diff options
author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-15 20:32:55 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-15 20:32:55 +0000 |
commit | 788a65d41bce37aad857e5b5202d0293e84963a2 (patch) | |
tree | 2070539f8f2ed0a635ff39a18194c21a76595848 /npc/cities | |
parent | a50476a588b2d7bc819cf0235a093dcddef9f2bf (diff) | |
download | hercules-788a65d41bce37aad857e5b5202d0293e84963a2.tar.gz hercules-788a65d41bce37aad857e5b5202d0293e84963a2.tar.bz2 hercules-788a65d41bce37aad857e5b5202d0293e84963a2.tar.xz hercules-788a65d41bce37aad857e5b5202d0293e84963a2.zip |
removed all .GAT from all the scripts and tested
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10018 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities')
-rw-r--r-- | npc/cities/alberta.txt | 36 | ||||
-rw-r--r-- | npc/cities/aldebaran.txt | 66 | ||||
-rw-r--r-- | npc/cities/amatsu.txt | 62 | ||||
-rw-r--r-- | npc/cities/ayothaya.txt | 52 | ||||
-rw-r--r-- | npc/cities/comodo.txt | 56 | ||||
-rw-r--r-- | npc/cities/einbech.txt | 50 | ||||
-rw-r--r-- | npc/cities/einbroch.txt | 86 | ||||
-rw-r--r-- | npc/cities/geffen.txt | 28 | ||||
-rw-r--r-- | npc/cities/gonryun.txt | 52 | ||||
-rw-r--r-- | npc/cities/hugel.txt | 71 | ||||
-rw-r--r-- | npc/cities/izlude.txt | 38 | ||||
-rw-r--r-- | npc/cities/jawaii.txt | 56 | ||||
-rw-r--r-- | npc/cities/lighthalzen.txt | 186 | ||||
-rw-r--r-- | npc/cities/louyang.txt | 68 | ||||
-rw-r--r-- | npc/cities/lutie.txt | 22 | ||||
-rw-r--r-- | npc/cities/morocc.txt | 44 | ||||
-rw-r--r-- | npc/cities/niflheim.txt | 54 | ||||
-rw-r--r-- | npc/cities/payon.txt | 44 | ||||
-rw-r--r-- | npc/cities/prontera.txt | 36 | ||||
-rw-r--r-- | npc/cities/rachel.txt | 66 | ||||
-rw-r--r-- | npc/cities/umbala.txt | 60 | ||||
-rw-r--r-- | npc/cities/valkyrie.txt | 42 | ||||
-rw-r--r-- | npc/cities/yuno.txt | 26 |
23 files changed, 650 insertions, 651 deletions
diff --git a/npc/cities/alberta.txt b/npc/cities/alberta.txt index 7f297bf61..25cdf6d52 100644 --- a/npc/cities/alberta.txt +++ b/npc/cities/alberta.txt @@ -13,7 +13,7 @@ //= 1.1 Negative input bug fixed [Lupus] //= 1.2 Fixed typos in script [massdriller] //= 1.3 Ran through spellcheck system [massdriller] -//= 1.4 Someone forget a .gat in an NPC header [Fredzilla] +//= 1.4 Someone forget a in an NPC header [Fredzilla] //= 1.5 Fixed typo in script. [massdriller] //= 1.6 Fixed some typos, optimized, added Gotanblue#2 to be able to return back to Alberta [Lupus] //= 1.7 Fixed Phelix bugs [Lupus] @@ -24,19 +24,19 @@ //============================================================ //NewsPaper(?) -alberta.gat,148,53,1 script Newspaper Girl 831,{end;} +alberta,148,53,1 script Newspaper Girl 831,{end;} //??? -alberta.gat,148,60,3 script Man#03 833,{end;} +alberta,148,60,3 script Man#03 833,{end;} // Young Man ----------------------------------------------------------- -alberta_in.gat,20,183,6 script Young Man 49,{ +alberta_in,20,183,6 script Young Man 49,{ mes "[Merchant]"; mes "People say that ^0000ffGungnir^000000 is the legendary spear that never misses its target. If that's true, then it's simply amazing."; close; } // Merchant ------------------------------------------------- -alberta.gat,97,51,7 script Merchant#01 84,{ +alberta,97,51,7 script Merchant#01 84,{ mes "[Merchant]"; mes "When you travel to many places like I do, you often hear a lot of rumors. There is one rumor I heard that is really interesting."; next; @@ -50,7 +50,7 @@ alberta.gat,97,51,7 script Merchant#01 84,{ } // Merchant --------------------------------------------------------- -alberta.gat,53,39,8 script Merchant#02 74,{ +alberta,53,39,8 script Merchant#02 74,{ mes "[Merchant]"; mes "Oh, you look like a stranger. Welcome to Alberta."; emotion e_gasp; @@ -69,7 +69,7 @@ alberta.gat,53,39,8 script Merchant#02 74,{ } // Merchant ------------------------------------------------- -alberta.gat,58,80,8 script Merchant#03 99,{ +alberta,58,80,8 script Merchant#03 99,{ mes "[Merchant]"; if(rand(2)) goto R_1; mes "We merchants can open a roadside stand and do business. With the ^0000ffDiscount skill^000000 we can buy goods from stores for low prices."; @@ -87,7 +87,7 @@ alberta.gat,58,80,8 script Merchant#03 99,{ } // Phina ------------------------------------------------------- -alberta.gat,62,156,2 script Phina 102,{ +alberta,62,156,2 script Phina 102,{ set @TEMP,rand(3); mes "[Phina]"; if(@TEMP == 1) goto R_1; @@ -127,7 +127,7 @@ alberta.gat,62,156,2 script Phina 102,{ } // Grandma ----------------------------------------------------- -alberta.gat,93,174,2 script Grandma 103,{ +alberta,93,174,2 script Grandma 103,{ mes "[Grandma]"; mes "Some time ago a derelict ship drifted into the Alberta harbor. Some of the town's young people went into the ship to find survivors."; next; @@ -158,7 +158,7 @@ alberta.gat,93,174,2 script Grandma 103,{ } // Drunken old man ---------------------------------------------------------------- -alberta.gat,131,139,4 script Drunken old man 709,{ +alberta,131,139,4 script Drunken old man 709,{ mes "[Drunken old man]"; mes "(~hiccup~)... Huh?... Wh-what are you staring at? Get lost!!"; next; @@ -199,7 +199,7 @@ alberta.gat,131,139,4 script Drunken old man 709,{ } // Soda Man ---------------------------------------------------- -alberta.gat,90,71,3 script Soda Man 89,{ +alberta,90,71,3 script Soda Man 89,{ mes "[Soda Man]"; mes "Ummm.... delicious...."; emotion e_ok; @@ -228,7 +228,7 @@ alberta.gat,90,71,3 script Soda Man 89,{ //<=================================================== Marina (Docks/Port) ===================================================>\\ // Sailor Fisk ---------------------------------------------------------------- -alberta.gat,189,151,5 script Sailor Fisk 100,{ +alberta,189,151,5 script Sailor Fisk 100,{ mes "[Sailor Fisk]"; mes "Ahoy matey, where'd ya wanna go?"; next; @@ -236,7 +236,7 @@ alberta.gat,189,151,5 script Sailor Fisk 100,{ if(Zeny < 500) goto L_NoZeny; set Zeny, Zeny - 500; - warp "izlude.gat",176,182; + warp "izlude",176,182; close; L_NoZeny: @@ -248,7 +248,7 @@ alberta.gat,189,151,5 script Sailor Fisk 100,{ } // Phelix ------------------------------------------------------------------ -alberta.gat,190,173,4 script Phelix 85,{ +alberta,190,173,4 script Phelix 85,{ mes "[Phelix]"; mes "What the hell are you doing here?"; @@ -314,7 +314,7 @@ alberta.gat,190,173,4 script Phelix 85,{ //<=================================================== Sunken Ship ======================================================>\\ // Paul ---------------------------------------------------------------- -alberta.gat,195,151,3 script Paul 86,{ +alberta,195,151,3 script Paul 86,{ mes "[Paul]"; mes "Good day. Would you like be part of the Sunken Ship event, provided by Cool Event Corp.?"; next; @@ -329,7 +329,7 @@ alberta.gat,195,151,3 script Paul 86,{ if(Zeny < 200) goto L_NoZeny; set Zeny, Zeny - 200; - warp "alb2trea.gat",62,69; + warp "alb2trea",62,69; close; M_End: mes "[Paul]"; @@ -344,13 +344,13 @@ alberta.gat,195,151,3 script Paul 86,{ } // Sailor -------------------------------------------------- -alb2trea.gat,39,50,5 script Sailor 100,{ +alb2trea,39,50,5 script Sailor 100,{ mes "[Sailor]"; mes "Do you wanna return?"; next; menu "Return to Alberta",-,"Quit",MEnd; - warp "alberta.gat",192,169; + warp "alberta",192,169; MEnd: close; }
\ No newline at end of file diff --git a/npc/cities/aldebaran.txt b/npc/cities/aldebaran.txt index a69434260..a6019d5af 100644 --- a/npc/cities/aldebaran.txt +++ b/npc/cities/aldebaran.txt @@ -26,7 +26,7 @@ // Panama -------------------------------------------------------------- -aldebaran.gat,46,129,4 script Panama 97,{ +aldebaran,46,129,4 script Panama 97,{ mes "[Panama]"; mes "Al De Baran has been widely known throughout Rune-Midgard Kingdom as the City of canals."; next; @@ -48,7 +48,7 @@ aldebaran.gat,46,129,4 script Panama 97,{ } // Miller ------------------------------------------------------------------------ -aldebaran.gat,49,93,4 script Miller 83,{ +aldebaran,49,93,4 script Miller 83,{ mes "[Miller]"; mes "Did you know that LEVEL 4 weapons exist?"; next; @@ -58,7 +58,7 @@ aldebaran.gat,49,93,4 script Miller 83,{ } // Senorita Sylvia ----------------------------------------------------------- -aldebaran.gat,60,70,4 script Senorita Sylvia 69,{ +aldebaran,60,70,4 script Senorita Sylvia 69,{ mes "[Senorita Sylvia]"; mes "I came all the way out here from Prontera because I heard that the Kafra Main Office is somewhere in the city of Al De Baran"; next; @@ -93,7 +93,7 @@ aldebaran.gat,60,70,4 script Senorita Sylvia 69,{ } // Quatro ---------------------------------------------------------------- -aldebaran.gat,64,104,4 script Quatro 55,{ +aldebaran,64,104,4 script Quatro 55,{ mes "[Quatro]"; mes "It has been rumored that famous blacksmith came to this town from Geffen..."; M_Menu: @@ -123,7 +123,7 @@ M_Menu: } // Isenberg --------------------------------------------------------------------- -aldebaran.gat,67,154,4 script Isenberg 98,{ +aldebaran,67,154,4 script Isenberg 98,{ mes "[Isenberg]"; mes "Mount Mjolnir and the Payon Forest are both notorious for high amounts of rainfall."; M_Menu: @@ -170,7 +170,7 @@ M_Menu: } // Joanne ------------------------------------------------------------------------------ -aldebaran.gat,81,61,4 script Joanne 101,{ +aldebaran,81,61,4 script Joanne 101,{ mes "[Joanne]"; mes "I like to go gathering sea shells. It is really fun"; next; @@ -195,7 +195,7 @@ aldebaran.gat,81,61,4 script Joanne 101,{ } // Bebe ------------------------------------------------------------------- -aldebaran.gat,86,228,4 script Bebe 703,{ +aldebaran,86,228,4 script Bebe 703,{ mes "[Bebe]"; mes "A while back I went out for a walk towards Mt.Mjolnir, carrying a 'Savage Babe' with me."; M_Menu: @@ -242,7 +242,7 @@ M_Menu: } // Epthiel ----------------------------------------------------------------- -aldebaran.gat,90,170,4 script Epthiel 47,{ +aldebaran,90,170,4 script Epthiel 47,{ mes "[Epthiel]"; mes "Some weapons and armor have slots in them. This allows you to insert monster cards into them."; M_Menu: @@ -275,7 +275,7 @@ M_Menu: } // Daniel -------------------------------------------------------------------------- -aldebaran.gat,93,80,4 script Daniel 48,{ +aldebaran,93,80,4 script Daniel 48,{ mes "[Daniel]"; mes "With waterways everywhere, the city of Al De Baran is a wonderful place to live."; next; @@ -305,7 +305,7 @@ aldebaran.gat,93,80,4 script Daniel 48,{ } // Munster ----------------------------------------------------------------- -aldebaran.gat,113,70,2 script Munster 48,{ +aldebaran,113,70,2 script Munster 48,{ mes "[Munster]"; mes "My family used to live in Geffen, the homeland of blacksmiths. We moved to Al De Baran last winter."; next; @@ -333,7 +333,7 @@ aldebaran.gat,113,70,2 script Munster 48,{ } // Phracon Guy -------------------------------------------------------------- -aldebaran.gat,117,181,4 script Phracon Guy 48,{ +aldebaran,117,181,4 script Phracon Guy 48,{ mes "[Phracon Guy]"; mes "Lv 1 weapons require a metal called 'Phracon' to be upgraded."; next; @@ -366,7 +366,7 @@ aldebaran.gat,117,181,4 script Phracon Guy 48,{ } // Alchemy Guy Chemirre ----------------------------------------------------------- -aldebaran.gat,121,231,4 script Alchemy Guy Chemirre 740,{ +aldebaran,121,231,4 script Alchemy Guy Chemirre 740,{ mes "[Alchemy Guy Chemirre]"; mes "The Alchemist is one of the 2nd Job Classes and involves the creation of rare and valuable items from abundant materials."; M_Menu: @@ -423,7 +423,7 @@ M_Menu: } // Anastasia -------------------------------------------------------------- -aldebaran.gat,146,124,4 script Anastasia 101,{ +aldebaran,146,124,4 script Anastasia 101,{ mes "[Anastasia]"; mes "Somewhere in Rune-Midgard exists the^3355FF' Assassin Guild '^000000."; next; @@ -453,7 +453,7 @@ aldebaran.gat,146,124,4 script Anastasia 101,{ } // Stromme --------------------------------------------------------- -aldebaran.gat,159,242,4 script Stromme 119,{ +aldebaran,159,242,4 script Stromme 119,{ mes "[Stromme]"; mes "When you spend some time in Mt. Mjolnir, you'll start to notice something."; next; @@ -486,7 +486,7 @@ aldebaran.gat,159,242,4 script Stromme 119,{ } // Joo Jahk ------------------------------------------------------ -aldebaran.gat,180,46,4 script Joo Jahk 88,{ +aldebaran,180,46,4 script Joo Jahk 88,{ mes "[Joo Jahk]"; mes "I am a tourist from Payon, the city within the forest. I noticed that it's very cool here... probably due to the waterways."; next; @@ -517,7 +517,7 @@ aldebaran.gat,180,46,4 script Joo Jahk 88,{ } // Gavin ------------------------------------------------------------------- -aldebaran.gat,212,122,4 script Gavin 97,{ +aldebaran,212,122,4 script Gavin 97,{ mes "Welcome! We, the towns people of Al De Baran, ALL welcome you . . . . ."; next; mes "[Gavin]"; @@ -545,7 +545,7 @@ aldebaran.gat,212,122,4 script Gavin 97,{ // Giddy Fellow ------------------------------------------------------------------ -aldeba_in.gat,152,47,4 script Giddy Fellow 97,{ +aldeba_in,152,47,4 script Giddy Fellow 97,{ mes "[Giddy Fellow]"; mes "E..E..E..Emergenc----y!!! I CAN'T find my pet chicken anywhere!!"; emotion e_omg; @@ -570,7 +570,7 @@ aldeba_in.gat,152,47,4 script Giddy Fellow 97,{ } // Master ---------------------------------------------------------- -aldeba_in.gat,156,179,4 script Master#02 61,{ +aldeba_in,156,179,4 script Master#02 61,{ mes "[Master]"; if(sex==0) mes "Oh hello. Don't mind me, I'm just a perverted old man.... la di da......."; if(sex==0) close; @@ -658,7 +658,7 @@ aldeba_in.gat,156,179,4 script Master#02 61,{ } // RS125 ------------------------------------------------------------------------ -aldeba_in.gat,234,241,4 script RS125 48,{ +aldeba_in,234,241,4 script RS125 48,{ mes "[RS125]"; mes "Even if my first name is not human, and my manner of speech is not very eloquent, please don't be afraid of me."; mes "I'm actually a warm hearted person."; @@ -702,7 +702,7 @@ aldeba_in.gat,234,241,4 script RS125 48,{ } // Nice Looking Guy ---------------------------------------------------------- -aldeba_in.gat,219,61,4 script Nice Looking Guy 109,{ +aldeba_in,219,61,4 script Nice Looking Guy 109,{ mes "[Nice Looking Guy]"; mes "Forget about the doofus living next door."; next; @@ -716,7 +716,7 @@ aldeba_in.gat,219,61,4 script Nice Looking Guy 109,{ } // Evil Looking Guy -------------------------------------------------------------- -aldeba_in.gat,223,121,2 script Evil looking Guy 63,{ +aldeba_in,223,121,2 script Evil looking Guy 63,{ mes "[Evil Looking Guy]"; mes "Hey dude! Don't you think it's rude for a stranger to enter someone else's house?"; emotion e_what; @@ -764,7 +764,7 @@ aldeba_in.gat,223,121,2 script Evil looking Guy 63,{ //<=================================================== Kafra Corp. Headquarters ==========================================================>\\ // Kafra Jasmine ------------------------- -aldeba_in.gat,24,245,4 script Kafra Jasmine 115,{ +aldeba_in,24,245,4 script Kafra Jasmine 115,{ cutin "kafra_03",2; mes "[Kafra Jasmine]"; mes "Hi~ I am Kafra type Jasmine. Thank you for coming all the way to the Kafra Main Office here in Al De Baran!"; @@ -819,7 +819,7 @@ aldeba_in.gat,24,245,4 script Kafra Jasmine 115,{ } // Special Reserve ---------------------------------------------- -aldeba_in.gat,79,161,6 script Kafra#04 115,{ +aldeba_in,79,161,6 script Kafra#04 115,{ cutin "kafra_03",2; mes "[Kafra]"; mes "Welcome, ^6666FF" + strcharinfo(0) + "^000000. This is where you can trade in your special reserve points for useful items and cool prizes."; @@ -1006,7 +1006,7 @@ M_Menu: } // Special Reserve 2 ---------------------------------------------- -aldeba_in.gat,88,161,3 script Kafra#05 115,{ +aldeba_in,88,161,3 script Kafra#05 115,{ cutin "kafra_03",2; mes "[Kafra]"; mes "Welcome ^5577FF"+strcharinfo(0)+"^000000. We are currently having a special event for our customers."; @@ -1148,7 +1148,7 @@ sF_Spin: // Kafra Pavianne ----------------------------- -aldeba_in.gat,81,166,4 script Kafra Pavianne 117,{ +aldeba_in,81,166,4 script Kafra Pavianne 117,{ cutin "kafra_01",2; mes "[Kafra Pavianne]"; mes "Welcome! I'm Pavianne,"; @@ -1216,7 +1216,7 @@ aldeba_in.gat,81,166,4 script Kafra Pavianne 117,{ } // Kafra Blossom ----------------------------------- -aldeba_in.gat,83,244,4 script Kafra Blossom 116,{ +aldeba_in,83,244,4 script Kafra Blossom 116,{ cutin "kafra_02",2; mes "[Kafra Blossom]"; mes "..... Pavianne is soooo old school! She's too stubborn is what it is..."; @@ -1249,7 +1249,7 @@ aldeba_in.gat,83,244,4 script Kafra Blossom 116,{ } // Kafra Curly Sue --------------------------------- -aldeba_in.gat,91,244,4 script Kafra Curly Sue 112,{ +aldeba_in,91,244,4 script Kafra Curly Sue 112,{ cutin "kafra_06",2; mes "[Kafra Curly Sue]"; mes "Hello, hello! I'm the youngest of all Kafra personnel, the Kafra cutey...."; @@ -1278,7 +1278,7 @@ aldeba_in.gat,91,244,4 script Kafra Curly Sue 112,{ } // Kafra Roxie -------------------------------------- -aldeba_in.gat,148,244,4 script Kafra Roxie 114,{ +aldeba_in,148,244,4 script Kafra Roxie 114,{ cutin "kafra_04",2; mes "[Kafra Roxie]"; mes "Welcome! I'm Kafra type 'Roxie'. Let me let you in on a special secret about the Kafras!"; @@ -1311,7 +1311,7 @@ aldeba_in.gat,148,244,4 script Kafra Roxie 114,{ //<====================================================== Clock Tower ==============================================================>\\ // Clock Keeper --------------------------------------------------------------- -aldebaran.gat,143,136,4 script Clock Keeper 89,{ +aldebaran,143,136,4 script Clock Keeper 89,{ mes "[Clock Keeper]"; mes "Let me introduce myself, I am 'Monster A' of the Al De Baran Clock Tower, and the Committee of 'Heaven on Earth'."; next; @@ -1369,7 +1369,7 @@ aldebaran.gat,143,136,4 script Clock Keeper 89,{ } // Gatekeeper Riku ------------------------------------------------------------------- -c_tower3.gat,10,249,4 script Gatekeeper#01 84,{ +c_tower3,10,249,4 script Gatekeeper#01 84,{ mes "[Gatekeeper Riku]"; mes "Welcome to "; mes "Kinase - Blue Gallino"; @@ -1442,7 +1442,7 @@ c_tower3.gat,10,249,4 script Gatekeeper#01 84,{ mes "Please, You may enter."; mes "May God bless you .."; next; - warp "c_tower4.gat",185,44; + warp "c_tower4",185,44; close; L_Check_Key: @@ -1463,7 +1463,7 @@ c_tower3.gat,10,249,4 script Gatekeeper#01 84,{ } //<======================================== Al De Baran Dungeon ==========================================>\\ -alde_dun03.gat,264,16,4 script Gatekeeper#02 101,{ +alde_dun03,264,16,4 script Gatekeeper#02 101,{ mes "[Gatekeeper Boy]"; mes "Welcome to"; mes "Kinase - Blue Gallino"; @@ -1537,7 +1537,7 @@ alde_dun03.gat,264,16,4 script Gatekeeper#02 101,{ mes "Please,You may enter."; mes "May God bless you .."; next; - warp "alde_dun04.gat",79,267; + warp "alde_dun04",79,267; close; L_Check_Key: diff --git a/npc/cities/amatsu.txt b/npc/cities/amatsu.txt index fd30868f6..cecec0704 100644 --- a/npc/cities/amatsu.txt +++ b/npc/cities/amatsu.txt @@ -22,7 +22,7 @@ //= 1.1 Split quests into quests/quests_amatsu.txt [Evera] //= 1.2 Fixed missing name [Evera] //===================================================================== -alberta.gat,245,93,4 script Sea Captain#01 709,{ +alberta,245,93,4 script Sea Captain#01 709,{ mes "[Walter Moers]"; mes "Hey, there."; mes "Have you ever heard that there"; @@ -142,7 +142,7 @@ alberta.gat,245,93,4 script Sea Captain#01 709,{ close; } //===================================================================== -amatsu.gat,194,79,4 script Sea Captain#02 709,{ +amatsu,194,79,4 script Sea Captain#02 709,{ mes "[Walter Moers]"; mes "You came... Did you enjoy"; mes "your trip to Amatsu...?"; @@ -167,7 +167,7 @@ amatsu.gat,194,79,4 script Sea Captain#02 709,{ //===================================================================== // Amatsu Citizen //===================================================================== -amatsu.gat,179,107,4 script John 86,{ +amatsu,179,107,4 script John 86,{ mes "[John]"; mes "Hey."; mes "You seem like me,"; @@ -216,7 +216,7 @@ amatsu.gat,179,107,4 script John 86,{ close; } //===================================================================== -amatsu.gat,185,116,4 script Drunken Man 765,{ +amatsu,185,116,4 script Drunken Man 765,{ mes "[Ralph]"; mes "Cough. I'm old and useless."; mes "Only brute strength. Cough."; @@ -255,7 +255,7 @@ L1: close; } //===================================================================== -amatsu.gat,217,179,0 script Old Women 760,{ +amatsu,217,179,0 script Old Women 760,{ mes "[Hashey]"; mes "My husband is so into gambling, it worries me to death."; mes "Went to that town that's really far away, lost a lot of zeny again."; @@ -268,7 +268,7 @@ amatsu.gat,217,179,0 script Old Women 760,{ close; } //===================================================================== -amatsu.gat,205,163,4 script Mimi 759,{ +amatsu,205,163,4 script Mimi 759,{ mes "[Mimi]"; mes "Phew.."; mes "Did you see the Ms. Amatsu besides the dock?"; @@ -283,7 +283,7 @@ amatsu.gat,205,163,4 script Mimi 759,{ close; } //===================================================================== -amatsu.gat,230,160,4 script Lady 757,{ +amatsu,230,160,4 script Lady 757,{ mes "[Yorukoc]"; mes "Although I come to the well for water everyday,"; mes "if it's misty or rainy,"; @@ -297,7 +297,7 @@ amatsu.gat,230,160,4 script Lady 757,{ close; } //===================================================================== -amatsu.gat,119,164,4 script Guard Soldier#03 767,{ +amatsu,119,164,4 script Guard Soldier#03 767,{ mes "[Guard Soldier]"; mes "Are you from Rune-Midgard?"; mes "Welcome to the town of Amatsu."; @@ -313,7 +313,7 @@ amatsu.gat,119,164,4 script Guard Soldier#03 767,{ close; } //===================================================================== -amatsu.gat,112,164,4 script Guard Soldier#04 767,{ +amatsu,112,164,4 script Guard Soldier#04 767,{ mes "[Guard Soldier]"; mes "This is the best castle in Amatsu,"; mes "called the East Lake Castle."; @@ -329,7 +329,7 @@ amatsu.gat,112,164,4 script Guard Soldier#04 767,{ } //===================================================================== -ama_in02.gat,207,40,6 script Guard Soldier#05 767,{ +ama_in02,207,40,6 script Guard Soldier#05 767,{ mes "[Guard Soldier]"; mes "Welcome,"; mes "The Master specifically allowed"; @@ -341,7 +341,7 @@ ama_in02.gat,207,40,6 script Guard Soldier#05 767,{ close; } //===================================================================== -ama_in02.gat,207,49,6 script Guard Soldier#06 767,{ +ama_in02,207,49,6 script Guard Soldier#06 767,{ mes "[Guard Soldier]"; mes "The master is really a great guy."; mes "Who would have thought that anyone could"; @@ -356,7 +356,7 @@ ama_in02.gat,207,49,6 script Guard Soldier#06 767,{ close; } //===================================================================== -ama_in02.gat,187,57,2 script Soldier#01 767,{ +ama_in02,187,57,2 script Soldier#01 767,{ mes "[Ichiro]"; mes "Welcome, our master"; mes "has already prepared a place"; @@ -371,7 +371,7 @@ ama_in02.gat,187,57,2 script Soldier#01 767,{ close; } //===================================================================== -ama_in02.gat,37,157,4 script Soldier#03 767,{ +ama_in02,37,157,4 script Soldier#03 767,{ mes "[Sbarro]"; mes "This is our soldier's"; mes "training ground."; @@ -399,7 +399,7 @@ ama_in02.gat,37,157,4 script Soldier#03 767,{ close; } //===================================================================== -ama_in02.gat,32,51,6 script Shiro 767,{ +ama_in02,32,51,6 script Shiro 767,{ mes "[Shiro]"; mes "Cough cough, cough cough, what... leave me alone"; mes "Go visit another place..."; @@ -419,7 +419,7 @@ ama_in02.gat,32,51,6 script Shiro 767,{ close; } //===================================================================== -ama_in02.gat,40,167,3 script Soldier#04 767,{ +ama_in02,40,167,3 script Soldier#04 767,{ mes "[Kuro]"; mes "Shh... customer, please be quiet."; mes "I will tell you a story"; @@ -449,7 +449,7 @@ ama_in02.gat,40,167,3 script Soldier#04 767,{ close; } //===================================================================== -ama_in02.gat,32,167,5 script Kukuro 767,{ +ama_in02,32,167,5 script Kukuro 767,{ mes "[Kukuro]"; mes "That guy is always rambling"; mes "some gibberish, saying that our master"; @@ -472,7 +472,7 @@ ama_in02.gat,32,167,5 script Kukuro 767,{ close; } //===================================================================== -ama_in02.gat,42,34,2 script Soldier#05 767,{ +ama_in02,42,34,2 script Soldier#05 767,{ mes "[Hakiro]"; mes "Rest for a while before leaving,"; mes "master has already prepared"; @@ -490,7 +490,7 @@ ama_in02.gat,42,34,2 script Soldier#05 767,{ } //===================================================================== -ama_in02.gat,203,156,4 script Soldier#06 767,{ +ama_in02,203,156,4 script Soldier#06 767,{ mes "[Hakiro]"; mes "Master is in there."; mes "If you want to go greet him,"; @@ -505,7 +505,7 @@ ama_in02.gat,203,156,4 script Soldier#06 767,{ } //===================================================================== -ama_in02.gat,195,156,4 script Soldier#07 767,{ +ama_in02,195,156,4 script Soldier#07 767,{ mes "[Kuro]"; mes "Damn, maybe the master"; mes "is having a hard time right now."; @@ -520,7 +520,7 @@ ama_in02.gat,195,156,4 script Soldier#07 767,{ close; } -ama_in01.gat,169,173,0 script Miko 769,{ +ama_in01,169,173,0 script Miko 769,{ mes "[Tokari]"; mes "I'm not a real shrine maiden."; mes "my friend, Takikuwi told me to try on"; @@ -542,7 +542,7 @@ ama_in01.gat,169,173,0 script Miko 769,{ close; } -amatsu.gat,269,221,1 script Proposing Girl 758,{ +amatsu,269,221,1 script Proposing Girl 758,{ mes "[Hutari Sioko]"; mes "Nice to meet you"; mes "my name is Hutari Sioko,"; @@ -577,7 +577,7 @@ amatsu.gat,269,221,1 script Proposing Girl 758,{ close; } -amatsu.gat,287,266,3 script Jyaburo 766,{ +amatsu,287,266,3 script Jyaburo 766,{ mes "[Jyaburo]"; mes "This is a special place"; mes "for my wife and me"; @@ -620,7 +620,7 @@ amatsu.gat,287,266,3 script Jyaburo 766,{ close; } -amatsu.gat,274,178,0 script Vet 735,{ +amatsu,274,178,0 script Vet 735,{ mes "[Sakura Seiichi]"; mes "Oww... I'm not a suspicious guy,"; mes "please don't be surprised, I am just"; @@ -680,7 +680,7 @@ L2: close; } -amatsu.gat,283,203,1 script PokePoke 738,{ +amatsu,283,203,1 script PokePoke 738,{ emotion e_swt2; mes "[Pokepoke]"; mes "The tree on this hill"; @@ -709,7 +709,7 @@ amatsu.gat,283,203,1 script PokePoke 738,{ close; } -amatsu.gat,261,197,4 script Legendary Sakura Tree 111,{ +amatsu,261,197,4 script Legendary Sakura Tree 111,{ mes "^0000FFJust as she said"; mes "this tree is famous because"; mes "many couples confessed their love here"; @@ -726,7 +726,7 @@ amatsu.gat,261,197,4 script Legendary Sakura Tree 111,{ close; } -ama_in02.gat,61,27,6 script Alchemist#amatsu 749,{ +ama_in02,61,27,6 script Alchemist#amatsu 749,{ mes "[Laspuchin Gregory]"; mes "KeekeekeeKeheheh."; @@ -932,8 +932,8 @@ s_NEnough: } //| Ninja map portion dummy npcs, commented by default. -//que_ng.gat,27,18,3 script Seaman 709,{end;} -//que_ng.gat,28,45,3 script Man 86,{end;} -//que_ng.gat,28,50,3 script Seaman2 709,{end;} -//que_ng.gat,22,62,3 script Seaman2 709,{end;} -//que_ng.gat,30,65,3 script Ninja Sensei 730,{end;}
\ No newline at end of file +//que_ng,27,18,3 script Seaman 709,{end;} +//que_ng,28,45,3 script Man 86,{end;} +//que_ng,28,50,3 script Seaman2 709,{end;} +//que_ng,22,62,3 script Seaman2 709,{end;} +//que_ng,30,65,3 script Ninja Sensei 730,{end;}
\ No newline at end of file diff --git a/npc/cities/ayothaya.txt b/npc/cities/ayothaya.txt index b0fa91490..02677485e 100644 --- a/npc/cities/ayothaya.txt +++ b/npc/cities/ayothaya.txt @@ -11,7 +11,7 @@ //===== Additional Comments: ================================= //= 0.1 Added a Sailor NPC to get back to Alberta [ZoDIaC] //= 0.2 fixed coords, dialogues -//= 0.3 Fixed Warp name, ayotaya.gat doesn't exist, even though iRO +//= 0.3 Fixed Warp name, ayotaya doesn't exist, even though iRO //= decided to call it Ayotaya, it really is Ayothaya, like //= that Yuno/Juno thing //= 0.4 Added the official warp npc for Ayothaya. [MasterOfMuppets] @@ -25,7 +25,7 @@ //= 1.4 Moved quests to quests/quests_ayothaya.txt [Evera] //============================================================ -ayothaya.gat,152,68,1 script Aibakthing#01 843,{ +ayothaya,152,68,1 script Aibakthing#01 843,{ mes "[Aibakthing]"; mes "Hoo! Hah! Hmm! Hah!"; mes "So, how did you like Ayothaya? Did you get a chance to try Tom Yum Goong? When you're ready, I shall take you back home."; @@ -35,7 +35,7 @@ ayothaya.gat,152,68,1 script Aibakthing#01 843,{ mes "[Aibakthing]"; mes "You will be welcome to come back whenever you please. I hope that we weill see each other again sometime soon. Thank you~"; close2; - warp "alberta.gat",235,45; + warp "alberta",235,45; end; s_Cancel: mes "[Aibakthing]"; @@ -43,7 +43,7 @@ s_Cancel: close; } -alberta.gat,247,42,3 script Aibakthing#02 843,{ +alberta,247,42,3 script Aibakthing#02 843,{ mes "[Aibakthing]"; mes "Hoo! Hah! Hoo! Hah!"; mes "Let me take you away to a distant spiritual place, a land of exotic mystery, my hometown Ayothaya."; @@ -81,7 +81,7 @@ s_Go: mes "Let us be off! Back to my beautiful Ayothaya!"; close2; set Zeny, Zeny - 10000; - warp "ayothaya.gat",150,65; + warp "ayothaya",150,65; end; s_NoZeny: mes "[Aibakthing]"; @@ -89,7 +89,7 @@ s_NoZeny: close; } -ayothaya.gat,143,102,5 script Old Man#01 842,{ +ayothaya,143,102,5 script Old Man#01 842,{ mes "[Villager]"; mes "Ummm."; mes "Hmmmmm..."; @@ -123,7 +123,7 @@ ayothaya.gat,143,102,5 script Old Man#01 842,{ close; } -ayo_fild02.gat,25,155,7 script Aik 843,{ +ayo_fild02,25,155,7 script Aik 843,{ mes "[Aik]"; mes "So, How was your expedition? I hope that the evil spirits will not follow you outside the ruins, and haunt your dreams."; next; @@ -151,11 +151,11 @@ s_Yes: next; mes "^3C2EE6He suddenly grabbed you and hurled you up into the air!"; close2; - warp "ayo_fild01.gat",115,200; + warp "ayo_fild01",115,200; end; } -ayothaya.gat,193,171,3 script Old Man#02 842,{ +ayothaya,193,171,3 script Old Man#02 842,{ mes "[Tham]"; mes "Ah~"; mes "I've got this craving for Ms. Mali the Spicy's food, especially her 'Tom Yum Goong.'"; @@ -165,7 +165,7 @@ ayothaya.gat,193,171,3 script Old Man#02 842,{ close; } -ayothaya.gat,171,152,5 script Girl 838,{ +ayothaya,171,152,5 script Girl 838,{ mes "[Lalitha]"; mes "When you go East from this village, you will arrive at the ruins of an old shrine. It is now a nest full of fearsome monsters."; next; @@ -188,7 +188,7 @@ ayothaya.gat,171,152,5 script Girl 838,{ close; } -ayothaya.gat,197,188,5 script Young Man#01 841,{ +ayothaya,197,188,5 script Young Man#01 841,{ mes "[Kwan]"; mes "Phew, isn't it"; mes "soooo hot today?"; @@ -212,7 +212,7 @@ ayothaya.gat,197,188,5 script Young Man#01 841,{ close; } -ayothaya.gat,241,264,5 script Young Man#02 843,{ +ayothaya,241,264,5 script Young Man#02 843,{ mes "[Eik]"; mes "Hey..."; @@ -238,7 +238,7 @@ s_Sure: close; } -ayothaya.gat,213,142,5 script Young Man#03 843,{ +ayothaya,213,142,5 script Young Man#03 843,{ mes "[Detzi]"; mes "In Ayothaya, we have our own traditional martial arts. We, the young men of the village, practice our traditional martial arts in order to become strong."; next; @@ -248,7 +248,7 @@ ayothaya.gat,213,142,5 script Young Man#03 843,{ } //This might not get fixed, feel free to submit a fix in the forum to apply though. -ayothaya.gat,253,99,3 script Fisherman 843,{ +ayothaya,253,99,3 script Fisherman 843,{ mes "[Dannai]"; mes "This place is known to be teeming with fish. The fish here tend to eat anything they find, so it's easy to catch them."; next; @@ -269,19 +269,19 @@ s_Yes: close; } -ayo_dun01.gat,25,271,4 script #ayokillscript 139,1,1,{ +ayo_dun01,25,271,4 script #ayokillscript 139,1,1,{ percentheal -100,0; end; } -ayo_dun01.gat,25,274,4 duplicate(#ayokillscript) #ayodupe4 139,1,1 -ayo_dun01.gat,28,274,4 duplicate(#ayokillscript) #ayodupe5 139,1,1 -ayo_dun01.gat,28,271,4 duplicate(#ayokillscript) #ayodupe6 139,1,1 -ayo_dun01.gat,25,28,4 duplicate(#ayokillscript) #ayodupe7 139,1,1 -ayo_dun01.gat,25,25,4 duplicate(#ayokillscript) #ayodupe8 139,1,1 -ayo_dun01.gat,28,25,4 duplicate(#ayokillscript) #ayodupe9 139,1,1 -ayo_dun01.gat,28,28,4 duplicate(#ayokillscript) #ayodupe10 139,1,1 -ayo_dun01.gat,271,274,4 duplicate(#ayokillscript) #ayodupe11 139,1,1 -ayo_dun01.gat,271,271,4 duplicate(#ayokillscript) #ayodupe12 139,1,1 -ayo_dun01.gat,274,271,4 duplicate(#ayokillscript) #ayodupe13 139,1,1 -ayo_dun01.gat,274,274,4 duplicate(#ayokillscript) #ayodupe14 139,1,1 +ayo_dun01,25,274,4 duplicate(#ayokillscript) #ayodupe4 139,1,1 +ayo_dun01,28,274,4 duplicate(#ayokillscript) #ayodupe5 139,1,1 +ayo_dun01,28,271,4 duplicate(#ayokillscript) #ayodupe6 139,1,1 +ayo_dun01,25,28,4 duplicate(#ayokillscript) #ayodupe7 139,1,1 +ayo_dun01,25,25,4 duplicate(#ayokillscript) #ayodupe8 139,1,1 +ayo_dun01,28,25,4 duplicate(#ayokillscript) #ayodupe9 139,1,1 +ayo_dun01,28,28,4 duplicate(#ayokillscript) #ayodupe10 139,1,1 +ayo_dun01,271,274,4 duplicate(#ayokillscript) #ayodupe11 139,1,1 +ayo_dun01,271,271,4 duplicate(#ayokillscript) #ayodupe12 139,1,1 +ayo_dun01,274,271,4 duplicate(#ayokillscript) #ayodupe13 139,1,1 +ayo_dun01,274,274,4 duplicate(#ayokillscript) #ayodupe14 139,1,1
\ No newline at end of file diff --git a/npc/cities/comodo.txt b/npc/cities/comodo.txt index 4545da7b2..412cebb6b 100644 --- a/npc/cities/comodo.txt +++ b/npc/cities/comodo.txt @@ -26,7 +26,7 @@ //============================================================================// //==================================================== -comodo.gat,216,310,4 script BBQ Papa 85,{ +comodo,216,310,4 script BBQ Papa 85,{ OnStart: mes "[BBQ Son]"; mes "Daddy! Daddy!... Is it true that an ^FF4444Evil Witch^000000 once lived in our village?? Does she still live here???"; @@ -50,19 +50,19 @@ OnStart: } //======================================================= -comodo.gat,215,307,4 script BBQ Mama 66,{ +comodo,215,307,4 script BBQ Mama 66,{ doevent "BBQ Papa::OnStart"; end; } //======================================================= -comodo.gat,213,310,4 script BBQ Son 706,{ +comodo,213,310,4 script BBQ Son 706,{ doevent "BBQ Papa::OnStart"; end; } //======================================================= -comodo.gat,221,310,4 script Rinta 89,{ +comodo,221,310,4 script Rinta 89,{ mes "[Rinta]"; mes "I was 'accidentally' eavesdropping on those people having the BBQ over there."; mes "It seems that they are long time friends of Comodo's ^5555FFChief^000000."; @@ -74,7 +74,7 @@ comodo.gat,221,310,4 script Rinta 89,{ } //======================================================= -comodo.gat,218,309,4 script Razy 69,{ +comodo,218,309,4 script Razy 69,{ mes "[Razy]"; mes "I really dislike people who constantly reminisce about the past. Like that group of people over there. They're really starting to bug me."; next; @@ -91,7 +91,7 @@ comodo.gat,218,309,4 script Razy 69,{ //============================================================================// //============================================================= -cmd_in02.gat,172,105,4 script G . J 86,{ +cmd_in02,172,105,4 script G . J 86,{ mes "[G . J]"; mes "The more I think about it, the more I realize that it is easier and quicker to get rich by working a steady job and saving my money"; mes "than it is to gamble it away on false hopes of hitting the jackpot. "; @@ -119,7 +119,7 @@ cmd_in02.gat,172,105,4 script G . J 86,{ } //============================================================= -cmd_in02.gat,178,92,4 script Shalone 101,{ +cmd_in02,178,92,4 script Shalone 101,{ mes "[Shalone]"; mes "Ok, ok............ A-4!! Looks like you've lost again sir.... Hoo hoo, if you'd like a little advice, you shouldn't play when your luck's this bad."; next; @@ -129,7 +129,7 @@ cmd_in02.gat,178,92,4 script Shalone 101,{ } //============================================================= -cmd_in02.gat,178,86,4 script Stonae 98,{ +cmd_in02,178,86,4 script Stonae 98,{ mes "[Stonae]"; mes "WHAT!! Dang it!! AGAIN!! Arghhhhhhh!!!............"; emotion e_omg; @@ -145,7 +145,7 @@ cmd_in02.gat,178,86,4 script Stonae 98,{ } //============================================================= -cmd_in02.gat,174,126,4 script Loyar 83,{ +cmd_in02,174,126,4 script Loyar 83,{ set @TEMP,0; mes "[Loyar]"; mes "The Comodo Casino has a very pleasing decor... It's quite clean and simple!"; @@ -166,7 +166,7 @@ cmd_in02.gat,174,126,4 script Loyar 83,{ } //============================================================= -cmd_in02.gat,73,81,4 script Martine 48,{ +cmd_in02,73,81,4 script Martine 48,{ set @temp, 2; mes "[Martine]"; mes "Gambling? Oh no, it's NOT gambling! Don't say that the Comodo 'CASINO' houses gambling....."; @@ -195,7 +195,7 @@ cmd_in02.gat,73,81,4 script Martine 48,{ } //============================================================= -cmd_in02.gat,64,43,4 script Roberto#01 709,{ +cmd_in02,64,43,4 script Roberto#01 709,{ mes "[Roberto]"; mes "Muhahaha... What a stupid man! Now that's easy money! (~counts his money~)"; emotion e_gg; @@ -207,7 +207,7 @@ cmd_in02.gat,64,43,4 script Roberto#01 709,{ } //============================================================= -cmd_in02.gat,89,72,4 script Deniroz 89,{ +cmd_in02,89,72,4 script Deniroz 89,{ mes "[Deniroz]"; mes "If the bead falls in this time, I'll hit the JACKPOT!! All I have to do is put this small bead into that little hole."; emotion e_gasp; @@ -222,7 +222,7 @@ cmd_in02.gat,89,72,4 script Deniroz 89,{ } //============================================================= -cmd_in02.gat,57,62,4 script Casino Manager Moo 109,{ +cmd_in02,57,62,4 script Casino Manager Moo 109,{ mes "[Casino Manager Moo]"; mes "I am the manager of Comodo Casino. My name is ^3355FF'Moo'^000000."; next; @@ -240,7 +240,7 @@ cmd_in02.gat,57,62,4 script Casino Manager Moo 109,{ } //==================================================== -cmd_in02.gat,48,55,4 script Scoursege 51,{ +cmd_in02,48,55,4 script Scoursege 51,{ mes "[Scoursege]"; mes "Darn it, where is that guy who borrowed my zeny? He better not be hiding from me, he told me he would double my money!"; emotion e_swt2; @@ -261,7 +261,7 @@ cmd_in02.gat,48,55,4 script Scoursege 51,{ //============================================================================// //================================================== -cmd_fild07.gat,192,58,4 script Light House Guard#01 100,{ +cmd_fild07,192,58,4 script Light House Guard#01 100,{ mes "[Rahasu]"; mes "Good morning, I am Rahasu, your guide to the"; mes "^3355FF`lighthouses'^000000"; @@ -285,7 +285,7 @@ cmd_fild07.gat,192,58,4 script Light House Guard#01 100,{ } //========================================================= -cmd_fild07.gat,52,280,4 script Light House Guard#02 100,{ +cmd_fild07,52,280,4 script Light House Guard#02 100,{ mes "[Hallosu]"; mes "That's correct, this is one of the two lighthouses in this area."; mes "However, I can not let anyone go in yet because the lighthouse's interior is still under reconstruction."; @@ -297,7 +297,7 @@ cmd_fild07.gat,52,280,4 script Light House Guard#02 100,{ } //========================================================= -cmd_fild07.gat,299,83,4 script Sailor#01 100,{ +cmd_fild07,299,83,4 script Sailor#01 100,{ mes "[Zain]"; mes "Hello my friend, where do you wish to go?"; next; @@ -306,12 +306,12 @@ cmd_fild07.gat,299,83,4 script Sailor#01 100,{ M0: if(Zeny < 600) goto NoZeny; set Zeny, Zeny - 600; - warp "alberta.gat",192,169; + warp "alberta",192,169; close; M1: if(Zeny < 800) goto NoZeny; set Zeny, Zeny - 800; - warp "izlude.gat",176,182; + warp "izlude",176,182; close; NoZeny: @@ -325,7 +325,7 @@ cmd_fild07.gat,299,83,4 script Sailor#01 100,{ } //========================================================= -cmd_fild07.gat,94,134,4 script Sailor#02 100,{ +cmd_fild07,94,134,4 script Sailor#02 100,{ mes "[Sarumane]"; mes "Hello my friend, where do you wish to go?"; next; @@ -334,12 +334,12 @@ cmd_fild07.gat,94,134,4 script Sailor#02 100,{ M0: if(Zeny < 600) goto NoZeny; set Zeny, Zeny - 600; - warp "alberta.gat",192,169; + warp "alberta",192,169; close; M1: if(Zeny < 800) goto NoZeny; set Zeny, Zeny - 800; - warp "izlude.gat",176,182; + warp "izlude",176,182; close; NoZeny: @@ -358,7 +358,7 @@ cmd_fild07.gat,94,134,4 script Sailor#02 100,{ //============================================================================// //============================================================= -cmd_fild04.gat,188,74,4 script Zyosegirl 93,{ +cmd_fild04,188,74,4 script Zyosegirl 93,{ mes "[Zyosegirl]"; mes "Hello, I am Zyosegirl, I gather seashells in the sea all day and sell them to make a living."; next; @@ -368,7 +368,7 @@ cmd_fild04.gat,188,74,4 script Zyosegirl 93,{ } //========================================================= -cmd_fild04.gat,248,86,4 script Ziyaol 709,{ +cmd_fild04,248,86,4 script Ziyaol 709,{ mes "[Ziyaol]"; mes "I don't care what you think of me, I am a fisherman, and it is a very tough profession."; next; @@ -378,7 +378,7 @@ cmd_fild04.gat,248,86,4 script Ziyaol 709,{ } //========================================================= -cmd_fild04.gat,267,137,4 script Kid 703,{ +cmd_fild04,267,137,4 script Kid 703,{ mes "[Daeguro]"; mes "The sand here are so gentle and the smell of the ocean is great."; mes "I hope one day I could get on one of those boats and head to Alberta."; @@ -391,7 +391,7 @@ cmd_fild04.gat,267,137,4 script Kid 703,{ //============================================================================// //============================================================ -moc_fild12.gat,35,303,4 script Saint Darmain Gatekeeper 59,{ +moc_fild12,35,303,4 script Saint Darmain Gatekeeper 59,{ mes "[Serutero]"; mes "Good day, my name is Sertutero and I am the Gatekeeper for the road to Saint Darmain."; mes "Do wish to proceed to Saint Darmain?"; @@ -402,7 +402,7 @@ moc_fild12.gat,35,303,4 script Saint Darmain Gatekeeper 59,{ mes "[Serutero]"; mes "Good luck out there, things could get rough, so be extra careful."; mes ". . . . ."; - warp "cmd_fild08.gat",331,319; + warp "cmd_fild08",331,319; close; M1: mes "[Serutero]"; @@ -423,4 +423,4 @@ moc_fild12.gat,35,303,4 script Saint Darmain Gatekeeper 59,{ mes "^3355FF`Comodo'^000000 City."; mes "The tropical weather over there is a brand new experience for most people."; close; -} +}
\ No newline at end of file diff --git a/npc/cities/einbech.txt b/npc/cities/einbech.txt index a5fea92f0..9f48598b0 100644 --- a/npc/cities/einbech.txt +++ b/npc/cities/einbech.txt @@ -25,12 +25,12 @@ //============================================================ -einbech.gat,180,136,5 script Notice Board 858,{ +einbech,180,136,5 script Notice Board 858,{ mes "[Tool Shop Entrance]"; close; } -einbech.gat,46,107,6 script Shena 846,{ +einbech,46,107,6 script Shena 846,{ mes "[Shena]"; mes "I think it's weird!"; mes "How do you youngsters"; @@ -285,9 +285,9 @@ L_THAT: goto L_MENU; } -einbech.gat,48,107,4 duplicate(Shena) Luda 850 +einbech,48,107,4 duplicate(Shena) Luda 850 -einbech.gat,93,139,6 script Raust 847,{ +einbech,93,139,6 script Raust 847,{ mes "[Raust]"; mes "I don't get it!"; mes "Einbroch gets bigger"; @@ -319,7 +319,7 @@ einbech.gat,93,139,6 script Raust 847,{ close; } -einbech.gat,97,167,6 script Cavitar 847,{ +einbech,97,167,6 script Cavitar 847,{ mes "[Cavitar]"; mes "Recently, we had some"; mes "tunnel cave-ins that resulted"; @@ -353,7 +353,7 @@ einbech.gat,97,167,6 script Cavitar 847,{ close; } -einbech.gat,105,218,6 script Gushenmu 848,{ +einbech,105,218,6 script Gushenmu 848,{ mes "[Gushenmu]"; mes "I've lived here a long time"; mes "and, believe it or not, things"; @@ -386,7 +386,7 @@ einbech.gat,105,218,6 script Gushenmu 848,{ close; } -einbech.gat,39,215,6 script Train Station Staff 852,{ +einbech,39,215,6 script Train Station Staff 852,{ mes "[Staff]"; mes "Welcome to"; mes "the Train Station."; @@ -410,7 +410,7 @@ L_YES: mes "the ride. All aboard!"; next; set Zeny,Zeny - 200; - warp "einbroch.gat",226,276; + warp "einbroch",226,276; end; L_ZENY: mes "[Staff]"; @@ -421,7 +421,7 @@ L_ZENY: close; } -einbech.gat,157,215,4 script Train Station Manager 852,{ +einbech,157,215,4 script Train Station Manager 852,{ mes "[Train Station Manager]"; mes "This train station"; mes "is strictly for trains"; @@ -432,7 +432,7 @@ einbech.gat,157,215,4 script Train Station Manager 852,{ close; } -einbech.gat,129,234,6 script Hander 848,{ +einbech,129,234,6 script Hander 848,{ mes "[Hander]"; mes "Those Einbroch bastards!"; mes "Living off the resources we"; @@ -456,7 +456,7 @@ einbech.gat,129,234,6 script Hander 848,{ close; } -einbech.gat,128,238,6 script Mogan 848,{ +einbech,128,238,6 script Mogan 848,{ mes "[Mogan]"; mes "Recently, there were a few"; mes "cave-ins where many miners"; @@ -481,7 +481,7 @@ einbech.gat,128,238,6 script Mogan 848,{ close; } -einbech.gat,130,253,2 script Ekuri 848,{ +einbech,130,253,2 script Ekuri 848,{ mes "[Ekuri]"; mes "Yo-heave-ho!"; mes "Yo-heave-ho~!"; @@ -510,7 +510,7 @@ einbech.gat,130,253,2 script Ekuri 848,{ close; } -einbech.gat,148,242,5 script Jung 855,{ +einbech,148,242,5 script Jung 855,{ mes "[Jung]"; mes "I'm one of the few"; mes "people who's lived"; @@ -650,7 +650,7 @@ L_OBSIDIAN: close; } -einbech.gat,148,246,5 script Franz 851,{ +einbech,148,246,5 script Franz 851,{ mes "[Franz]"; mes "So bored..."; mes "Starving for..."; @@ -801,7 +801,7 @@ L_CREATURE: close; } -einbech.gat,151,168,4 script Tollaf 854,{ +einbech,151,168,4 script Tollaf 854,{ mes "[Tollaf]"; mes "Ah...!"; mes "This is killing me!"; @@ -819,7 +819,7 @@ einbech.gat,151,168,4 script Tollaf 854,{ close; } -einbech.gat,149,154,4 script Mjunia 850,{ +einbech,149,154,4 script Mjunia 850,{ mes "[Mjunia]"; mes "It's hard being a woman"; mes "in this town, By being born"; @@ -859,7 +859,7 @@ einbech.gat,149,154,4 script Mjunia 850,{ close; } -einbech.gat,176,125,4 script Ellhenje 850,{ +einbech,176,125,4 script Ellhenje 850,{ mes "[Ellhenje]"; mes "Things might be"; mes "bad in this town"; @@ -897,7 +897,7 @@ einbech.gat,176,125,4 script Ellhenje 850,{ close; } -einbech.gat,172,113,4 script Nemuk 855,{ +einbech,172,113,4 script Nemuk 855,{ mes "[Nemuk]"; mes "You seem to be an"; mes "outsider, so let me"; @@ -952,7 +952,7 @@ L_FINE: close; } -ein_in01.gat,281,85,2 script Drunken Man#01 849,{ +ein_in01,281,85,2 script Drunken Man#01 849,{ mes "[Drunken Man]"; mes "...*Hiccup*..."; mes "*Hiccup*..."; @@ -963,7 +963,7 @@ ein_in01.gat,281,85,2 script Drunken Man#01 849,{ close; } -ein_in01.gat,277,95,8 script Ryan Danger 855,{ +ein_in01,277,95,8 script Ryan Danger 855,{ mes "[R.D. kim]"; mes "Oooh..."; next; @@ -1015,7 +1015,7 @@ ein_in01.gat,277,95,8 script Ryan Danger 855,{ close; } -ein_in01.gat,279,92,2 script Tavern Lady 854,{ +ein_in01,279,92,2 script Tavern Lady 854,{ mes "[Tavern Lady]"; mes "most Einbech men are"; mes "crude and primitive male"; @@ -1039,7 +1039,7 @@ ein_in01.gat,279,92,2 script Tavern Lady 854,{ close; } -einbech.gat,197,139,4 script Young Man#05 855,{ +einbech,197,139,4 script Young Man#05 855,{ mes "[Heinz]"; mes "Wow..."; mes "And adventurer from"; @@ -1080,7 +1080,7 @@ einbech.gat,197,139,4 script Young Man#05 855,{ } -ein_in01.gat,192,90,2 script Supineque 849,{ +ein_in01,192,90,2 script Supineque 849,{ mes "[Supineque]"; mes "Ugh..."; mes "I'm starving!"; @@ -1100,7 +1100,7 @@ ein_in01.gat,192,90,2 script Supineque 849,{ close; } -ein_in01.gat,208,86,3 script Decii 855,{ +ein_in01,208,86,3 script Decii 855,{ mes "[Decii]"; mes "This is so"; mes "frustating!"; @@ -1116,7 +1116,7 @@ ein_in01.gat,208,86,3 script Decii 855,{ close; } -einbech.gat,216,118,4 script Catzllanpu 854,{ +einbech,216,118,4 script Catzllanpu 854,{ mes "[Catzllanpu]"; mes "*Sigh...* "; mes "Simple pleasures."; diff --git a/npc/cities/einbroch.txt b/npc/cities/einbroch.txt index c43c36966..0fe131370 100644 --- a/npc/cities/einbroch.txt +++ b/npc/cities/einbroch.txt @@ -30,12 +30,12 @@ //== some boards, signs ====================== -einbroch.gat,220,208,5 script Notice Board#01 858,{ +einbroch,220,208,5 script Notice Board#01 858,{ mes "[Weapon Shop Entrance]"; close; } -einbroch.gat,183,174,5 script Bulletin Board#01 858,{ +einbroch,183,174,5 script Bulletin Board#01 858,{ mes "East - Weapon Shop, Hotel"; mes "South - Factory"; mes "Southwest - Airship Repair Shop,"; @@ -44,19 +44,19 @@ einbroch.gat,183,174,5 script Bulletin Board#01 858,{ close; } -einbroch.gat,244,255,5 script Bulletin Board#02 858,{ +einbroch,244,255,5 script Bulletin Board#02 858,{ mes " "; mes " Train Station"; close; } -einbroch.gat,68,206,5 script Bulletin Board#03 858,{ +einbroch,68,206,5 script Bulletin Board#03 858,{ mes " "; mes " Airship Airport"; close; } -einbroch.gat,162,256,5 script Bulletin Board#04 858,{ +einbroch,162,256,5 script Bulletin Board#04 858,{ mes "East - Train Station"; mes "Southeast - Hotel"; mes "South - Weapon Shop, Factory"; @@ -65,7 +65,7 @@ einbroch.gat,162,256,5 script Bulletin Board#04 858,{ close; } -einbroch.gat,235,141,5 script Bulletin Board#05 858,{ +einbroch,235,141,5 script Bulletin Board#05 858,{ mes "Southwest- Airship Repair Shop,"; mes "Laboratory"; mes "Northwest- Airport"; @@ -118,7 +118,7 @@ s_Tower2: mes "Let me guide you to"; mes "the tower right away."; close2; - warp "einbroch.gat",174,204; + warp "einbroch",174,204; return; s_Apple: @@ -143,7 +143,7 @@ s_NEnough: return; } -einbroch.gat,176,172,5 script Khemko 855,{ +einbroch,176,172,5 script Khemko 855,{ set @Tower_Name$,"Khemko"; callfunc "Ein_Tower"; end; @@ -159,7 +159,7 @@ OnUnhide: } -einbroch.gat,218,198,5 script Mark 855,{ +einbroch,218,198,5 script Mark 855,{ set @Tower_Name$,"Mark"; callfunc "Ein_Tower"; end; @@ -175,7 +175,7 @@ OnUnhide: } -einbroch.gat,174,228,5 script Oberu 855,{ +einbroch,174,228,5 script Oberu 855,{ set @Tower_Name$,"Oberu"; callfunc "Ein_Tower"; end; @@ -191,7 +191,7 @@ OnUnhide: } -einbroch.gat,175,196,5 script Morei 854,{ +einbroch,175,196,5 script Morei 854,{ mes "[Morei]"; mes "Greetings,"; mes "I am Morei,"; @@ -223,13 +223,13 @@ s_Goback: close2; switch(rand(3)){ case 0: - warp "einbroch.gat",218,196; + warp "einbroch",218,196; end; case 1: - warp "einbroch.gat",178,172; + warp "einbroch",178,172; end; case 2: - warp "einbroch.gat",172,228; + warp "einbroch",172,228; end; } @@ -244,7 +244,7 @@ OnUnhide: } -einbroch.gat,208,208,3 script Kesunboss 850,{ +einbroch,208,208,3 script Kesunboss 850,{ mes "[Kesunboss]"; mes "Lady Calla is the"; mes "epitome of elegance,"; @@ -286,7 +286,7 @@ OnUnhide: } -einbroch.gat,232,255,5 script Khowropher 847,{ +einbroch,232,255,5 script Khowropher 847,{ mes "[Khowropher]"; mes "^6A6A6A*Cough cough*^000000"; mes "Jiminy! The air here"; @@ -323,7 +323,7 @@ OnUnhide: } -einbroch.gat,259,327,5 script Leslie 846,{ +einbroch,259,327,5 script Leslie 846,{ mes "[Leslie]"; mes "^6A6A6A*Cough cough*^000000"; mes "Laaaand sakes!"; @@ -356,7 +356,7 @@ OnUnhide: } -einbroch.gat,232,272,3 script Train Station Staff#01::EinbrochTrain 852,{ +einbroch,232,272,3 script Train Station Staff#01::EinbrochTrain 852,{ mes "[Staff]"; mes "Welcome to"; mes "the Train Station."; @@ -392,7 +392,7 @@ s_Yes: mes "Have a safe trip."; mes "^111111*Ahem*^000000 All aboard!"; close2; - warp "einbech.gat",43,215; + warp "einbech",43,215; end; s_Enviroment: mes "[Staff]"; @@ -420,9 +420,9 @@ OnUnhide: } -einbroch.gat,252,301,3 duplicate(EinbrochTrain) Train Station Staff#02 852 +einbroch,252,301,3 duplicate(EinbrochTrain) Train Station Staff#02 852 -einbroch.gat,228,121,5 script Little Toby 855,{ +einbroch,228,121,5 script Little Toby 855,{ mes "[Little Toby]"; mes "Excuse me..."; mes "But I'm lost!"; @@ -455,7 +455,7 @@ OnUnhide: } -einbroch.gat,229,149,3 script Sleik 854,{ +einbroch,229,149,3 script Sleik 854,{ mes "[Sleik]"; mes "Surprisingly, we have"; mes "a Train Station that everyone"; @@ -483,7 +483,7 @@ OnUnhide: } -einbroch.gat,236,191,3 script Tan 855,{ +einbroch,236,191,3 script Tan 855,{ mes "[Tan]"; mes "All the factories"; mes "here in Einbroch are"; @@ -517,7 +517,7 @@ OnUnhide: } -ein_in01.gat,31,217,3 script Cendadt 851,{ +ein_in01,31,217,3 script Cendadt 851,{ mes "[Cendadt]"; mes "This factory has a lot"; @@ -551,7 +551,7 @@ ein_in01.gat,31,217,3 script Cendadt 851,{ } -ein_in01.gat,36,204,3 script Rombell 851,{ +ein_in01,36,204,3 script Rombell 851,{ mes "[Rombell]"; mes "It's great that the"; @@ -579,7 +579,7 @@ ein_in01.gat,36,204,3 script Rombell 851,{ } -ein_in01.gat,49,202,3 script Dorf 851,{ +ein_in01,49,202,3 script Dorf 851,{ mes "[Dorf]"; mes "machines are sooo"; @@ -604,7 +604,7 @@ ein_in01.gat,49,202,3 script Dorf 851,{ } -ein_in01.gat,48,220,3 script Lowe 851,{ +ein_in01,48,220,3 script Lowe 851,{ mes "[Lowe]"; mes "..."; @@ -636,7 +636,7 @@ ein_in01.gat,48,220,3 script Lowe 851,{ } -ein_in01.gat,43,253,4 script Canphotii 852,{ +ein_in01,43,253,4 script Canphotii 852,{ mes "[Canphotii]"; mes "Hustle, hustle!"; @@ -662,7 +662,7 @@ ein_in01.gat,43,253,4 script Canphotii 852,{ } -ein_in01.gat,68,209,4 script Khashurantze 852,{ +ein_in01,68,209,4 script Khashurantze 852,{ mes "[Khashurantze]"; mes "I'm sorry, but you need"; @@ -677,12 +677,12 @@ ein_in01.gat,68,209,4 script Khashurantze 852,{ close; } close2; - warp "einbroch.gat",179,63; + warp "einbroch",179,63; end; } -ein_in01.gat,113,211,3 script Treinz 851,{ +ein_in01,113,211,3 script Treinz 851,{ mes "[Treinz]"; mes "If you just pay me money,"; @@ -701,7 +701,7 @@ ein_in01.gat,113,211,3 script Treinz 851,{ close; } -ein_in01.gat,84,218,3 script Tsuen 851,{ +ein_in01,84,218,3 script Tsuen 851,{ mes "[Tsuen]"; mes "There was a time"; @@ -735,7 +735,7 @@ ein_in01.gat,84,218,3 script Tsuen 851,{ close; } -ein_in01.gat,85,261,3 script Zherin 851,{ +ein_in01,85,261,3 script Zherin 851,{ mes "[Zherin]"; mes "I'm in charge of this"; @@ -760,7 +760,7 @@ ein_in01.gat,85,261,3 script Zherin 851,{ close; } -ein_in01.gat,64,271,3 script Vonstein 851,{ +ein_in01,64,271,3 script Vonstein 851,{ mes "[Vonstein]"; mes "Staring at this"; @@ -778,7 +778,7 @@ ein_in01.gat,64,271,3 script Vonstein 851,{ close; } -ein_in01.gat,33,275,9 script Pevtatin 848,{ +ein_in01,33,275,9 script Pevtatin 848,{ mes "[Pevtatin]"; mes "Good god!"; @@ -801,7 +801,7 @@ ein_in01.gat,33,275,9 script Pevtatin 848,{ close; } -ein_in01.gat,87,237,3 script Dinje 850,{ +ein_in01,87,237,3 script Dinje 850,{ mes "[Dinje]"; mes "Do you know why a woman"; @@ -830,7 +830,7 @@ ein_in01.gat,87,237,3 script Dinje 850,{ close; } -ein_in01.gat,103,238,9 script Gesin 849,{ +ein_in01,103,238,9 script Gesin 849,{ mes "[Gesin]"; mes "Arrgh!"; @@ -862,7 +862,7 @@ ein_in01.gat,103,238,9 script Gesin 849,{ close; } -einbroch.gat,188,72,3 script Keneshiotz 855,{ +einbroch,188,72,3 script Keneshiotz 855,{ mes "[Keneshiotz]"; mes "This city is full of sky"; @@ -896,7 +896,7 @@ OnUnhide: } -ein_in01.gat,206,224,2 script Hotel Employee 855,{ +ein_in01,206,224,2 script Hotel Employee 855,{ mes "[Hotel Employee]"; mes "Good day, welcome to the"; @@ -914,7 +914,7 @@ ein_in01.gat,206,224,2 script Hotel Employee 855,{ close; s_Save: - savepoint "ein_in01.gat",199,224; + savepoint "ein_in01",199,224; mes "[Hotel Employee]"; mes "Your Respawn Point"; mes "has been saved here"; @@ -939,13 +939,13 @@ s_Rest: mes "your rest~"; close2; set zeny,zeny - 5000; - warp "ein_in01.gat",272,167; + warp "ein_in01",272,167; percentheal 100,100; end; } -ein_in01.gat,21,147,4 script Megass 853,3,3,{ +ein_in01,21,147,4 script Megass 853,3,3,{ end; OnTouch: @@ -962,7 +962,7 @@ OnTouch: mes "to the authorities"; mes "for trespassing!"; close2; - warp "einbroch.gat",112,245; + warp "einbroch",112,245; end; } diff --git a/npc/cities/geffen.txt b/npc/cities/geffen.txt index 89d4c4c8e..c6f91a16f 100644 --- a/npc/cities/geffen.txt +++ b/npc/cities/geffen.txt @@ -20,7 +20,7 @@ // Lady ------------------------------------------------------- -geffen.gat,59,143,8 script Lady#01 91,{ +geffen,59,143,8 script Lady#01 91,{ mes "[Lady]"; mes "Oh, you must be a Stranger here."; next; @@ -48,7 +48,7 @@ geffen.gat,59,143,8 script Lady#01 91,{ // Womankind ------------------------------------------------------------ -geffen.gat,111,48,2 script Kind Woman 101,{ +geffen,111,48,2 script Kind Woman 101,{ mes "[Kind Woman]"; mes "Good Day, adventurer."; next; @@ -65,7 +65,7 @@ geffen.gat,111,48,2 script Kind Woman 101,{ // Researcher ------------------------------------------------------------------------ -geffen.gat,156,190,8 script Researcher 57,{ +geffen,156,190,8 script Researcher 57,{ mes "[Researcher]"; mes "Hmm... Interesting. Hmm... It is Very interesting...."; next; @@ -85,7 +85,7 @@ geffen.gat,156,190,8 script Researcher 57,{ } // Young Man -------------------------------------------------------------------------- -geffen.gat,147,26,0 script Young man#06 97,{ +geffen,147,26,0 script Young man#06 97,{ mes "[Young Man]"; mes "I heard that somewhere in this world, there is a rare staff which transforms its owner's psychic power into physical powers, and endows with destructive force also..."; mes "With this, everybody could be as strong as Hercules, despite their lack of muscles. Haw haw...I will take it."; @@ -98,7 +98,7 @@ geffen.gat,147,26,0 script Young man#06 97,{ } // Young Man ----------------------------------------------------------------------- -geffen_in.gat,34,170,0 script Young man#07 47,{ +geffen_in,34,170,0 script Young man#07 47,{ mes "[Young Man]"; mes "Hello? Isn't it wonderful, today? I am a promising young Mage. Ahem."; mes "Nowadays, my mental anguish about magic things keeps me awake every night..sigh...Especially, about the weak point of magic, you know."; @@ -115,7 +115,7 @@ geffen_in.gat,34,170,0 script Young man#07 47,{ //<============================================ Inn =====================================================>\\ // Waitress --------------------------------------------------------------------------- -geffen_in.gat,70,67,5 script Waitress#01 80,{ +geffen_in,70,67,5 script Waitress#01 80,{ mes "[Waitress]"; mes "Ugh!! SO annoying! Why would you drink here when you could drink at the pub!? This is an Inn, not a pub!!"; mes "That man!... every time he drinks... he gets like that! Ugh!!"; @@ -165,7 +165,7 @@ M_Menu: } // Merchant Daven ------------------------------------------------------------------- -geffen_in.gat,79,75,2 script Merchant Daven 61,{ +geffen_in,79,75,2 script Merchant Daven 61,{ mes "[Merchant Daven]"; mes "Back in the day when I first came to Geffen, the town was a very boring place to live in."; next; @@ -227,7 +227,7 @@ M_Menu: } // Drunkard ------------------------------------------------------------------- -geffen_in.gat,59,62,2 script Drunkard#01 120,{ +geffen_in,59,62,2 script Drunkard#01 120,{ mes "[Drunkard]"; mes "Hmm... You're Joshua's friend too??"; next; @@ -261,7 +261,7 @@ geffen_in.gat,59,62,2 script Drunkard#01 120,{ } // Schubaltzwald Merchant ---------------------------------------------------------------------- -geffen_in.gat,113,73,4 script Schubaltzwald Merchant 709,{ +geffen_in,113,73,4 script Schubaltzwald Merchant 709,{ mes "[Schubaltzwald Merchant]"; mes "How are you, Rune-Midgard young'un? I am Schubaltzwald's one and only Hans Hadenhiem."; next; @@ -288,7 +288,7 @@ geffen_in.gat,113,73,4 script Schubaltzwald Merchant 709,{ //<============================================== Pub ==================================================>\\ // Waitress ----------------------------------------------------------------- -geffen_in.gat,28,134,4 script Waitress#03 69,{ +geffen_in,28,134,4 script Waitress#03 69,{ mes "[Waitress]"; mes "Meh! ALWAYS drinking and ALWAYS fighting..... HEY Mister! This is a place of BUSINESS!!"; emotion e_an; @@ -328,7 +328,7 @@ M_Menu: } // Drunkard ---------------------------------------------------------------------------- -geffen_in.gat,21,125,5 script Drunkard#02 52,{ +geffen_in,21,125,5 script Drunkard#02 52,{ mes "[Drunkard]"; mes "You want to be an idiotic magician? Is that why you came here??"; emotion e_what; @@ -337,7 +337,7 @@ geffen_in.gat,21,125,5 script Drunkard#02 52,{ // Lvl 4 weapon quest related NPC ------------------------------------------------------ -geffen.gat,203,146,5 script Citizen 97, { +geffen,203,146,5 script Citizen 97, { mes "[Citizen]"; mes "There was a skillful weaponsmith"; mes "in Al De Baran who had 4 sons."; @@ -359,7 +359,7 @@ geffen.gat,203,146,5 script Citizen 97, { } // Friend of Youth --------------------------------------------------------------------- -geffen_in.gat,37,124,5 script Friend of Youth 704,{ +geffen_in,37,124,5 script Friend of Youth 704,{ set @temp,0; mes "[Friend of Youth]"; mes "Welcome young one! Are you worrying about something? Tell me all your troubles and I will tell you your fortune with my silver ball of mystery!"; @@ -652,7 +652,7 @@ M_Menu: //<============================================ Mage Guild ===============================================>\\ // Dark Wizard ------------------------------------------------------------------------- -geffen_in.gat,164,109,2 script Dark Wizard 64,{ +geffen_in,164,109,2 script Dark Wizard 64,{ if(BaseJob == 2 || BaseJob == 9) goto L_Magic; diff --git a/npc/cities/gonryun.txt b/npc/cities/gonryun.txt index 405a0c119..af59eff16 100644 --- a/npc/cities/gonryun.txt +++ b/npc/cities/gonryun.txt @@ -18,7 +18,7 @@ //============================================================ -alberta.gat,245,69,4 script Public Relations#01 776,{ +alberta,245,69,4 script Public Relations#01 776,{ mes "[Waba]"; mes "Hello there! I have traveled far from the Kingdom of Gonryun, my hometown."; mes "I invite all to visit and celebrate the diversity of Gonryun! We welcome all sorts of visitors."; @@ -47,7 +47,7 @@ alberta.gat,245,69,4 script Public Relations#01 776,{ close; } set Zeny,Zeny-10000; - warp "gon_fild01.gat",258,82; + warp "gon_fild01",258,82; end; M_End: mes "[Waba]"; @@ -58,13 +58,13 @@ alberta.gat,245,69,4 script Public Relations#01 776,{ //=============================================================================== -gon_fild01.gat,255,79,6 script Public Relations#02 776,{ +gon_fild01,255,79,6 script Public Relations#02 776,{ mes "[Waba]"; mes "We are ready to head back as soon as the conditions are favorable."; next; menu "ALBERTA.",-,"I'll stay a bit longer.",M_End; - warp "alberta.gat",243,68; + warp "alberta",243,68; end; M_End: mes "[Waba]"; @@ -74,7 +74,7 @@ gon_fild01.gat,255,79,6 script Public Relations#02 776,{ //=============================================================================== -gon_fild01.gat,187,239,4 script Public Relations#03 776,{ +gon_fild01,187,239,4 script Public Relations#03 776,{ mes "[Choseryu]"; mes "The sacred pillar of light connects this island to Gonryun Kingdom. There's no time to idly chit chat now, be on your way."; mes "I hope you will have many fond memories of Gonryun before you leave."; @@ -83,7 +83,7 @@ gon_fild01.gat,187,239,4 script Public Relations#03 776,{ //=============================================================================== -gonryun.gat,153,64,0 script Public Relations#04 776,{ +gonryun,153,64,0 script Public Relations#04 776,{ mes "[Choseryu]"; mes "If you're ready to set sail I can send you back to the harbor."; next; @@ -92,7 +92,7 @@ gonryun.gat,153,64,0 script Public Relations#04 776,{ mes "[Choseryu]"; mes "Please come back to visit soon!"; next; - warp "gon_fild01.gat",258,82; + warp "gon_fild01",258,82; close; M_End: mes "[Choseryu]"; @@ -104,7 +104,7 @@ gonryun.gat,153,64,0 script Public Relations#04 776,{ //Inn //=============================================================================== -gon_in.gat,153,35,4 script Hotel Manager 702,{ +gon_in,153,35,4 script Hotel Manager 702,{ mes "[Mayouban]"; mes "Welcome! Your face is new around here. We've had many strangers from the outside coming into the village recently."; mes "We've been quite short-handed here at the hotel."; @@ -125,7 +125,7 @@ gon_in.gat,153,35,4 script Hotel Manager 702,{ //=============================================================================== -gonryun.gat,139,142,6 script Girl#08 772,{ +gonryun,139,142,6 script Girl#08 772,{ mes "[Sanfayon]"; mes "................"; mes "It's been great having new visitors come to the village, but........ ever since I was robbed by that Thief......."; @@ -138,7 +138,7 @@ gonryun.gat,139,142,6 script Girl#08 772,{ //=============================================================================== -gon_in.gat,18,27,4 script Elder's Wife 771,{ +gon_in,18,27,4 script Elder's Wife 771,{ mes "[Sangufayon]"; mes "Oh my! You look like an important visitor from the outside. Aren't you?"; next; @@ -155,7 +155,7 @@ gon_in.gat,18,27,4 script Elder's Wife 771,{ //=============================================================================== -gonryun.gat,119,111,4 script Chen Wan Sok 89,{ +gonryun,119,111,4 script Chen Wan Sok 89,{ mes "[Chen Wan Sok]"; mes "The village Elder here is truly a sociable fellow. Just because he is friendly does not mean he is lax on the rules! He can get riled up sometimes."; next; @@ -166,7 +166,7 @@ gonryun.gat,119,111,4 script Chen Wan Sok 89,{ //=============================================================================== -gonryun.gat,237,225,4 script Hanyon Kyou 776,{ +gonryun,237,225,4 script Hanyon Kyou 776,{ mes "[Hanyon Kyou]"; mes "How could I have done something like this?"; mes ".............."; @@ -178,7 +178,7 @@ gonryun.gat,237,225,4 script Hanyon Kyou 776,{ //=============================================================================== -gonryun.gat,51,101,4 script Gaiysonchoru 778,{ +gonryun,51,101,4 script Gaiysonchoru 778,{ mes "[Gaiysonchoru]"; emotion e_swt; mes ".............."; @@ -193,7 +193,7 @@ gonryun.gat,51,101,4 script Gaiysonchoru 778,{ //=============================================================================== -gonryun.gat,237,226,3 script YunKyoHam#gn 776,{ +gonryun,237,226,3 script YunKyoHam#gn 776,{ mes "[YunKyoHam]"; if (nakha < 2) { mes "Oh no~ Holy cow!"; @@ -261,7 +261,7 @@ gonryun.gat,237,226,3 script YunKyoHam#gn 776,{ close; } -gon_fild01.gat,245,257,0 script lost knife#gn 139,1,1,{ +gon_fild01,245,257,0 script lost knife#gn 139,1,1,{ if (nakha == 1) { set nakha, 2; mes "-something is hidden underneath the sand dunes-"; @@ -274,7 +274,7 @@ gon_fild01.gat,245,257,0 script lost knife#gn 139,1,1,{ } } -gonryun.gat,200,82,3 script Sungson Gam#gn 774,{ +gonryun,200,82,3 script Sungson Gam#gn 774,{ mes "[Sungson Gam]"; mes "Festival is always wonderful."; mes "That's why I love this town."; @@ -283,7 +283,7 @@ gonryun.gat,200,82,3 script Sungson Gam#gn 774,{ close; } -gonryun.gat,268,88,3 script Joonpo Lyang#gn 776,{ +gonryun,268,88,3 script Joonpo Lyang#gn 776,{ mes "[Joonpo Lyang]"; mes "We are proud in name of independent nation"; mes "We've been fighting againt the evil envaders"; @@ -296,7 +296,7 @@ gonryun.gat,268,88,3 script Joonpo Lyang#gn 776,{ close; } -gonryun.gat,118,111,5 script Wonsuk Chen#gn 89,{ +gonryun,118,111,5 script Wonsuk Chen#gn 89,{ mes "[Wonsuk Chen]"; mes "A chieft of this town is"; mes "an open-hearted man."; @@ -311,7 +311,7 @@ gonryun.gat,118,111,5 script Wonsuk Chen#gn 89,{ close; } -gonryun.gat,181,161,3 script Moonjin Chung#gn 773,{ +gonryun,181,161,3 script Moonjin Chung#gn 773,{ mes "[Moonjin Chung]"; mes "The men in our town, Gonryun are"; mes "all brave and energetic."; @@ -327,7 +327,7 @@ gonryun.gat,181,161,3 script Moonjin Chung#gn 773,{ close; } -gonryun.gat,113,135,6 script Gatekeeper#gn1 780,{ +gonryun,113,135,6 script Gatekeeper#gn1 780,{ mes "[Gatekeeper]"; mes "Welcome. This is a resident"; mes "of SaYumMoon, a chief"; @@ -345,7 +345,7 @@ gonryun.gat,113,135,6 script Gatekeeper#gn1 780,{ close; } -gonryun.gat,113,127,6 script Gatekeeper#gn2 780,{ +gonryun,113,127,6 script Gatekeeper#gn2 780,{ mes "[Gatekeeper]"; mes "Welcome. This is a resident"; mes "of SaYumMoon, a chief"; @@ -363,7 +363,7 @@ gonryun.gat,113,127,6 script Gatekeeper#gn2 780,{ close; } -gon_in.gat,73,82,5 script SungChul Ki#gn 778,{ +gon_in,73,82,5 script SungChul Ki#gn 778,{ mes "[SungChul Ki]"; if (nakha != 3) { mes "............"; @@ -427,7 +427,7 @@ gon_in.gat,73,82,5 script SungChul Ki#gn 778,{ // next; // mes "[È_ÀÌ _º]" -gon_in.gat,173,27,3 script Kuha Woo#gn 774,{ +gon_in,173,27,3 script Kuha Woo#gn 774,{ mes "[Kuha Woo]"; mes "Like I expected, with my age,"; mes "they don't sell alcohol to me."; @@ -443,7 +443,7 @@ gon_in.gat,173,27,3 script Kuha Woo#gn 774,{ close; } -gonryun.gat,163,60,4 script Gonryun Guide 780,{ +gonryun,163,60,4 script Gonryun Guide 780,{ mes "[Wonchi Ha]"; mes "Come to Gonryun where passion"; mes "and energy overflows. You can feel liveliness"; @@ -504,7 +504,7 @@ gonryun.gat,163,60,4 script Gonryun Guide 780,{ close; } -gonryun.gat,166,196,3 script Soldier#gn 780,{ +gonryun,166,196,3 script Soldier#gn 780,{ mes "[Waguo]"; if (b_sword < 7) { mes "You know what?"; @@ -548,7 +548,7 @@ gonryun.gat,166,196,3 script Soldier#gn 780,{ close; } -gonryun.gat,169,71,3 script Guide#gn 770,{ +gonryun,169,71,3 script Guide#gn 770,{ mes "[Leeheemin]"; mes "Welcome~"; mes "Did you enjoy sightseeing"; diff --git a/npc/cities/hugel.txt b/npc/cities/hugel.txt index f792c19d5..f388cecc4 100644 --- a/npc/cities/hugel.txt +++ b/npc/cities/hugel.txt @@ -22,7 +22,7 @@ //= just using up memory. [erKURITA] //============================================================ -hu_in01.gat,23,311,4 script Johsh 898,{ +hu_in01,23,311,4 script Johsh 898,{ set @npcname$, "[Josh]"; mes @npcname$; @@ -49,55 +49,54 @@ hu_in01.gat,23,311,4 script Johsh 898,{ } //Should be moved later on to Bulletin Boards.txt -//hugel.gat,91,152,4 script Bulletin Board 837,{end;} +//hugel,91,152,4 script Bulletin Board 837,{end;} //= New Npcs -//hugel.gat,76,134,4 script Yahna 101,{end;} -//hugel.gat,71,137,5 script Jamira 879,{end;} +//hugel,76,134,4 script Yahna 101,{end;} +//hugel,71,137,5 script Jamira 879,{end;} -//hugel.gat,175,115,5 script Anhi Anh 897,{end;} -//hugel.gat,191,172,4 script Yanhe 895,{end;} -//hugel.gat,196,164,3 script Amnot 50,{end;} -//hugel.gat,203,166,0 script Star#1 111,{ +//hugel,175,115,5 script Anhi Anh 897,{end;} +//hugel,191,172,4 script Yanhe 895,{end;} +//hugel,196,164,3 script Amnot 50,{end;} +//hugel,203,166,0 script Star#1 111,{ //invisible but clickeable npc //end; //} -//hugel.gat,209,164,0 script Star#2 111,{ +//hugel,209,164,0 script Star#2 111,{ //invisible but clickeable npc //end; //} -//hugel.gat,216,158,0 script Shellfish 111,{ +//hugel,216,158,0 script Shellfish 111,{ //invisible but clickeable npc //end; //} -//hugel.gat,168,183,5 script Thief 118,{end;} -//hugel.gat,126,151,4 script Tanyee 90,{end;} -//hugel.gat,88,168,4 script Zondaman 874,{end;} -//hugel.gat,71,198,3 script Kampia 90,{end;} -//hugel.gat,84,125,4 script Anzian 700,{end;} +//hugel,168,183,5 script Thief 118,{end;} +//hugel,126,151,4 script Tanyee 90,{end;} +//hugel,88,168,4 script Zondaman 874,{end;} +//hugel,71,198,3 script Kampia 90,{end;} +//hugel,84,125,4 script Anzian 700,{end;} //= End of new npcs -//hugel.gat,102,161,3 script Young Sailor 100,{end;} -//hugel.gat,85,139,3 script Yoko 86,{end;} -//hugel.gat,100,102,3 script Grandpa Hohi 866,{end;} -//hugel.gat,85,93,3 script Grandpa Hiho 866,{end;} -//hugel.gat,85,165,5 script Cudy 896,{end;} -//hugel.gat,107,67,3 script Kiddy the Kid 706,{end;} +//hugel,102,161,3 script Young Sailor 100,{end;} +//hugel,85,139,3 script Yoko 86,{end;} +//hugel,100,102,3 script Grandpa Hohi 866,{end;} +//hugel,85,93,3 script Grandpa Hiho 866,{end;} +//hugel,85,165,5 script Cudy 896,{end;} +//hugel,107,67,3 script Kiddy the Kid 706,{end;} -//hugel.gat,71,83,4 script Hon Kiki 900,{end;} -//hugel.gat,56,103,4 script Sarko 709,{end;} -//hugel.gat,68,99,2 script Billy the Bull 889,{end;} -//hugel.gat,169,112,5 script Sani 892,{end;} -//hu_in01.gat,26,77,4 script Bokie 50,{end;} -//hu_in01.gat,18,94,2 script Katsuki 95,{end;} -//hu_in01.gat,16,20,4 script Jamie 70,{end;} -//hu_in01.gat,14,11,4 script Jana 49,{end;} -//hu_in01.gat,19,161,2 script Matilda 803,{end;} -//hu_in01.gat,18,167,4 script Gin 86,{end;} -//hu_in01.gat,381,304,5 script Soldier 105,{end;} -//hu_in01.gat,111,386,4 script Jino 86,{end;} +//hugel,71,83,4 script Hon Kiki 900,{end;} +//hugel,56,103,4 script Sarko 709,{end;} +//hugel,68,99,2 script Billy the Bull 889,{end;} +//hugel,169,112,5 script Sani 892,{end;} +//hu_in01,26,77,4 script Bokie 50,{end;} +//hu_in01,18,94,2 script Katsuki 95,{end;} +//hu_in01,16,20,4 script Jamie 70,{end;} +//hu_in01,14,11,4 script Jana 49,{end;} +//hu_in01,19,161,2 script Matilda 803,{end;} +//hu_in01,18,167,4 script Gin 86,{end;} +//hu_in01,381,304,5 script Soldier 105,{end;} +//hu_in01,111,386,4 script Jino 86,{end;} //Johsh was here! -//hu_in01.gat,246,107,2 script Receptionist 53,{end;} -//hu_in01.gat,256,40,2 script Garud 897,{end;} - +//hu_in01,246,107,2 script Receptionist 53,{end;} +//hu_in01,256,40,2 script Garud 897,{end;} diff --git a/npc/cities/izlude.txt b/npc/cities/izlude.txt index 8172594a6..562b7066b 100644 --- a/npc/cities/izlude.txt +++ b/npc/cities/izlude.txt @@ -23,28 +23,28 @@ // Welcome Sign ---------------------------------------------------------- -izlude.gat,125,116,1 script Welcome Sign::ws_izlude 111,{ +izlude,125,116,1 script Welcome Sign::ws_izlude 111,{ mes "~sign reads...~"; mes "Salutations and welcome to Izlude! Izlude is the satellite of Prontera and is home to Swordsmen and the Cool Event Corp.'s Monster Arena!"; close; } // Sign: Marina ----------------------------------------------------------------- -izlude.gat,179,183,1 script Izlude Marina 111,{ +izlude,179,183,1 script Izlude Marina 111,{ mes "~sign reads...~"; mes "Take a boat ride to the city of Alberta or to the island of Byalan."; close; } // Sign: Swordsman Assoc. ---------------------------------------------------- -izlude.gat,54,139,1 script Swordsman Association 111,{ +izlude,54,139,1 script Swordsman Association 111,{ mes "~sign reads...~"; mes "The Izlude Swordsman Association is proud to provide Rune-Midgard with the bravest and strongest warriors."; close; } //Bonne----------------------------------------------------------------------------------- -izlude.gat,55,74,2 script Bonne 90,{ +izlude,55,74,2 script Bonne 90,{ mes "[Bonne]"; mes "Greetings!"; mes "Izlude welcomes you."; @@ -83,7 +83,7 @@ izlude.gat,55,74,2 script Bonne 90,{ //Cuskoal------------------------------------------------------------------------------------- -izlude.gat,119,121,1 script Cuskoal 124,{ +izlude,119,121,1 script Cuskoal 124,{ set @TEMP, rand(2); mes "[Cuskoal]"; if(@TEMP != 0) goto L_R0; @@ -123,7 +123,7 @@ izlude.gat,119,121,1 script Cuskoal 124,{ } //Charfri------------------------------------------------------------------------------------- -izlude.gat,135,78,2 script Charfri 91,{ +izlude,135,78,2 script Charfri 91,{ set @TEMP,rand(2); mes "[Charfri]"; if(@TEMP != 0) goto L_R0; @@ -178,7 +178,7 @@ izlude.gat,135,78,2 script Charfri 91,{ } //Dega------------------------------------------------------------------------------------- -izlude.gat,150,118,3 script Dega 84,{ +izlude,150,118,3 script Dega 84,{ set @TEMP,rand(3); mes "[Dega]"; if(@TEMP != 0) goto L_R0; @@ -301,7 +301,7 @@ izlude.gat,150,118,3 script Dega 84,{ } //Kylick------------------------------------------------------------------------------------- -izlude.gat,150,143,4 script Kylick 97,{ +izlude,150,143,4 script Kylick 97,{ set @TEMP,rand(2); mes "[Kylick]"; if (@TEMP != 0) goto L_R0; @@ -347,7 +347,7 @@ izlude.gat,150,143,4 script Kylick 97,{ } // Soldier ------------------------------------------------------------------------------ -izlude.gat,124,178,4 script Soldier 105,{ +izlude,124,178,4 script Soldier 105,{ mes "[Soldier]"; mes "Hehehehe... Hahahaha"; mes "Huh? Why am I so happy?"; @@ -455,7 +455,7 @@ izlude.gat,124,178,4 script Soldier 105,{ } //Red------------------------------------------------------------------------------------- -izlude.gat,58,126,1 script Red 98,{ +izlude,58,126,1 script Red 98,{ mes "[Red]"; mes "The only skill that's needed for a"; @@ -585,7 +585,7 @@ izlude.gat,58,126,1 script Red 98,{ } //Cebalis------------------------------------------------------------------------------------- -izlude.gat,56,126,7 script Cebalis 85,{ +izlude,56,126,7 script Cebalis 85,{ mes "[Red]"; mes "The only slill that's needed for a"; @@ -715,7 +715,7 @@ izlude.gat,56,126,7 script Cebalis 85,{ } //Aaron------------------------------------------------------------------------------------- -izlude_in.gat,125,164,5 script Aaron 65,{ +izlude_in,125,164,5 script Aaron 65,{ mes "[Aaron]"; mes "Don't you think Strong VIT and"; mes "training in a unique breathing"; @@ -786,7 +786,7 @@ izlude_in.gat,125,164,5 script Aaron 65,{ } //Sailor------------------------------------------------------------------------------------- -izlude.gat,201,181,2 script Sailor#06 100,{ +izlude,201,181,2 script Sailor#06 100,{ mes "[Sailor]"; mes "Hey Everybody!"; mes "Attention, attention!"; @@ -798,12 +798,12 @@ izlude.gat,201,181,2 script Sailor#06 100,{ if(Zeny < 150) goto sl_NoZenyBya; set Zeny, Zeny - 150; - warp "izlu2dun.gat",107,50; + warp "izlu2dun",107,50; close; L1: if(Zeny < 500) goto sl_NoZenyMar; set Zeny, Zeny - 500; - warp "alberta.gat",188,169; + warp "alberta",188,169; LEnd: close; sl_NoZenyBya: @@ -819,19 +819,19 @@ izlude.gat,201,181,2 script Sailor#06 100,{ } //Sailor------------------------------------------------------------------------------------- -izlu2dun.gat,108,27,4 script Sailor#07 100,{ +izlu2dun,108,27,4 script Sailor#07 100,{ mes "[Sailor]"; mes "Wanna"; mes "head back?"; next; menu "Yeah, I am Tired to Death.",-,"Nope I love this place.",L1; - warp "izlude.gat",176,182; + warp "izlude",176,182; L1: close; } -izlude.gat,171,185,3 script Honeymoon Helper#Izlude I 71,{ +izlude,171,185,3 script Honeymoon Helper#Izlude I 71,{ mes "[Marry Happy]"; mes "Newly weds and already weds..."; @@ -879,7 +879,7 @@ s_Go: mes "Enjoy your trip...!!"; mes "Let's go to 'Jawaii'...!!"; close2; - warp "jawaii.gat",241,115; + warp "jawaii",241,115; end; s_Cancel: diff --git a/npc/cities/jawaii.txt b/npc/cities/jawaii.txt index 74674c5e6..dc283ce90 100644 --- a/npc/cities/jawaii.txt +++ b/npc/cities/jawaii.txt @@ -26,10 +26,10 @@ //============================================================ //===== Shop: ================================================ -jawaii.gat,186,174,2 shop Jawaii Dealer 85,536:150 +jawaii,186,174,2 shop Jawaii Dealer 85,536:150 //===== Jawaii Scripts =================================== -jawaii.gat,141,200,3 script Attendant#Sweetness Suite 798,{ +jawaii,141,200,3 script Attendant#Sweetness Suite 798,{ mes "[Alowawu]"; mes "Welcome."; @@ -58,7 +58,7 @@ jawaii.gat,141,200,3 script Attendant#Sweetness Suite 798,{ mes "Have a nice stay"; close2; set Zeny,Zeny - 1000; - warp "jawaii_in.gat",116,64; + warp "jawaii_in",116,64; end; } else @@ -79,7 +79,7 @@ s_Cancel: close; } -jawaii.gat,108,199,5 script Attendant#Classic_Suite 74,{ +jawaii,108,199,5 script Attendant#Classic_Suite 74,{ mes "[Poyi Oland]"; mes "Welcome."; @@ -107,7 +107,7 @@ jawaii.gat,108,199,5 script Attendant#Classic_Suite 74,{ mes "Please enjoy your stay."; close2; set Zeny,Zeny - 1000; - warp "jawaii_in.gat",130,109; + warp "jawaii_in",130,109; end; } else @@ -125,7 +125,7 @@ s_Cancel: close; } -jawaii.gat,107,189,5 script Attendant#Honeymoon Suite 93,{ +jawaii,107,189,5 script Attendant#Honeymoon Suite 93,{ mes "[Saroki Lania]"; mes "...This is the Honeymoon suite and the cost is 1000 zeny."; @@ -145,7 +145,7 @@ jawaii.gat,107,189,5 script Attendant#Honeymoon Suite 93,{ mes "...Please come in."; close2; set Zeny,Zeny - 1000; - warp "jawaii_in.gat",86,117; + warp "jawaii_in",86,117; end; } else @@ -159,7 +159,7 @@ s_Cancel: mes "...Ok then."; close; } -jawaii.gat,112,173,7 script Attendant#Villa Suite 93,{ +jawaii,112,173,7 script Attendant#Villa Suite 93,{ mes "[Lakers Lania]"; mes "Saroki, this is rude."; @@ -184,7 +184,7 @@ jawaii.gat,112,173,7 script Attendant#Villa Suite 93,{ mes "I hope you'll enjoy your trip."; close2; set Zeny,Zeny - 1000; - warp "jawaii_in.gat",87,75; + warp "jawaii_in",87,75; end; } else @@ -203,7 +203,7 @@ s_Cancel: close; } -jawaii.gat,122,263,5 script Sailor#Alberta 100,{ +jawaii,122,263,5 script Sailor#Alberta 100,{ mes "[Sailor]"; mes "This ship will bring you back to Alberta."; @@ -219,7 +219,7 @@ jawaii.gat,122,263,5 script Sailor#Alberta 100,{ mes "[Sailor]"; mes "Anchors away! Next stop! Alberta!!"; close2; - warp "alberta.gat",192,157; + warp "alberta",192,157; end; s_Cancel: @@ -229,7 +229,7 @@ s_Cancel: close; } -jawaii.gat,239,112,7 script Sailor#Jawaii2 100,{ +jawaii,239,112,7 script Sailor#Jawaii2 100,{ mes "[Sailor]"; mes "This ship will bring you back to Izlude Island."; @@ -255,7 +255,7 @@ s_Cancel: close; } -jawaii.gat,220,235,3 script Jawaii Citizen#Love Bo 724,{ +jawaii,220,235,3 script Jawaii Citizen#Love Bo 724,{ mes "[JawaJawa]"; mes "Do you know where is the most beautiful place in Jawaii?"; @@ -277,7 +277,7 @@ jawaii.gat,220,235,3 script Jawaii Citizen#Love Bo 724,{ close; } -jawaii.gat,239,146,3 script Jawaii Citizen#Explain1 100,{ +jawaii,239,146,3 script Jawaii Citizen#Explain1 100,{ mes "[WaiiWaii]"; mes "Welcome to Jawaii!"; @@ -293,7 +293,7 @@ jawaii.gat,239,146,3 script Jawaii Citizen#Explain1 100,{ close; } -jawaii.gat,168,247,5 script Jawaii Citizen#Explain2 724,{ +jawaii,168,247,5 script Jawaii Citizen#Explain2 724,{ mes "[WajaWaja]"; mes "The hostels are located at the west."; @@ -309,7 +309,7 @@ jawaii.gat,168,247,5 script Jawaii Citizen#Explain2 724,{ close; } -jawaii.gat,165,121,1 script Jawaii Citizen#Explain3 724,{ +jawaii,165,121,1 script Jawaii Citizen#Explain3 724,{ mes "[IwaIwa]"; mes "Jawaii~ Isn't this island of happiness great?"; @@ -325,7 +325,7 @@ jawaii.gat,165,121,1 script Jawaii Citizen#Explain3 724,{ close; } -jawaii_in.gat,43,115,0 script Customer#jaw_1 97,{ +jawaii_in,43,115,0 script Customer#jaw_1 97,{ mes "[Boogie]"; mes "uhOh....Oh my! How do I come to a place like this?"; @@ -341,7 +341,7 @@ jawaii_in.gat,43,115,0 script Customer#jaw_1 97,{ close; } -jawaii_in.gat,41,106,3 script Customer#Kyle Jeet 98,{ +jawaii_in,41,106,3 script Customer#Kyle Jeet 98,{ mes "[Kyle Jeet]"; mes "Eat and eat...!!"; @@ -354,7 +354,7 @@ jawaii_in.gat,41,106,3 script Customer#Kyle Jeet 98,{ close; } -jawaii_in.gat,15,104,0 script Field Attendant#jawaii 80,{ +jawaii_in,15,104,0 script Field Attendant#jawaii 80,{ mes "[Attendant]"; mes "....Well, I don't know what's your purpose of coming here."; @@ -382,7 +382,7 @@ s_Cong: close; } -jawaii_in.gat,28,124,0 script Bartender#jaw 46,{ +jawaii_in,28,124,0 script Bartender#jaw 46,{ set @drinkcount,0; mes "[Bartender]"; @@ -689,7 +689,7 @@ s_Magn: goto Loopback; } -jawaii_in.gat,25,94,5 script Attendant#jaw1 724,{ +jawaii_in,25,94,5 script Attendant#jaw1 724,{ mes "[Attendant Teleteer]"; mes "Welcome to the Inn of Jawaii~"; @@ -698,7 +698,7 @@ jawaii_in.gat,25,94,5 script Attendant#jaw1 724,{ close; } -jawaii_in.gat,25,96,5 script Attendant#jaw2 724,{ +jawaii_in,25,96,5 script Attendant#jaw2 724,{ mes "[Attendant PoYi]"; mes "Welcome to the Inn of Jawaii~"; @@ -707,7 +707,7 @@ jawaii_in.gat,25,96,5 script Attendant#jaw2 724,{ close; } -jawaii_in.gat,25,98,5 script Attendant#jaw3 724,{ +jawaii_in,25,98,5 script Attendant#jaw3 724,{ mes "[Attendant Poppy]"; mes "Welcome to the Inn of Jawaii~"; @@ -720,7 +720,7 @@ jawaii_in.gat,25,98,5 script Attendant#jaw3 724,{ close; } -jawaii_in.gat,25,100,5 script Attendant#jaw4 724,{ +jawaii_in,25,100,5 script Attendant#jaw4 724,{ mes "[Attendant Ether]"; mes "Welcome to the Inn of Jawaii~"; @@ -729,7 +729,7 @@ jawaii_in.gat,25,100,5 script Attendant#jaw4 724,{ close; } -jawaii_in.gat,30,94,4 script Attendant#jaw5 724,{ +jawaii_in,30,94,4 script Attendant#jaw5 724,{ mes "[Attendant Donna]"; mes "Welcome to the Inn of Jawaii~"; @@ -738,7 +738,7 @@ jawaii_in.gat,30,94,4 script Attendant#jaw5 724,{ close; } -jawaii_in.gat,30,96,4 script Attendant#jaw6 724,{ +jawaii_in,30,96,4 script Attendant#jaw6 724,{ mes "[Attendant Ken]"; mes "Welcome to the Inn of Jawaii~"; @@ -747,7 +747,7 @@ jawaii_in.gat,30,96,4 script Attendant#jaw6 724,{ close; } -jawaii_in.gat,30,98,4 script Attendant#jaw7 724,{ +jawaii_in,30,98,4 script Attendant#jaw7 724,{ mes "[Attendant Emater]"; mes "Welcome to the Inn of Jawaii~"; @@ -760,7 +760,7 @@ jawaii_in.gat,30,98,4 script Attendant#jaw7 724,{ close; } -jawaii_in.gat,30,100,4 script Attendant#jaw8 724,{ +jawaii_in,30,100,4 script Attendant#jaw8 724,{ mes "[Attendant GoYa]"; mes "Welcome to the Inn of Jawaii~"; diff --git a/npc/cities/lighthalzen.txt b/npc/cities/lighthalzen.txt index 18ca9f3ad..6fb6860b0 100644 --- a/npc/cities/lighthalzen.txt +++ b/npc/cities/lighthalzen.txt @@ -23,7 +23,7 @@ //= 1.0b npcid fix [KarLaeda] //============================================================= -lighthalzen.gat,198,285,5 script Jiwon 862,{ +lighthalzen,198,285,5 script Jiwon 862,{ mes "[Jiwon]"; mes "I think we're really"; @@ -42,7 +42,7 @@ lighthalzen.gat,198,285,5 script Jiwon 862,{ } -lighthalzen.gat,220,244,3 script Samnang 863,{ +lighthalzen,220,244,3 script Samnang 863,{ mes "[Samnang]"; mes "*Sigh...*"; @@ -70,7 +70,7 @@ lighthalzen.gat,220,244,3 script Samnang 863,{ } -lighthalzen.gat,261,112,3 script Ruth 862,{ +lighthalzen,261,112,3 script Ruth 862,{ mes "[Ruth]"; mes "Sweety, isn't it"; @@ -95,7 +95,7 @@ lighthalzen.gat,261,112,3 script Ruth 862,{ } -lighthalzen.gat,259,108,7 script Oyoung 869,{ +lighthalzen,259,108,7 script Oyoung 869,{ mes "[Oyoung]"; mes "Girl, you look like"; @@ -122,7 +122,7 @@ lighthalzen.gat,259,108,7 script Oyoung 869,{ close; } -lighthalzen.gat,233,121,4 script Kariya 72,{ +lighthalzen,233,121,4 script Kariya 72,{ mes "[Kariya]"; mes "I think \"Lighthalzen\" is"; @@ -141,7 +141,7 @@ lighthalzen.gat,233,121,4 script Kariya 72,{ } -lighthalzen.gat,233,82,4 script Sung 716,{ +lighthalzen,233,82,4 script Sung 716,{ mes "[Sung]"; mes "When i grow up, I want"; @@ -168,7 +168,7 @@ lighthalzen.gat,233,82,4 script Sung 716,{ } -lighthalzen.gat,89,73,4 script Sameer 854,{ +lighthalzen,89,73,4 script Sameer 854,{ mes "[Sameer]"; mes "There are too many"; @@ -205,7 +205,7 @@ lighthalzen.gat,89,73,4 script Sameer 854,{ -lighthalzen.gat,45,59,8 script Janice 863,{ +lighthalzen,45,59,8 script Janice 863,{ mes "[Janice]"; mes "Oh no, I think i got"; @@ -218,7 +218,7 @@ lighthalzen.gat,45,59,8 script Janice 863,{ } -lighthalzen.gat,66,94,5 script Elmer Keays 866,{ +lighthalzen,66,94,5 script Elmer Keays 866,{ mes "[Elmer Keays]"; mes "Walking side by side"; @@ -236,7 +236,7 @@ lighthalzen.gat,66,94,5 script Elmer Keays 866,{ close; } -lighthalzen.gat,65,94,4 script Margie Keays 863,{ +lighthalzen,65,94,4 script Margie Keays 863,{ mes "[Margie Keays]"; mes "Oh darling, the"; @@ -248,7 +248,7 @@ lighthalzen.gat,65,94,4 script Margie Keays 863,{ close; } -lighthalzen.gat,78,120,3 script Maivi 862,{ +lighthalzen,78,120,3 script Maivi 862,{ mes "[Maivi]"; mes "..."; @@ -276,7 +276,7 @@ lighthalzen.gat,78,120,3 script Maivi 862,{ } -lighthalzen.gat,226,210,3 script Nannan 86,{ +lighthalzen,226,210,3 script Nannan 86,{ mes "[Nannan]"; mes "You know, I always thought"; @@ -304,7 +304,7 @@ lighthalzen.gat,226,210,3 script Nannan 86,{ close; } -lighthalzen.gat,230,182,4 script Klaubis 866,{ +lighthalzen,230,182,4 script Klaubis 866,{ mes "[Klaubis]"; mes "Excuse me, but are you"; @@ -358,7 +358,7 @@ killer: } -lighthalzen.gat,232,156,4 script Sigmund 866,{ +lighthalzen,232,156,4 script Sigmund 866,{ mes "[Sigmund Ting]"; mes "You know what i noticed?"; @@ -378,7 +378,7 @@ lighthalzen.gat,232,156,4 script Sigmund 866,{ } -lighthalzen.gat,190,134,5 script Joyce 862,{ +lighthalzen,190,134,5 script Joyce 862,{ mes "[Joyce]"; mes "I can sense your"; @@ -391,7 +391,7 @@ lighthalzen.gat,190,134,5 script Joyce 862,{ } -lighthalzen.gat,191,134,5 script Dan Song 869,{ +lighthalzen,191,134,5 script Dan Song 869,{ mes "[Dan Song]"; mes "Those eyes of yours..."; @@ -404,7 +404,7 @@ lighthalzen.gat,191,134,5 script Dan Song 869,{ -lighthalzen.gat,115,159,5 script Collins 866,{ +lighthalzen,115,159,5 script Collins 866,{ mes "[Collins]"; mes "I really wish that my"; @@ -426,7 +426,7 @@ lighthalzen.gat,115,159,5 script Collins 866,{ -lighthalzen.gat,77,157,5 script Villagomez 866,{ +lighthalzen,77,157,5 script Villagomez 866,{ mes "[Villagomez]"; mes "I just step out to get"; @@ -439,7 +439,7 @@ lighthalzen.gat,77,157,5 script Villagomez 866,{ } -lighthalzen.gat,125,68,5 script Kemp 97,{ +lighthalzen,125,68,5 script Kemp 97,{ mes "[Kemp]"; mes "Have you ever seen the"; @@ -458,7 +458,7 @@ lighthalzen.gat,125,68,5 script Kemp 97,{ } -lighthalzen.gat,138,50,8 script Mauro 847,{ +lighthalzen,138,50,8 script Mauro 847,{ mes "[Mauro]"; mes "The youth in this city"; @@ -480,7 +480,7 @@ lighthalzen.gat,138,50,8 script Mauro 847,{ } -lighthalzen.gat,132,103,5 script Sefith 734,{ +lighthalzen,132,103,5 script Sefith 734,{ mes "[Sefith]"; mes "Good looks. Intelligence."; @@ -501,7 +501,7 @@ lighthalzen.gat,132,103,5 script Sefith 734,{ } -lighthalzen.gat,239,64,5 script Jade 862,{ +lighthalzen,239,64,5 script Jade 862,{ mes "[Jade]"; mes "I've heard that there's a"; @@ -529,7 +529,7 @@ lighthalzen.gat,239,64,5 script Jade 862,{ } -lighthalzen.gat,205,208,3 script Greedy Looking Man 853,{ +lighthalzen,205,208,3 script Greedy Looking Man 853,{ mes "[Khramptd]"; mes "The land around here"; @@ -542,7 +542,7 @@ lighthalzen.gat,205,208,3 script Greedy Looking Man 853,{ } -lhz_in02.gat,34,213,4 script Maggie 91,{ +lhz_in02,34,213,4 script Maggie 91,{ mes "[Maggie]"; mes "Sure, I sell a lot"; @@ -562,7 +562,7 @@ lhz_in02.gat,34,213,4 script Maggie 91,{ } -lighthalzen.gat,202,94,5 script Wallace 847,{ +lighthalzen,202,94,5 script Wallace 847,{ mes "[Wallace]"; mes "....."; @@ -581,7 +581,7 @@ lighthalzen.gat,202,94,5 script Wallace 847,{ } -lighthalzen.gat,182,102,3 script Lucius 866,{ +lighthalzen,182,102,3 script Lucius 866,{ mes "[Lucius]"; mes "Hello youngster~"; @@ -658,7 +658,7 @@ s_Sure: } -lighthalzen.gat,147,105,3 script Laqumet 869,{ +lighthalzen,147,105,3 script Laqumet 869,{ mes "[Laqumet]"; mes "Sure, manliness is quite"; @@ -678,7 +678,7 @@ lighthalzen.gat,147,105,3 script Laqumet 869,{ } -lhz_in02.gat,230,284,4 script Hotel Employee#01 86,{ +lhz_in02,230,284,4 script Hotel Employee#01 86,{ mes "[Hotel Employee]"; mes "Welcome to"; @@ -695,7 +695,7 @@ lhz_in02.gat,230,284,4 script Hotel Employee#01 86,{ close; s_Save: - savepoint "lhz_in02.gat",209,275; + savepoint "lhz_in02",209,275; mes "[Hotel Employee]"; mes "Thank you, your"; mes "Respawn Point has"; @@ -712,7 +712,7 @@ s_Rest: mes "your stay in the"; mes "Royal Dragon."; close2; - warp "lhz_in02.gat",219,150; + warp "lhz_in02",219,150; percentheal 100,100; sc_start SC_BLESSING,240000,10; skilleffect AL_BLESSING,0; @@ -726,7 +726,7 @@ s_NEnoughZ: close; } -lhz_in02.gat,241,172,8 script Hotel Employee#02 868,{ +lhz_in02,241,172,8 script Hotel Employee#02 868,{ mes "[Hotel Employee]"; mes "Please use the stairs"; @@ -739,7 +739,7 @@ lhz_in02.gat,241,172,8 script Hotel Employee#02 868,{ } -lhz_in02.gat,210,189,2 script Christopher Michael 849,{ +lhz_in02,210,189,2 script Christopher Michael 849,{ mes "[Christopher Michael]"; mes "OoooOoh~"; @@ -751,7 +751,7 @@ lhz_in02.gat,210,189,2 script Christopher Michael 849,{ } -lhz_in02.gat,201,181,6 script Safwat Fahmy 853,{ +lhz_in02,201,181,6 script Safwat Fahmy 853,{ mes "[Safwat Fahmy]"; mes "This hotel is nice"; @@ -779,7 +779,7 @@ lhz_in02.gat,201,181,6 script Safwat Fahmy 853,{ } -lhz_in02.gat,251,212,2 script Hotel Employee#03 868,{ +lhz_in02,251,212,2 script Hotel Employee#03 868,{ mes "[Hotel Employee]"; mes "This is the Couple Suite."; @@ -791,7 +791,7 @@ lhz_in02.gat,251,212,2 script Hotel Employee#03 868,{ } -lhz_in02.gat,229,217,2 script Tanoue 863,{ +lhz_in02,229,217,2 script Tanoue 863,{ mes "[Tanoue]"; mes "This chair looks"; @@ -809,7 +809,7 @@ lhz_in02.gat,229,217,2 script Tanoue 863,{ } -lhz_in02.gat,209,277,4 script Ben Allen 84,{ +lhz_in02,209,277,4 script Ben Allen 84,{ mes "[Ben Allen]"; mes "Aaahhh Oooooh~"; @@ -828,7 +828,7 @@ lhz_in02.gat,209,277,4 script Ben Allen 84,{ } -lhz_in02.gat,221,276,4 script Harp 869,{ +lhz_in02,221,276,4 script Harp 869,{ mes "[Harp]"; mes "Oh sweet jiminy..."; @@ -847,7 +847,7 @@ lhz_in02.gat,221,276,4 script Harp 869,{ } -lhz_in02.gat,238,275,4 script Hotel Employee#04 869,{ +lhz_in02,238,275,4 script Hotel Employee#04 869,{ mes "[Hotel Employee]"; mes "\"Hospitality with a smile"; @@ -860,7 +860,7 @@ lhz_in02.gat,238,275,4 script Hotel Employee#04 869,{ } -lhz_in02.gat,247,275,4 script Hotel Employee#05 868,{ +lhz_in02,247,275,4 script Hotel Employee#05 868,{ mes "[Hotel Employee]"; mes "Welcome to the"; @@ -879,7 +879,7 @@ lhz_in02.gat,247,275,4 script Hotel Employee#05 868,{ } -lhz_in02.gat,271,281,2 script Citizen#01 47,{ +lhz_in02,271,281,2 script Citizen#01 47,{ mes "[Hachi]"; mes "Oh yeah. I love-love-love"; @@ -898,7 +898,7 @@ lhz_in02.gat,271,281,2 script Citizen#01 47,{ } -lhz_in02.gat,277,285,4 script Bartender 61,{ +lhz_in02,277,285,4 script Bartender 61,{ mes "[Duff]"; mes "Hey, you're from"; @@ -911,7 +911,7 @@ lhz_in02.gat,277,285,4 script Bartender 61,{ } -lhz_in02.gat,281,280,6 script Customer#01 816,{ +lhz_in02,281,280,6 script Customer#01 816,{ mes "[Rona]"; mes "I hate it when guys"; @@ -930,7 +930,7 @@ lhz_in02.gat,281,280,6 script Customer#01 816,{ } -lhz_in02.gat,287,282,4 script Customer#02 853,{ +lhz_in02,287,282,4 script Customer#02 853,{ mes "[Greenfield]"; mes "I don't believe it..."; @@ -951,7 +951,7 @@ lhz_in02.gat,287,282,4 script Customer#02 853,{ } -lighthalzen.gat,123,212,4 script Merpi 700,{ +lighthalzen,123,212,4 script Merpi 700,{ mes "[Merpi]"; mes "Isn't the weather nice"; @@ -998,7 +998,7 @@ L_laundry: // --------------------------------------------------------------------------- -lighthalzen.gat,297,239,3 script Pilia 818,{ +lighthalzen,297,239,3 script Pilia 818,{ mes "[Pilia]"; mes "Hmm? Oh, I'm sorry,"; @@ -1010,7 +1010,7 @@ lighthalzen.gat,297,239,3 script Pilia 818,{ // --------------------------------------------------------------------------- -lighthalzen.gat,296,239,3 script Berru 706,{ +lighthalzen,296,239,3 script Berru 706,{ mes "[Berru]"; mes "Daddy...! Waaaaah~!"; @@ -1042,7 +1042,7 @@ lighthalzen.gat,296,239,3 script Berru 706,{ // --------------------------------------------------------------------------- -lighthalzen.gat,312,234,2 script Beggar 777,{ +lighthalzen,312,234,2 script Beggar 777,{ mes "[Beggar]"; mes "Please..."; @@ -1138,7 +1138,7 @@ lighthalzen.gat,312,234,2 script Beggar 777,{ // --------------------------------------------------------------------------- -lighthalzen.gat,311,194,3 script Reuben 870,{ +lighthalzen,311,194,3 script Reuben 870,{ mes "[Reuben]"; mes "Someday..."; @@ -1158,7 +1158,7 @@ lighthalzen.gat,311,194,3 script Reuben 870,{ // --------------------------------------------------------------------------- -lighthalzen.gat,306,324,3 script Shengwen 870,{ +lighthalzen,306,324,3 script Shengwen 870,{ mes "[Shengwen]"; mes "Am I just getting"; @@ -1180,7 +1180,7 @@ lighthalzen.gat,306,324,3 script Shengwen 870,{ // --------------------------------------------------------------------------- -lhz_in03.gat,26,167,4 script Shayna 850,{ +lhz_in03,26,167,4 script Shayna 850,{ mes "[Shayna]"; mes "*Sigh...*"; @@ -1191,7 +1191,7 @@ lhz_in03.gat,26,167,4 script Shayna 850,{ // --------------------------------------------------------------------------- -lhz_in01.gat,134,45,2 script Cenku Dekdam#Cenku_Dekdam 869,{ +lhz_in01,134,45,2 script Cenku Dekdam#Cenku_Dekdam 869,{ mes "[Cenku Dekdam]"; mes "Man, if you were"; @@ -1211,7 +1211,7 @@ lhz_in01.gat,134,45,2 script Cenku Dekdam#Cenku_Dekdam 869,{ // --------------------------------------------------------------------------- -lighthalzen.gat,330,276,3 script Nun 79,{ +lighthalzen,330,276,3 script Nun 79,{ mes "[Angela]"; mes "Greetings, adventurer."; @@ -1238,7 +1238,7 @@ lighthalzen.gat,330,276,3 script Nun 79,{ // --------------------------------------------------------------------------- -lighthalzen.gat,337,296,3 script Employee 867,{ +lighthalzen,337,296,3 script Employee 867,{ mes "[Rekenber Employee]"; mes "Greetings. As part of our"; @@ -1260,7 +1260,7 @@ lighthalzen.gat,337,296,3 script Employee 867,{ // --------------------------------------------------------------------------- -lhz_in01.gat,134,38,2 script Bankri Kun#Bankri_Kun 86,{ +lhz_in01,134,38,2 script Bankri Kun#Bankri_Kun 86,{ mes "[Bankri Kun]"; mes "Must work..."; @@ -1289,7 +1289,7 @@ lhz_in01.gat,134,38,2 script Bankri Kun#Bankri_Kun 86,{ // --------------------------------------------------------------------------- -lhz_in01.gat,139,40,2 script Enoz 53,{ +lhz_in01,139,40,2 script Enoz 53,{ mes "[Enoz]"; mes "So, the novel I ordered from"; @@ -1311,7 +1311,7 @@ lhz_in01.gat,139,40,2 script Enoz 53,{ // --------------------------------------------------------------------------- -lhz_in01.gat,124,28,2 script Ellette 66,{ +lhz_in01,124,28,2 script Ellette 66,{ mes "[Ellette]"; mes "..."; @@ -1351,7 +1351,7 @@ lhz_in01.gat,124,28,2 script Ellette 66,{ // --------------------------------------------------------------------------- -lhz_in01.gat,125,40,2 script Dowbow Ryuei#Dowbow_Ryuei 843,{ +lhz_in01,125,40,2 script Dowbow Ryuei#Dowbow_Ryuei 843,{ mes "[Dowbow Ryuei]"; mes "Just out of, oh I dunno,"; @@ -1380,7 +1380,7 @@ L_reality: // --------------------------------------------------------------------------- -lhz_in01.gat,125,46,2 script Leekal 849,{ +lhz_in01,125,46,2 script Leekal 849,{ mes "[Leekal]"; mes "So... Very broke."; @@ -1401,7 +1401,7 @@ lhz_in01.gat,125,46,2 script Leekal 849,{ // --------------------------------------------------------------------------- -lhz_in01.gat,116,53,6 script Ninjose 841,{ +lhz_in01,116,53,6 script Ninjose 841,{ mes "[Ninjose]"; mes "At long last, I've finally"; @@ -1415,7 +1415,7 @@ lhz_in01.gat,116,53,6 script Ninjose 841,{ // --------------------------------------------------------------------------- -lhz_in01.gat,116,39,6 script Kejulle Rekenber#Kejulle_Rekenber 822,{ +lhz_in01,116,39,6 script Kejulle Rekenber#Kejulle_Rekenber 822,{ mes "[Kejulle Rekenber]"; mes "Hm? Sure, my last name"; @@ -1428,7 +1428,7 @@ lhz_in01.gat,116,39,6 script Kejulle Rekenber#Kejulle_Rekenber 822,{ } // --------------------------------------------------------------------------- -lhz_in01.gat,110,40,2 script Jorjerro 89,{ +lhz_in01,110,40,2 script Jorjerro 89,{ mes "^0000AAThis man here"; mes "is motionless,"; @@ -1440,7 +1440,7 @@ lhz_in01.gat,110,40,2 script Jorjerro 89,{ // --------------------------------------------------------------------------- -lhz_in01.gat,116,45,6 script Joshua 704,{ +lhz_in01,116,45,6 script Joshua 704,{ mes "[Joshua]"; mes "What am I doing here?"; @@ -1460,7 +1460,7 @@ lhz_in01.gat,116,45,6 script Joshua 704,{ // --------------------------------------------------------------------------- -lhz_in01.gat,93,45,4 script Researcher#02 865,{ +lhz_in01,93,45,4 script Researcher#02 865,{ mes "[Researcher]"; mes "You know what's weird?"; @@ -1474,7 +1474,7 @@ lhz_in01.gat,93,45,4 script Researcher#02 865,{ // --------------------------------------------------------------------------- -lhz_in01.gat,286,226,2 script Secretary Slierre#Secretary_Slierre 831,{ +lhz_in01,286,226,2 script Secretary Slierre#Secretary_Slierre 831,{ mes "[Sueii Slierre]"; mes "Excuse me, but you are"; @@ -1488,7 +1488,7 @@ lhz_in01.gat,286,226,2 script Secretary Slierre#Secretary_Slierre 831,{ // --------------------------------------------------------------------------- -lhz_in03.gat,32,162,2 script Crippled Girl#Crippled_Girl 53,{ +lhz_in03,32,162,2 script Crippled Girl#Crippled_Girl 53,{ mes "[Crippled Girl]"; mes "..."; @@ -1506,7 +1506,7 @@ lhz_in03.gat,32,162,2 script Crippled Girl#Crippled_Girl 53,{ // --------------------------------------------------------------------------- -lighthalzen.gat,346,263,2 script Elder 846,{ +lighthalzen,346,263,2 script Elder 846,{ mes "[Elder]"; mes "Predators are always"; @@ -1579,7 +1579,7 @@ L_slum: // --------------------------------------------------------------------------- -lighthalzen.gat,326,249,5 script Grinnel 870,{ +lighthalzen,326,249,5 script Grinnel 870,{ mes "[Grinnel]"; mes "You know the men in"; @@ -1608,7 +1608,7 @@ lighthalzen.gat,326,249,5 script Grinnel 870,{ // --------------------------------------------------------------------------- -lhz_in03.gat,192,19,2 script Haggar 855,{ +lhz_in03,192,19,2 script Haggar 855,{ mes "[Haggar]"; mes "Whiskey!"; @@ -1625,7 +1625,7 @@ lhz_in03.gat,192,19,2 script Haggar 855,{ // --------------------------------------------------------------------------- -lhz_in03.gat,193,25,2 script Bartender#01 61,{ +lhz_in03,193,25,2 script Bartender#01 61,{ mes "[Tony]"; mes "Hey man, I know this"; @@ -1655,7 +1655,7 @@ lhz_in03.gat,193,25,2 script Bartender#01 61,{ // --------------------------------------------------------------------------- -lhz_in03.gat,185,20,6 script Bad Drunk#Bad_Drunk 869,{ +lhz_in03,185,20,6 script Bad Drunk#Bad_Drunk 869,{ mes "[Garry]"; mes "Hey! Hey you...!"; @@ -1676,7 +1676,7 @@ lhz_in03.gat,185,20,6 script Bad Drunk#Bad_Drunk 869,{ // --------------------------------------------------------------------------- -lhz_in03.gat,186,29,6 script Bad Drunk#Bad_Drunk2 869,{ +lhz_in03,186,29,6 script Bad Drunk#Bad_Drunk2 869,{ mes "[Bonse]"; mes "*Hiccup* I loooove"; @@ -1698,7 +1698,7 @@ lhz_in03.gat,186,29,6 script Bad Drunk#Bad_Drunk2 869,{ // --------------------------------------------------------------------------- -lhz_in03.gat,192,93,2 script City Girl#City_Girl 862,{ +lhz_in03,192,93,2 script City Girl#City_Girl 862,{ mes "[Lanko]"; mes "Oh, I'm only here"; @@ -1720,7 +1720,7 @@ lhz_in03.gat,192,93,2 script City Girl#City_Girl 862,{ // --------------------------------------------------------------------------- -lhz_in03.gat,189,87,4 script Drunken Man#04 869,{ +lhz_in03,189,87,4 script Drunken Man#04 869,{ mes "[Enku]"; mes "*Sob* I just got"; @@ -1742,7 +1742,7 @@ lhz_in03.gat,189,87,4 script Drunken Man#04 869,{ // --------------------------------------------------------------------------- -lhz_in03.gat,183,82,6 script Drunken Man#05 870,{ +lhz_in03,183,82,6 script Drunken Man#05 870,{ mes "[Linus]"; mes "After ten years"; @@ -1762,7 +1762,7 @@ lhz_in03.gat,183,82,6 script Drunken Man#05 870,{ // --------------------------------------------------------------------------- -lhz_in03.gat,180,83,6 script Citizen#02 86,{ +lhz_in03,180,83,6 script Citizen#02 86,{ mes "[Mitchell]"; mes "You know, everyone"; @@ -1790,7 +1790,7 @@ lhz_in03.gat,180,83,6 script Citizen#02 86,{ // --------------------------------------------------------------------------- -lhz_in03.gat,176,85,4 script Citizen#Citizen2 869,{ +lhz_in03,176,85,4 script Citizen#Citizen2 869,{ mes "[Dique]"; mes "One of the things I look"; @@ -1813,7 +1813,7 @@ lhz_in03.gat,176,85,4 script Citizen#Citizen2 869,{ // --------------------------------------------------------------------------- -lhz_in03.gat,184,38,2 script Loudmouth 55,{ +lhz_in03,184,38,2 script Loudmouth 55,{ mes "[Loudmouth]"; mes "Do you know who I am?!"; @@ -1831,7 +1831,7 @@ lhz_in03.gat,184,38,2 script Loudmouth 55,{ } // --------------------------------------------------------------------------- -lhz_in01.gat,114,181,3 script Representative::LhzRep 71,{ +lhz_in01,114,181,3 script Representative::LhzRep 71,{ mes "[Representative]"; mes "Greetings, and welcome"; @@ -1903,9 +1903,9 @@ s_B: } -lhz_in01.gat,26,247,2 duplicate(LhzRep) Representative 71 +lhz_in01,26,247,2 duplicate(LhzRep) Representative 71 -lhz_in01.gat,173,28,4 script Guard#01::LhzRekGuard 868,{ +lhz_in01,173,28,4 script Guard#01::LhzRekGuard 868,{ mes "[Guard]"; mes "This is a"; @@ -1918,9 +1918,9 @@ lhz_in01.gat,173,28,4 script Guard#01::LhzRekGuard 868,{ } -lhz_in01.gat,180,28,4 duplicate(LhzRekGuard) Guard#03 868 +lhz_in01,180,28,4 duplicate(LhzRekGuard) Guard#03 868 -lhz_in01.gat,72,209,4 script Guide#01 862,{ +lhz_in01,72,209,4 script Guide#01 862,{ mes "[Lasoei]"; mes "Oh phooey."; @@ -1938,7 +1938,7 @@ lhz_in01.gat,72,209,4 script Guide#01 862,{ } -lhz_in01.gat,72,195,8 script Guide#02 90,{ +lhz_in01,72,195,8 script Guide#02 90,{ mes "[Geonuii]"; mes "Greetings. This path"; @@ -1951,7 +1951,7 @@ lhz_in01.gat,72,195,8 script Guide#02 90,{ } -lhz_in01.gat,73,188,4 script Guide#03 862,{ +lhz_in01,73,188,4 script Guide#03 862,{ mes "[Bonnie]"; mes "Oh no..."; @@ -1960,7 +1960,7 @@ lhz_in01.gat,73,188,4 script Guide#03 862,{ } -lhz_in01.gat,34,226,4 script Rekenber Guard#01 867,{ +lhz_in01,34,226,4 script Rekenber Guard#01 867,{ if(isequipped(2241) && isequipped(2243)) goto s_Staff; mes "[Rekenber Guard]"; @@ -1990,12 +1990,12 @@ s_Staff: mes "^3131FF(Whoa, it's a member"; mes "of the staff)^000000 Good day!"; close2; - warp "lhz_in01.gat",37,225; + warp "lhz_in01",37,225; end; } -lhz_in01.gat,19,129,0 script LhzHiddenTrg1::LhzTrig -1,1,1{ +lhz_in01,19,129,0 script LhzHiddenTrg1::LhzTrig -1,1,1{ OnTouch: mes "[Rekenber Guard]"; if(isequipped(2241) && isequipped(2243)){ @@ -2012,16 +2012,16 @@ OnTouch: mes "and how did you get in here?!"; mes "Hey, I need backup right away!"; close2; - warp "lhz_in01.gat",34,224; + warp "lhz_in01",34,224; end; } -lhz_in01.gat,23,137,0 duplicate(LhzTrig) LhzHiddenTrg2 139,1,1 +lhz_in01,23,137,0 duplicate(LhzTrig) LhzHiddenTrg2 139,1,1 -lhz_in01.gat,24,131,2 duplicate(LhzTrig) Rekenber Guard#02 867 +lhz_in01,24,131,2 duplicate(LhzTrig) Rekenber Guard#02 867 -lhz_in01.gat,25,141,4 script Regenschirm Guard 868,{ +lhz_in01,25,141,4 script Regenschirm Guard 868,{ mes "[Regenschirm Guard]"; if(isequipped(2241) && isequipped(2243)){ @@ -2030,7 +2030,7 @@ lhz_in01.gat,25,141,4 script Regenschirm Guard 868,{ next; if(select("Yes:No")==1){ if(isequipped(2657)){ - warp "lhz_dun01.gat",150,288; + warp "lhz_dun01",150,288; end; } mes "[Regenschirm Guard]"; @@ -2052,7 +2052,7 @@ lhz_in01.gat,25,141,4 script Regenschirm Guard 868,{ mes "and how did you get in here?!"; mes "Hey, I need backup right away!"; close2; - warp "lhz_in01.gat",34,224; + warp "lhz_in01",34,224; end; } diff --git a/npc/cities/louyang.txt b/npc/cities/louyang.txt index 52dac1655..bfd57cc92 100644 --- a/npc/cities/louyang.txt +++ b/npc/cities/louyang.txt @@ -37,7 +37,7 @@ //= 2.7b Moved guides to the Guides folder [Lupus] //============================================================ -alberta.gat,245,45,4 script Girl#02 815,{ +alberta,245,45,4 script Girl#02 815,{ mes "[Girl]"; mes "La la la la~"; mes "I feel so good today~"; @@ -95,7 +95,7 @@ M_GOTO: mes "Have fun!"; close2; set Zeny,Zeny-10000; - warp "lou_fild01.gat",190,101; + warp "lou_fild01",190,101; end; M_CANCEL: @@ -112,7 +112,7 @@ M_CANCEL2: close; } -lou_fild01.gat,190,100,1 script Girl#03 815,{ +lou_fild01,190,100,1 script Girl#03 815,{ mes "[Girl]"; mes "You'd like to go back to Alberta?"; next; @@ -123,7 +123,7 @@ lou_fild01.gat,190,100,1 script Girl#03 815,{ mes "see you again!"; mes "Bye bye!"; close2; - warp "alberta.gat",235,45; + warp "alberta",235,45; end; M_CANCEL: @@ -137,7 +137,7 @@ M_CANCEL: close; } -louyang.gat,261,123,4 script Chi Wu Ping 824,{ +louyang,261,123,4 script Chi Wu Ping 824,{ mes "[Chi Wu Ping]"; mes "I don't feel good..."; mes "So... Totally out of it..."; @@ -165,7 +165,7 @@ louyang.gat,261,123,4 script Chi Wu Ping 824,{ close; } -lou_in02.gat,43,169,8 script Jiang Rong 827,{ +lou_in02,43,169,8 script Jiang Rong 827,{ mes "[Jiang Rong]"; mes "Dragon Soup is known for its spicy"; mes "yea sweet and refreshing taste."; @@ -190,7 +190,7 @@ lou_in02.gat,43,169,8 script Jiang Rong 827,{ close; } -lou_in02.gat,76,181,2 script Employee#03 822,{ +lou_in02,76,181,2 script Employee#03 822,{ mes "[Huang Jia Xian]"; mes "Ehhhh..."; mes "Forgive me..."; @@ -199,7 +199,7 @@ lou_in02.gat,76,181,2 script Employee#03 822,{ close; } -lou_in02.gat,58,183,4 script Chef Assistant 823,{ +lou_in02,58,183,4 script Chef Assistant 823,{ mes "[Jin Wei Ling]"; mes "I used to be"; mes "an enthusiastic"; @@ -249,13 +249,13 @@ lou_in02.gat,58,183,4 script Chef Assistant 823,{ close; } -lou_in02.gat,58,181,2 script Lounpc 139,{ +lou_in02,58,181,2 script Lounpc 139,{ OnEffect: misceffect 122; end; } -louyang.gat,274,136,4 script Powerful-looking guy 819,{ +louyang,274,136,4 script Powerful-looking guy 819,{ mes "[Akiira]"; mes "I am practicing my 'Claw of"; mes "Dragon.' I not only need to use the"; @@ -286,7 +286,7 @@ louyang.gat,274,136,4 script Powerful-looking guy 819,{ close; } -louyang.gat,276,136,4 script Fist Master 819,{ +louyang,276,136,4 script Fist Master 819,{ mes "[Zhiang Xiau Ji]"; mes "Finally..."; mes "I have mastered"; @@ -328,7 +328,7 @@ louyang.gat,276,136,4 script Fist Master 819,{ close; } -louyang.gat,272,133,0 script Trainee::trainees 819,{ +louyang,272,133,0 script Trainee::trainees 819,{ mes "[Trainee]"; switch(rand(12)){ case 0: @@ -396,21 +396,21 @@ louyang.gat,272,133,0 script Trainee::trainees 819,{ } } -louyang.gat,272,131,0 duplicate(trainees) Trainee#2 819 -louyang.gat,272,129,0 duplicate(trainees) Trainee#3 819 -louyang.gat,274,133,0 duplicate(trainees) Trainee#4 819 -louyang.gat,274,131,0 duplicate(trainees) Trainee#5 819 -louyang.gat,274,129,0 duplicate(trainees) Trainee#6 819 -louyang.gat,276,133,0 duplicate(trainees) Trainee#7 819 -louyang.gat,276,131,0 duplicate(trainees) Trainee#8 819 -louyang.gat,276,129,0 duplicate(trainees) Trainee#9 819 -louyang.gat,278,133,0 duplicate(trainees) Trainee#10 819 -louyang.gat,278,131,0 duplicate(trainees) Trainee#11 819 -louyang.gat,278,129,0 duplicate(trainees) Trainee#12 819 +louyang,272,131,0 duplicate(trainees) Trainee#2 819 +louyang,272,129,0 duplicate(trainees) Trainee#3 819 +louyang,274,133,0 duplicate(trainees) Trainee#4 819 +louyang,274,131,0 duplicate(trainees) Trainee#5 819 +louyang,274,129,0 duplicate(trainees) Trainee#6 819 +louyang,276,133,0 duplicate(trainees) Trainee#7 819 +louyang,276,131,0 duplicate(trainees) Trainee#8 819 +louyang,276,129,0 duplicate(trainees) Trainee#9 819 +louyang,278,133,0 duplicate(trainees) Trainee#10 819 +louyang,278,131,0 duplicate(trainees) Trainee#11 819 +louyang,278,129,0 duplicate(trainees) Trainee#12 819 -lou_in01.gat,111,151,4 script Soldier#11 825,{ +lou_in01,111,151,4 script Soldier#11 825,{ mes "[Soldier]"; mes "*Yawn* It's so boring here"; mes "nowadays. Although, I hear that"; @@ -426,7 +426,7 @@ lou_in01.gat,111,151,4 script Soldier#11 825,{ close; } -lou_in01.gat,91,151,4 script Soldier#12 825,{ +lou_in01,91,151,4 script Soldier#12 825,{ mes "[Soldier]"; mes "....z..Z..z..."; next; @@ -450,7 +450,7 @@ lou_in01.gat,91,151,4 script Soldier#12 825,{ close; } -lou_in01.gat,82,139,6 script Soldier#13 825,{ +lou_in01,82,139,6 script Soldier#13 825,{ mes "[Soldier]"; mes "There is nothing much, but if you"; mes "wish to look around this room,"; @@ -458,7 +458,7 @@ lou_in01.gat,82,139,6 script Soldier#13 825,{ close; } -lou_in01.gat,45,138,4 script Soldier#14 825,{ +lou_in01,45,138,4 script Soldier#14 825,{ mes "[Soldier]"; mes "It's strange to see outsiders in"; mes "this kind of place. We don't have"; @@ -467,7 +467,7 @@ lou_in01.gat,45,138,4 script Soldier#14 825,{ close; } -lou_in01.gat,102,144,4 script Soldier#15 825,{ +lou_in01,102,144,4 script Soldier#15 825,{ mes "[Soldier]"; mes "People have been"; mes "saying that there's"; @@ -482,7 +482,7 @@ lou_in01.gat,102,144,4 script Soldier#15 825,{ close; } -lou_in01.gat,99,144,4 script Soldier#16 825,{ +lou_in01,99,144,4 script Soldier#16 825,{ mes "[Soldier]"; mes "Ah, don't bother"; mes "to listen to this"; @@ -494,7 +494,7 @@ lou_in01.gat,99,144,4 script Soldier#16 825,{ close; } -lou_in01.gat,25,23,4 script Friendly Looking Lady 817,{ +lou_in01,25,23,4 script Friendly Looking Lady 817,{ mes "[Hong Miao]"; mes "Welcome."; next; @@ -539,7 +539,7 @@ s_Yes: mes "the best service, Please"; mes "come again."; close2; - warp "lou_in01.gat",16,19; + warp "lou_in01",16,19; end; s_Next_Time: @@ -550,20 +550,20 @@ s_Next_Time: close; } -louyang.gat,84,253,0 script Exit 111,{ +louyang,84,253,0 script Exit 111,{ mes "^3131FFThere is some sort"; mes "of descent apparatus."; mes "Would you like to use it?^000000"; next; menu "Yes",-,"No",s_No; - warp "lou_in01.gat",10,18; + warp "lou_in01",10,18; end; s_No: close; } -lou_in02.gat,272,55,1 script Familiar-Looking Patient 86,{ +lou_in02,272,55,1 script Familiar-Looking Patient 86,{ mes "[??????]"; mes "*Cough cough...*"; diff --git a/npc/cities/lutie.txt b/npc/cities/lutie.txt index 2a9bb1215..0de6be934 100644 --- a/npc/cities/lutie.txt +++ b/npc/cities/lutie.txt @@ -20,7 +20,7 @@ //===================================================== // Getting To Lutie //===================================================== -aldebaran.gat,168,168,4 script Mr. Claus 718,{ +aldebaran,168,168,4 script Mr. Claus 718,{ mes "[Mr. Claus]"; mes "Merry Christmas!!"; mes "I wish you all happiness!"; @@ -50,7 +50,7 @@ aldebaran.gat,168,168,4 script Mr. Claus 718,{ mes "Ok then, off you go to enjoy the fun and excitement that Lutie"; mes "Has to offer!"; close2; - warp "xmas_fild01.gat",78,68; + warp "xmas_fild01",78,68; end; LEnd: mes "[Mr. Claus]"; @@ -66,7 +66,7 @@ aldebaran.gat,168,168,4 script Mr. Claus 718,{ // Mima //============================================================ -xmas_in.gat,27,103,4 script Mima 701,{ +xmas_in,27,103,4 script Mima 701,{ if(xmas_npc==5) goto Xmas5; if(xmas_npc==6) goto Xmas6; if(xmas_npc==7) goto Xmas7; @@ -185,7 +185,7 @@ Xmas8: // Santa Claus //=================================================================== -xmas_in.gat,100,96,4 script Father Christmas::Santa1 718,{ +xmas_in,100,96,4 script Father Christmas::Santa1 718,{ if(@talkedsanta == 1) goto L_Xmas1; mes "[Santa Claus]"; mes "Ho Ho Ho~"; @@ -251,7 +251,7 @@ L_End: // Debra //================================================================== -xmas_in.gat,165,173,4 script Debra 711,{ +xmas_in,165,173,4 script Debra 711,{ if(xmas_npc==1 || xmas_npc==2) goto Xmas1; mes "[Debra]"; mes "Merry Christmas!"; @@ -327,7 +327,7 @@ xmas_in.gat,165,173,4 script Debra 711,{ // Peterson //========================================================= -xmas.gat,117,304,4 script Peterson 713,{ +xmas,117,304,4 script Peterson 713,{ if((xmas_npc==3) || (xmas_npc==4)) goto Xmas34; mes "[Peterson]"; mes "Merry Christmas!"; @@ -376,7 +376,7 @@ Xmas34: // Hairy Uncle Ken //========================================================== -xmas.gat,176,236,4 script Hairy Uncle Ken 712,{ +xmas,176,236,4 script Hairy Uncle Ken 712,{ if(xmas_npc==4) goto Xmas4; if(xmas_npc==5) goto Xmas5; mes "[Hairy Uncle Ken]"; @@ -508,7 +508,7 @@ Xmas4: // Jack Frost //==================================================================== -xmas.gat,134,112,4 script Jack Frost 710,{ +xmas,134,112,4 script Jack Frost 710,{ mes "[Jack Frost]"; if(xmas_npc==2) goto Xmas2; if(xmas_npc==3) goto Xmas3; @@ -769,7 +769,7 @@ Xmas11: // Howie the Clown //===================================================================== -xmas.gat,146,136,4 script Howie the Clown 715,{ +xmas,146,136,4 script Howie the Clown 715,{ mes "[Howie]"; mes "Meeee~RrrrrYYYY Christmas~!"; mes "La La La! La La La La!~"; @@ -858,7 +858,7 @@ xmas.gat,146,136,4 script Howie the Clown 715,{ // Charlie //================================================================ -xmas.gat,206,168,4 script Charlie 706,{ +xmas,206,168,4 script Charlie 706,{ if(xmas_npc==9) goto Xmas9; mes "[Charlie]"; mes "Merry, Merry Christmas! Did you talk to that clown, ^5533FFHowie^000000 yet? Man that"; @@ -893,7 +893,7 @@ Xmas9: // Marsha //================================================================ -xmas.gat,208,168,4 script Marsha 703,{ +xmas,208,168,4 script Marsha 703,{ if(xmas_npc==10) goto Xmas10; if(xmas_npc==9) goto Xmas9a; diff --git a/npc/cities/morocc.txt b/npc/cities/morocc.txt index 7cc30da71..18395de9c 100644 --- a/npc/cities/morocc.txt +++ b/npc/cities/morocc.txt @@ -24,7 +24,7 @@ //==================================================== Town of Morroc ====================================================\\ // Old Scholar =============================== -morocc_in.gat,112,122,2 script Old Scholar 61,{ +morocc_in,112,122,2 script Old Scholar 61,{ mes "[Old Scholar]"; mes "I've devoted my Life to researching the Pyramids. Although I not found anything significant yet, I am confident that I will find the Tomb of Ancient King, Osiris!"; next; @@ -34,7 +34,7 @@ morocc_in.gat,112,122,2 script Old Scholar 61,{ } // Drunk Man ================================= -morocc.gat,44,180,8 script Drunk Man 89,{ +morocc,44,180,8 script Drunk Man 89,{ mes "[Drunk Man]"; mes "Heh Heh... (Hiccup)! Oh, Are you new here? Nice to meet ya, Buddy! So how was your trip?"; mes "This was predestined that you and I meet here, I tell you what (Hiccup). Let me tell you something I just heard from the pub...."; @@ -54,7 +54,7 @@ morocc.gat,44,180,8 script Drunk Man 89,{ } // Towner ================================= -morocc.gat,68,260,8 script Towner 99,{ +morocc,68,260,8 script Towner 99,{ mes "[Towner]"; mes "Those giant, Triangular Buildings North West of town are called Pyramids... They have been there for thousands and thousands of years."; next; @@ -67,7 +67,7 @@ morocc.gat,68,260,8 script Towner 99,{ } // Ant Man Akira ============================= -morocc.gat,76,75,4 script Ant Man Akira 47,{ +morocc,76,75,4 script Ant Man Akira 47,{ mes "[Ant Man Akira]"; mes "About 1 map north and 3 maps east of Morroc, there lies the entrance to a cave known as ^ff0000ANTHELL^000000 ..."; M_Menu: @@ -109,7 +109,7 @@ M_Menu: } // Poring Lady Syvia ================================== -morocc.gat,79,111,2 script Poring Lady Syvia 700,{ +morocc,79,111,2 script Poring Lady Syvia 700,{ mes "[Poring Lady Syvia]"; mes "All over Rune-Midgard you can see lots of cute monsters such as Spores, the mushroom type creature...."; next; @@ -165,7 +165,7 @@ M_Menu: } // Slayer Kid ==================================== -morocc.gat,123,58,4 script Slayer Kid 118,{ +morocc,123,58,4 script Slayer Kid 118,{ mes "[Slayer Kid]"; mes ".... An expert in hand to hand combat who polishes off enemies quickly and quietly...."; next; @@ -202,7 +202,7 @@ M_Menu: } // Lapidary ======================================= -morocc.gat,150,50,8 script Lapidary 99,{ +morocc,150,50,8 script Lapidary 99,{ mes "[Lapidary]"; mes "The Queen of Jewelry is the Diamond. No one can deny its beautiful appearance. That's why it cost so much to buy..."; next; @@ -215,7 +215,7 @@ morocc.gat,150,50,8 script Lapidary 99,{ } // Uncle Dimitrii ========================================== -morocc.gat,180,155,4 script Uncle Dimitri 49,{ +morocc,180,155,4 script Uncle Dimitri 49,{ mes "[Uncle Dimitrii]"; mes "The avarage temperature in the Morroc Desert is many times higher than anywhere else in the Rune-Midgard Kingdom."; next; @@ -256,7 +256,7 @@ M_Menu: } // Trader Joe ===================================== -morocc.gat,208,85,7 script Trader Joe 83,{ +morocc,208,85,7 script Trader Joe 83,{ mes "[Trader Joe]"; mes "I earn a living as a Trader so I'm constantly traveling between Morroc and Prontera."; mes "I can't even count how many times I've been across the Hot, Dry desert."; @@ -281,7 +281,7 @@ morocc.gat,208,85,7 script Trader Joe 83,{ } // Fly Man Armani =============================== -morocc.gat,234,273,3 script Fly Man Armani 54,{ +morocc,234,273,3 script Fly Man Armani 54,{ mes "[Fly Man Armani]"; mes "I SAW IT!! I SAW IT!!!"; emotion e_ic; @@ -326,7 +326,7 @@ morocc.gat,234,273,3 script Fly Man Armani 54,{ } // Uncle Phlanette ================================ -morocc.gat,277,213,4 script Uncle Phlanette 48,{ +morocc,277,213,4 script Uncle Phlanette 48,{ mes "[Uncle Phlanette]"; mes "Morroc is a highly dry region surrounded by desert. There isn't a place as hot or dry as Morroc anywhere in Rune-Midgard."; M_Menu: @@ -363,7 +363,7 @@ M_Menu: } //Bartender -morocc_in.gat,166,76,3 script Bartender#02 46,{ +morocc_in,166,76,3 script Bartender#02 46,{ mes "[Bartender]"; mes "What are you going to order?"; next; @@ -402,7 +402,7 @@ Nomoney: // Lvl 4 weapon quest related NPC ================================ -morocc.gat,289,230,3 script Citizen#06 92, { +morocc,289,230,3 script Citizen#06 92, { mes "[Citizen]"; mes "Meeting a dead man is basically"; mes "impossible."; @@ -421,7 +421,7 @@ morocc.gat,289,230,3 script Citizen#06 92, { //<================================================== Assassin Guild ====================================================>\\ // Hashisid ==================================== -moc_fild16.gat,199,212,4 script Hashisid 48,{ +moc_fild16,199,212,4 script Hashisid 48,{ mes "[Hashisid]"; mes "For Assassins, it is important not to look a target in the eye. If a target is smart, he/she may be able to tell what you're up too."; next; @@ -447,7 +447,7 @@ moc_fild16.gat,199,212,4 script Hashisid 48,{ // Assassin Guild Guards //=================================================== -moc_fild16.gat,195,281,4 script Assassin Guardian#1::SinGuard 707,{ +moc_fild16,195,281,4 script Assassin Guardian#1::SinGuard 707,{ mes "[Assassin Guardian]"; if(BaseJob == Job_Assassin) { mes "Welcome."; @@ -461,10 +461,10 @@ moc_fild16.gat,195,281,4 script Assassin Guardian#1::SinGuard 707,{ close; } -moc_fild16.gat,204,281,4 duplicate(SinGuard) Assassin Guardian#2 707 -moc_fild16.gat,207,281,4 duplicate(SinGuard) Assassin Guardian#3 707 -moc_fild16.gat,216,281,4 duplicate(SinGuard) Assassin Guardian#4 707 -moc_fild16.gat,200,231,4 duplicate(SinGuard) Assassin Guardian#5 707 -moc_fild16.gat,211,231,4 duplicate(SinGuard) Assassin Guardian#6 707 -moc_fild16.gat,200,257,4 duplicate(SinGuard) Assassin Guardian#7 707 -moc_fild16.gat,211,257,4 duplicate(SinGuard) Assassin Guardian#8 707 +moc_fild16,204,281,4 duplicate(SinGuard) Assassin Guardian#2 707 +moc_fild16,207,281,4 duplicate(SinGuard) Assassin Guardian#3 707 +moc_fild16,216,281,4 duplicate(SinGuard) Assassin Guardian#4 707 +moc_fild16,200,231,4 duplicate(SinGuard) Assassin Guardian#5 707 +moc_fild16,211,231,4 duplicate(SinGuard) Assassin Guardian#6 707 +moc_fild16,200,257,4 duplicate(SinGuard) Assassin Guardian#7 707 +moc_fild16,211,257,4 duplicate(SinGuard) Assassin Guardian#8 707 diff --git a/npc/cities/niflheim.txt b/npc/cities/niflheim.txt index 9c23d22c1..7acc9dd3a 100644 --- a/npc/cities/niflheim.txt +++ b/npc/cities/niflheim.txt @@ -25,7 +25,7 @@ //============================================================ -niflheim.gat,52,174,3 script Kirz 796,{ +niflheim,52,174,3 script Kirz 796,{ mes "[Kirz]"; mes "Humans are not allowed here!"; mes "Living things-! are not"; @@ -33,7 +33,7 @@ niflheim.gat,52,174,3 script Kirz 796,{ close; } -niflheim.gat,213,221,0 script Spirit::spirits 802,{ +niflheim,213,221,0 script Spirit::spirits 802,{ mes "[Spirit]"; mes "Welcome to my world..."; mes "This land we call...."; @@ -42,30 +42,30 @@ niflheim.gat,213,221,0 script Spirit::spirits 802,{ close; } -niflheim.gat,39,146,0 duplicate(spirits) Spirit#2 802 -niflheim.gat,95,61,0 duplicate(spirits) Spirit#3 802 -niflheim.gat,313,187,0 duplicate(spirits) Spirit#4 802 -niflheim.gat,212,264,0 duplicate(spirits) Spirit#5 802 -niflheim.gat,247,72,0 duplicate(spirits) Spirit#6 802 -niflheim.gat,130,176,0 duplicate(spirits) Spirit#7 802 -niflheim.gat,173,110,0 duplicate(spirits) Spirit#8 802 -niflheim.gat,182,167,0 duplicate(spirits) Spirit#9 802 +niflheim,39,146,0 duplicate(spirits) Spirit#2 802 +niflheim,95,61,0 duplicate(spirits) Spirit#3 802 +niflheim,313,187,0 duplicate(spirits) Spirit#4 802 +niflheim,212,264,0 duplicate(spirits) Spirit#5 802 +niflheim,247,72,0 duplicate(spirits) Spirit#6 802 +niflheim,130,176,0 duplicate(spirits) Spirit#7 802 +niflheim,173,110,0 duplicate(spirits) Spirit#8 802 +niflheim,182,167,0 duplicate(spirits) Spirit#9 802 -niflheim.gat,195,211,5 script Gigantia 796,{ +niflheim,195,211,5 script Gigantia 796,{ mes "[Gigantia]"; mes "The Lord of Death always sees everything..."; close; } -niflheim.gat,153,215,3 script Feline 794,{ +niflheim,153,215,3 script Feline 794,{ mes "[Feline]"; mes "Why are you in this dangerous village?"; mes "Better go back fast..."; close; } -nif_in.gat,16,27,1 script Dead Cock 800,{ +nif_in,16,27,1 script Dead Cock 800,{ mes "[Dead Cock]"; mes "I was eaten by humans when alive,"; mes "now it's my turn to eat you! Gugugugu~"; @@ -74,7 +74,7 @@ nif_in.gat,16,27,1 script Dead Cock 800,{ close; } -nif_in.gat,16,30,4 script Vampire Bat 799,{ +nif_in,16,30,4 script Vampire Bat 799,{ mes "[Vampire Bat]"; mes "Alive or dead, human blood"; mes "is always the tastiest!"; @@ -84,7 +84,7 @@ nif_in.gat,16,30,4 script Vampire Bat 799,{ close; } -nif_in.gat,156,93,5 script Child 793,{ +nif_in,156,93,5 script Child 793,{ mes "[Alakina Ann]"; mes "Where, is this place? I just woke up"; mes "and found myself here... mommy..."; @@ -136,8 +136,8 @@ L_end: close; } -niflheim.gat,350,258,5 script Cursed Soul::cursedsoul 802,{ - killmonster "niflheim.gat","cursedsoul::OnNFMob"; +niflheim,350,258,5 script Cursed Soul::cursedsoul 802,{ + killmonster "niflheim","cursedsoul::OnNFMob"; mes "[Ashe Bruce]"; mes "I feel a strong curse on youaaaahhhhh"; mes "I shall deny your existanceahhhhhhh"; @@ -151,7 +151,7 @@ L_book1: mes "Don't you touch my bookssssahhh!!"; mes "Ahahaha, I curse you for being bitten, torn and clawed at!!"; mes "Forever binded to this curse!!"; - monster "niflheim.gat",350,258,"Rideword",1478,1,"cursedsoul::OnNFMob"; + monster "niflheim",350,258,"Rideword",1478,1,"cursedsoul::OnNFMob"; close; L_book2: @@ -159,7 +159,7 @@ L_book2: mes "I said don't touch my booksssahhh..."; mes "Get lost...."; mes "Don't disrupt my restingggaaahh!!"; - warp "niflheim.gat",34,162; + warp "niflheim",34,162; close; L_book3: @@ -192,13 +192,13 @@ L_book3: mes "Hahahaha!! Your prayers were wrong!!"; mes "Time to face deathohohohoho,"; mes "May you be cursed forevahahahaha!!"; - monster "niflheim.gat",349,256,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob"; - monster "niflheim.gat",347,258,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob"; - monster "niflheim.gat",347,254,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob"; - monster "niflheim.gat",350,252,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob"; - monster "niflheim.gat",344,255,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob"; - monster "niflheim.gat",348,252,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob"; - monster "niflheim.gat",347,259,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob"; + monster "niflheim",349,256,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob"; + monster "niflheim",347,258,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob"; + monster "niflheim",347,254,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob"; + monster "niflheim",350,252,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob"; + monster "niflheim",344,255,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob"; + monster "niflheim",348,252,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob"; + monster "niflheim",347,259,"Orc Skeleton",1462,1,"cursedsoul::OnNFMob"; close; L_back: @@ -208,4 +208,4 @@ L_back: close; OnNFMob: end; -} +}
\ No newline at end of file diff --git a/npc/cities/payon.txt b/npc/cities/payon.txt index 14aec2245..4cd444ebc 100644 --- a/npc/cities/payon.txt +++ b/npc/cities/payon.txt @@ -23,7 +23,7 @@ //= 2.0 fixed some bugs, optimized script, added missing msg [Lupus] //============================================================ -payon.gat,190,115,0 script Lady#05 90,{ +payon,190,115,0 script Lady#05 90,{ mes "[Lady]"; mes "Did you know that in the past Payon was not as prosperous as it is now? Back then we had difficulty making a living for ourselves."; emotion e_gasp; @@ -48,7 +48,7 @@ payon.gat,190,115,0 script Lady#05 90,{ mes "It is a very tragic situation, for those zombies were at one time beloved members of the Payon community."; close; } -payon_in01.gat,177,91,5 script Young Man#06 88,{ +payon_in01,177,91,5 script Young Man#06 88,{ mes "[Young Man]"; mes "I can see you are a stranger from the appearance of your traveling outfit. You must be a well-experienced fighter otherwise you couldn't successfully arrive at this steep place with all tough those creatures outside."; mes "However you miss something important for fights. You can't defeat those monsters only with might."; @@ -59,7 +59,7 @@ payon_in01.gat,177,91,5 script Young Man#06 88,{ close; } -payon.gat,104,62,5 script Young Man#07 88,{ +payon,104,62,5 script Young Man#07 88,{ mes "[Young Man]"; mes "I still remember the story my grandfather told me long ago about the Amulet that possessed an Evil Power within it."; next; @@ -78,7 +78,7 @@ payon.gat,104,62,5 script Young Man#07 88,{ close; } -payon_in01.gat,180,7,0 script Waitress 90,{ +payon_in01,180,7,0 script Waitress 90,{ mes "[Waitress]"; mes "People in this place seem to be busy all the time, they come and go to be Archers or to buy arrows, I have to stick with this small shop."; mes "I feel so melancholy and bored."; @@ -156,7 +156,7 @@ L_Menu4: close; } -payon.gat,193,116,1 script Woman#05 66,{ +payon,193,116,1 script Woman#05 66,{ mes "[Woman]"; mes "Welcome to Payon. You must have had a hard time getting through the thick forest? I hope you didn't run into too much trouble?"; next; @@ -212,7 +212,7 @@ L_Menu3: close; } -payon.gat,190,119,5 script Woman#06 66,{ +payon,190,119,5 script Woman#06 66,{ mes "[Jim's Mother]"; mes "Oh boy there she goes again. She is a confirmed gossip. Please don't mistake her for being a typical Payon citizen."; emotion e_dots; @@ -251,7 +251,7 @@ L_Bye: close; } -payon.gat,210,110,4 script Drunk 120,{ +payon,210,110,4 script Drunk 120,{ mes "[Drunk]"; if(BaseJob == Job_Archer){ mes "Yoyo! Archer brother! Salute to your fingers stretching bowstring!"; @@ -303,7 +303,7 @@ L_Menu3: close; } -payon_in01.gat,47,59,5 script Archer Zakk 88,{ +payon_in01,47,59,5 script Archer Zakk 88,{ mes "[Archer Zakk]"; mes "I am so worried about one of my pals. He speaks about much crap."; mes "Well he is an expert of archery, but I hate his big mouth..."; @@ -345,7 +345,7 @@ L_Menu3: close; } -payon_in01.gat,66,64,5 script Archer Wolt 88,{ +payon_in01,66,64,5 script Archer Wolt 88,{ mes "[Archer Wolt]"; mes "Archers should practice as much as they can. Otherwise they won't be an expert."; mes "Are you new here? Howdy!"; @@ -491,7 +491,7 @@ L_temp3: close; } -pay_arche.gat,77,131,2 script Archer Joe 88,{ +pay_arche,77,131,2 script Archer Joe 88,{ mes "[Archer Joe]"; mes "Payon! What a wonderful place! Superb Bows! Excellent Archers!"; emotion e_no1; @@ -555,7 +555,7 @@ L_Menu3: close; } -payon.gat,132,235,2 script Monster Scholar 98,{ +payon,132,235,2 script Monster Scholar 98,{ mes "[Monster Scholar Vuicokk]"; mes "Nice to meet you. I am Vuicokk the scholar in the monster research organization of Rune Midgard."; mes "Do you have any questions about monsters of Rune Midgard?"; @@ -619,8 +619,8 @@ L_End: close; } -payon.gat,158,246,4 script Guardsman 708,{} -payon.gat,158,245,4 script PayonGuard1TriggerArea 139,3,2,{ +payon,158,246,4 script Guardsman 708,{} +payon,158,245,4 script PayonGuard1TriggerArea 139,3,2,{ mes "[Guardsman]"; mes "This is the Central Palace of Payon. This place is open to the public, but in accordance with our laws, you must behave in an orderly fashion while inside."; next; @@ -631,8 +631,8 @@ payon.gat,158,245,4 script PayonGuard1TriggerArea 139,3,2,{ close; } -payon_in03.gat,96,116,4 script Chief Guardsman 708,{} -payon_in03.gat,96,117,4 script PayonGuard2TriggerArea 139,3,2,{ +payon_in03,96,116,4 script Chief Guardsman 708,{} +payon_in03,96,117,4 script PayonGuard2TriggerArea 139,3,2,{ mes "[Chief Guardsman]"; mes "What brings"; mes "you here?"; @@ -646,7 +646,7 @@ payon_in03.gat,96,117,4 script PayonGuard2TriggerArea 139,3,2,{ close; } -payon_in03.gat,102,185,4 script Guard#06 708,{ +payon_in03,102,185,4 script Guard#06 708,{ mes "[Guard]"; mes "Hey...!"; mes "You're not"; @@ -655,8 +655,8 @@ payon_in03.gat,102,185,4 script Guard#06 708,{ close; } -payon_in03.gat,99,190,4 script Chief 120,{} -payon_in03.gat,99,189,4 script PayonChiefAreaTrigger 139,2,1,{ +payon_in03,99,190,4 script Chief 120,{} +payon_in03,99,189,4 script PayonChiefAreaTrigger 139,2,1,{ if(BaseLevel < 30){ mes "[Guard]"; mes "Hey..."; @@ -730,14 +730,14 @@ L_Menu5: next; } -payon.gat,160,185,0 script Billboard 111,{ +payon,160,185,0 script Billboard 111,{ mes "^993333- The Billboard Reads -^000000"; mes "Welcome, and enjoy your stay in"; mes "the beautiful town of Payon."; close; } -payon.gat,173,238,5 script Jade#01 754,{ +payon,173,238,5 script Jade#01 754,{ mes "[Jade]"; mes "Bring me two"; mes "Gemstones of the"; @@ -842,7 +842,7 @@ L_Cancel: } //Need to find out ALL fortunes he can tell for each answer... -payon_in03.gat,117,128,4 script Fortune Teller 704,{ +payon_in03,117,128,4 script Fortune Teller 704,{ mes "[Lhimetorra]"; mes "You're an adventurer of this"; mes "world... " + strcharinfo(0) + ", right? So, what can an old person like me do for you?"; @@ -1016,7 +1016,7 @@ L_Info: close; } -payon_in03.gat,131,7,4 script Hunter 59,{ +payon_in03,131,7,4 script Hunter 59,{ mes "[Hunter]"; mes "...Can I help you?"; mes "I'm here for official business and am busy at the moment. If you'll excuse me..."; diff --git a/npc/cities/prontera.txt b/npc/cities/prontera.txt index ef68c80fe..d07ca4b5c 100644 --- a/npc/cities/prontera.txt +++ b/npc/cities/prontera.txt @@ -22,7 +22,7 @@ // Tono --------------------------------------------------------------- -prontera.gat,54,240,5 script Tono 97,{ +prontera,54,240,5 script Tono 97,{ mes "[Tono]"; mes "Did you know the larva of a Creamy is a Fabre."; mes "The pupa stage of a Fabre is simply called Pupa."; @@ -36,7 +36,7 @@ prontera.gat,54,240,5 script Tono 97,{ } // Dairene ---------------------------------------------------------------- -prontera.gat,78,150,3 script Dairenne 90,{ +prontera,78,150,3 script Dairenne 90,{ mes "[Town girl Dairenne]"; mes "(Cough Cough)... Nowadays the streets are too crowded. (Cough Cough)..."; mes "Oh..So Dusty...So dirty here... Now I think the Capital City isn't all that good."; @@ -64,7 +64,7 @@ prontera.gat,78,150,3 script Dairenne 90,{ } // Merideth -------------------------------------------------------------- -prontera.gat,106,117,6 script Merideth 91,{ +prontera,106,117,6 script Merideth 91,{ mes "[Merideth]"; mes "The weather was nice on my day off, so my family and I decided to have a picnic."; mes "We chose to go to a somewhat secluded area and were amazed at what we saw."; @@ -81,7 +81,7 @@ prontera.gat,106,117,6 script Merideth 91,{ } // YuNa --------------------------------------------------------------------- -prontera.gat,146,204,2 script YuNa 700,{ +prontera,146,204,2 script YuNa 700,{ mes "[YuNa]"; mes "Odin is the god of wisdom and war. He courageously removed one of his eyes in order to acquire ultimate wisdom. "; next; @@ -103,7 +103,7 @@ prontera.gat,146,204,2 script YuNa 700,{ } // YuPi ----------------------------------------------------------------------- -prontera.gat,160,133,2 script YuPi 102,{ +prontera,160,133,2 script YuPi 102,{ mes "[YuPi]"; mes "Among monsters of the same species, there are some that are MORE FEROCIOUS than others"; mes "If you even TOUCH them by mistake, you'd better prepare yourself for what's gonna happen next."; @@ -115,7 +115,7 @@ prontera.gat,160,133,2 script YuPi 102,{ } // Shuger ------------------------------------------------------------- -prontera.gat,102,287,5 script Shuger 98,{ +prontera,102,287,5 script Shuger 98,{ mes "[Shuger]"; mes "In the fields outside of town, there are pink monsters called '^FF8888Porings^000000'."; mes "Though they are cute and do not harm people, they are notorious looters. They will absorb any item that they find on the ground."; @@ -130,7 +130,7 @@ prontera.gat,102,287,5 script Shuger 98,{ //------------------------------------------------------------------------------------- Prontera Church -------------------------------------------------------------------------------\\ // Henson --------------------------------------------------------------- -prt_church.gat,103,71,2 script Henson 120,{ +prt_church,103,71,2 script Henson 120,{ mes "[Henson]"; mes "Our duty is not only to help others, but to also purify poor souls that have been turned into the Undead."; mes "In order to successfully accomplish our duty, we have to learn special skills and practice them very diligently."; @@ -200,7 +200,7 @@ L_MENU: } // Garnet -------------------------------------------------------------- -prt_church.gat,103,76,2 script Garnet 67,{ +prt_church,103,76,2 script Garnet 67,{ mes "[Garnet]"; mes "Oh~ you want to find pleasure in helping other people, but you don't know how to do so?"; mes "Fortunately we have the abilities to help and support other people."; @@ -282,7 +282,7 @@ L_MENU: // ----------------------------------------------------------------------------------------------- PUB -----------------------------------------------------------------------------------------------------\\ // Sir Michael (West End Pub) -prt_in.gat,26,30,1 script Sir Michael 54,{ +prt_in,26,30,1 script Sir Michael 54,{ mes "[Sir Michael]"; mes "I dunno if you'll ever believe me, but I saw the WEIRDEST thing down in the ^5555FFCulvert Sewers^000000."; mes "I've been training in the 3rd level of the sewers for a long time now, so there's nothing about that area that I don't know."; @@ -300,7 +300,7 @@ prt_in.gat,26,30,1 script Sir Michael 54,{ } //Shevild ---------------------------------------------------- -prt_in.gat,173,24,2 script Shevild 85,{ +prt_in,173,24,2 script Shevild 85,{ mes "[Shevild]"; mes "Hey~Hey~ Come on over and have a drink, man. I'll tell you some exciting stories."; mes "Do not judge me by the way I look... I've been everywhere you can imagine around Prontera."; @@ -373,7 +373,7 @@ prt_in.gat,173,24,2 script Shevild 85,{ } // Bartender --------------------------------------------------------- -prt_in.gat,181,21,2 script Bartender#03 61,{ +prt_in,181,21,2 script Bartender#03 61,{ mes "[Bartender]"; mes "Phew~ more and more people a crawling in these days."; mes "I am getting more and more tired everyday, though business has never been better..."; @@ -419,7 +419,7 @@ L_MENU: } // Marvin ----------------------------------------------------------- -prt_in.gat,177,18,2 script Marvin 80,{ +prt_in,177,18,2 script Marvin 80,{ mes "[Marvin]"; mes "....Usually skills are mastered at level 10. So some people get nervous about selecting which one they should learn."; next; @@ -439,7 +439,7 @@ prt_in.gat,177,18,2 script Marvin 80,{ } // Tensue ----------------------------------------------------- -prt_in.gat,177,20,2 script TenSue 97,{ +prt_in,177,20,2 script TenSue 97,{ mes "[TenSue]"; set @TEMP,rand(3); if(@TEMP == 1) goto L_TMP1; @@ -481,7 +481,7 @@ prt_in.gat,177,20,2 script TenSue 97,{ //----------------------------------------------- Library -----------------------------------------------------\\ // Library Girl Ellen ---------------------------------------------------- -prt_in.gat,175,50,2 script Librarian Ellen 71,{ +prt_in,175,50,2 script Librarian Ellen 71,{ if(@libtmp)goto L_1; mes "[Librarian Ellen]"; mes "Welcome. You can find books about monsters, organized by their properties here. There are also books about Merchant and Blacksmith skills."; @@ -504,7 +504,7 @@ L_1: } // Gurator Guiss ------------------------------------------------------- -prt_in.gat,178,92,2 script Curator Guiss 57,{ +prt_in,178,92,2 script Curator Guiss 57,{ mes "[Curator Guiss]"; mes "Our library keeps records of monsters in various dungeons scattered around Rune-Midgard."; mes "They are categorized according to each dungeon where the specific monster resides. Needless to say, every record is very easily accessible."; @@ -519,7 +519,7 @@ prt_in.gat,178,92,2 script Curator Guiss 57,{ } // Drunken man in the inn ----------------------------------------------- -prt_in.gat,173,13,4 script Customer#Hans Solo 86,{ +prt_in,173,13,4 script Customer#Hans Solo 86,{ set @number_drink,0; set @number_place,0; @@ -595,7 +595,7 @@ s_Five: mes "Good! Let me send you to that place now...Hehe.."; percentheal 100,0; close2; - warp "jawaii_in.gat",44,124; + warp "jawaii_in",44,124; end; s_Dont: @@ -615,7 +615,7 @@ s_While: mes "Good! I'll send you there now...Hehe.."; mes "Grumble about your pityful life while you can...Hehe..."; percentheal 100,0; - warp "jawaii_in.gat",44,124; + warp "jawaii_in",44,124; close; s_Dont2: mes "[Hans Solo]"; diff --git a/npc/cities/rachel.txt b/npc/cities/rachel.txt index 5ca143db8..1772bcca2 100644 --- a/npc/cities/rachel.txt +++ b/npc/cities/rachel.txt @@ -15,7 +15,7 @@ //============================================================ -ra_fild12.gat,45,230,3 script Airport Guide 934,{ +ra_fild12,45,230,3 script Airport Guide 934,{ mes "[Airport Guide]"; mes "This international airline, which is run by Shubaltz, runs from Arunafeltz to Richelmanhole."; @@ -24,7 +24,7 @@ ra_fild12.gat,45,230,3 script Airport Guide 934,{ close; } -rachel.gat,268,120,1 script Rachel Guard#01 934,{ +rachel,268,120,1 script Rachel Guard#01 934,{ mes "[Rachel Guard]"; mes "This is the holy capital of ancient"; @@ -35,7 +35,7 @@ rachel.gat,268,120,1 script Rachel Guard#01 934,{ close; } -rachel.gat,261,175,3 script Kid#ra0 914,{ +rachel,261,175,3 script Kid#ra0 914,{ mes "[Mankoo]"; mes "Ahhh my gosh"; @@ -49,7 +49,7 @@ rachel.gat,261,175,3 script Kid#ra0 914,{ close; } -rachel.gat,201,174,3 script Freya Follower 926,{ +rachel,201,174,3 script Freya Follower 926,{ mes "[Freya Follower]"; mes "Arunafeltz is a country that believes 'Praymyiang'."; @@ -79,7 +79,7 @@ rachel.gat,201,174,3 script Freya Follower 926,{ close; } -rachel.gat,157,183,3 script Follower Ustiala 916,{ +rachel,157,183,3 script Follower Ustiala 916,{ mes "[Ustialla]"; mes "May the blessings of Freya be with you..."; @@ -199,12 +199,12 @@ rachel.gat,157,183,3 script Follower Ustiala 916,{ } -rachel.gat,141,168,5 script Looking for Someone 916,{ // No Info +rachel,141,168,5 script Looking for Someone 916,{ // No Info end; } -rachel.gat,151,155,3 script Kid#ra1 921,{ +rachel,151,155,3 script Kid#ra1 921,{ mes "[Kid]"; mes "When I grow up, I'm going to become a traveller that"; @@ -227,7 +227,7 @@ rachel.gat,151,155,3 script Kid#ra1 921,{ close; } -rachel.gat,124,132,1 script Town Native 921,{ +rachel,124,132,1 script Town Native 921,{ mes "[Town Native]"; mes "May Freya's blessings be with you..."; @@ -240,7 +240,7 @@ rachel.gat,124,132,1 script Town Native 921,{ close; } -rachel.gat,109,138,5 script Cool Event Corp 874,{ +rachel,109,138,5 script Cool Event Corp 874,{ // mes "[Cool Event Corp Employee]"; // mes "Welcome to Cool Event Corp. We always"; @@ -254,7 +254,7 @@ rachel.gat,109,138,5 script Cool Event Corp 874,{ end; } -rachel.gat,197,137,3 script Wandering Citizen 51,{ +rachel,197,137,3 script Wandering Citizen 51,{ mes "[Wandering Citizen]"; mes "Oh oh~ I'm the wandering citizen wandering to various lands~"; @@ -286,7 +286,7 @@ rachel.gat,197,137,3 script Wandering Citizen 51,{ close; } -rachel.gat,138,73,3 script Speechless Shopkeeper 85,{ +rachel,138,73,3 script Speechless Shopkeeper 85,{ mes "[Speechless Shopkeeper]"; mes "Jeez business is slow today."; @@ -294,7 +294,7 @@ rachel.gat,138,73,3 script Speechless Shopkeeper 85,{ close; } -rachel.gat,120,46,3 script Idle Shopkeeper 85,{ +rachel,120,46,3 script Idle Shopkeeper 85,{ mes "[Idle Shopkeeper]"; mes "There's not even a single fly..."; @@ -302,12 +302,12 @@ rachel.gat,120,46,3 script Idle Shopkeeper 85,{ close; } -rachel.gat,125,33,5 script Shopkeeper#ra 85,{ +rachel,125,33,5 script Shopkeeper#ra 85,{ end; } -rachel.gat,206,30,3 script Freya Bishop 920,{ +rachel,206,30,3 script Freya Bishop 920,{ mes "[Freya Bishop]"; mes "I'm bored..."; @@ -324,7 +324,7 @@ rachel.gat,206,30,3 script Freya Bishop 920,{ close; } -rachel.gat,243,37,3 script Kid#ra2 921,{ +rachel,243,37,3 script Kid#ra2 921,{ mes "[Kid]"; mes "Stop trying to pat my head!"; @@ -376,7 +376,7 @@ rachel.gat,243,37,3 script Kid#ra2 921,{ // bottom right, right bottom of pond. -rachel.gat,266,35,3 script Grandmother#ra 918,{ +rachel,266,35,3 script Grandmother#ra 918,{ mes "[Grandmother]"; mes "This pond not only has a good view, but it makes"; @@ -389,19 +389,19 @@ rachel.gat,266,35,3 script Grandmother#ra 918,{ close; } -rachel.gat,273,33,3 script Little Kid#ra 931,{ +rachel,273,33,3 script Little Kid#ra 931,{ mes "[Little Kid]"; mes "I like being alone!!"; close; } -rachel.gat,265,46,0 script #someNPC 111,{ +rachel,265,46,0 script #someNPC 111,{ end; } -rachel.gat,265,98,3 script Haiton 930,{ +rachel,265,98,3 script Haiton 930,{ mes "[Haiton]"; mes "I'm studying alone, so ask someone else if"; @@ -409,7 +409,7 @@ rachel.gat,265,98,3 script Haiton 930,{ close; } -ra_in01.gat,250,19,3 script Cendal 929,{ +ra_in01,250,19,3 script Cendal 929,{ mes "[Cendal]"; mes "It seemed my daughter is going out with someone"; @@ -420,7 +420,7 @@ ra_in01.gat,250,19,3 script Cendal 929,{ close; } -rachel.gat,196,77,3 script Kid#ra3 914,{ +rachel,196,77,3 script Kid#ra3 914,{ mes "[Kid]"; mes "Bluestiti is really nice and pretty. She even"; @@ -436,7 +436,7 @@ rachel.gat,196,77,3 script Kid#ra3 914,{ close; } -rachel.gat,113,96,5 script Mohammed 929,{ +rachel,113,96,5 script Mohammed 929,{ mes "[Mohammed]"; mes "It's so hot lately, and my neck feels dry ... sure makes me"; @@ -445,14 +445,14 @@ rachel.gat,113,96,5 script Mohammed 929,{ } -rachel.gat,76,77,3 script Rachel Bishop 927,{ +rachel,76,77,3 script Rachel Bishop 927,{ mes "[Freya Bishop]"; mes "Haaa~! Drinks taste the best when I drink"; mes "them while on duty!"; close; } -rachel.gat,74,150,7 script Village Girl 914,{ +rachel,74,150,7 script Village Girl 914,{ mes "[Village Girl]"; mes "Our pope has white skin and white hair."; @@ -462,7 +462,7 @@ rachel.gat,74,150,7 script Village Girl 914,{ close; } -rachel.gat,73,244,3 script Ricellen 919,{ +rachel,73,244,3 script Ricellen 919,{ mes "[Ricellen]"; mes "My friend Bluestiti is a really good friend."; @@ -489,7 +489,7 @@ rachel.gat,73,244,3 script Ricellen 919,{ close; } -rachel.gat,114,232,3 script Logan 869,{ +rachel,114,232,3 script Logan 869,{ mes "[Logan]"; mes "I am Logan. I work here at Sir Jed's Mansion."; @@ -499,7 +499,7 @@ rachel.gat,114,232,3 script Logan 869,{ close; } -ra_in01.gat,372,200,3 script Hanson 929,{ +ra_in01,372,200,3 script Hanson 929,{ mes "[Hanson]"; mes "This here is Sir Jed's Mansion, and this is"; @@ -508,7 +508,7 @@ ra_in01.gat,372,200,3 script Hanson 929,{ close; } -ra_in01.gat,384,246,3 script Vincent 47,{ +ra_in01,384,246,3 script Vincent 47,{ mes "[Vincent]"; mes "(nod) I am Vincent, and I am the house manager"; @@ -571,7 +571,7 @@ ra_in01.gat,384,246,3 script Vincent 47,{ // they'd say something different now that Vincent's quest has // been started. -rachel.gat,48,237,5 script Jenny 893,{ +rachel,48,237,5 script Jenny 893,{ mes "[Jenny]"; mes "This is Sir Jed's private residence. Please"; @@ -579,7 +579,7 @@ rachel.gat,48,237,5 script Jenny 893,{ close; } -rachel.gat,144,243,5 script Guard#Ra01 934,{ +rachel,144,243,5 script Guard#Ra01 934,{ mes "[Sessimir Guard]"; mes "This is the Sessimir Castle. Here resides the Pope,"; @@ -588,7 +588,7 @@ rachel.gat,144,243,5 script Guard#Ra01 934,{ close; } -rachel.gat,155,243,3 script Guard#Ra02 934,{ +rachel,155,243,3 script Guard#Ra02 934,{ mes "[Sessimir Guard]"; mes "This is the Sessimir Castle. Here resides the Pope,"; @@ -597,7 +597,7 @@ rachel.gat,155,243,3 script Guard#Ra02 934,{ close; } -ra_temple.gat,119,179,3 script #door1 45,2,2,{ +ra_temple,119,179,3 script #door1 45,2,2,{ OnTouch: mes "** The door is locked. **"; @@ -615,7 +615,7 @@ OnTouch: close; } -ra_temple.gat,116,174,3 script Bishop Nema 920,{ +ra_temple,116,174,3 script Bishop Nema 920,{ mes "[Bishop Nema]"; mes "I need to get in somehow..."; diff --git a/npc/cities/umbala.txt b/npc/cities/umbala.txt index bfd3bdb82..e0388a78b 100644 --- a/npc/cities/umbala.txt +++ b/npc/cities/umbala.txt @@ -28,7 +28,7 @@ // == NPCs on the road to Umbala == //======================================================== //Note that On_Emotion is NOT an npc command but just an trigger for DoNpcEvent!! -comodo.gat,170,137,7 script Reid 84,{ +comodo,170,137,7 script Reid 84,{ close; On_Emotion20: emotion e_hmm; @@ -39,7 +39,7 @@ On_Emotion29: } //======================================================== -comodo.gat,171,137,1 script Heath 92,{ +comodo,171,137,1 script Heath 92,{ mes "[Reid]"; mes "There's a huuuuuuuge treasure hidden"; mes "somewhere around here!"; @@ -155,7 +155,7 @@ comodo.gat,171,137,1 script Heath 92,{ } //======================================================== -cmd_in01.gat,175,120,3 script Iria 69,{ +cmd_in01,175,120,3 script Iria 69,{ mes "[Iria]"; mes "That guy over at the far table"; mes "in the corner is the adventurer"; @@ -175,7 +175,7 @@ cmd_in01.gat,175,120,3 script Iria 69,{ } //======================================================== -cmd_in01.gat,164,115,1 script Niles 731,{ +cmd_in01,164,115,1 script Niles 731,{ mes "[Niles]"; mes "Oh?"; mes "Another fool come to ask about"; @@ -241,7 +241,7 @@ cmd_in01.gat,164,115,1 script Niles 731,{ //================================================================== //Trade money for meat -umbala.gat,70,106,3 script Utan Child#1 781,{ +umbala,70,106,3 script Utan Child#1 781,{ if(event_umbala < 3) goto LumWord; mes "[???]"; mes "Hello! I'm a member of"; @@ -356,7 +356,7 @@ LumWord: //================================================================== //Trade Meat for Clover, ???, and Soft Fur -umbala.gat,59,243,5 script Utan Child#4 787,{ +umbala,59,243,5 script Utan Child#4 787,{ if(event_umbala < 3) goto LumWord; mes "[Kotan]"; mes "....."; @@ -425,7 +425,7 @@ LuError: //===================================================================== -umbala.gat,177,153,3 script Bast 97,{ +umbala,177,153,3 script Bast 97,{ if (event_umbala>=3) emotion e_gasp; mes "[Bast]"; mes "Oh! Another outsider. It's"; @@ -463,7 +463,7 @@ umbala.gat,177,153,3 script Bast 97,{ } //===================================================================== -umbala.gat,80,146,4 script Yuki 753,{ +umbala,80,146,4 script Yuki 753,{ mes "[Yuki]"; mes "Umbaubaugau...Oh!"; mes "You're from abroad? That's"; @@ -495,7 +495,7 @@ umbala.gat,80,146,4 script Yuki 753,{ } //===================================================================== -um_in.gat,101,73,3 script Yunatan 783,{ +um_in,101,73,3 script Yunatan 783,{ if(event_umbala < 3) goto LumWord; mes "[Yunatan]"; mes "I'm standing out here because I"; @@ -512,7 +512,7 @@ LumWord: } //===================================================================== -um_in.gat,94,123,5 script Bartsutan 783,{ +um_in,94,123,5 script Bartsutan 783,{ if(event_umbala < 3) goto LumWord; mes "[Bartsutan]"; mes "I want to see Wambokoriotan"; @@ -531,7 +531,7 @@ LumWord: } //===================================================================== -umbala.gat,140,157,6 script Utan Tribe Young Adult::UtanTribeYougAdult1 785,{ +umbala,140,157,6 script Utan Tribe Young Adult::UtanTribeYougAdult1 785,{ if(event_umbala < 3) goto LumWord; mes "[Seirutan]"; mes "Bungy jumping is extremely dangerous."; @@ -548,7 +548,7 @@ LumWord: } //===================================================================== -umbala.gat,146,157,4 script Utan Young Adult#2 786,{ +umbala,146,157,4 script Utan Young Adult#2 786,{ if(event_umbala < 3) goto LumWord; mes "[Arotan]"; mes "Making a safe bungy jump is a"; @@ -564,7 +564,7 @@ LumWord: } //===================================================================== -umbala.gat,149,165,4 script Utan Young Adult#3 781,{ +umbala,149,165,4 script Utan Young Adult#3 781,{ if(event_umbala < 3) goto LumWord; mes "[Kryubatan]"; mes "I'm really afraid of heights,"; @@ -582,7 +582,7 @@ LumWord: } //===================================================================== -umbala.gat,92,159,4 script Hartan 785,{ +umbala,92,159,4 script Hartan 785,{ if(event_umbala < 3) goto LumWord; mes "[Hartan]"; mes "You want to know why our"; @@ -610,7 +610,7 @@ LumWord: } //===================================================================== -umbala.gat,194,104,4 script Utan Tribe Child#2 787,{ +umbala,194,104,4 script Utan Tribe Child#2 787,{ if(event_umbala < 3) goto LumWord; mes "[Burkatan]"; mes "An outsider?"; @@ -650,7 +650,7 @@ LumWord: } //===================================================================== -umbala.gat,193,208,6 script Utan Child#3 789,{ +umbala,193,208,6 script Utan Child#3 789,{ if(event_umbala < 3) goto LumWord; mes "[Fuitan]"; mes "When I was younger, I went bungy"; @@ -669,7 +669,7 @@ LumWord: } //===================================================================== -umbala.gat,139,205,4 script Utan Tribe Young Adult::UtanTribeYougAdult5 785,{ +umbala,139,205,4 script Utan Tribe Young Adult::UtanTribeYougAdult5 785,{ if(event_umbala < 3) goto LumWord; mes "[Tsunitan]"; mes "Awesome! I haven't seen an outsider in some time."; @@ -709,7 +709,7 @@ LumWord: } //===================================================================== -um_in.gat,158,71,3 script Utan Tribesman 787,{ +um_in,158,71,3 script Utan Tribesman 787,{ if(event_umbala < 3) goto LumWord; mes "[Mutakutan]"; mes "Umbala has enough interesting trees"; @@ -771,7 +771,7 @@ LumWord: } //===================================================================== -umbala.gat,145,217,3 script Chibibatan 783,{ +umbala,145,217,3 script Chibibatan 783,{ if(event_umbala < 3) goto LumWord; mes "[Chibibatan]"; mes "I want to have some fun with"; @@ -788,7 +788,7 @@ LumWord: } //===================================================================== -um_in.gat,139,48,5 script Purenotan 783,{ +um_in,139,48,5 script Purenotan 783,{ if(event_umbala < 3) goto LumWord; mes "[Purenotan]"; mes "See that loser over there?"; @@ -818,7 +818,7 @@ end; } //===================================================================== -um_in.gat,144,45,5 script Wambokoriotan 789,{ +um_in,144,45,5 script Wambokoriotan 789,{ if(event_umbala < 3) goto LumWord; mes "[Wambokoriotan]"; mes "Ahhh...My wife is a real"; @@ -843,43 +843,43 @@ LumWord: //============================================================================== //Bungee jumping! //============================================================================== -umbala.gat,140,197,0 script #Shibonochikka 139,0,1,{ +umbala,140,197,0 script #Shibonochikka 139,0,1,{ set @jumprand,rand(0,4); if (@jumprand == 1) goto L1; if (@jumprand == 2) goto L2; if (@jumprand == 3) goto L3; if (@jumprand == 4) goto L4; - mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Iyahaaaaahh!",8; + mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Iyahaaaaahh!",8; end; L1: //Dead - mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Ukiyaaaaaaaaaa!",8; + mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Ukiyaaaaaaaaaa!",8; percentheal -100,0; end; L2: //HP50% Damage - mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Kyaaaaaaaaaaa!",8; + mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Kyaaaaaaaaaaa!",8; percentheal -50,0; end; L3: //HP99% Damage - mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Waaaaaaaaaah!",8; + mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Waaaaaaaaaah!",8; percentheal -99,0; end; L4: //1 HP left, warp to Niflheim - mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : No-o!",8; + mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : No-o!",8; heal -HP+1,0; - warp "nif_in.gat",69,15; + warp "nif_in",69,15; end; } //===================================================================== -umbala.gat,136,195,0 script #Warp Point 139,1,1,{ - warp "umbala.gat",145,166; +umbala,136,195,0 script #Warp Point 139,1,1,{ + warp "umbala",145,166; end; } diff --git a/npc/cities/valkyrie.txt b/npc/cities/valkyrie.txt index 2c145a092..6b65c8caf 100644 --- a/npc/cities/valkyrie.txt +++ b/npc/cities/valkyrie.txt @@ -26,11 +26,11 @@ // -== Warp's needed! ==- -valkyrie.gat,48,73,0 warp valk01 1,1,valkyrie.gat,48,64 -valkyrie.gat,48,66,0 warp valk01 1,1,valkyrie.gat,48,75 +valkyrie,48,73,0 warp valk01 1,1,valkyrie,48,64 +valkyrie,48,66,0 warp valk01 1,1,valkyrie,48,75 // -== Book of Ymir (Heavens Door) ==- -yuno_in02.gat,93,207,0 script Book of Ymir 111,{ +yuno_in02,93,207,0 script Book of Ymir 111,{ mes "[Book of Ymir]"; if(Upper==1 || valkyrie_Q>1){ mes "...The entrance to the Hall of Honor"; @@ -126,7 +126,7 @@ yuno_in02.gat,93,207,0 script Book of Ymir 111,{ } // -== The Librarian that watches the "Book of Ymir" ==- -yuno_in02.gat,91,176,5 script Librarian 754,{ +yuno_in02,91,176,5 script Librarian 754,{ mes "[Librarian]"; if(valkyrie_Q){ mes "Why? You have already paid me."; @@ -165,7 +165,7 @@ M_EXIT: } // -== The Heart of Ymir ==- -yuno_in05.gat,50,44,0 script Heart of Ymir 111,{ +yuno_in05,50,44,0 script Heart of Ymir 111,{ mes "[Heart of Ymir]"; if(valkyrie_Q == 1){ mes "Thus upon hard times and when our self esteem is at its lowest, then is when our faith has to be the strongest."; @@ -188,7 +188,7 @@ yuno_in05.gat,50,44,0 script Heart of Ymir 111,{ } // -== Researcher of the Book of Ymir ==- -yuno_in02.gat,90,77,4 script Researcher#06 744,{ +yuno_in02,90,77,4 script Researcher#06 744,{ mes "[Researcher]"; mes "Argh, where is it!?"; mes "They said that it would be around here somewhere..."; @@ -198,7 +198,7 @@ yuno_in02.gat,90,77,4 script Researcher#06 744,{ } // -== Valhallana ==- -valkyrie.gat,48,86,6 script Valkyrie 811,{ +valkyrie,48,86,6 script Valkyrie 811,{ mes "[Valhallana]"; if(BaseJob == Job_SuperNovice) goto L_SN; if(baseClass == Job_Taekwon || BaseJob == Job_Gunslinger || BaseJob == Job_Ninja) goto L_CANT; //sent back any Taekwondo/GS/NJ classes @@ -218,7 +218,7 @@ L_BABY: emotion e_what; next; L_Y: - warp "yuno_in02.gat",93,204; + warp "yuno_in02",93,204; close; L_CANT: @@ -287,33 +287,33 @@ L_CHANGE: if(ADVJOB == Job_Assassin_Cross || ADVJOB == Job_Stalker) goto L_Mor; L_Pro: - savepoint "prontera.gat",273,354; - warp "prontera.gat",273,354; + savepoint "prontera",273,354; + warp "prontera",273,354; close; L_Mor: - savepoint "morocc.gat",160,94; - warp "morocc.gat",160,94; + savepoint "morocc",160,94; + warp "morocc",160,94; close; L_Alb: - savepoint "alberta.gat",116,57; - warp "alberta.gat",116,57; + savepoint "alberta",116,57; + warp "alberta",116,57; close; L_Pay: - savepoint "payon.gat",155,90; - warp "payon.gat",155,90; + savepoint "payon",155,90; + warp "payon",155,90; close; L_Izl: - savepoint "izlude.gat",94,103; - warp "izlude.gat",94,103; + savepoint "izlude",94,103; + warp "izlude",94,103; close; L_Gef: - savepoint "geffen.gat",120,100; - warp "geffen.gat",120,100; + savepoint "geffen",120,100; + warp "geffen",120,100; close; L_ZENYITEMS: @@ -550,4 +550,4 @@ L_ALREADY3RD: mes "You don't belong to our guild. Begone!"; emotion e_omg; close; -} +}
\ No newline at end of file diff --git a/npc/cities/yuno.txt b/npc/cities/yuno.txt index 02400ce2a..1d7e213f8 100644 --- a/npc/cities/yuno.txt +++ b/npc/cities/yuno.txt @@ -19,7 +19,7 @@ //============================================================ -yuno.gat,330,100,4 script Knight 734,{ +yuno,330,100,4 script Knight 734,{ mes "[Leibech]"; mes "I have a great"; mes "interest in collecting"; @@ -39,7 +39,7 @@ yuno.gat,330,100,4 script Knight 734,{ } //====================================================================================== -yuno.gat,208,164,4 script Active little girl 101,{ +yuno,208,164,4 script Active little girl 101,{ mes "[Hisa]"; mes "....."; mes "This town is so boring."; @@ -51,7 +51,7 @@ yuno.gat,208,164,4 script Active little girl 101,{ //====================================================================================== -yuno.gat,164,200,4 script Noyee 101,{ +yuno,164,200,4 script Noyee 101,{ mes "[Noyee]"; mes "Did you know that there's a"; mes "difference between the armor you"; @@ -79,7 +79,7 @@ yuno.gat,164,200,4 script Noyee 101,{ } //====================================================================================== -yuno.gat,184,173,4 script Freidrich 729,{ +yuno,184,173,4 script Freidrich 729,{ mes "[Freidrich]"; mes "The city of Sages,"; mes "^5533FFJuno^000000, is made of"; @@ -100,7 +100,7 @@ yuno.gat,184,173,4 script Freidrich 729,{ } //====================================================================================== -yuno.gat,157,87,4 script A Citizen of Yuno 102,{ +yuno,157,87,4 script A Citizen of Yuno 102,{ mes "[Shalima]"; mes "When you go north from Al De Baran,"; mes "you will arrive at 'Elmeth"; @@ -135,7 +135,7 @@ yuno.gat,157,87,4 script A Citizen of Yuno 102,{ } //======================================================================================= -yuno.gat,157,205,4 script Juno Artisan 54,{ +yuno,157,205,4 script Juno Artisan 54,{ mes "[Artisan]"; mes "*Mumble mumble...*"; next; @@ -213,7 +213,7 @@ yuno.gat,157,205,4 script Juno Artisan 54,{ } //====================================================================================== -yuno.gat,336,227,4 script Juno Granny 103,{ +yuno,336,227,4 script Juno Granny 103,{ mes "[Granny]"; mes "I am an old Sage granny who"; mes "foresees everything..."; @@ -241,7 +241,7 @@ yuno.gat,336,227,4 script Juno Granny 103,{ } //======================================================================================== -yuno.gat,328,239,4 script Juno Fighter 732,{ +yuno,328,239,4 script Juno Fighter 732,{ mes "[Sergiof]"; mes "My name is Sergiof,"; mes "the fighter who"; @@ -263,7 +263,7 @@ yuno.gat,328,239,4 script Juno Fighter 732,{ } //======================================================================================== -yuno.gat,343,68,4 script Juno Despot 730,{ +yuno,343,68,4 script Juno Despot 730,{ mes "[Ninno]"; mes "Have you ever heard of an Egyptian"; mes "king who was once believed to be a"; @@ -284,7 +284,7 @@ yuno.gat,343,68,4 script Juno Despot 730,{ } //======================================================================================= -yuno.gat,261,99,4 script Sage Yklah 735,{ +yuno,261,99,4 script Sage Yklah 735,{ mes "[Yklah]"; mes "^5533FFJuphero^000000..."; mes "That was the name of the city that"; @@ -309,7 +309,7 @@ yuno.gat,261,99,4 script Sage Yklah 735,{ } //========================================================================================= -yuno.gat,305,207,6 script Sage Syklah 735,{ +yuno,305,207,6 script Sage Syklah 735,{ mes "[Syklah]"; mes "The people here keep talking of"; mes "some suspicious man living in"; @@ -341,7 +341,7 @@ yuno.gat,305,207,6 script Sage Syklah 735,{ } //========================================================================================== -yuno.gat,213,298,4 script Sage Esklah 735,{ +yuno,213,298,4 script Sage Esklah 735,{ mes "[Esklah]"; mes "I remember watching a harmless"; mes "piece of paper floating"; @@ -376,7 +376,7 @@ yuno.gat,213,298,4 script Sage Esklah 735,{ //====================================================================================== -yuno.gat,165,111,4 script Juno Sage 123,{ +yuno,165,111,4 script Juno Sage 123,{ mes "[Le Morpheous]"; mes "^FF5533Apocalypse...^000000"; mes "It is the name of an android that"; |