iron. That"; + mes "might be good to know, right?"; + next; + mes "[Shena]"; + mes "Is there"; + mes "anything else"; + mes "you'd like to"; + mes "ask, dearie?"; + next; + break; + case 2: + mes "[Shena]"; + mes "Did you know that"; + mes "stalactites and cave"; + mes "crystals grow for thousands"; + mes "and thousands of years?"; + next; + mes "[Shena]"; + mes "Now, if something's been"; + mes "growing for thousands of"; + mes "years, it would make sense"; + mes "if it were actually alive. Now,"; + mes "Mineral monsters are actually living stalactites."; + next; + mes "[Shena]"; + mes "It's rumored that they"; + mes "are grown in a dark cave"; + mes "in which something inside"; + mes "has some sort of malicious"; + mes "influence over them."; + next; + mes "[Shena]"; + mes "Minerals can defend themselves,"; + mes "but they might drop Crystal Piece, Topaz or Emvertacon if you defeat one. There's also a slim chance that they may drop a rare jewel, but I'm not quite sure."; + next; + mes "[Shena]"; + mes "Are there any"; + mes "other monsters"; + mes "around here that"; + mes "you'd want to learn"; + mes "more about?"; + next; + break; + case 3: + mes "[Shena]"; + mes "Pit Men are the ghosts"; + mes "of dead miners that haunt"; + mes "old and rusted mine cars."; + mes "For some reason, they can't"; + mes "leave this world so they just"; + mes "wander around the mines."; + next; + mes "[Shena]"; + mes "If you can defeat"; + mes "them, they'll drop"; + mes "Old Pick, Lantern, Iron,"; + mes "Steel, Coal, Flashlight"; + mes "and Old Iron Plate."; + next; + mes "[Shena]"; + mes "Did you want"; + mes "to ask me about"; + mes "any other of the"; + mes "local monsters?"; + next; + break; + case 4: + mes "[Shena]"; + mes "It's just an evil,"; + mes "man-eating stove."; + next; + switch(select("...That's it?:H-horrifying!")) { + case 1: + mes "[Shena]"; + mes "Now, you know the importance"; + mes "of recycling and preserving our"; + mes "natural resources, right? Now,"; + mes "it would do my heart good if you were to recycle the scrap iron"; + mes "from those Old Stove monsters."; + next; + mes "[Shena]"; + mes "Old Stoves will usually"; + mes "drop Battered Pot, Burnt Tree,"; + mes "Iron, Iron Ore and Old Iron Plate. But once in a while they might drop interesting items like Rusty Iron or even Dead Branch."; + next; + break; + case 2: + mes "[Shena]"; + mes "Yes. God's creation,"; + mes "that creature is cruel"; + mes "and merciless, perhaps"; + mes "a symbol of purest evil"; + mes "if I ever saw one."; + next; + mes "[Shena]"; + mes "Unlike newer appliances,"; + mes "Old Stoves were hand made by"; + mes "master craftsmen that, I guess,"; + mes "developed their own souls. They"; + mes "used to be benevolent machines, content to provide loving warmth."; + next; + mes "[Shena]"; + mes "For years they would serve"; + mes "their owners with loyalty. But"; + mes "as technology advanced and"; + mes "they became obsolete, they were"; + mes "discarded like pieces of trash. This twisted their hearts to ^FF0000evil^000000."; + next; + mes "[Shena]"; + mes "Old Stoves will usually"; + mes "drop Battered Pot, Burnt Tree,"; + mes "Iron, Iron Ore and Old Iron Plate. But once in a while they might drop interesting items like Rusty Iron or even Dead Branch."; + next; + break; + } + mes "[Shena]"; + mes "So, is there"; + mes "anything else"; + mes "you'd like me to"; + mes "share with you?"; + next; + break; + case 5: + mes "[Shena]"; + mes "Alright then."; + mes "Have a good"; + mes "day, young lady."; + next; + mes "[Luda]"; + mes "I'm sorry about my"; + mes "mother! She can be"; + mes "overly friendly, I suppose."; + mes "But if you're bored, please"; + mes "feel free to visit. Be safe"; + mes "on your travels, adventurer~"; + close; + } + } + case 2: + mes "[Shena]"; + mes "Luda..."; + mes "You don't live"; + mes "to be as old as"; + mes "I am and not learn"; + mes "a little something"; + mes "about this world of ours~"; + close; + } } + +einbech,48,107,4 duplicate(EinMonsters) Luda#ein 850,{ - -ein_in01,192,90,2 script Supineque 849,{ - mes "[Supineque]"; - mes "Ugh..."; - mes "I'm starving!"; - next; - mes "[Supineque]"; - mes "I haven't had food for so"; - mes "long that my stomach is"; - mes "beginning to digest itself!"; - mes "This is horrible..."; +einbech,148,242,5 script Jung#ein 855,{ + mes "[Jung]"; + mes "I'm one of the few"; + mes "people who's lived"; + mes "in both Einbech and"; + mes "Einbrock for a long time."; + mes "So I guess I'm one of the"; + mes "best guides of this area."; next; - mes "[Supineque]"; - mes "I mean, I have"; - mes "food that I can"; - mes "eat today. But if"; - mes "I finish it, what am"; - mes "I gonna eat tomorrow?"; - close; -} - -ein_in01,208,86,3 script Decii 855,{ - mes "[Decii]"; - mes "This is so"; - mes "frustating!"; - mes "I'm surrounded"; - mes "by all these ^FF0000people^000000!"; + mes "[Jung]"; + mes "Say, if you're thinking of"; + mes "entering the Mine Dungeon,"; + mes "I can tell you all I know about"; + mes "the monsters in that place so"; + mes "that you'll be better prepared."; next; - mes "[Decii]"; - mes "There's absolutely"; - mes "no privacy in a town"; - mes "this crowded! I guess"; - mes "I should try to move"; - mes "out as soon as I can."; - close; + switch(select("Sure, why not?:No, thanks.")) { + case 1: + mes "[Jung]"; + mes "Let's see. Ah, the monsters that are unique to the Mine Dungeon"; + mes "are Noxious, Venomous, Pollcellio and Obsidian. Which one do you"; + mes "want to know more about?"; + next; + switch(select("Noxious and Venomous:Pollcellio:Obsidian")) { + case 1: + mes "[Jung]"; + mes "You know, no one seems"; + mes "to know where Noxious and"; + mes "Venomous have come from."; + mes "It's like they appeared out of"; + mes "nowhere when Einbroch"; + mes "started to industrialize."; + next; + mes "[Jung]"; + mes "Now that I think about it,"; + mes "I don't think they're naturally created monsters. They have"; + mes "this fixed look of despair and"; + mes "suffering and tend to act like they want their enemies to kill them."; + next; + mes "[Jung]"; + mes "Still, you'd better be careful!"; + mes "careful! Noxious and Venomous"; + mes "are stealthy monsters that can"; + mes "glide quietly through the air"; + mes "and attack you before"; + mes "you even notice..."; + next; + mes "[Jung]"; + mes "You should know that"; + mes "Noxious is Ghost property"; + mes "and Venomous is Poison."; + mes "Both are medium sized,"; + mes "formless monsters."; + next; + mes "[Jung]"; + mes "Both of them drop Apple,"; + mes "Dust Pollutant, Toxic Gas,"; + mes "Poisonous Powder, Bacillus,"; + mes "Mold Powder and Anodyne."; + next; + mes "[Jung]"; + mes "That's all for now."; + mes "Feel free to ask me"; + mes "if you have any questions"; + mes "about monsters in the Mine"; + mes "Dungeon. Be safe, adventurer."; + close; + case 2: + mes "[Jung]"; + mes "Pollcellio is an insect that"; + mes "lives in caves and drinks water"; + mes "dripped from stalactites. It's"; + mes "different from Ungoliant since"; + mes "it likes to be near different"; + mes "kinds of minerals and ores."; + next; + mes "[Jung]"; + mes "Pollcellio drops Jubilee,"; + mes "Insect Antenna, Single Cell,"; + mes "Moss of Morning Dew, Neon"; + mes "Liquid and a few other things"; + mes "I can't quite remember."; + next; + mes "[Jung]"; + mes "Lastly, Pollcellio is an"; + mes "Earth property monster."; + mes "That's all I know about it."; + mes "But if you want to know more"; + mes "about some other monster in the"; + mes "Mine Dungeon, feel free to ask."; + close; + case 3: + mes "[Jung]"; + mes "Do you know about the"; + mes "belief that underground"; + mes "minerals that contain huge"; + mes "amounts of energy actually"; + mes "have souls? Obsidian is"; + mes "one of these living rocks."; + next; + mes "[Jung]"; + mes "Supposedly, just a piece of an Obsidian in a Jung Processor has enough energy to light up the night sky. Unfortunately, it's impossible to capture one alive and hunting them isn't so easy."; + next; + mes "[Jung]"; + mes "Obsidian is a small,"; + mes "shapeless monster that"; + mes "drops Clear Jewel, Piece of"; + mes "Black Crystal, Coal, Elunium,"; + mes "Iron and Steel."; + next; + mes "[Jung]"; + mes "That's all for Obsidian."; + mes "If you have any questions"; + mes "about other monsters living"; + mes "in the Mine Dungeon, feel"; + mes "free to ask me."; + close; + } + case 2: + mes "[Jung]"; + mes "I understand if you're"; + mes "kind of in a hurry. Still,"; + mes "if you're pretty new around"; + mes "here, you should learn as"; + mes "much as you can before"; + mes "entering any dungeons."; + next; + mes "[Jung]"; + mes "Alright then,"; + mes "be safe on your"; + mes "adventures, alright?"; + close; + } } -einbech,216,118,4 script Catzllanpu 854,{ - mes "[Catzllanpu]"; - mes "*Sigh...* "; - mes "Simple pleasures."; - mes "They're what makes"; - mes "life worth living,"; - mes "you know?"; - next; - mes "[Catzllanpu]"; - mes "It's enough for me just to"; - mes "live a normal and happy life,"; - mes "but everyone around me wants"; - mes "to work harder and harder. If"; - mes "you never take a rest, you're"; - mes "killing yourself pretty slowly."; +einbech,148,246,5 script Franz#ein 851,{ + mes "[Franz]"; + mes "So bored..."; + mes "Starving for..."; + mes "Conversation."; + mes "S-somebody..."; next; - mes "[Catzllanpu]"; - mes "I guess you can tell that"; - mes "I don't have the worries"; - mes "other people have about"; - mes "money. It's great, but it's"; - mes "not worth sacrificing the"; - mes "quality of your life, right?"; - close; + mes "[Franz]"; + mes "Hey, a traveller!"; + mes "Are you planning to explore"; + mes "the Mine Dungeon or the fields"; + mes "around here? Let's chat for a bit and maybe you'll learn something."; + next; + switch(select("Okay, fine.:No, thanks.")) { + case 1: + mes "[Franz]"; + mes "Ooh, have you heard"; + mes "about the creature in the"; + mes "Mine Dungeon or what's"; + mes "happened in town recently?"; + mes "Which would you like to"; + mes "know more about?"; + next; + switch(select("Creature of Mine Dungeon:Town Incident")) { + case 1: + mes "[Franz]"; + mes "The creature I'm talking about is Ungoliant, which also called the Master of the Caves around here."; + mes "It's said to live deep in the caves where it guards peculiar ores and minerals with strange powers."; + next; + mes "[Franz]"; + mes "At first I thought it was"; + mes "just an old fairy tale, but it"; + mes "actually started appearing"; + mes "again about ten years ago"; + mes "when the tunnel cave-ins"; + mes "started to happen."; + next; + mes "[Franz]"; + mes "As sightings of Ungoliant"; + mes "increased, more and more"; + mes "tunnel cave-ins occurred."; + mes "I guess the miners have"; + mes "inadvertently intruded"; + mes "into its territory."; + next; + mes "[Franz]"; + mes "According to legend,"; + mes "ancient giants snuck into"; + mes "a mine to steal coal from"; + mes "humans. But they made too"; + mes "much noise while they were"; + mes "digging and awoke Ungoliant."; + next; + mes "[Franz]"; + mes "When the miners went to work"; + mes "the next morning, they found the bloodied bodies of those giants."; + mes "After that, people have feared"; + mes "the threat that Ungoliant poses"; + mes "to anyone entering the mines."; + next; + mes "[Franz]"; + mes "Now, an adventurer that"; + mes "managed to kill an Ungoliant"; + mes "has told me that it drops Ant's"; + mes "Jaw, Colorful Shell, Very Hard"; + mes "Shell, Long Leg, Neon Liquid"; + mes "and Zilcon."; + close; + case 2: + mes "[Franz]"; + mes "In Einbroch, there was"; + mes "a short lived teddy bear"; + mes "fad. However, a series of"; + mes "mysterious accidents and"; + mes "murders where entire familes"; + mes "were killed also occurred."; + next; + mes "[Franz]"; + mes "It turns out that every family"; + mes "that had been murdered had"; + mes "bought one of these teddy bears. There were even rumors that these teddy bears were coming to life."; + next; + mes "[Franz]"; + mes "After an investigation, the"; + mes "authorities learned that all the merchants who sold these bears"; + mes "had purchased them from the"; + mes "same wholesaler, an outsider"; + mes "no one knew anything about."; + next; + mes "[Franz]"; + mes "Since the teddy bears were"; + mes "clearly not made to be mere,"; + mes "harmless toys, troops were"; + mes "sent to secure all the teddy"; + mes "bears and dispose of them"; + mes "outside of town."; + next; + mes "[Franz]"; + mes "But as soon as the teddy"; + mes "bears were set outside of"; + mes "town, they sprang to life and"; + mes "started rioting! This is clear"; + mes "proof that these bears are"; + mes "controlled by some evil force. "; + next; + mes "[Franz]"; + mes "Now those aggressive teddy"; + mes "bears are scattered all over"; + mes "the place and the government"; + mes " has classified them as monsters. Kill with extreme prejudice!"; + next; + mes "[Franz]"; + mes "According to adventurers"; + mes "who have caught these bears,"; + mes "they're small, neutral monsters"; + mes "which drop Honey, Screw, Well-baked Cookie and Oridecon Hammer."; + next; + mes "[Franz]"; + mes "That's all I know"; + mes "about it. Watch out"; + mes "for those bears if you"; + mes "go exploring, okay? They"; + mes "may be cute, but they're"; + mes "known to be extremely vicious!"; + close; + } + case 2: + mes "[Franz]"; + mes "Oh, okay."; + mes "You're busy and you have"; + mes "things to do, I understand."; + mes "You probably have to head"; + mes "off somewhere right away."; + mes "Right. Got it."; + next; + mes "[Franz]"; + mes "I..."; + mes "I've got stuff"; + mes "I should be working"; + mes "on. Yes. So very busy."; + close; + } } diff --git a/npc/cities/einbroch.txt b/npc/cities/einbroch.txt index 4274e52c1..81b069f78 100644 --- a/npc/cities/einbroch.txt +++ b/npc/cities/einbroch.txt @@ -30,170 +30,12 @@ //= 1.6 Optimized several NPCs [DZeroX] //============================================================ - -//== some boards, signs ====================== -einbroch,220,208,5 script Notice Board#01 858,{ - mes "[Weapon Shop Entrance]"; - close; -} - -einbroch,183,174,5 script Bulletin Board#01 858,{ - mes "East - Weapon Shop, Hotel"; - mes "South - Factory"; - mes "Southwest - Airship Repair Shop,"; - mes "Laboratory"; - mes "Northwest - Airport"; - close; -} - -einbroch,244,255,5 script Bulletin Board#02 858,{ - mes " "; - mes " Train Station"; - close; -} - -einbroch,68,206,5 script Bulletin Board#03 858,{ - mes " "; - mes " Airship Airport"; - close; -} - -einbroch,162,256,5 script Bulletin Board#04 858,{ - mes "East - Train Station"; - mes "Southeast - Hotel"; - mes "South - Weapon Shop, Factory"; - mes "Southwest - Airport, Airship Repair"; - mes "Shop, Laboratory"; - close; -} - -einbroch,235,141,5 script Bulletin Board#05 858,{ - mes "Southwest- Airship Repair Shop,"; - mes "Laboratory"; - mes "Northwest- Airport"; - mes "Northwest- Weapon Shop, Hotel, Train"; - mes "Station"; - close; -} - -//===== Town NPC =========================================== -function script Ein_Tower { - mes "["+ @Tower_Name$ +"]"; - mes "Good day~"; - mes "I'm " + @Tower_Name$ +", your"; - mes "guide to exploring"; - mes "the Einbroch Tower."; - next; - mes "["+ @Tower_Name$ +"]"; - mes "Einbroch Tower offers"; - mes "the best view of our city"; - mes "and it's a great place to"; - mes "meet with friends or take"; - mes "a date. The Einbroch Tower"; - mes "admission fee is 10 zeny."; - next; - mes "["+ @Tower_Name$ +"]"; - mes "Right now, we're offering"; - mes "a special promotion called"; - mes "the Apple Combo Set for only"; - mes "20 zeny. This set includes"; - mes "Einbroch Tower admission"; - mes "and an Apple to snack on."; - next; - menu "Tower Admission Only",s_Tower,"Apple Combo Set",s_Apple,"Cancel",-; - - mes "["+ @Tower_Name$ +"]"; - mes "I see."; - mes "Feel free to"; - mes "come back any"; - mes "time. Thank you."; - close2; - return; - -s_Tower: - if(Zeny < 10)goto s_NEnough; - set Zeny,Zeny - 10; -s_Tower2: - mes "["+ @Tower_Name$ +"]"; - mes "Thank you for"; - mes "using our services."; - mes "Let me guide you to"; - mes "the tower right away."; - close2; - warp "einbroch",174,204; - return; - -s_Apple: - if(Zeny < 20)goto s_NEnough; - set Zeny,Zeny - 20; - mes "["+ @Tower_Name$ +"]"; - mes "Before I guide you to"; - mes "the tower, let me check"; - mes "your status to insure"; - mes "your safety before I give"; - mes "you the Apple Combo Set."; - next; - getitem 512,1; - goto s_Tower2; - -s_NEnough: - mes "["+ @Tower_Name$ +"]"; - mes "I'm sorry but you don't"; - mes "have enough zeny for the"; - mes "requested service."; - close2; - return; -} - -einbroch,176,172,5 script Khemko 855,{ - set @Tower_Name$,"Khemko"; - callfunc "Ein_Tower"; +einbroch,218,198,5 script Mark#ein 855,{ + callfunc "EinTower","Mark"; end; - -OnHide: - specialeffect 16; - disablenpc "Khemko"; - end; - -OnUnhide: - misceffect 215; - end; - } - -einbroch,218,198,5 script Mark 855,{ - set @Tower_Name$,"Mark"; - callfunc "Ein_Tower"; - end; - -OnHide: - specialeffect 16; - disablenpc "Mark"; - end; - -OnUnhide: - misceffect 215; - end; - -} - -einbroch,174,228,5 script Oberu 855,{ - set @Tower_Name$,"Oberu"; - callfunc "Ein_Tower"; - end; - -OnHide: - specialeffect 16; - disablenpc "Oberu"; - end; -OnUnhide: - misceffect 215; - end; - -} - -einbroch,175,196,5 script Morei 854,{ +einbroch,175,196,5 script Morei#ein 854,{ mes "[Morei]"; mes "Greetings,"; mes "I am Morei,"; @@ -207,159 +49,137 @@ einbroch,175,196,5 script Morei 854,{ mes "Would you like to go"; mes "back to ground level?"; next; - switch (select("Yes:No")) { + switch(select("Yes.:No.")) { + case 1: + mes "[Morei]"; + mes "I see."; + mes "Let me lead you"; + mes "to the ground floor."; + mes "Thank you for using"; + mes "our services."; + close2; + switch(rand(1,3)) { case 1: - mes "[Morei]"; - mes "I see."; - mes "Let me lead you"; - mes "to the ground floor."; - mes "Thank you for using"; - mes "our services."; - close2; - switch(rand(1,3)){ - case 1: - warp "einbroch",218,196; - end; - case 2: - warp "einbroch",178,172; - end; - case 3: - warp "einbroch",172,228; - end; - } + warp "einbroch",170,229; + end; case 2: - mes "[Morei]"; - mes "I see."; - mes "I hope you"; - mes "enjoy your time"; - mes "in Einbroch Tower."; - close; + warp "einbroch",216,188; + end; + case 3: + warp "einbroch",178,167; + end; + } + case 2: + mes "[Morei]"; + mes "I see."; + mes "I hope you"; + mes "enjoy your time"; + mes "in Einbroch Tower."; + close; } - -OnHide: - specialeffect 16; - disablenpc "Morei"; - end; - -OnUnhide: - misceffect 215; - end; - } - -einbroch,208,208,3 script Kesunboss 850,{ - mes "[Kesunboss]"; - mes "Lady Calla is the"; - mes "epitome of elegance,"; - mes "a veritable goddess"; - mes "of Einbroch"; - next; - mes "[Kesunboss]"; - mes "Her gentle voice,"; - mes "that angelic smile, her"; - mes "kindness and warmth"; - mes "towards other people"; - mes "and above all..."; - next; - mes "[Kesunboss]"; - mes "Calla's family"; - mes "is wealthy beyond"; - mes "imagination! She's"; - mes "perfect! I don't know who"; - mes "she'll marry, but he'd be"; - mes "a lucky gentleman, I'm sure."; - next; - mes "[Kesunboss]"; - mes "Lady Calla lives in a magnificent"; - mes "mansion that makes other houses"; - mes "look like schacks in comparison."; - mes "Head north and then west from"; - mes "here if you wish to marvel in its"; - mes "beauty and elegance."; - close; - -OnHide: - specialeffect 16; - disablenpc "Kesunboss"; - end; -OnUnhide: - misceffect 215; +einbroch,173,229,5 script Oberu#ein 855,{ + callfunc "EinTower","Oberu"; end; - } - -einbroch,232,255,5 script Khowropher 847,{ - mes "[Khowropher]"; - mes "^6A6A6A*Cough cough*^000000"; - mes "Jiminy! The air here"; - mes "is so thick and grimy!"; - mes "And it's worse for us old"; - mes "people with breathing"; - mes "problems! ^111111*Haaack*^000000"; - next; - mes "[Khowropher]"; - mes "I don't care if they keep"; - mes "building more and more"; - mes "factories and homes in this"; - mes "town. Still, I'd like to spend"; - mes "the rest of my life somewhere"; - mes "quiet and with clean air..."; - next; - mes "[Khowropher]"; - mes "Then again, Einbroch is my"; - mes "hometown and I can't just up"; - mes "and leave. I suppose it's my"; - mes "fate to suffer from this fould air"; - mes "until the day I die.^6A6A6A*Sigh...*"; - close; - -OnHide: - specialeffect 16; - disablenpc "Khowropher"; +einbroch,176,172,5 script Khemko#ein 855,{ + callfunc "EinTower","Khemko"; end; - -OnUnhide: - misceffect 215; - end; - - } -einbroch,259,327,5 script Leslie 846,{ - mes "[Leslie]"; - mes "^6A6A6A*Cough cough*^000000"; - mes "Laaaand sakes!"; +function script EinTower { + mes "["+.@name$+"]"; + mes "Good day~"; + mes "I'm " + getarg(0) + ", your"; + mes "guide to exploring"; + mes "the Einbroch Tower."; next; - mes "[Leslie]"; - mes "An old woman like me"; - mes "can't breathe this air! How"; - mes "do people even live in all this"; - mes "smog? Sure, the air in Einbech"; - mes "isn't pristine, but the air here in"; - mes "Einbroch is much worse! ^111111*Cough~!*^000000"; + mes "[" + getarg(0) + "]"; + mes "Einbroch Tower offers"; + mes "the best view of our city"; + mes "and it's a great place to"; + mes "meet with friends or take"; + mes "a date. The Einbroch Tower"; + mes "admission fee is 10 zeny."; next; - mes "[Leslie]"; - mes "I hate coming here"; - mes "sometimes! The air is"; - mes "totally polluted and this"; - mes "city is full of stuck up"; - mes "pricks! But they sell stuff"; - mes "here I can't buy back home..."; - close; - -OnHide: - specialeffect 16; - disablenpc "Leslie"; - end; - -OnUnhide: - misceffect 215; - end; - + mes "[" + getarg(0) + "]"; + mes "Right now, we're offering"; + mes "a special promotion called"; + mes "the Apple Combo Set for only"; + mes "20 zeny. This set includes"; + mes "Einbroch Tower admission"; + mes "and an Apple to snack on."; + next; + switch(select("Tower Admission Only:Apple Combo Set:Cancel")) { + case 1: + if (Zeny < 10) { + mes "[" + getarg(0) + "]"; + mes "I'm sorry, but you"; + mes "don't have enough"; + mes "zeny. The Einbroch"; + mes "Tower Admission"; + mes "fee is 10 zeny."; + close; + } + else { + mes "[" + getarg(0) + "]"; + mes "Thank you for"; + mes "using our services."; + mes "Let me guide you to"; + mes "the tower right away."; + set zeny,zeny-10; + close2; + warp "einbroch",181,196; + end; + } + case 2: + if (Zeny < 20) { + mes "[" + getarg(0) + "]"; + mes "I'm sorry, but you don't"; + mes "have enough zeny. The"; + mes "Apple Combo Set is 20 zeny."; + close; + } + else { + mes "[" + getarg(0) + "]"; + mes "Before I guide you to"; + mes "the tower, let me check"; + mes "your status to insure"; + mes "your safety before I give"; + mes "you the Apple Combo Set."; + next; + if (checkweight(512,1)) { + mes "[" + getarg(0) + "]"; + mes "Thank you for"; + mes "using our services."; + mes "Let me guide you to"; + mes "the tower right away."; + set zeny,zeny-20; + getitem 512,1; //Apple + close2; + warp "einbroch",174,204; + end; + } + else { + mes "[" + getarg(0) + "]"; + mes "I'm sorry, but you're carrying"; + mes "too many items with you. Please store some of your things in your Kafra Storage before purchasing"; + mes "the Apple Combo Set."; + close; + } + } + case 3: + mes "[" + getarg(0) + "]"; + mes "I see."; + mes "Feel free to"; + mes "come back any"; + mes "time. Thank you."; + close; + } } -einbroch,232,272,3 script Train Station Staff#01::EinbrochTrain 852,{ +einbroch,232,272,3 script Train Station Staff#ein1::EinbrochTrain 852,{ mes "[Staff]"; mes "Welcome to"; mes "the Train Station."; @@ -374,59 +194,99 @@ einbroch,232,272,3 script Train Station Staff#01::EinbrochTrain 852,{ mes "to Einbech line is 200 zeny."; mes "Would you like to buy a ticket?"; next; - switch (select("Yes:No:About the Environment...")) { - case 1: + switch(select("Yes.:No.:About the Environment...")) { + case 1: + if (Zeny > 199) { mes "[Staff]"; - if (Zeny < 200){ - mes "I'm sorry but you"; - mes "do not have enough"; - mes "money to pay the fee."; - close; - } - set Zeny,Zeny - 200; mes "Thank you"; mes "very much."; mes "Have a safe trip."; - mes "^111111*Ahem*^000000 All aboard!"; + mes "^333333*Ahem*^000000 All aboard!"; close2; + set zeny,zeny-200; warp "einbech",43,215; end; - case 2: - mes "[Staff]"; - mes "Very well, then."; - mes "Please enjoy your"; - mes "stay in Einbroch."; - close; - case 3: + } + else { mes "[Staff]"; - mes "Einbroch is infamous for"; - mes "its air pollution, no doubt"; - mes "caused by the industrial"; - mes "facilities located here."; - mes "it's really horrible..."; - next; - mes "[Staff]"; - mes "Sometimes the air pollution"; - mes "gets so bad that it becomes"; - mes "hard to breathe. If you hear"; - mes "the Einbroch Smog Alert, you"; - mes "should find shelter immediately!"; + mes "I'm sorry, but this"; + mes "isn't enough zeny"; + mes "to pay the train fare."; close; + } + case 2: + mes "[Staff]"; + mes "Very well, then."; + mes "Please enjoy your"; + mes "stay in Einbroch."; + close; + case 3: + mes "[Staff]"; + mes "Einbroch is infamous for"; + mes "its air pollution, no doubt"; + mes "caused by the industrial"; + mes "facilities located here."; + mes "It's really horrible..."; + next; + mes "[Staff]"; + mes "Sometimes the air pollution"; + mes "gets so bad that it becomes"; + mes "hard to breathe. If you hear"; + mes "the Einbroch Smog Alert, you"; + mes "should find shelter immediately!"; + close; } +} -OnHide: - specialeffect 16; - end; +einbroch,252,301,3 duplicate(EinbrochTrain) Train Station Staff#ein2 852 -OnUnhide: - misceffect 215; - end; +einbroch,259,326,3 script Leslie#ein_1 846,{ + mes "[Leslie]"; + mes "^666666*Cough cough!*^000000"; + mes "Laaaand sakes!"; + next; + mes "[Leslie]"; + mes "An old woman like me"; + mes "can't breathe this air! How"; + mes "do people even live in all this"; + mes "smog? Sure, the air in Einbech"; + mes "isn't pristine, but the air here in Einbroch is much worse! ^333333*Cough~!*^000000"; + next; + mes "[Leslie]"; + mes "I hate coming here"; + mes "sometimes! The air is"; + mes "totally polluted and this"; + mes "city is full of stuck up"; + mes "pricks! But they sell stuff"; + mes "here I can't buy back home..."; + close; +} +einbroch,236,191,3 script Tan#ein 855,{ + mes "[Tan]"; + mes "All the factories"; + mes "here in Einbroch are"; + mes "causing a serious air"; + mes "pollution problem."; + next; + mes "[Tan]"; + mes "I'm an Airship engineer and"; + mes "everyday, all day long, I deal"; + mes "with oil stains and all sorts"; + mes "of pollutants. I'm surprised"; + mes "I haven't gotten sick yet..."; + next; + mes "[Tan]"; + mes "Still, I try to be careful"; + mes "when I can. Whenever I go"; + mes "out into the city's red fog,"; + mes "I always wear my Flu Mask."; + mes "If you'll be here for a while,"; + mes "you should carry one with you."; + close; } -einbroch,252,301,3 duplicate(EinbrochTrain) Train Station Staff#02 852 - -einbroch,228,121,5 script Little Toby 855,{ +einbroch,228,121,5 script Little Toby#ein-1 855,{ mes "[Little Toby]"; mes "Excuse me..."; mes "But I'm lost!"; @@ -434,11 +294,11 @@ einbroch,228,121,5 script Little Toby 855,{ mes "mom or dad!"; next; mes "[Little Toby]"; - mes "A-am I at the airport?!"; - mes "My parents are suposed"; + mes "A-am I at the Airport?!"; + mes "My parents are supposed"; mes "to come get me, but I still"; mes "haven't found them! We just"; - mes "moved here, so i don't know"; + mes "moved here, so I don't know"; mes "where anything is!"; next; mes "[Little Toby]"; @@ -447,172 +307,225 @@ einbroch,228,121,5 script Little Toby 855,{ mes "going?! Don't leave"; mes "me, I'm all alone...!"; close; +} -OnHide: - specialeffect 16; - disablenpc "Little Toby"; - end; +einbroch,40,116,1 script Airship Engineer#ein-1 855,{ + mes "[Airship Engineer]"; + mes "H-hey! Don't"; + mes "touch my precious"; + mes "Burielle! I just finished"; + mes "her tune-up and now she's"; + mes "sleeping! J-just step away!"; + next; + switch(select("Who's Burielle?:Sorry about That.")) { + case 1: + mes "[Airship Engineer]"; + mes "Burielle is the prettiest"; + mes "model among all the Airships"; + mes "made within the last ten years!"; + mes "She might be grounded now, but"; + mes "with my healing hands, she'll"; + mes "conquer the skies again!"; + next; + switch(select("Ah~:Uh huh...")) { + case 1: + mes "["+PcName+"]"; + mes "Ah~"; + mes "I see, so you're"; + mes "working on restoring"; + mes "this magnificent specimen"; + mes "of an Airship. Best of luck~"; + next; + mes "[Airship Engineer]"; + mes "Yeah. I'd appreciate"; + mes "it if you'd just be careful."; + mes "I've put a lot of love into"; + mes "fixing up Burielle..."; + close; + case 2: + mes "["+PcName+"]"; + mes "Uh huh..."; + mes "Right. For a second"; + mes "there, I thought you were"; + mes "talking about a person, but"; + mes "then I also assumed that you"; + mes "weren't, you know, a nutcase."; + next; + mes "["+PcName+"]"; + mes "Oh, did you say,"; + mes "''prettiest model?''"; + mes "All Airships look the"; + mes "same to me, this one"; + mes "ain't special at all. You've"; + mes "gone loony tunes, paley boy."; + next; + emotion e_an; + mes "[Airship Engineer]"; + mes "Wh-what...?!"; + close; + } + case 2: + mes "[Airship Engineer]"; + mes "Well, at least you know"; + mes "what you did wrong. Now"; + mes "quit disturbing her and git!"; + close; + } +} -OnUnhide: - misceffect 215; - end; +einbroch,294,312,3 script Centzu#ein 854,{ + mes "[Centzu]"; + mes "I've lived here for"; + mes "a long time and I see"; + mes "that this huge city is still"; + mes "growing bigger everyday."; + next; + mes "[Centzu]"; + mes "How did Einbroch get so"; + mes "huge so quickly? I still can't"; + mes "believe there's been this much"; + mes "development. Well, I suppose"; + mes "it's not my concern. Nothing"; + mes "I do will make a difference... "; + next; + mes "[Centzu]"; + mes "Even though such"; + mes "rapid industrialization"; + mes "can't be good for the"; + mes "environment or the people,"; + mes "I'll just sit back, watch what"; + mes "happens and just enjoy life..."; + close; +} + +einbroch,232,255,5 script Khowropher#ein 847,{ + mes "[Khowropher]"; + mes "^666666*Cough cough*^000000"; + mes "Jiminy! The air here"; + mes "is so thick and grimy!"; + mes "And it's worse for us old"; + mes "people with breathing"; + mes "problems! ^333333*Haaack!*^000000"; + next; + mes "[Khowropher]"; + mes "I don't care if they keep"; + mes "building more and more"; + mes "factories and homes in this"; + mes "town. Still, I'd like to spend"; + mes "the rest of my life somewhere"; + mes "quiet and with clean air..."; + next; + mes "[Khowropher]"; + mes "Then again, Einbroch is my"; + mes "hometown and I can't just up"; + mes "and leave. I suppose it's my"; + mes "fate to suffer from this foul air until the day I die. ^666666*Sigh...*^000000"; + close; +} +einbroch,143,109,5 script Khetine#ein 855,{ + mes "[Khetine]"; + mes "Lately, there's been"; + mes "talk about this empty"; + mes "building downtown that's"; + mes "been converted into some"; + mes "sort of mysterious facility."; + next; + mes "[Khetine]"; + mes "It all seems pretty"; + mes "shady, but I guess it's"; + mes "not really my job to know"; + mes "about that. I mean, if it"; + mes "doesn't affect me, why"; + mes "should I be concerned?"; + close; } - -einbroch,229,149,3 script Sleik 854,{ + +einbroch,229,149,3 script Sleik#ein 854,{ mes "[Sleik]"; mes "Surprisingly, we have"; mes "a Train Station that everyone"; mes "has been calling a victory for"; mes "science. I mean, shouldn't we"; - mes "be more amazed by the airship"; + mes "be more amazed by the Airship?"; next; mes "[Sleik]"; mes "Now, if you want to know"; - mes "where the train actually goes"; + mes "where the train actually goes,"; mes "I wouldn't be able to tell you."; mes "After all, I never rode it. But"; mes "still, I guess having our own"; - mes "Train Station is a good thing"; - close; - -OnHide: - specialeffect 16; - disablenpc "Sleik"; - end; - -OnUnhide: - misceffect 215; - end; - -} - -einbroch,236,191,3 script Tan 855,{ - mes "[Tan]"; - mes "All the factories"; - mes "here in Einbroch are"; - mes "causing a serious air"; - mes "pollution problem."; - next; - mes "[Tan]"; - mes "I'm an Airship engineer and"; - mes "everyday, all day long, I deal"; - mes "with oil stains and all sorts"; - mes "of pollutants. i'm supprised"; - mes "I havn't gotten sick yet..."; - next; - mes "[Tan]"; - mes "Still, I try to be careful"; - mes "when I can. Whenever I go"; - mes "out into the city's red fog,"; - mes "I always wear my Flu Mask."; - mes "If you'll be here a while,"; - mes "you should carry one with you."; + mes "Train Station is a good thing."; close; - -OnHide: - specialeffect 16; - disablenpc "Tan"; - end; - -OnUnhide: - misceffect 215; - end; - } -ein_in01,31,217,3 script Cendadt 851,{ - - mes "[Cendadt]"; - mes "This factory has a lot"; - mes "of things that need fixing,"; - mes "pronto! I'm amazed that"; - mes "the place is still operating!"; - next; - mes "[Cendadt]"; - mes "Lucky for us, I head that"; - mes "some altruistic adventurers"; - mes "have been donating materials"; - mes "to help keep this factory from"; - mes "falling apart... Or worse."; - mes "But that's just a rumor."; - next; - mes "[Cendadt]"; - mes "^6A6A6A*Sigh*^000000"; - mes "Even if it is true,"; - mes "there's nothing no one"; - mes "here can do. Nobody has"; - mes "the courage to challenge"; - mes "the system, you know?"; - next; - mes "[Cendadt]"; - mes "I..."; - mes "I better get"; - mes "back to work"; - mes "before I get"; - mes "in trouble..."; +airport,174,41,6 script Young Man#air 99,{ + mes "[Runnan]"; + mes "...And that's why"; + mes "I travel around the"; + mes "globe. My bosses have"; + mes "a keen eye for the most"; + mes "exotic goods, so I acquire"; + mes "them and make deliveries."; + next; + mes "[Runnan]"; + mes "There even was a time"; + mes "when they had me collect"; + mes "Jellopy, though that stuff is"; + mes "pretty common nowadays."; + mes "Now that I think about it, why"; + mes "did they need so much stuff?"; close; - } -ein_in01,36,204,3 script Rombell 851,{ - - mes "[Rombell]"; - mes "It's great that the"; - mes "factory is making good"; - mes "business and drawing"; - mes "in a lot of profit, but I still"; - mes "have one major convern."; - next; - mes "[Rombell]"; - mes "The ammount of pollution"; - mes "that this place is causing"; - mes "is horrific! We've got these"; - mes "machines blowing out toxic"; - mes "gas all day long! The air"; - mes "can't be safe for very long..."; - next; - mes "[Rombell]"; - mes "I mean, the air we're"; - mes "breathing right now is"; - mes "pretty foul and things"; - mes "are only going to get"; - mes "worse. How can we"; - mes "solve this problem?"; +airport,176,41,4 script Old Man#air 88,{ + mes "[Zhen Lan]"; + mes "Now, I hear that the"; + mes "monsters around here"; + mes "carry around some ore"; + mes "that dazzles with a sublimely"; + mes "beautiful light. Neat, huh?"; + next; + mes "[Zhen Lan]"; + mes "These ores are a great"; + mes "material to use in making"; + mes "flower vases. My friend, who"; + mes "happens to be a dollmaker,"; + mes "told me that. He makes these dolls using all sorts of materials."; + next; + mes "[Zhen Lan]"; + mes "He fashions them out of"; + mes "Well-Tanned Leather, stuffs"; + mes "them with Bird Feathers, and"; + mes "uses Cyfar or Zargon to make"; + mes "the eyes. He even uses a Jellopy at the bottom to balance the doll."; + next; + mes "[Zhen Lan]"; + mes "I guess that goes to show"; + mes "that things that seem useless"; + mes "might actually be handy in some"; + mes "way. So don't worry about having too much stuff. Sooner or later, it might be useful to someone."; close; - } -ein_in01,49,202,3 script Dorf 851,{ - - mes "[Dorf]"; - mes "machines are sooo"; - mes "convenient. Just look"; - mes "at this contraption easily"; - mes "do tasks that'd be tough"; - mes "for me to finish alone"; - next; - mes "[Dorf]"; - mes "Now this is what"; - mes "I call technology!"; - mes "Sure, it takes effort and"; - mes "money to make one of"; - mes "these, but what do I care?"; +ein_in01,113,211,3 script Teinz#ein 851,{ + mes "[Teinz]"; + mes "If you just pay me money,"; + mes "I'll be your slave! There's"; + mes "nothing I won't do! Anything"; + mes "is fair game. Hell, I'll get buck naked if you pay me enough."; next; - mes "[Dorf]"; - mes "I've got no problems,"; - mes "so long as this freaking"; - mes "thing keeps working the"; - mes "way I want it to!"; + mes "[Teinz]"; + mes "If you pay me what I'm"; + mes "worth, I'll work hard at"; + mes "any task you set me to."; + mes "Sure, mining's rough, but"; + mes "as long as the zeny's coming"; + mes "in, I'm happy. Heh heh heh~"; close; - } -ein_in01,48,220,3 script Lowe 851,{ - - mes "[Lowe]"; - mes "..."; - next; +ein_in01,48,220,5 script Lowe#ein 851,{ mes "[Lowe]"; mes "..."; mes "......"; @@ -628,85 +541,46 @@ ein_in01,48,220,3 script Lowe 851,{ mes "that? There's no idle"; mes "chatting allowed at work."; mes "If Canphotii catches"; - mes "you, you'll be punished"; + mes "you, you'll be punished..."; next; mes "[Lowe]"; mes "Oh wait..."; mes "You don't work here."; - mes "I appologize, that kind"; + mes "I apologize, that kind"; mes "of reaction's an old"; mes "habit for me, adventurer."; close; - } -ein_in01,43,253,4 script Canphotii 852,{ - - mes "[Canphotii]"; - mes "Hustle, hustle!"; - mes "Pick up the pace!"; - mes "Anyone working too"; - mes "slowly will be punished!"; +ein_in01,87,237,5 script Dinje#ein 850,{ + mes "[Dinje]"; + mes "Do you know why a woman"; + mes "like me has to work in this"; + mes "factory? I'll tell you why... "; next; - mes "[Canphotii]"; - mes "Can't you understand"; - mes "that?! Now go to your"; - mes "station and get back to"; - mes "work! Wait, are you even"; - mes "an employee? If not, then"; - mes "stop wandering around!"; + mes "[Dinje]"; + mes "My lazy husband, Gesin,"; + mes "is just lying there on the"; + mes "ground! So I have to work"; + mes "in order to support us!"; next; - mes "[Canphotii]"; - mes "You're not supposed"; - mes "to be able to get in here!"; - mes "I can't believe they let you"; - mes "in! This requires extreme"; - mes "disciplinary action!"; - close; - -} - -ein_in01,68,209,4 script Khashurantze 852,{ - - mes "[Khashurantze]"; - mes "I'm sorry, but you need"; - mes "special authority in order"; - mes "to enter this place. I'll have"; - mes "to ask you to leave right now."; - if (EinFactory > 0){ - next; - mes "[Khashurantze]"; - mes "Oh? Mr. Zelmeto asked you to help out?"; - mes "In that case excuse me."; - close; - } - close2; - warp "einbroch",179,63; - end; - -} - -ein_in01,113,211,3 script Treinz 851,{ - - mes "[Treinz]"; - mes "If you just pay me money,"; - mes "I'll be your slave! There's"; - mes "nothing I won't do! Anything"; - mes "is fair game. Hell, I'll get buck"; - mes "naked if you pay me enough."; + mes "[Dinje]"; + mes "We can't rest for even"; + mes "a second if we want to save"; + mes "enough money to become"; + mes "wealthy and powerful some"; + mes "day. Don't you understand?"; next; - mes "[Treinz]"; - mes "If you pay me what I'm"; - mes "worth, I'll work hard at"; - mes "any task you set me to."; - mes "Sure, mining's rough, but"; - mes "as long as the zeny's coming"; - mes "in, I'm happy. Heh heh heh~"; + mes "[Dinje]"; + mes "Well, my husband obviously"; + mes "doesn't! How can he not know"; + mes "how the real world works?!"; + mes "Hey, kick his ass for me if"; + mes "he doesn't wake up soon!"; close; } -ein_in01,84,218,3 script Tsuen 851,{ - +ein_in01,84,218,3 script Tsuen#ein 851,{ mes "[Tsuen]"; mes "There was a time"; mes "when I dreamed of"; @@ -718,7 +592,7 @@ ein_in01,84,218,3 script Tsuen 851,{ mes "Now, I'm nothing but"; mes "a factory manager. Still,"; mes "even if my job's not that"; - mes "great, I'm pretty satisifed."; + mes "great, I'm pretty satisfied."; mes "I'm sure people enjoy the"; mes "products I oversee and all..."; next; @@ -739,51 +613,38 @@ ein_in01,84,218,3 script Tsuen 851,{ close; } -ein_in01,85,261,3 script Zherin 851,{ - - mes "[Zherin]"; - mes "I'm in charge of this"; - mes "blast furnace which"; - mes "contains all of this"; - mes "boiling magma."; +ein_in01,103,239,1 script Gesin#ein 849,{ + mes "[Gesin]"; + mes "Arrrgh!"; + mes "This is killing me!"; + mes "Why should I be rich?"; + mes "What's wrong with living"; + mes "within our means?"; next; - mes "[Zherin]"; - mes "Even though it doesn't"; - mes "require actual labor, this"; - mes "job is pretty tiring. I've got"; - mes "to pay careful attention all"; - mes "the time. It's pretty stressful."; + mes "[Gesin]"; + mes "I've got no problem"; + mes "with my current way"; + mes "of life, but the old ball"; + mes "and chain disagrees."; + mes "Why is she so obsessed"; + mes "with riches and power?"; next; - mes "[Zherin]"; - mes "Still, I'm proud of my job"; - mes "since I have the responsibility"; - mes "of ensuring employee safety."; - mes "Anyway, don't get too close"; - mes "to the furnace. It won't do if"; - mes "you get burned on accident!"; - close; -} - -ein_in01,64,271,3 script Vonstein 851,{ - - mes "[Vonstein]"; - mes "Staring at this"; - mes "bubbling hot liquid"; - mes "metal gives me a good"; - mes "feeling inside. It's like"; - mes "that stuff can melt anything!"; + mes "[Gesin]"; + mes "Well, in any case, I'd"; + mes "like to help her, but I can't"; + mes "get up! I'm exhausted and"; + mes "my body is just overtaxed."; + mes "I have no strength at all."; next; - mes "[Vonstein]"; - mes "Imagine covering an"; - mes "entire street of people"; - mes "with that stuff! Bwahah--"; - mes "Oh, I'm sorry if I'm talking"; - mes "crazy talk! I'm just kidding~"; - close; + mes "[Gesin]"; + mes "This is horrible~"; + mes "I should be resting"; + mes "instead of worrying"; + mes "about making money..."; + close; } -ein_in01,33,275,9 script Pevtatin 848,{ - +ein_in01,33,275,1 script Pevtatin#ein 848,{ mes "[Pevtatin]"; mes "Good god!"; mes "I'm so stressed!"; @@ -805,102 +666,132 @@ ein_in01,33,275,9 script Pevtatin 848,{ close; } -ein_in01,87,237,3 script Dinje 850,{ - - mes "[Dinje]"; - mes "Do you know why a woman"; - mes "like me has to work in this"; - mes "factory? I'll tell you why..."; - next; - mes "[Dinje]"; - mes "My lazy husband, Gesin,"; - mes "is just lying there on the"; - mes "ground! So I have to work"; - mes "in order to support us!"; +ein_in01,36,204,3 script Rombell#ein 851,{ + mes "[Rombell]"; + mes "It's great that the"; + mes "factory is making good"; + mes "business and drawing"; + mes "in a lot of profit, but I still"; + mes "have one major concern."; next; - mes "[Dinje]"; - mes "We can't rest for even"; - mes "a second if we want to save"; - mes "enough money to become"; - mes "wealthy and powerful some"; - mes "day. Don't you understand?"; + mes "[Rombell]"; + mes "The amount of pollution"; + mes "that this place is causing"; + mes "is horrific! We've got these"; + mes "machines blowing out toxic"; + mes "gas all day long! The air"; + mes "can't be safe for very long..."; next; - mes "[Dinje]"; - mes "Well, my husband obviously"; - mes "doesn't! How can he not know"; - mes "how the real world works?!"; - mes "Hey, kick his ass for me if"; - mes "he doesn't wake up soon!"; + mes "[Rombell]"; + mes "I mean, the air we're"; + mes "breathing right now is"; + mes "pretty foul and things"; + mes "are only going to get"; + mes "worse. How can we"; + mes "solve this problem?"; close; } -ein_in01,103,238,9 script Gesin 849,{ - - mes "[Gesin]"; - mes "Arrgh!"; - mes "This is killing me!"; - mes "Why should I be rich?!"; - mes "What's wrong with living"; - mes "within our means?"; - next; - mes "[Gesin]"; - mes "I've got no problem"; - mes "with my current way"; - mes "of life, but the old ball"; - mes "and chain disagrees."; - mes "Why is she so obsessed"; - mes "with riches and power?"; - next; - mes "[Gesin]"; - mes "Well, in any case, I'd"; - mes "like to help her, but I can't"; - mes "get up! I'm exhausted and"; - mes "my body is just overtaxed."; - mes "I have no strength at all."; +ein_in01,64,271,3 script Vonstein#ein 855,{ + mes "[Vonstein]"; + mes "Staring at this"; + mes "bubbling hot liquid"; + mes "metal gives me a good"; + mes "feeling inside. It's like"; + mes "that stuff can melt anything!"; next; - mes "[Gesin]"; - mes "This is horrible~"; - mes "I should be resting"; - mes "instead of worrying"; - mes "about making money..."; + mes "[Vonstein]"; + mes "Imagine covering an"; + mes "entire street of people"; + mes "with that stuff! Bwahah--"; + mes "Oh, I'm sorry if I'm talking"; + mes "crazy talk! I'm just kidding~"; close; } -einbroch,188,72,3 script Keneshiotz 855,{ - - mes "[Keneshiotz]"; - mes "This city is full of sky"; - mes "high smokestacks and"; - mes "the droning hum of machines."; +ein_in01,49,202,3 script Dorf#ein 851,{ + mes "[Dorf]"; + mes "Machines are sooo"; + mes "convenient. Just look"; + mes "at this contraption easily"; + mes "do tasks that'd be tough"; + mes "for me to finish alone."; next; - mes "[Keneshiotz]"; - mes "Sure, the air is polluted,"; - mes "but I think it's a fair price"; - mes "to pay for wealth and a"; - mes "modern life of comfort."; - mes "Screw the environment!"; + mes "[Dorf]"; + mes "Now this is what"; + mes "I call technology!"; + mes "Sure, it takes effort and"; + mes "money to make one of"; + mes "these, but what do I care?"; next; - mes "[Keneshiotz]"; - mes "I'd much rather live like"; - mes "this than end up like those"; - mes "backwards vagrants in that"; - mes "filthy Einbech. Don't they"; - mes "know that money makes"; - mes "the world go 'round?"; + mes "[Dorf]"; + mes "I've got no problems,"; + mes "so long as this freaking"; + mes "thing keeps working the"; + mes "way I want it to!"; close; +} -OnHide: - specialeffect 16; - disablenpc "Keneshiotz"; +ein_in01,68,209,5 script Khashurantze#ein 852,{ + mes "[Khashurantze]"; + mes "I'm sorry, but you need"; + mes "special authority in order"; + mes "to enter this place. I'll have"; + mes "to ask you to leave right now."; + close2; + warp "einbroch",179,63; end; +} -OnUnhide: - misceffect 215; - end; +ein_in01,85,261,3 script Zherin#ein 851,{ + mes "[Zherin]"; + mes "I'm in charge of this"; + mes "blast furnace which"; + mes "contains all of this"; + mes "boiling magma."; + next; + mes "[Zherin]"; + mes "Even though it doesn't"; + mes "require actual labor, this"; + mes "job is pretty tiring. I've got"; + mes "to pay careful attention all"; + mes "the time. It's pretty stressful."; + next; + mes "[Zherin]"; + mes "Still, I'm proud of my job"; + mes "since I have the responsibility"; + mes "of ensuring employee safety."; + mes "Anyway, don't get too close"; + mes "to the furnace. It won't do if"; + mes "you get burned on accident!"; + close; +} +ein_in01,43,252,3 script Canphotii#ein 852,{ + mes "[Canphotii]"; + mes "Hustle, hustle!"; + mes "Pick up the pace!"; + mes "Anyone working too"; + mes "slowly will be punished!"; + next; + mes "[Canphotii]"; + mes "Can't you understand"; + mes "that?! Now go to your"; + mes "station and get back to"; + mes "work! Wait, are you even"; + mes "an employee? If not, then"; + mes "stop wandering around!"; + next; + mes "[Canphotii]"; + mes "You're not supposed"; + mes "to be able to get in here!"; + mes "I can't believe they let you"; + mes "in! This requires extreme"; + mes "disciplinary action!"; + close; } -ein_in01,206,224,2 script Hotel Employee 855,{ +ein_in01,206,224,3 script Hotel Employee#ein 855,{ mes "[Hotel Employee]"; mes "Good day, welcome to the"; mes "Einbroch Hotel. The staff is"; @@ -913,68 +804,177 @@ ein_in01,206,224,2 script Hotel Employee 855,{ mes "[Hotel Employee]"; mes "Are you looking"; mes "for Mr. Defru Ark?"; - mes "Let me see..."; + mes "Oh right, he did mention"; + mes "waiting for some package"; + mes "from the Airport. Now let"; + mes "me pull up that information..."; next; mes "[Hotel Employee]"; - mes "Here we are..."; - mes "He's staying"; - mes "in Room 201."; - close; + mes "Ah, here we are."; + mes "Mr. Defru Ark is"; + mes "staying in Room 201."; + next; } - switch (select("Save:Rest - 5,000 zeny:Cancel")) { + else { + switch(select("Save:Take Rest - 5,000 zeny:Cancel")) { case 1: - savepoint "ein_in01",199,224; mes "[Hotel Employee]"; mes "Your Respawn Point"; mes "has been saved here"; mes "in the Einbroch Hotel."; mes "Thank you, and please"; mes "come again."; - next; - mes "[Hotel Employee]"; - mes "Have a good day."; - close; + close2; + savepoint "ein_in01",200,224; + end; case 2: - mes "[Hotel Employee]"; - if (Zeny < 5000){ - mes "I'm sorry but"; - mes "you don't seem"; - mes "to have enough zeny."; + if (Zeny > 4999) { + mes "[Hotel Employee]"; + mes "Thank you."; + mes "Please enjoy"; + mes "your rest~"; + close2; + set zeny,zeny-5000; + percentheal 100,100; + warp "ein_in01",272,167; + end; + } + else { + mes "[Hotel Employee]"; + mes "I'm sorry, but the"; + mes "acommodation fee is"; + mes "5,000 zeny. Next time,"; + mes "please make sure that you"; + mes "bring enough zeny, okay?"; close; } - mes "Thank you."; - mes "Please enjoy"; - mes "your rest~"; - close2; - set zeny,zeny - 5000; - warp "ein_in01",272,167; - percentheal 100,100; - end; case 3: mes "[Hotel Employee]"; mes "Thank you and"; mes "please come again~"; close; + } } + mes "[Hotel Employee]"; + mes "Have a good day."; + close; } -ein_in01,21,147,4 script Megass 853,3,3,{ - end; +einbroch,244,255,5 script Bulletin Board#ein1 858,{ + mes " "; + mes " Train Station "; + mes " "; + close; +} -OnTouch: - mes "[Megass]"; - mes "How dare you..."; - mes "A vagabond like"; - mes "you setting foot"; - mes "into my home!?"; - mes "Unthinkable!"; - next; - mes "[Megass]"; - mes "Leave immediately"; - mes "before I report you"; - mes "to the authorities"; - mes "for trespassing!"; - close2; - warp "einbroch",112,245; - end; -}
\ No newline at end of file +einbroch,253,203,5 script Bulletin Board#ein2 858,{ + mes " "; + mes " Hotel "; + mes " "; + close; +} + +einbroch,68,206,5 script Bulletin Board#ein3 858,{ + mes " "; + mes " Airship Airport "; + mes " "; + close; +} + +einbroch,90,84,5 script Bulletin Board#ein4 858,{ + mes " "; + mes " Laboratory "; + mes " "; + close; +} + +einbroch,101,106,5 script Bulletin Board#ein5 858,{ + mes " "; + mes " Airship Repair Shop "; + mes " "; + close; +} + +einbroch,220,208,5 script Bulletin Board#ein6 858,{ + mes " "; + mes " Weapon Shop "; + mes " "; + close; +} + +einbroch,132,76,5 script Bulletin Board#ein7 858,{ + mes " "; + mes " Factory "; + mes " "; + close; +} + +einbroch,152,46,5 script Bulletin Board#ein11 858,{ + mes "West - Laboratory, Airship Repair Shop"; + mes "South - Einbroch Front Gate"; + mes "North - Airport"; + mes "Northeast - Train Station, Hotel, Weapon Shop"; + close; +} + +einbroch,235,141,5 script Bulletin Board#ein22 858,{ + mes "Southwest - Airship Repair Shop, Laboratory"; + mes "Northwest - Airport"; + mes "North - Weapon Shop, Hotel, Train Station"; + close; +} + +einbroch,162,256,5 script Bulletin Board#ein33 858,{ + mes "East - Train Station"; + mes "Southeast - Hotel"; + mes "South - Weapon Shop,Factory"; + mes "Southwest - Airport, Airship Repair Shop, Laboratory"; + close; +} + +einbroch,183,174,5 script Bulletin Board#ein44 858,{ + mes "East - Weapon Shop, Hotel"; + mes "South - Factory"; + mes "Southwest - Airship Repair Shop, Laboratory"; + mes "Northwest - Airport"; + close; +} + +einbroch,104,202,5 script Bulletin Board#ein55 858,{ + mes "Northeast - Train Station"; + mes "East - Weapon Shop,Hotel"; + mes "South - Airship Repair Shop, Laboratory"; + close; +} + +ein_in01,31,217,3 script Cendadt#ein 851,{ + mes "[Cendadt]"; + mes "This factory has a lot"; + mes "of things that need fixing,"; + mes "pronto! I'm amazed that"; + mes "the place is still operating!"; + next; + mes "[Cendadt]"; + mes "Lucky for us, I hear that"; + mes "some altruistic adventurers"; + mes "have been donating materials"; + mes "to help keep this factory from"; + mes "falling apart... Or worse."; + mes "But that's just a rumor."; + next; + mes "[Cendadt]"; + mes "^666666*Sigh*^000000"; + mes "Even if it is true,"; + mes "there's nothing no one"; + mes "here can do. Nobody has"; + mes "the courage to challenge"; + mes "the system, you know?"; + next; + mes "[Cendadt]"; + mes "I..."; + mes "I better get"; + mes "back to work"; + mes "before I get"; + mes "in trouble..."; + close; +} |